binds... * m1 + shift drag: snapped modes of manipulators: freedrag: constrain to axis with biggest move amount rotate axis: snap to angles, multiple of 15' scale axis: scale all axes synchronously scale free: scale axes with non zero drag synchronously (i.e. two visible ones in projection views) misc... * fix: CameraFreeMoveUp, CameraFreeMoveDown shortcuts are editable * prism, cone prefabs: increased precision * fix: out of pivot rotating is active from start, no additional magic is needed for that * fix: could lock (but not set) transform origin in non-pivoted mode * arbitrary rotation dialog allows decimals * fix: grid rendering with ToggleGridSnap off * fix of: scale tool scale, locked to 1 for things w/o bbox with bigger grid (e.g. single misc_model) (snapped drag start was = 0, scale func depends on initial click point: closer to center = more extreme scaling) * fix: make detail / structural are undoable * default autosave period: 5 -> 15 minutes * texBro option: hide nonShaders in common folder; def = yes; are shown, if are in use
139 lines
4.1 KiB
C++
139 lines
4.1 KiB
C++
/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#if !defined ( INCLUDED_XORRECTANGLE_H )
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#define INCLUDED_XORRECTANGLE_H
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#include <gtk/gtkwidget.h>
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#include "math/vector.h"
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#include "gtkutil/glwidget.h"
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#include "igl.h"
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#include <gtk/gtkglwidget.h>
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//#include "stream/stringstream.h"
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class rectangle_t
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{
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public:
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rectangle_t()
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: x( 0 ), y( 0 ), w( 0 ), h( 0 )
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{}
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rectangle_t( float _x, float _y, float _w, float _h )
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: x( _x ), y( _y ), w( _w ), h( _h )
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{}
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float x;
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float y;
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float w;
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float h;
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};
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struct Coord2D
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{
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float x, y;
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Coord2D( float _x, float _y )
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: x( _x ), y( _y ){
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}
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};
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inline Coord2D coord2d_device2screen( const Coord2D& coord, unsigned int width, unsigned int height ){
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return Coord2D( ( ( coord.x + 1.0f ) * 0.5f ) * width, ( ( coord.y + 1.0f ) * 0.5f ) * height );
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}
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inline rectangle_t rectangle_from_area( const float min[2], const float max[2], unsigned int width, unsigned int height ){
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Coord2D botleft( coord2d_device2screen( Coord2D( min[0], min[1] ), width, height ) );
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Coord2D topright( coord2d_device2screen( Coord2D( max[0], max[1] ), width, height ) );
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return rectangle_t( botleft.x, botleft.y, topright.x - botleft.x, topright.y - botleft.y );
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}
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class XORRectangle
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{
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rectangle_t m_rectangle;
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GtkWidget* m_widget;
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public:
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XORRectangle( GtkWidget* widget ) : m_widget( widget ){
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}
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~XORRectangle(){
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}
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void set( rectangle_t rectangle ){
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if ( GTK_WIDGET_REALIZED( m_widget ) ) {
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if( m_rectangle.w != rectangle.w || m_rectangle.h != rectangle.h ){
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//if( !(m_rectangle.w == 0 && m_rectangle.h == 0 && rectangle.w == 0 && rectangle.h == 0) ){
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//globalOutputStream() << "m_x" << m_rectangle.x << " m_y" << m_rectangle.y << " m_w" << m_rectangle.w << " m_h" << m_rectangle.h << "\n";
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//globalOutputStream() << "__x" << rectangle.x << " __y" << rectangle.y << " __w" << rectangle.w << " __h" << rectangle.h << "\n";
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if ( glwidget_make_current( m_widget ) != FALSE ) {
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GlobalOpenGL_debugAssertNoErrors();
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gint width, height;
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gdk_gl_drawable_get_size( gtk_widget_get_gl_drawable( m_widget ), &width, &height );
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glViewport( 0, 0, width, height );
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glMatrixMode( GL_PROJECTION );
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glLoadIdentity();
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glOrtho( 0, width, 0, height, -100, 100 );
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glMatrixMode( GL_MODELVIEW );
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glLoadIdentity();
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glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
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glDisable( GL_DEPTH_TEST );
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glDrawBuffer( GL_FRONT );
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glEnable( GL_BLEND );
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glBlendFunc( GL_ONE_MINUS_DST_COLOR, GL_ZERO );
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glLineWidth( 2 );
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glColor3f( 1, 1, 1 );
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glDisable( GL_TEXTURE_2D );
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glBegin( GL_LINE_LOOP );
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glVertex2f( m_rectangle.x, m_rectangle.y + m_rectangle.h );
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glVertex2f( m_rectangle.x + m_rectangle.w, m_rectangle.y + m_rectangle.h );
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glVertex2f( m_rectangle.x + m_rectangle.w, m_rectangle.y );
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glVertex2f( m_rectangle.x, m_rectangle.y );
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glEnd();
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glBegin( GL_LINE_LOOP );
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glVertex2f( rectangle.x, rectangle.y + rectangle.h );
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glVertex2f( rectangle.x + rectangle.w, rectangle.y + rectangle.h );
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glVertex2f( rectangle.x + rectangle.w, rectangle.y );
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glVertex2f( rectangle.x, rectangle.y );
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glEnd();
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glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
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glDrawBuffer( GL_BACK );
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GlobalOpenGL_debugAssertNoErrors();
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//glwidget_swap_buffers( m_widget );
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glwidget_make_current( m_widget );
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}
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}
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m_rectangle = rectangle;
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}
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}
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};
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#endif
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