215 lines
6.9 KiB
C++
215 lines
6.9 KiB
C++
/**
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* @file GetInfoDialog.cpp
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* Implements the GetInfoDialog class.
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* @ingroup meshtex-ui
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*/
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/*
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* Copyright 2012 Joel Baxter
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*
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* This file is part of MeshTex.
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*
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* MeshTex is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* MeshTex is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with MeshTex. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "GenericPluginUI.h"
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#include "GetInfoDialog.h"
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#include "PluginUIMessages.h"
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/**
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* Constructor. See MeshEntity::GetInfo for details of how these arguments
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* are interpreted.
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*
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* @param refRow Pointer to reference row number; NULL if none.
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* @param refCol Pointer to reference column number; NULL if none.
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* @param rowTexInfoCallback Pointer to callback for reference row info; NULL
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* if none.
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* @param colTexInfoCallback Pointer to callback for reference column info;
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* NULL if none.
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*/
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GetInfoDialog::GetInfoVisitor::GetInfoVisitor(
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const int *refRow,
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const int *refCol,
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const MeshEntity::TexInfoCallback *rowTexInfoCallback,
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const MeshEntity::TexInfoCallback *colTexInfoCallback) :
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_refRow(refRow),
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_refCol(refCol),
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_rowTexInfoCallback(rowTexInfoCallback),
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_colTexInfoCallback(colTexInfoCallback)
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{
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}
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/**
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* Visitor action; invoke MeshEntity::GetInfo on a mesh.
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*
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* @param [in,out] meshEntity The mesh.
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*
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* @return true.
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*/
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bool
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GetInfoDialog::GetInfoVisitor::Execute(MeshEntity& meshEntity) const
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{
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meshEntity.GetInfo(_refRow, _refCol, _rowTexInfoCallback, _colTexInfoCallback);
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return true;
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}
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/**
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* Constructor. Connect the row and column texture info callbacks to the
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* appropriate methods on the Set S/T Scale dialog object. Configure the
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* dialog window and create all the contained widgets. Connect widgets to
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* callbacks as necessary.
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*
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* @param key The unique key identifying this dialog.
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* @param setScaleDialog Reference-counted handle on the Set S/T Scale dialog.
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*/
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GetInfoDialog::GetInfoDialog(const std::string& key,
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SmartPointer<SetScaleDialog>& setScaleDialog) :
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GenericDialog(key),
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_setScaleDialog(setScaleDialog),
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_rowTexInfoCallback(
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MeshEntity::TexInfoCallbackMethod<SetScaleDialog,
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&SetScaleDialog::PopulateSWidgets>(*setScaleDialog)),
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_colTexInfoCallback(
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MeshEntity::TexInfoCallbackMethod<SetScaleDialog,
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&SetScaleDialog::PopulateTWidgets>(*setScaleDialog)),
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_nullVisitor(new MeshVisitor())
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{
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// Configure the dialog window.
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_dialog->setWindowTitle(DIALOG_GET_INFO_TITLE);
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// Create the contained widgets.
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{
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auto form = new QFormLayout( _dialog );
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form->setSizeConstraint( QLayout::SizeConstraint::SetFixedSize );
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{
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// Widgets for specifying the reference row if any.
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auto check = new QCheckBox( DIALOG_GET_INFO_S_ROW_HEADER );
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check->setChecked( true );
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auto spin = s_ref_row = new SpinBox( 0, 30 );
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form->addRow( check, spin );
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UIInstance().RegisterWidgetDependence( check, spin );
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}
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{
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// Widgets for specifying the reference column if any.
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auto check = new QCheckBox( DIALOG_GET_INFO_T_COL_HEADER );
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check->setChecked( true );
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auto spin = t_ref_col = new SpinBox( 0, 30 );
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form->addRow( check, spin );
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UIInstance().RegisterWidgetDependence( check, spin );
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}
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{
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// Checkbox to enable the callbacks to Set S/T Scale.
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auto check = check_transfer = new QCheckBox( DIALOG_GET_INFO_XFER_OPT_LABEL );
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form->addRow( check );
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}
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{
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auto buttons = new QDialogButtonBox;
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form->addWidget( buttons );
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CreateOkButtonCallback( buttons->addButton( QDialogButtonBox::StandardButton::Ok ) );
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CreateApplyButtonCallback( buttons->addButton( QDialogButtonBox::StandardButton::Apply ) );
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CreateCancelButtonCallback( buttons->addButton( QDialogButtonBox::StandardButton::Cancel ) );
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}
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}
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}
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/**
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* Destructor.
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*/
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GetInfoDialog::~GetInfoDialog()
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{
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}
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/**
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* Handler for the Apply logic for this dialog. Interrogate the selected mesh
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* entities.
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*
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* @return false if no meshes are selected, false if multiple meshes are
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* selected along with the transfer option, true otherwise.
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*/
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bool
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GetInfoDialog::Apply()
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{
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// Before doing anything, check to see if there are some meshes selected.
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_nullVisitor->ResetVisitedCount();
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GlobalSelectionSystem().foreachSelected(*_nullVisitor);
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if (_nullVisitor->GetVisitedCount() == 0)
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{
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// Nope. Warn and bail out.
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GenericPluginUI::WarningReportDialog(DIALOG_WARNING_TITLE,
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DIALOG_NOMESHES_MSG);
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return false;
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}
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// If the option to transfer info to Set S/T Scale is active, then only one
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// mesh may be selected.
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const bool transfer = check_transfer->isChecked();
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if (transfer && _nullVisitor->GetVisitedCount() != 1)
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{
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// Multiple selected. Warn and bail out.
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GenericPluginUI::ErrorReportDialog(DIALOG_ERROR_TITLE,
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DIALOG_MULTIMESHES_ERROR);
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return false;
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}
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// OK read the remaining info from the widgets.
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int row, col;
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int *refRow = nullptr;
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int *refCol = nullptr;
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MeshEntity::TexInfoCallback *rowTexInfoCallback = nullptr;
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MeshEntity::TexInfoCallback *colTexInfoCallback = nullptr;
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if ( s_ref_row->isEnabled() )
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{
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// Reference row is specified, so get that info.
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row = s_ref_row->value();
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refRow = &row;
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if (transfer)
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{
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// If transferring to Set S/T Scale, get that callback.
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rowTexInfoCallback = &_rowTexInfoCallback;
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}
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}
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if ( t_ref_col->isEnabled() )
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{
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// Reference column is specified, so get that info.
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col = t_ref_col->value();
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refCol = &col;
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if (transfer)
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{
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// If transferring to Set S/T Scale, get that callback.
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colTexInfoCallback = &_colTexInfoCallback;
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}
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}
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// We don't need to instantiate an UndoableCommand since we won't be making
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// any changes.
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// Interrogate every selected mesh.
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SmartPointer<GetInfoVisitor> infoVisitor(
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new GetInfoVisitor(refRow, refCol, rowTexInfoCallback, colTexInfoCallback));
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GlobalSelectionSystem().foreachSelected(*infoVisitor);
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// If we populated something in the Set S/T Scale dialog, give that dialog a
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// courtesy raise.
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if (transfer)
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{
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_setScaleDialog->Raise();
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}
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// Done!
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return true;
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}
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