netradiant-custom/radiant/undo.cpp
Garux df02774ff5 tweak StringOutputStream use
auto str = StringOutputStream()(bla) use form was not doing copy elision or move, but copy
2024-01-29 16:54:08 +06:00

507 lines
12 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "undo.h"
#include "debugging/debugging.h"
#include "iundo.h"
#include "preferencesystem.h"
#include "string/string.h"
#include "generic/callback.h"
#include "preferences.h"
#include "stringio.h"
#include <list>
#include <map>
#include <set>
#include "timer.h"
class DebugScopeTimer
{
Timer m_timer;
const char* m_operation;
public:
DebugScopeTimer( const char* operation )
: m_operation( operation ){
}
~DebugScopeTimer(){
const int elapsed = m_timer.elapsed_msec();
if ( elapsed > 0 ) {
globalOutputStream() << m_operation << ": " << elapsed << " msec\n";
}
}
};
class RadiantUndoSystem : public UndoSystem
{
INTEGER_CONSTANT( MAX_UNDO_LEVELS, 4096 );
class Snapshot
{
class StateApplicator
{
public:
Undoable* m_undoable;
private:
UndoMemento* m_data;
public:
StateApplicator( Undoable* undoable, UndoMemento* data )
: m_undoable( undoable ), m_data( data ){
}
void restore(){
m_undoable->importState( m_data );
}
void release(){
m_data->release();
}
};
typedef std::list<StateApplicator> states_t;
states_t m_states;
public:
bool empty() const {
return m_states.empty();
}
std::size_t size() const {
return m_states.size();
}
void save( Undoable* undoable ){
m_states.push_front( StateApplicator( undoable, undoable->exportState() ) );
}
void restore(){
for ( states_t::iterator i = m_states.begin(); i != m_states.end(); ++i )
{
( *i ).restore();
}
}
void release(){
for ( states_t::iterator i = m_states.begin(); i != m_states.end(); ++i )
{
( *i ).release();
}
}
};
struct Operation
{
Snapshot m_snapshot;
CopiedString m_command;
Operation( const char* command )
: m_command( command ){
}
~Operation(){
m_snapshot.release();
}
};
class UndoStack
{
//! Note: using std::list instead of vector/deque, to avoid copying of undos
typedef std::list<Operation*> Operations;
Operations m_stack;
Operation* m_pending;
public:
UndoStack() : m_pending( 0 ){
}
~UndoStack(){
clear();
}
bool empty() const {
return m_stack.empty();
}
std::size_t size() const {
return m_stack.size();
}
Operation* back(){
return m_stack.back();
}
const Operation* back() const {
return m_stack.back();
}
Operation* front(){
return m_stack.front();
}
const Operation* front() const {
return m_stack.front();
}
void pop_front(){
delete m_stack.front();
m_stack.pop_front();
}
void pop_back(){
delete m_stack.back();
m_stack.pop_back();
}
void clear(){
if ( !m_stack.empty() ) {
for ( Operations::iterator i = m_stack.begin(); i != m_stack.end(); ++i )
{
delete *i;
}
m_stack.clear();
}
}
void start( const char* command ){
if ( m_pending != 0 ) {
delete m_pending;
}
m_pending = new Operation( command );
}
bool finish( const char* command ){
if ( m_pending != 0 ) {
delete m_pending;
m_pending = 0;
return false;
}
else
{
ASSERT_MESSAGE( !m_stack.empty(), "undo stack empty" );
m_stack.back()->m_command = command;
return true;
}
}
void save( Undoable* undoable ){
if ( m_pending != 0 ) {
m_stack.push_back( m_pending );
m_pending = 0;
}
back()->m_snapshot.save( undoable );
}
};
UndoStack m_undo_stack;
UndoStack m_redo_stack;
class UndoStackFiller : public UndoObserver
{
UndoStack* m_stack;
public:
UndoStackFiller()
: m_stack( 0 ){
}
void save( Undoable* undoable ){
ASSERT_NOTNULL( undoable );
if ( m_stack != 0 ) {
m_stack->save( undoable );
m_stack = 0;
}
}
void setStack( UndoStack* stack ){
m_stack = stack;
}
};
typedef std::map<Undoable*, UndoStackFiller> undoables_t;
undoables_t m_undoables;
void mark_undoables( UndoStack* stack ){
for ( undoables_t::iterator i = m_undoables.begin(); i != m_undoables.end(); ++i )
{
( *i ).second.setStack( stack );
}
}
std::size_t m_undo_levels;
typedef std::set<UndoTracker*> Trackers;
Trackers m_trackers;
public:
RadiantUndoSystem()
: m_undo_levels( 512 ){
}
~RadiantUndoSystem(){
clear();
}
UndoObserver* observer( Undoable* undoable ){
ASSERT_NOTNULL( undoable );
return &m_undoables[undoable];
}
void release( Undoable* undoable ){
ASSERT_NOTNULL( undoable );
m_undoables.erase( undoable );
}
void setLevels( std::size_t levels ){
if ( levels > static_cast<unsigned>( MAX_UNDO_LEVELS ) ) {
levels = MAX_UNDO_LEVELS;
}
while ( m_undo_stack.size() > levels )
{
m_undo_stack.pop_front();
}
m_undo_levels = levels;
}
std::size_t getLevels() const {
return m_undo_levels;
}
std::size_t size() const {
return m_undo_stack.size();
}
void startUndo(){
m_undo_stack.start( "unnamedCommand" );
mark_undoables( &m_undo_stack );
}
bool finishUndo( const char* command ){
bool changed = m_undo_stack.finish( command );
mark_undoables( 0 );
return changed;
}
void startRedo(){
m_redo_stack.start( "unnamedCommand" );
mark_undoables( &m_redo_stack );
}
bool finishRedo( const char* command ){
bool changed = m_redo_stack.finish( command );
mark_undoables( 0 );
return changed;
}
void start(){
m_redo_stack.clear();
if ( m_undo_stack.size() == m_undo_levels ) {
m_undo_stack.pop_front();
}
startUndo();
trackersBegin();
}
void finish( const char* command ){
if ( finishUndo( command ) ) {
globalOutputStream() << command << '\n';
}
}
void undo(){
if ( m_undo_stack.empty() ) {
globalOutputStream() << "Undo: no undo available\n";
}
else
{
Operation* operation = m_undo_stack.back();
globalOutputStream() << "Undo: " << operation->m_command << '\n';
startRedo();
trackersUndo();
operation->m_snapshot.restore();
finishRedo( operation->m_command.c_str() );
m_undo_stack.pop_back();
}
}
void redo(){
if ( m_redo_stack.empty() ) {
globalOutputStream() << "Redo: no redo available\n";
}
else
{
Operation* operation = m_redo_stack.back();
globalOutputStream() << "Redo: " << operation->m_command << '\n';
startUndo();
trackersRedo();
operation->m_snapshot.restore();
finishUndo( operation->m_command.c_str() );
m_redo_stack.pop_back();
}
}
void clear(){
mark_undoables( 0 );
m_undo_stack.clear();
m_redo_stack.clear();
trackersClear();
}
void trackerAttach( UndoTracker& tracker ){
const bool inserted = m_trackers.insert( &tracker ).second;
ASSERT_MESSAGE( inserted, "undo tracker already attached" );
}
void trackerDetach( UndoTracker& tracker ){
const bool erased = m_trackers.erase( &tracker );
ASSERT_MESSAGE( erased, "undo tracker cannot be detached" );
}
void trackersClear() const {
for ( Trackers::const_iterator i = m_trackers.begin(); i != m_trackers.end(); ++i )
{
( *i )->clear();
}
}
void trackersBegin() const {
for ( Trackers::const_iterator i = m_trackers.begin(); i != m_trackers.end(); ++i )
{
( *i )->begin();
}
}
void trackersUndo() const {
for ( Trackers::const_iterator i = m_trackers.begin(); i != m_trackers.end(); ++i )
{
( *i )->undo();
}
}
void trackersRedo() const {
for ( Trackers::const_iterator i = m_trackers.begin(); i != m_trackers.end(); ++i )
{
( *i )->redo();
}
}
};
void UndoLevels_importString( RadiantUndoSystem& undo, const char* value ){
int levels;
Int_importString( levels, value );
undo.setLevels( levels );
}
typedef ReferenceCaller1<RadiantUndoSystem, const char*, UndoLevels_importString> UndoLevelsImportStringCaller;
void UndoLevels_exportString( const RadiantUndoSystem& undo, const StringImportCallback& importer ){
Int_exportString( static_cast<int>( undo.getLevels() ), importer );
}
typedef ConstReferenceCaller1<RadiantUndoSystem, const StringImportCallback&, UndoLevels_exportString> UndoLevelsExportStringCaller;
#include "generic/callback.h"
void UndoLevelsImport( RadiantUndoSystem& self, int value ){
self.setLevels( value );
}
typedef ReferenceCaller1<RadiantUndoSystem, int, UndoLevelsImport> UndoLevelsImportCaller;
void UndoLevelsExport( const RadiantUndoSystem& self, const IntImportCallback& importCallback ){
importCallback( static_cast<int>( self.getLevels() ) );
}
typedef ConstReferenceCaller1<RadiantUndoSystem, const IntImportCallback&, UndoLevelsExport> UndoLevelsExportCaller;
void Undo_constructPreferences( RadiantUndoSystem& undo, PreferencesPage& page ){
page.appendSpinner( "Undo Queue Size", 0, 4096, IntImportCallback( UndoLevelsImportCaller( undo ) ), IntExportCallback( UndoLevelsExportCaller( undo ) ) );
}
void Undo_constructPage( RadiantUndoSystem& undo, PreferenceGroup& group ){
PreferencesPage page( group.createPage( "Undo", "Undo Queue Settings" ) );
Undo_constructPreferences( undo, page );
}
void Undo_registerPreferencesPage( RadiantUndoSystem& undo ){
PreferencesDialog_addSettingsPage( ReferenceCaller1<RadiantUndoSystem, PreferenceGroup&, Undo_constructPage>( undo ) );
}
class UndoSystemDependencies : public GlobalPreferenceSystemModuleRef
{
};
class UndoSystemAPI
{
RadiantUndoSystem m_undosystem;
public:
typedef UndoSystem Type;
STRING_CONSTANT( Name, "*" );
UndoSystemAPI(){
GlobalPreferenceSystem().registerPreference( "UndoLevels", makeIntStringImportCallback( UndoLevelsImportCaller( m_undosystem ) ), makeIntStringExportCallback( UndoLevelsExportCaller( m_undosystem ) ) );
Undo_registerPreferencesPage( m_undosystem );
}
UndoSystem* getTable(){
return &m_undosystem;
}
};
#include "modulesystem/singletonmodule.h"
#include "modulesystem/moduleregistry.h"
typedef SingletonModule<UndoSystemAPI, UndoSystemDependencies> UndoSystemModule;
typedef Static<UndoSystemModule> StaticUndoSystemModule;
StaticRegisterModule staticRegisterUndoSystem( StaticUndoSystemModule::instance() );
#if 0
class undoable_test : public Undoable
{
struct state_type : public UndoMemento
{
state_type() : test_data( 0 ){
}
state_type( const state_type& other ) : UndoMemento( other ), test_data( other.test_data ){
}
void release(){
delete this;
}
int test_data;
};
state_type m_state;
UndoObserver* m_observer;
public:
undoable_test()
: m_observer( GlobalUndoSystem().observer( this ) ){
}
~undoable_test(){
GlobalUndoSystem().release( this );
}
UndoMemento* exportState() const {
return new state_type( m_state );
}
void importState( const UndoMemento* state ){
ASSERT_NOTNULL( state );
m_observer->save( this );
m_state = *( static_cast<const state_type*>( state ) );
}
void mutate( unsigned int data ){
m_observer->save( this );
m_state.test_data = data;
}
};
class TestUndo
{
public:
TestUndo(){
undoable_test test;
GlobalUndoSystem().begin( "bleh" );
test.mutate( 3 );
GlobalUndoSystem().begin( "blah" );
test.mutate( 4 );
GlobalUndoSystem().undo();
GlobalUndoSystem().undo();
GlobalUndoSystem().redo();
GlobalUndoSystem().redo();
}
};
TestUndo g_TestUndo;
#endif