netradiant-custom/libs/gtkutil/xorrectangle.h
Garux 3a78d90201 Radiant:
binds...
	* m1 + shift drag: snapped modes of manipulators:
		freedrag: constrain to axis with biggest move amount
		rotate axis: snap to angles, multiple of 15'
		scale axis: scale all axes synchronously
		scale free: scale axes with non zero drag synchronously (i.e. two visible ones in projection views)
misc...
	* fix: CameraFreeMoveUp, CameraFreeMoveDown shortcuts are editable
	* prism, cone prefabs: increased precision
	* fix: out of pivot rotating is active from start, no additional magic is needed for that
	* fix: could lock (but not set) transform origin in non-pivoted mode
	* arbitrary rotation dialog allows decimals
	* fix: grid rendering with ToggleGridSnap off
	* fix of: scale tool scale, locked to 1 for things w/o bbox with bigger grid (e.g. single misc_model)
		(snapped drag start was = 0, scale func depends on initial click point: closer to center = more extreme scaling)
	* fix: make detail / structural are undoable
	* default autosave period: 5 -> 15 minutes
	* texBro option: hide nonShaders in common folder; def = yes; are shown, if are in use
2017-08-02 09:10:43 +03:00

139 lines
4.1 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined ( INCLUDED_XORRECTANGLE_H )
#define INCLUDED_XORRECTANGLE_H
#include <gtk/gtkwidget.h>
#include "math/vector.h"
#include "gtkutil/glwidget.h"
#include "igl.h"
#include <gtk/gtkglwidget.h>
//#include "stream/stringstream.h"
class rectangle_t
{
public:
rectangle_t()
: x( 0 ), y( 0 ), w( 0 ), h( 0 )
{}
rectangle_t( float _x, float _y, float _w, float _h )
: x( _x ), y( _y ), w( _w ), h( _h )
{}
float x;
float y;
float w;
float h;
};
struct Coord2D
{
float x, y;
Coord2D( float _x, float _y )
: x( _x ), y( _y ){
}
};
inline Coord2D coord2d_device2screen( const Coord2D& coord, unsigned int width, unsigned int height ){
return Coord2D( ( ( coord.x + 1.0f ) * 0.5f ) * width, ( ( coord.y + 1.0f ) * 0.5f ) * height );
}
inline rectangle_t rectangle_from_area( const float min[2], const float max[2], unsigned int width, unsigned int height ){
Coord2D botleft( coord2d_device2screen( Coord2D( min[0], min[1] ), width, height ) );
Coord2D topright( coord2d_device2screen( Coord2D( max[0], max[1] ), width, height ) );
return rectangle_t( botleft.x, botleft.y, topright.x - botleft.x, topright.y - botleft.y );
}
class XORRectangle
{
rectangle_t m_rectangle;
GtkWidget* m_widget;
public:
XORRectangle( GtkWidget* widget ) : m_widget( widget ){
}
~XORRectangle(){
}
void set( rectangle_t rectangle ){
if ( GTK_WIDGET_REALIZED( m_widget ) ) {
if( m_rectangle.w != rectangle.w || m_rectangle.h != rectangle.h ){
//if( !(m_rectangle.w == 0 && m_rectangle.h == 0 && rectangle.w == 0 && rectangle.h == 0) ){
//globalOutputStream() << "m_x" << m_rectangle.x << " m_y" << m_rectangle.y << " m_w" << m_rectangle.w << " m_h" << m_rectangle.h << "\n";
//globalOutputStream() << "__x" << rectangle.x << " __y" << rectangle.y << " __w" << rectangle.w << " __h" << rectangle.h << "\n";
if ( glwidget_make_current( m_widget ) != FALSE ) {
GlobalOpenGL_debugAssertNoErrors();
gint width, height;
gdk_gl_drawable_get_size( gtk_widget_get_gl_drawable( m_widget ), &width, &height );
glViewport( 0, 0, width, height );
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
glOrtho( 0, width, 0, height, -100, 100 );
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
glDisable( GL_DEPTH_TEST );
glDrawBuffer( GL_FRONT );
glEnable( GL_BLEND );
glBlendFunc( GL_ONE_MINUS_DST_COLOR, GL_ZERO );
glLineWidth( 2 );
glColor3f( 1, 1, 1 );
glDisable( GL_TEXTURE_2D );
glBegin( GL_LINE_LOOP );
glVertex2f( m_rectangle.x, m_rectangle.y + m_rectangle.h );
glVertex2f( m_rectangle.x + m_rectangle.w, m_rectangle.y + m_rectangle.h );
glVertex2f( m_rectangle.x + m_rectangle.w, m_rectangle.y );
glVertex2f( m_rectangle.x, m_rectangle.y );
glEnd();
glBegin( GL_LINE_LOOP );
glVertex2f( rectangle.x, rectangle.y + rectangle.h );
glVertex2f( rectangle.x + rectangle.w, rectangle.y + rectangle.h );
glVertex2f( rectangle.x + rectangle.w, rectangle.y );
glVertex2f( rectangle.x, rectangle.y );
glEnd();
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
glDrawBuffer( GL_BACK );
GlobalOpenGL_debugAssertNoErrors();
//glwidget_swap_buffers( m_widget );
glwidget_make_current( m_widget );
}
}
m_rectangle = rectangle;
}
}
};
#endif