netradiant-custom/contrib/bobtoolz/DTreePlanter.cpp
Garux dea7800d3c bobToolz: load all group entities, was hardcoded list of them
fix crash in DEntity::SelectBrushes after DEntity::LoadSelectedBrushes (which may load brushes from other entities)
generalize loading options; fix ignored loadPatches option; use only visible brushes in Find Duplicates
2023-09-04 06:38:59 +06:00

273 lines
6.6 KiB
C++

/*
BobToolz plugin for GtkRadiant
Copyright (C) 2001 Gordon Biggans
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "DTreePlanter.h"
#include <list>
#include "str.h"
#include "DPoint.h"
#include "DPlane.h"
#include "DBrush.h"
#include "DEPair.h"
#include "DPatch.h"
#include "DEntity.h"
#include "ScriptParser.h"
#include "misc.h"
#include "scenelib.h"
#include "funchandlers.h"
SignalHandlerResult DTreePlanter::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
if ( button != c_buttonLeft || GlobalRadiant().XYWindow_getViewType() != XY ) {
return SIGNAL_CONTINUE_EMISSION;
}
Vector3 pt, vhit;
pt = vector3_snapped( GlobalRadiant().XYWindow_windowToWorld( position ), GlobalRadiant().getGridSize() );
if ( FindDropPoint( vector3_to_array( pt ), vector3_to_array( vhit ) ) ) {
vhit[2] += m_offset;
char buffer[128];
DEntity e( m_entType );
sprintf( buffer, "%i %i %i", (int)vhit[0], (int)vhit[1], (int)vhit[2] );
e.AddEPair( "origin", buffer );
if ( m_autoLink ) {
const scene::Path* pLastEntity = NULL;
const scene::Path* pThisEntity = NULL;
int entpos;
for ( int i = 0; i < 256; i++ ) {
sprintf( buffer, m_linkName, i );
pThisEntity = FindEntityFromTargetname( buffer );
if ( pThisEntity ) {
entpos = i;
pLastEntity = pThisEntity;
}
}
if ( !pLastEntity ) {
sprintf( buffer, m_linkName, 0 );
}
else {
sprintf( buffer, m_linkName, entpos + 1 );
}
e.AddEPair( "targetname", buffer );
if ( pLastEntity ) {
DEntity e2;
e2.LoadFromEntity( pLastEntity->top(), {.loadPatches = true} );
e2.AddEPair( "target", buffer );
e2.RemoveFromRadiant();
e2.BuildInRadiant( false );
}
}
if ( m_setAngles ) {
int angleYaw = ( rand() % ( m_maxYaw - m_minYaw + 1 ) ) + m_minYaw;
int anglePitch = ( rand() % ( m_maxPitch - m_minPitch + 1 ) ) + m_minPitch;
sprintf( buffer, "%i %i 0", anglePitch, angleYaw );
e.AddEPair( "angles", buffer );
}
if ( m_numModels ) {
int treetype = rand() % m_numModels;
e.AddEPair( "model", m_trees[treetype].name );
}
if ( m_useScale ) {
float scale = ( ( ( rand() % 1000 ) * 0.001f ) * ( m_maxScale - m_minScale ) ) + m_minScale;
sprintf( buffer, "%f", scale );
e.AddEPair( "modelscale", buffer );
}
e.BuildInRadiant( false );
}
if ( m_autoLink ) {
DoTrainPathPlot();
}
return SIGNAL_STOP_EMISSION;
}
bool DTreePlanter::FindDropPoint( vec3_t in, vec3_t out ) {
DPlane p1;
DPlane p2;
vec3_t vUp = { 0, 0, 1 };
vec3_t vForward = { 0, 1, 0 };
vec3_t vLeft = { 1, 0, 0 };
in[2] = 65535;
VectorCopy( in, p1.points[0] );
VectorCopy( in, p1.points[1] );
VectorCopy( in, p1.points[2] );
VectorMA( p1.points[1], 20, vUp, p1.points[1] );
VectorMA( p1.points[1], 20, vLeft, p1.points[2] );
VectorCopy( in, p2.points[0] );
VectorCopy( in, p2.points[1] );
VectorCopy( in, p2.points[2] );
VectorMA( p1.points[1], 20, vUp, p2.points[1] );
VectorMA( p1.points[1], 20, vForward, p2.points[2] );
p1.Rebuild();
p2.Rebuild();
bool found = false;
vec3_t temp;
vec_t dist;
for ( auto *brush : m_world.brushList ) {
if ( brush->IntersectsWith( &p1, &p2, temp ) ) {
vec3_t diff;
vec_t tempdist;
VectorSubtract( in, temp, diff );
tempdist = VectorLength( diff );
if ( !found || ( tempdist < dist ) ) {
dist = tempdist;
VectorCopy( temp, out );
found = true;
}
}
}
return found;
}
class TreePlanterDropEntityIfSelected
{
mutable DEntity ent;
DTreePlanter& planter;
public:
TreePlanterDropEntityIfSelected( DTreePlanter& planter ) : planter( planter ){
}
void operator()( scene::Instance& instance ) const {
if ( !instance.isSelected() ) {
return;
}
ent.LoadFromEntity( instance.path().top() );
DEPair* pEpair = ent.FindEPairByKey( "origin" );
if ( !pEpair ) {
return;
}
vec3_t vec, out;
sscanf( pEpair->value.GetBuffer(), "%f %f %f", &vec[0], &vec[1], &vec[2] );
planter.FindDropPoint( vec, out );
char buffer[256];
sprintf( buffer, "%f %f %f", out[0], out[1], out[2] );
ent.AddEPair( "origin", buffer );
ent.RemoveFromRadiant();
ent.BuildInRadiant( false );
}
};
void DTreePlanter::DropEntsToGround( void ) {
Scene_forEachEntity( TreePlanterDropEntityIfSelected( *this ) );
}
void DTreePlanter::MakeChain( int linkNum, const char* linkName ) {
char buffer[256];
int i;
for ( i = 0; i < linkNum; i++ ) {
DEntity e( "info_train_spline_main" );
sprintf( buffer, "%s_pt%i", linkName, i );
e.AddEPair( "targetname", buffer );
sprintf( buffer, "0 %i 0", i * 64 );
e.AddEPair( "origin", buffer );
if ( i != m_linkNum - 1 ) {
sprintf( buffer, "%s_pt%i", linkName, i + 1 );
e.AddEPair( "target", buffer );
sprintf( buffer, "%s_ctl%i", linkName, i );
e.AddEPair( "control", buffer );
}
e.BuildInRadiant( false );
}
for ( i = 0; i < linkNum - 1; i++ ) {
DEntity e( "info_train_spline_control" );
sprintf( buffer, "%s_ctl%i", linkName, i );
e.AddEPair( "targetname", buffer );
sprintf( buffer, "0 %i 0", ( i * 64 ) + 32 );
e.AddEPair( "origin", buffer );
e.BuildInRadiant( false );
}
}
void DTreePlanter::SelectChain( void ) {
/* char buffer[256];
for(int i = 0; i < m_linkNum; i++) {
DEntity e("info_train_spline_main");
sprintf( buffer, "%s_pt%i", m_linkName, i );
e.AddEPair( "targetname", buffer );
sprintf( buffer, "0 %i 0", i * 64 );
e.AddEPair( "origin", buffer );
if(i != m_linkNum-1) {
sprintf( buffer, "%s_pt%i", m_linkName, i+1 );
e.AddEPair( "target", buffer );
sprintf( buffer, "%s_ctl%i", m_linkName, i );
e.AddEPair( "control", buffer );
}
e.BuildInRadiant( false );
}
for(int i = 0; i < m_linkNum-1; i++) {
DEntity e("info_train_spline_control");
sprintf( buffer, "%s_ctl%i", m_linkName, i );
e.AddEPair( "targetname", buffer );
sprintf( buffer, "0 %i 0", (i * 64) + 32);
e.AddEPair( "origin", buffer );
e.BuildInRadiant( false );
}*/
}