182 lines
7.5 KiB
C++
182 lines
7.5 KiB
C++
#include "filterbar.h"
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#include <gtk/gtk.h>
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#include "gtkmisc.h"
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#include "gtkutil/widget.h"
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#include "gtkutil/toolbar.h"
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#include "stream/stringstream.h"
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#include "select.h"
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#include "iundo.h"
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#include "preferences.h"
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#include "commands.h"
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#include "gtkutil/accelerator.h"
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#include "generic/callback.h"
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#include "entity.h"
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CopiedString GetCommonShader( const char* name ){
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StringOutputStream sstream( 128 );
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sstream << "shader_" << name;
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const char* gotShader = g_pGameDescription->getKeyValue( sstream.c_str() );
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if( !string_empty( gotShader ) ){
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return gotShader;
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}
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else{
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sstream.clear();
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if( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ){
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const char* commonDir = g_pGameDescription->getKeyValue( "common_shaders_dir" );
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if( string_empty( commonDir ) )
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commonDir = "common/";
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sstream << "textures/" << commonDir << name;
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}
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else{
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sstream << "textures/" << name;
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}
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return sstream.c_str();
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}
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}
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void SetCommonShader( const char* name ){
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UndoableCommand undo( "textureNameSetSelected" );
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Select_SetShader( GetCommonShader( name ).c_str() );
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}
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const char* GetCaulkShader(){
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static const char* caulk_shader = string_clone( GetCommonShader( "caulk" ).c_str() );
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return caulk_shader;
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}
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class CommonFunc
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{
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const std::vector<const char*> m_funcStrings;
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public:
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CommonFunc( GtkToggleToolButton* button, const std::vector<const char*>&& funcStrings ) : m_funcStrings( funcStrings ){
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g_signal_connect( G_OBJECT( gtk_bin_get_child( GTK_BIN( button ) ) ), "button_press_event", G_CALLBACK( texFunc ), this );
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}
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CommonFunc( GtkToggleToolButton* button, const char* funcStrings ) : m_funcStrings( 1, funcStrings ){
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g_signal_connect( G_OBJECT( gtk_bin_get_child( GTK_BIN( button ) ) ), "button_press_event", G_CALLBACK( commandFunc ), this );
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}
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static std::size_t m_toggleFuncNum;
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static CommonFunc* m_recentFunc;
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static gboolean resetToggleFuncNum( GtkWidget *widget, GdkEvent *event, gpointer user_data ){
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m_toggleFuncNum = 0;
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// globalOutputStream() << "resetToggleFuncNum\n";
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return FALSE;
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}
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static gboolean texFunc( GtkWidget *widget, GdkEventButton *event, gpointer data ){
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CommonFunc* self = reinterpret_cast<CommonFunc*>( data );
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if ( event->button == 3 && event->type == GDK_BUTTON_PRESS ) {
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if ( m_recentFunc != self ){
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m_toggleFuncNum = 0;
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m_recentFunc = self;
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}
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else{
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m_toggleFuncNum %= self->m_funcStrings.size();
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}
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SetCommonShader( self->m_funcStrings[m_toggleFuncNum] );
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++m_toggleFuncNum;
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return TRUE;
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}
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return FALSE;
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}
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static gboolean commandFunc( GtkWidget *widget, GdkEventButton *event, gpointer data ){
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CommonFunc* self = reinterpret_cast<CommonFunc*>( data );
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if ( event->button == 3 && event->type == GDK_BUTTON_PRESS ) {
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GlobalCommands_find( self->m_funcStrings[0] ).m_callback();
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m_toggleFuncNum = 0;
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m_recentFunc = self;
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return TRUE;
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}
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return FALSE;
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}
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};
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std::size_t CommonFunc::m_toggleFuncNum = 0;
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CommonFunc* CommonFunc::m_recentFunc = nullptr;
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static std::list<CommonFunc> g_commonFuncs;
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gboolean Func_Groups_button_press( GtkWidget *widget, GdkEventButton *event, gpointer data ){
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if ( event->button == 3 && event->type == GDK_BUTTON_PRESS ) {
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Entity_createFromSelection( "func_group", g_vector3_identity );
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CommonFunc::m_toggleFuncNum = 0;
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return TRUE;
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}
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return FALSE;
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}
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GtkToolbar* create_filter_toolbar(){
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GtkToolbar* toolbar = toolbar_new();
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g_signal_connect( G_OBJECT( toolbar ), "enter_notify_event", G_CALLBACK( CommonFunc::resetToggleFuncNum ), 0 );
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GtkToggleToolButton* button;
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toolbar_append_toggle_button( toolbar, "World (ALT + 1)", "f-world.png", "FilterWorldBrushes" );
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button = toolbar_append_toggle_button( toolbar, "Structural (CTRL + SHIFT + D)\nRightClick: MakeStructural", "f-structural.png", "FilterStructural" );
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g_commonFuncs.emplace_back( button, "MakeStructural" );
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button = toolbar_append_toggle_button( toolbar, "Details (CTRL + D)\nRightClick: MakeDetail", "f-details.png", "FilterDetails" );
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g_commonFuncs.emplace_back( button, "MakeDetail" );
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button = toolbar_append_toggle_button( toolbar, "Func_Groups\nRightClick: create func_group", "f-funcgroups.png", "FilterFuncGroups" );
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g_signal_connect( G_OBJECT( gtk_bin_get_child( GTK_BIN( button ) ) ), "button_press_event", G_CALLBACK( Func_Groups_button_press ), 0 );
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toolbar_append_toggle_button( toolbar, "Patches (CTRL + P)", "patch_wireframe.png", "FilterPatches" );
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toolbar_append_space( toolbar );
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// if ( g_pGameDescription->mGameType == "doom3" ) {
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// button = toolbar_append_toggle_button( toolbar, "Visportals (ALT + 3)", "f-areaportal.png", "FilterVisportals" );
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// }
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// else{
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// button = toolbar_append_toggle_button( toolbar, "Areaportals (ALT + 3)", "f-areaportal.png", "FilterAreaportals" );
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// }
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button = toolbar_append_toggle_button( toolbar, "Translucent (ALT + 4)\nRightClick: toggle tex\n\tnoDraw\n\tnoDrawNonSolid", "f-translucent.png", "FilterTranslucent" );
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g_commonFuncs.emplace_back( button, std::vector<const char*>{ "nodraw", "nodrawnonsolid" } );
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button = toolbar_append_toggle_button( toolbar, "Liquids (ALT + 5)\nRightClick: toggle tex\n\twaterCaulk\n\tlavaCaulk\n\tslimeCaulk", "f-liquids.png", "FilterLiquids" );
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g_commonFuncs.emplace_back( button, std::vector<const char*>{ "watercaulk", "lavacaulk", "slimecaulk" } );
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button = toolbar_append_toggle_button( toolbar, "Caulk (ALT + 6)\nRightClick: tex Caulk", "f-caulk.png", "FilterCaulk" );
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g_commonFuncs.emplace_back( button, std::vector<const char*>{ "caulk" } );
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button = toolbar_append_toggle_button( toolbar, "Clips (ALT + 7)\nRightClick: toggle tex\n\tplayerClip\n\tweapClip", "f-clip.png", "FilterClips" );
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g_commonFuncs.emplace_back( button, std::vector<const char*>{ "clip", "weapclip" } );
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button = toolbar_append_toggle_button( toolbar, "HintsSkips (CTRL + H)\nRightClick: toggle tex\n\thint\n\thintLocal\n\thintSkip", "f-hint.png", "FilterHintsSkips" );
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g_commonFuncs.emplace_back( button, std::vector<const char*>{ "hint", "hintlocal", "hintskip" } );
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button = toolbar_append_toggle_button( toolbar, "Sky", "f-sky.png", "FilterSky" );
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//toolbar_append_toggle_button( toolbar, "Paths (ALT + 8)", "texture_lock.png", "FilterPaths" );
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toolbar_append_space( toolbar );
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toolbar_append_toggle_button( toolbar, "Entities (ALT + 2)", "f-entities.png", "FilterEntities" );
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toolbar_append_toggle_button( toolbar, "Point Entities", "status_entiy.png", "FilterPointEntities" );
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toolbar_append_toggle_button( toolbar, "Lights (ALT + 0)", "f-lights.png", "FilterLights" );
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toolbar_append_toggle_button( toolbar, "Models (SHIFT + M)", "f-models.png", "FilterModels" );
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button = toolbar_append_toggle_button( toolbar, "Triggers (CTRL + SHIFT + T)\nRightClick: tex Trigger", "f-triggers.png", "FilterTriggers" );
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g_commonFuncs.emplace_back( button, std::vector<const char*>{ "trigger" } );
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//toolbar_append_toggle_button( toolbar, "Decals (SHIFT + D)", "f-decals.png", "FilterDecals" );
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toolbar_append_space( toolbar );
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//toolbar_append_button( toolbar, "InvertFilters", "f-invert.png", "InvertFilters" );
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toolbar_append_button( toolbar, "ResetFilters", "f-reset.png", "ResetFilters" );
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toolbar_append_space( toolbar );
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button = toolbar_append_toggle_button( toolbar, "Region Set Selection (CTRL + SHIFT + R)\nRightClick: Region Off", "f-region.png", "RegionSetSelection" );
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g_commonFuncs.emplace_back( button, "RegionOff" );
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button = toolbar_append_toggle_button( toolbar, "Hide Selected (H)\nRightClick: Show Hidden (SHIFT + H)", "f-hide.png", "HideSelected" );
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g_commonFuncs.emplace_back( button, "ShowHidden" );
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return toolbar;
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}
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