netradiant-custom/radiant/help.cpp

133 lines
4.0 KiB
C++

/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "help.h"
#include "debugging/debugging.h"
#include <vector>
#include <list>
#include "libxml/parser.h"
#include "generic/callback.h"
#include "gtkutil/menu.h"
#include "stream/stringstream.h"
#include "os/file.h"
#include "url.h"
#include "preferences.h"
#include "mainframe.h"
/*!
the urls to fire up in the game packs help menus
*/
namespace
{
std::list<CopiedString> mHelpURLs;
}
/*!
needed for hooking in Gtk+
*/
void HandleHelpCommand( CopiedString& str ){
OpenURL( str.c_str() );
}
void process_xlink( const char* filename, const char *menu_name, const char *base_url, GtkMenu *menu ){
if ( file_exists( filename ) ) {
xmlDocPtr pDoc = xmlParseFile( filename );
if ( pDoc ) {
globalOutputStream() << "Processing .xlink file '" << filename << "'\n";
// create sub menu
GtkMenu* menu_in_menu = create_sub_menu_with_mnemonic( menu, menu_name );
if ( g_Layout_enableDetachableMenus.m_value ) {
menu_tearoff( menu_in_menu );
}
// start walking the nodes, find the 'links' one
xmlNodePtr pNode = pDoc->children;
while ( pNode && strcmp( (const char*)pNode->name, "links" ) )
pNode = pNode->next;
if ( pNode ) {
pNode = pNode->children;
while ( pNode )
{
if ( !strcmp( (const char*)pNode->name, "item" ) ) {
// process the URL
CopiedString url;
xmlChar* prop = xmlGetProp( pNode, reinterpret_cast<const xmlChar*>( "url" ) );
ASSERT_NOTNULL( prop );
if ( strstr( reinterpret_cast<const char*>( prop ), "http://" ) ) {
// complete URL
url = reinterpret_cast<const char*>( prop );
}
else
{
// relative URL
StringOutputStream full( 256 );
full << base_url << reinterpret_cast<const char*>( prop );
url = full.c_str();
}
mHelpURLs.push_back( url );
xmlFree( prop );
prop = xmlGetProp( pNode, reinterpret_cast<const xmlChar*>( "name" ) );
ASSERT_NOTNULL( prop );
create_menu_item_with_mnemonic( menu_in_menu, reinterpret_cast<const char*>( prop ), ReferenceCaller<CopiedString, HandleHelpCommand>( mHelpURLs.back() ) );
xmlFree( prop );
}
pNode = pNode->next;
}
}
xmlFreeDoc( pDoc );
}
else
{
globalWarningStream() << "'" << filename << "' parse failed\n";
}
}
else
{
globalWarningStream() << "'" << filename << "' not found\n";
}
}
void create_game_help_menu( GtkMenu *menu ){
StringOutputStream filename( 256 );
filename << AppPath_get() << "global.xlink";
process_xlink( filename.c_str(), "General", AppPath_get(), menu );
#if 1
filename.clear();
filename << g_pGameDescription->mGameToolsPath.c_str() << "game.xlink";
process_xlink( filename.c_str(), g_pGameDescription->getRequiredKeyValue( "name" ), g_pGameDescription->mGameToolsPath.c_str(), menu );
#else
for ( std::list<CGameDescription *>::iterator iGame = g_GamesDialog.mGames.begin(); iGame != g_GamesDialog.mGames.end(); ++iGame )
{
filename.clear();
filename << ( *iGame )->mGameToolsPath.c_str() << "game.xlink";
process_xlink( filename.c_str(), ( *iGame )->getRequiredKeyValue( "name" ), ( *iGame )->mGameToolsPath.c_str(), menu );
}
#endif
}