netradiant-custom/radiant/xywindow.h
Garux e14027e117 Radiant:
misc...
	* render scene to FBO to get following options:
		preferences->camera->MSAA (def = 8 samples)
		preferences->orthographic->MSAA (def = 8 samples)
		coloured camera POV icon w/o rerendering the scene
		coloured rectangular selector box w/o rerendering the scene
	* fallback to glCopyTexImage2D (NPoT), if FBO isn't available
2017-08-02 09:52:30 +03:00

323 lines
7.2 KiB
C++

/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined( INCLUDED_XYWINDOW_H )
#define INCLUDED_XYWINDOW_H
#include "math/matrix.h"
#include "signal/signal.h"
#include "gtkutil/cursor.h"
#include "gtkutil/window.h"
#include "gtkutil/xorrectangle.h"
#include "view.h"
#include "map.h"
#include "texturelib.h"
#include "qerplugin.h"
extern bool g_bCamEntityMenu;
class Shader;
class SelectionSystemWindowObserver;
namespace scene
{
class Node;
}
typedef struct _GtkWindow GtkWindow;
typedef struct _GtkMenu GtkMenu;
void FlipClip();
void SplitClip();
void Clip();
void OnClipMode( bool enabled );
bool ClipMode();
inline const char* ViewType_getTitle( VIEWTYPE viewtype ){
if ( viewtype == XY ) {
return "XY Top";
}
if ( viewtype == XZ ) {
return "XZ Front";
}
if ( viewtype == YZ ) {
return "YZ Side";
}
return "";
}
#include "timer.h"
class FBO;
class XYWnd
{
GtkWidget* m_gl_widget;
guint m_sizeHandler;
guint m_exposeHandler;
DeferredDraw m_deferredDraw;
DeferredMotion m_deferred_motion;
public:
FBO* m_fbo;
GtkWindow* m_parent;
XYWnd();
~XYWnd();
void queueDraw(){
m_deferredDraw.draw();
}
GtkWidget* GetWidget(){
return m_gl_widget;
}
public:
SelectionSystemWindowObserver* m_window_observer;
XORRectangle m_XORRectangle;
WindowPositionTracker m_positionTracker;
static void captureStates();
static void releaseStates();
static void recaptureStates(){
releaseStates();
captureStates();
}
void PositionView( const Vector3& position );
const Vector3& GetOrigin();
void SetOrigin( const Vector3& origin );
void Scroll( int x, int y );
void XY_Draw();
void DrawCameraIcon( const Vector3& origin, const Vector3& angles );
void XY_DrawBlockGrid();
void XY_DrawAxis();
void XY_DrawGrid();
void XY_DrawBackground();
void XY_LoadBackgroundImage( const char *name );
void XY_DisableBackground();
void XY_MouseUp( int x, int y, unsigned int buttons );
void XY_MouseDown( int x, int y, unsigned int buttons );
void XY_MouseMoved( int x, int y, unsigned int buttons );
void NewBrushDrag_Begin( int x, int y );
void NewBrushDrag( int x, int y, bool square, bool cube );
void NewBrushDrag_End( int x, int y );
void XY_ToPoint( int x, int y, Vector3& point );
void XY_SnapToGrid( Vector3& point );
void Move_Begin();
void Move_End();
bool m_move_started;
guint m_move_focusOut;
void Zoom_Begin( int x, int y );
void Zoom_End();
bool m_zoom_started;
guint m_zoom_focusOut;
void ZoomIn();
void ZoomOut();
void ZoomInWithMouse( int pointx, int pointy );
void FocusOnBounds( AABB& bounds );
void RenderActive();
void SetActive( bool b ){
m_bActive = b;
RenderActive();
};
bool Active(){
return m_bActive;
};
void UpdateCameraIcon();
void Clipper_OnLButtonDown( int x, int y );
void Clipper_OnLButtonUp( int x, int y );
void Clipper_OnMouseMoved( int x, int y, bool snap );
void Clipper_Crosshair_OnMouseMoved( int x, int y );
void DropClipPoint( int pointx, int pointy );
void SetCustomPivotOrigin( int pointx, int pointy );
void SetViewType( VIEWTYPE n );
bool m_bActive;
static GtkMenu* m_mnuDrop;
int m_chasemouse_current_x, m_chasemouse_current_y;
int m_chasemouse_delta_x, m_chasemouse_delta_y;
guint m_chasemouse_handler;
void ChaseMouse();
bool chaseMouseMotion( int pointx, int pointy );
void updateModelview();
void updateProjection();
Matrix4 m_projection;
Matrix4 m_modelview;
int m_nWidth;
int m_nHeight;
// background image stuff
qtexture_t *m_tex;
bool m_backgroundActivated;
float m_alpha; // vertex alpha
float m_xmin, m_ymin, m_xmax, m_ymax;
private:
float m_fScale;
Vector3 m_vOrigin;
View m_view;
static Shader* m_state_selected;
int m_ptCursorX, m_ptCursorY;
unsigned int m_buttonstate;
int m_nNewBrushPressx;
int m_nNewBrushPressy;
scene::Node* m_NewBrushDrag;
bool m_bNewBrushDrag;
Vector3 m_mousePosition;
VIEWTYPE m_viewType;
void OriginalButtonUp( guint32 nFlags, int point, int pointy );
void OriginalButtonDown( guint32 nFlags, int point, int pointy );
void PaintSizeInfo( int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds );
int m_entityCreate_x, m_entityCreate_y;
bool m_entityCreate;
Timer m_render_time;
public:
void OnContextMenu();
void ButtonState_onMouseDown( unsigned int buttons ){
//m_buttonstate |= buttons;
m_buttonstate = buttons;
}
void ButtonState_onMouseUp( unsigned int buttons ){
//m_buttonstate &= ~buttons;
m_buttonstate = 0;
}
unsigned int getButtonState() const {
return m_buttonstate;
}
void EntityCreate_MouseDown( int x, int y );
void EntityCreate_MouseMove( int x, int y );
void EntityCreate_MouseUp( int x, int y );
void OnEntityCreate( const char* item );
VIEWTYPE GetViewType(){
return m_viewType;
}
void SetScale( float f );
float Scale(){
return m_fScale;
}
int Width(){
return m_nWidth;
}
int Height(){
return m_nHeight;
}
Signal0 onDestroyed;
Signal3<const WindowVector&, ButtonIdentifier, ModifierFlags> onMouseDown;
void mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers );
typedef Member3<XYWnd, const WindowVector&, ButtonIdentifier, ModifierFlags, void, &XYWnd::mouseDown> MouseDownCaller;
};
inline void XYWnd_Update( XYWnd& xywnd ){
xywnd.queueDraw();
}
void XY_Centralize();
struct xywindow_globals_t
{
Vector3 color_gridback;
Vector3 color_gridminor;
Vector3 color_gridmajor;
Vector3 color_gridblock;
Vector3 color_gridtext;
Vector3 color_brushes;
Vector3 color_selbrushes;
Vector3 color_clipper;
Vector3 color_viewname;
Vector3 AxisColorX;
Vector3 AxisColorY;
Vector3 AxisColorZ;
// bool m_bRightClick;
bool m_bNoStipple;
bool m_bZoomInToPointer;
xywindow_globals_t() :
color_gridback( 0.77f, 0.77f, 0.77f ),
color_gridminor( 0.83f, 0.83f, 0.83f ),
color_gridmajor( 0.89f, 0.89f, 0.89f ),
color_gridblock( 1.0f, 1.0f, 1.0f ),
color_gridtext( 0.f, 0.f, 0.f ),
color_brushes( 0.f, 0.f, 0.f ),
color_selbrushes( 1.f, 0.f, 0.f ),
color_clipper( 0.f, 0.f, 1.f ),
color_viewname( 0.5f, 0.f, 0.75f ),
AxisColorX( 1.f, 0.f, 0.f ),
AxisColorY( 0.f, 1.f, 0.f ),
AxisColorZ( 0.f, 0.f, 1.f ),
// m_bRightClick( true ),
m_bNoStipple( true ),
m_bZoomInToPointer( true ){
}
};
extern xywindow_globals_t g_xywindow_globals;
VIEWTYPE GlobalXYWnd_getCurrentViewType();
typedef struct _GtkWindow GtkWindow;
void XY_Top_Shown_Construct( GtkWindow* parent );
void YZ_Side_Shown_Construct( GtkWindow* parent );
void XZ_Front_Shown_Construct( GtkWindow* parent );
void XYWindow_Construct();
void XYWindow_Destroy();
void WXY_Print();
void WXY_BackgroundSelect();
void XYShow_registerCommands();
void XYWnd_registerShortcuts();
#endif