auto str = StringOutputStream()(bla) use form was not doing copy elision or move, but copy
510 lines
15 KiB
C++
510 lines
15 KiB
C++
/*
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Copyright (C) 1999-2006 Id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/*! \mainpage GtkRadiant Documentation Index
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\section intro_sec Introduction
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This documentation is generated from comments in the source code.
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\section links_sec Useful Links
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\link include/itextstream.h include/itextstream.h \endlink - Global output and error message streams, similar to std::cout and std::cerr. \n
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FileInputStream - similar to std::ifstream (binary mode) \n
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FileOutputStream - similar to std::ofstream (binary mode) \n
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TextFileInputStream - similar to std::ifstream (text mode) \n
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TextFileOutputStream - similar to std::ofstream (text mode) \n
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StringOutputStream - similar to std::stringstream \n
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\link string/string.h string/string.h \endlink - C-style string comparison and memory management. \n
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\link os/path.h os/path.h \endlink - Path manipulation for radiant's standard path format \n
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\link os/file.h os/file.h \endlink - OS file-system access. \n
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::CopiedString - automatic string memory management \n
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Array - automatic array memory management \n
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HashTable - generic hashtable, similar to std::hash_map \n
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\link math/vector.h math/vector.h \endlink - Vectors \n
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\link math/matrix.h math/matrix.h \endlink - Matrices \n
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\link math/quaternion.h math/quaternion.h \endlink - Quaternions \n
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\link math/plane.h math/plane.h \endlink - Planes \n
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\link math/aabb.h math/aabb.h \endlink - AABBs \n
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Callback MemberCaller FunctionCaller - callbacks similar to using boost::function with boost::bind \n
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SmartPointer SmartReference - smart-pointer and smart-reference similar to Loki's SmartPtr \n
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\link generic/bitfield.h generic/bitfield.h \endlink - Type-safe bitfield \n
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\link generic/enumeration.h generic/enumeration.h \endlink - Type-safe enumeration \n
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DefaultAllocator - Memory allocation using new/delete, compliant with std::allocator interface \n
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\link debugging/debugging.h debugging/debugging.h \endlink - Debugging macros \n
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*/
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#include "main.h"
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#include "version.h"
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#include "debugging/debugging.h"
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#include "iundo.h"
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#include "commandlib.h"
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#include "os/file.h"
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#include "os/path.h"
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#include "stream/stringstream.h"
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#include "stream/textfilestream.h"
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#include "character.h"
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#include "gtkutil/messagebox.h"
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#include "gtkutil/image.h"
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#include "console.h"
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#include "texwindow.h"
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#include "map.h"
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#include "mainframe.h"
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#include "commands.h"
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#include "preferences.h"
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#include "environment.h"
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#include "referencecache.h"
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#include "stacktrace.h"
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#include "error.h"
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#include <QApplication>
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#include "gtkutil/glwidget.h"
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void show_splash();
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void hide_splash();
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#if defined ( _DEBUG ) && defined ( WIN32 ) && defined ( _MSC_VER )
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#include "crtdbg.h"
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#endif
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void crt_init(){
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#if defined ( _DEBUG ) && defined ( WIN32 ) && defined ( _MSC_VER )
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_CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF );
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#endif
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}
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void qute_messageHandler( QtMsgType type, const QMessageLogContext &context, const QString &msg )
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{
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static StringOutputStream buf( 256 );
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buf.clear();
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switch (type)
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{
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case QtInfoMsg: buf << "QT INF "; break;
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case QtDebugMsg: buf << "QT DBG "; break;
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case QtWarningMsg: buf << "QT WRN "; break;
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case QtCriticalMsg: buf << "QT CRT "; break;
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case QtFatalMsg: buf << "QT FTL "; break;
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}
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buf << context.category << ": " << msg.toLatin1().constData() << '\n';
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switch (type)
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{
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case QtInfoMsg:
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case QtDebugMsg: globalOutputStream() << buf; break;
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case QtWarningMsg: globalWarningStream() << buf; break;
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case QtCriticalMsg:
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case QtFatalMsg: globalErrorStream() << buf; break;
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}
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}
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class Lock
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{
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bool m_locked;
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public:
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Lock() : m_locked( false ){
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}
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void lock(){
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m_locked = true;
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}
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void unlock(){
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m_locked = false;
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}
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bool locked() const {
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return m_locked;
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}
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};
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class ScopedLock
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{
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Lock& m_lock;
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public:
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ScopedLock( Lock& lock ) : m_lock( lock ){
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m_lock.lock();
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}
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~ScopedLock(){
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m_lock.unlock();
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}
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};
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class LineLimitedTextOutputStream : public TextOutputStream
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{
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TextOutputStream& outputStream;
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std::size_t count;
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public:
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LineLimitedTextOutputStream( TextOutputStream& outputStream, std::size_t count )
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: outputStream( outputStream ), count( count ){
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}
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std::size_t write( const char* buffer, std::size_t length ){
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if ( count != 0 ) {
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const char* p = buffer;
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const char* end = buffer + length;
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for (;; )
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{
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p = std::find( p, end, '\n' );
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if ( p == end ) {
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break;
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}
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++p;
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if ( --count == 0 ) {
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length = p - buffer;
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break;
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}
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}
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outputStream.write( buffer, length );
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}
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return length;
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}
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};
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class PopupDebugMessageHandler : public DebugMessageHandler
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{
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StringOutputStream m_buffer;
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Lock m_lock;
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public:
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TextOutputStream& getOutputStream(){
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if ( !m_lock.locked() ) {
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return m_buffer;
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}
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return globalErrorStream();
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}
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bool handleMessage(){
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getOutputStream() << "----------------\n";
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LineLimitedTextOutputStream outputStream( getOutputStream(), 24 );
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write_stack_trace( outputStream );
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getOutputStream() << "----------------\n";
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globalErrorStream() << m_buffer;
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if ( !m_lock.locked() ) {
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ScopedLock lock( m_lock );
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#if defined _DEBUG
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m_buffer << "Break into the debugger?\n";
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bool handled = qt_MessageBox( 0, m_buffer, "Radiant - Runtime Error", EMessageBoxType::Error, eIDYES | eIDNO ) == eIDNO;
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m_buffer.clear();
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return handled;
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#else
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m_buffer << "Please report this error to the developers\n";
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qt_MessageBox( 0, m_buffer, "Radiant - Runtime Error", EMessageBoxType::Error );
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m_buffer.clear();
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#endif
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}
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return true;
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}
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};
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typedef Static<PopupDebugMessageHandler> GlobalPopupDebugMessageHandler;
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void streams_init(){
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GlobalErrorStream::instance().setOutputStream( getSysPrintErrorStream() );
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GlobalWarningStream::instance().setOutputStream( getSysPrintWarningStream() );
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GlobalOutputStream::instance().setOutputStream( getSysPrintOutputStream() );
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}
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void paths_init(){
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const char* home = environment_get_home_path();
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if( !string_is_ascii( home ) )
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Error( "Home path is not ASCII: %s", home );
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Q_mkdir( home );
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g_strSettingsPath = StringStream( home, "1." RADIANT_MAJOR_VERSION "." RADIANT_MINOR_VERSION "/" );
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Q_mkdir( g_strSettingsPath.c_str() );
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g_strAppPath = environment_get_app_path();
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if( !string_is_ascii( g_strAppPath.c_str() ) )
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Error( "Radiant path is not ASCII: %s", g_strAppPath.c_str() );
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// radiant is installed in the parent dir of "tools/"
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// NOTE: this is not very easy for debugging
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// maybe add options to lookup in several places?
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// (for now I had to create symlinks)
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BitmapsPath_set( StringStream( g_strAppPath, "bitmaps/" ) );
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// we will set this right after the game selection is done
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g_strGameToolsPath = g_strAppPath;
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}
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bool check_version_file( const char* filename, const char* version ){
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TextFileInputStream file( filename );
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if ( !file.failed() ) {
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char buf[10];
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buf[file.read( buf, 9 )] = '\0';
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// chomp it (the hard way)
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int chomp = 0;
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while ( buf[chomp] >= '0' && buf[chomp] <= '9' )
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chomp++;
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buf[chomp] = '\0';
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return string_equal( buf, version );
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}
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return false;
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}
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bool check_version(){
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// a safe check to avoid people running broken installations
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// (otherwise, they run it, crash it, and blame us for not forcing them hard enough to pay attention while installing)
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// make something idiot proof and someone will make better idiots, this may be overkill
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// let's leave it disabled in debug mode in any case
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// http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=431
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#ifndef _DEBUG
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#define CHECK_VERSION
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#endif
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#ifdef CHECK_VERSION
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// locate and open RADIANT_MAJOR and RADIANT_MINOR
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bool bVerIsGood = true;
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{
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bVerIsGood = check_version_file( StringStream( AppPath_get(), "RADIANT_MAJOR" ), RADIANT_MAJOR_VERSION );
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}
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{
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bVerIsGood = check_version_file( StringStream( AppPath_get(), "RADIANT_MINOR" ), RADIANT_MINOR_VERSION );
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}
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if ( !bVerIsGood ) {
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const auto msg = StringStream(
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"This editor binary (" RADIANT_VERSION ") doesn't match what the latest setup has configured in this directory\n"
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"Make sure you run the right/latest editor binary you installed\n", AppPath_get() );
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qt_MessageBox( 0, msg, "Radiant" );
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}
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return bVerIsGood;
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#else
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return true;
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#endif
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}
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void create_global_pid(){
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/*!
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the global prefs loading / game selection dialog might fail for any reason we don't know about
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we need to catch when it happens, to cleanup the stateful prefs which might be killing it
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and to turn on console logging for lookup of the problem
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this is the first part of the two step .pid system
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http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=297
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*/
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const auto g_pidFile = StringStream( SettingsPath_get(), "radiant.pid" ); ///< the global .pid file (only for global part of the startup)
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FILE *pid;
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pid = fopen( g_pidFile, "r" );
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if ( pid != 0 ) {
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fclose( pid );
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if ( remove( g_pidFile ) == -1 ) {
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qt_MessageBox( 0, StringStream( "WARNING: Could not delete ", g_pidFile ), "Radiant", EMessageBoxType::Error );
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}
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// in debug, never prompt to clean registry, turn console logging auto after a failed start
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#if !defined( _DEBUG )
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const char msg[] = "Radiant failed to start properly the last time it was run.\n"
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"The failure may be related to current global preferences.\n"
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"Do you want to reset global preferences to defaults?";
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if ( qt_MessageBox( 0, msg, "Radiant - Startup Failure", EMessageBoxType::Question ) == eIDYES ) {
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g_GamesDialog.Reset();
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}
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const auto msg2 = StringStream( "Logging console output to ", SettingsPath_get(),
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"radiant.log\nRefer to the log if Radiant fails to start again." );
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qt_MessageBox( 0, msg2, "Radiant - Console Log" );
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#endif
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// set without saving, the class is not in a coherent state yet
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// just do the value change and call to start logging, CGamesDialog will pickup when relevant
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g_GamesDialog.m_bForceLogConsole = true;
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Sys_LogFile( true );
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}
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// create a primary .pid for global init run
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pid = fopen( g_pidFile, "w" );
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if ( pid ) {
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fclose( pid );
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}
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}
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void remove_global_pid(){
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const auto g_pidFile = StringStream( SettingsPath_get(), "radiant.pid" );
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// close the primary
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if ( remove( g_pidFile ) == -1 ) {
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qt_MessageBox( 0, StringStream( "WARNING: Could not delete ", g_pidFile ), "Radiant", EMessageBoxType::Error );
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}
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}
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/*!
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now the secondary game dependant .pid file
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http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=297
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*/
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void create_local_pid(){
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const auto g_pidGameFile = StringStream( SettingsPath_get(), g_pGameDescription->mGameFile, "/radiant-game.pid" ); ///< the game-specific .pid file
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FILE *pid = fopen( g_pidGameFile, "r" );
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if ( pid != 0 ) {
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fclose( pid );
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if ( remove( g_pidGameFile ) == -1 ) {
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qt_MessageBox( 0, StringStream( "WARNING: Could not delete ", g_pidGameFile ), "Radiant", EMessageBoxType::Error );
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}
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// in debug, never prompt to clean registry, turn console logging auto after a failed start
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#if !defined( _DEBUG )
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const char msg[] = "Radiant failed to start properly the last time it was run.\n"
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"The failure may be caused by current preferences.\n"
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"Do you want to reset all preferences to defaults?";
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if ( qt_MessageBox( 0, msg, "Radiant - Startup Failure", EMessageBoxType::Question ) == eIDYES ) {
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Preferences_Reset();
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}
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const auto msg2 = StringStream( "Logging console output to ", SettingsPath_get(),
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"radiant.log\nRefer to the log if Radiant fails to start again." );
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qt_MessageBox( 0, msg2, "Radiant - Console Log" );
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#endif
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// force console logging on! (will go in prefs too)
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g_GamesDialog.m_bForceLogConsole = true;
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Sys_LogFile( true );
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}
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else
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{
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// create one, will remove right after entering message loop
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pid = fopen( g_pidGameFile, "w" );
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if ( pid ) {
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fclose( pid );
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}
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}
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}
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/*!
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now the secondary game dependant .pid file
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http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=297
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*/
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void remove_local_pid(){
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remove( StringStream( SettingsPath_get(), g_pGameDescription->mGameFile, "/radiant-game.pid" ) );
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}
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int main( int argc, char* argv[] ){
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crt_init();
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streams_init();
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#ifdef WIN32
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_setmaxstdio(2048);
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#endif
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glwidget_setDefaultFormat(); // must go before QApplication instantiation
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QApplication qapplication( argc, argv );
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setlocale( LC_NUMERIC, "C" );
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qInstallMessageHandler( qute_messageHandler );
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QCoreApplication::setOrganizationName( "QtRadiant" );
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QCoreApplication::setApplicationName( "NetRadiant-Custom" );
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QCoreApplication::setApplicationVersion( QT_VERSION_STR );
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GlobalDebugMessageHandler::instance().setHandler( GlobalPopupDebugMessageHandler::instance() );
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environment_init( argc, argv );
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paths_init();
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if ( !check_version() ) {
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return EXIT_FAILURE;
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}
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show_splash();
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create_global_pid();
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GlobalPreferences_Init();
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g_GamesDialog.Init();
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g_strGameToolsPath = g_pGameDescription->mGameToolsPath;
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remove_global_pid();
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g_Preferences.Init(); // must occur before create_local_pid() to allow preferences to be reset
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create_local_pid();
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// in a very particular post-.pid startup
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// we may have the console turned on and want to keep it that way
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// so we use a latching system
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if ( g_GamesDialog.m_bForceLogConsole ) {
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Sys_LogFile( true );
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g_Console_enableLogging = true;
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g_GamesDialog.m_bForceLogConsole = false;
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}
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Radiant_Initialise();
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// user_shortcuts_init();
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g_pParentWnd = 0;
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g_pParentWnd = new MainFrame();
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hide_splash();
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if( !g_openMapByCmd.empty() ){
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Map_LoadFile( g_openMapByCmd.c_str() );
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}
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else if ( g_bLoadLastMap && !g_strLastMap.empty() ) {
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Map_LoadFile( g_strLastMap.c_str() );
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}
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else
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{
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Map_New();
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}
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remove_local_pid();
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qapplication.exec();
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Map_Free();
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if ( !Map_Unnamed( g_map ) ) {
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g_strLastMap = Map_Name( g_map );
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}
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delete g_pParentWnd;
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// user_shortcuts_save();
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Radiant_Shutdown();
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qInstallMessageHandler( nullptr );
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// close the log file if any
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Sys_LogFile( false );
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return EXIT_SUCCESS;
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}
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