misc... * filter toobar buttons also handle right mouse clicks: caulk: apply caulk tex clip: toggle apply clip/weapclip tex hint: toggle apply hint/hintlocal/hintskip tex triggers: apply trigger tex liquids: toggle apply watercaulk/lavacaulk/slimecaulk tex areaportals: toggle apply nodraw/nodrawnonsolid tex shader names are configurable through respective shader_* keys in .game file details: make detail structural: make structural * png icons with real alpha; partially antialiased
17 lines
149 B
C
17 lines
149 B
C
#if !defined( INCLUDED_FILTERBAR_H )
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#define INCLUDED_FILTERBAR_H
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#include <gtk/gtktoolbar.h>
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GtkToolbar* create_filter_toolbar();
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#endif
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