netradiant-custom/radiant/filterbar.cpp

182 lines
7.5 KiB
C++

#include "filterbar.h"
#include <gtk/gtk.h>
#include "gtkmisc.h"
#include "gtkutil/widget.h"
#include "gtkutil/toolbar.h"
#include "stream/stringstream.h"
#include "select.h"
#include "iundo.h"
#include "preferences.h"
#include "commands.h"
#include "gtkutil/accelerator.h"
#include "generic/callback.h"
#include "entity.h"
CopiedString GetCommonShader( const char* name ){
StringOutputStream sstream( 128 );
sstream << "shader_" << name;
const char* gotShader = g_pGameDescription->getKeyValue( sstream.c_str() );
if( !string_empty( gotShader ) ){
return gotShader;
}
else{
sstream.clear();
if( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ){
const char* commonDir = g_pGameDescription->getKeyValue( "common_shaders_dir" );
if( string_empty( commonDir ) )
commonDir = "common/";
sstream << "textures/" << commonDir << name;
}
else{
sstream << "textures/" << name;
}
return sstream.c_str();
}
}
void SetCommonShader( const char* name ){
UndoableCommand undo( "textureNameSetSelected" );
Select_SetShader( GetCommonShader( name ).c_str() );
}
const char* GetCaulkShader(){
static const char* caulk_shader = string_clone( GetCommonShader( "caulk" ).c_str() );
return caulk_shader;
}
class CommonFunc
{
const std::vector<const char*> m_funcStrings;
public:
CommonFunc( GtkToggleToolButton* button, const std::vector<const char*>&& funcStrings ) : m_funcStrings( funcStrings ){
g_signal_connect( G_OBJECT( gtk_bin_get_child( GTK_BIN( button ) ) ), "button_press_event", G_CALLBACK( texFunc ), this );
}
CommonFunc( GtkToggleToolButton* button, const char* funcStrings ) : m_funcStrings( 1, funcStrings ){
g_signal_connect( G_OBJECT( gtk_bin_get_child( GTK_BIN( button ) ) ), "button_press_event", G_CALLBACK( commandFunc ), this );
}
static std::size_t m_toggleFuncNum;
static CommonFunc* m_recentFunc;
static gboolean resetToggleFuncNum( GtkWidget *widget, GdkEvent *event, gpointer user_data ){
m_toggleFuncNum = 0;
// globalOutputStream() << "resetToggleFuncNum\n";
return FALSE;
}
static gboolean texFunc( GtkWidget *widget, GdkEventButton *event, gpointer data ){
CommonFunc* self = reinterpret_cast<CommonFunc*>( data );
if ( event->button == 3 && event->type == GDK_BUTTON_PRESS ) {
if ( m_recentFunc != self ){
m_toggleFuncNum = 0;
m_recentFunc = self;
}
else{
m_toggleFuncNum %= self->m_funcStrings.size();
}
SetCommonShader( self->m_funcStrings[m_toggleFuncNum] );
++m_toggleFuncNum;
return TRUE;
}
return FALSE;
}
static gboolean commandFunc( GtkWidget *widget, GdkEventButton *event, gpointer data ){
CommonFunc* self = reinterpret_cast<CommonFunc*>( data );
if ( event->button == 3 && event->type == GDK_BUTTON_PRESS ) {
GlobalCommands_find( self->m_funcStrings[0] ).m_callback();
m_toggleFuncNum = 0;
m_recentFunc = self;
return TRUE;
}
return FALSE;
}
};
std::size_t CommonFunc::m_toggleFuncNum = 0;
CommonFunc* CommonFunc::m_recentFunc = nullptr;
static std::list<CommonFunc> g_commonFuncs;
gboolean Func_Groups_button_press( GtkWidget *widget, GdkEventButton *event, gpointer data ){
if ( event->button == 3 && event->type == GDK_BUTTON_PRESS ) {
Entity_createFromSelection( "func_group", g_vector3_identity );
CommonFunc::m_toggleFuncNum = 0;
return TRUE;
}
return FALSE;
}
GtkToolbar* create_filter_toolbar(){
GtkToolbar* toolbar = toolbar_new();
g_signal_connect( G_OBJECT( toolbar ), "enter_notify_event", G_CALLBACK( CommonFunc::resetToggleFuncNum ), 0 );
GtkToggleToolButton* button;
toolbar_append_toggle_button( toolbar, "World (ALT + 1)", "f-world.png", "FilterWorldBrushes" );
button = toolbar_append_toggle_button( toolbar, "Structural (CTRL + SHIFT + D)\nRightClick: MakeStructural", "f-structural.png", "FilterStructural" );
g_commonFuncs.emplace_back( button, "MakeStructural" );
button = toolbar_append_toggle_button( toolbar, "Details (CTRL + D)\nRightClick: MakeDetail", "f-details.png", "FilterDetails" );
g_commonFuncs.emplace_back( button, "MakeDetail" );
button = toolbar_append_toggle_button( toolbar, "Func_Groups\nRightClick: create func_group", "f-funcgroups.png", "FilterFuncGroups" );
g_signal_connect( G_OBJECT( gtk_bin_get_child( GTK_BIN( button ) ) ), "button_press_event", G_CALLBACK( Func_Groups_button_press ), 0 );
toolbar_append_toggle_button( toolbar, "Patches (CTRL + P)", "patch_wireframe.png", "FilterPatches" );
toolbar_append_space( toolbar );
// if ( g_pGameDescription->mGameType == "doom3" ) {
// button = toolbar_append_toggle_button( toolbar, "Visportals (ALT + 3)", "f-areaportal.png", "FilterVisportals" );
// }
// else{
// button = toolbar_append_toggle_button( toolbar, "Areaportals (ALT + 3)", "f-areaportal.png", "FilterAreaportals" );
// }
button = toolbar_append_toggle_button( toolbar, "Translucent (ALT + 4)\nRightClick: toggle tex\n\tnoDraw\n\tnoDrawNonSolid", "f-translucent.png", "FilterTranslucent" );
g_commonFuncs.emplace_back( button, std::vector<const char*>{ "nodraw", "nodrawnonsolid" } );
button = toolbar_append_toggle_button( toolbar, "Liquids (ALT + 5)\nRightClick: toggle tex\n\twaterCaulk\n\tlavaCaulk\n\tslimeCaulk", "f-liquids.png", "FilterLiquids" );
g_commonFuncs.emplace_back( button, std::vector<const char*>{ "watercaulk", "lavacaulk", "slimecaulk" } );
button = toolbar_append_toggle_button( toolbar, "Caulk (ALT + 6)\nRightClick: tex Caulk", "f-caulk.png", "FilterCaulk" );
g_commonFuncs.emplace_back( button, std::vector<const char*>{ "caulk" } );
button = toolbar_append_toggle_button( toolbar, "Clips (ALT + 7)\nRightClick: toggle tex\n\tplayerClip\n\tweapClip", "f-clip.png", "FilterClips" );
g_commonFuncs.emplace_back( button, std::vector<const char*>{ "clip", "weapclip" } );
button = toolbar_append_toggle_button( toolbar, "HintsSkips (CTRL + H)\nRightClick: toggle tex\n\thint\n\thintLocal\n\thintSkip", "f-hint.png", "FilterHintsSkips" );
g_commonFuncs.emplace_back( button, std::vector<const char*>{ "hint", "hintlocal", "hintskip" } );
button = toolbar_append_toggle_button( toolbar, "Sky", "f-sky.png", "FilterSky" );
//toolbar_append_toggle_button( toolbar, "Paths (ALT + 8)", "texture_lock.png", "FilterPaths" );
toolbar_append_space( toolbar );
toolbar_append_toggle_button( toolbar, "Entities (ALT + 2)", "f-entities.png", "FilterEntities" );
toolbar_append_toggle_button( toolbar, "Point Entities", "status_entiy.png", "FilterPointEntities" );
toolbar_append_toggle_button( toolbar, "Lights (ALT + 0)", "f-lights.png", "FilterLights" );
toolbar_append_toggle_button( toolbar, "Models (SHIFT + M)", "f-models.png", "FilterModels" );
button = toolbar_append_toggle_button( toolbar, "Triggers (CTRL + SHIFT + T)\nRightClick: tex Trigger", "f-triggers.png", "FilterTriggers" );
g_commonFuncs.emplace_back( button, std::vector<const char*>{ "trigger" } );
//toolbar_append_toggle_button( toolbar, "Decals (SHIFT + D)", "f-decals.png", "FilterDecals" );
toolbar_append_space( toolbar );
//toolbar_append_button( toolbar, "InvertFilters", "f-invert.png", "InvertFilters" );
toolbar_append_button( toolbar, "ResetFilters", "f-reset.png", "ResetFilters" );
toolbar_append_space( toolbar );
button = toolbar_append_toggle_button( toolbar, "Region Set Selection (CTRL + SHIFT + R)\nRightClick: Region Off", "f-region.png", "RegionSetSelection" );
g_commonFuncs.emplace_back( button, "RegionOff" );
button = toolbar_append_toggle_button( toolbar, "Hide Selected (H)\nRightClick: Show Hidden (SHIFT + H)", "f-hide.png", "HideSelected" );
g_commonFuncs.emplace_back( button, "ShowHidden" );
return toolbar;
}