auto str = StringOutputStream()(bla) use form was not doing copy elision or move, but copy
299 lines
7.5 KiB
C++
299 lines
7.5 KiB
C++
/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "skincache.h"
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#include "ifilesystem.h"
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#include "iscriplib.h"
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#include "iarchive.h"
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#include "modelskin.h"
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#include <map>
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#include "stream/stringstream.h"
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#include "generic/callback.h"
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#include "container/cache.h"
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#include "container/hashfunc.h"
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#include "os/path.h"
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#include "moduleobservers.h"
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#include "modulesystem/singletonmodule.h"
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#include "stringio.h"
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void parseShaderName( CopiedString& name, const char* token ){
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name = StringStream( PathCleaned( token ) );
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}
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class Doom3ModelSkin
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{
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typedef std::map<CopiedString, CopiedString> Remaps;
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Remaps m_remaps;
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public:
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bool parseTokens( Tokeniser& tokeniser ){
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RETURN_FALSE_IF_FAIL( Tokeniser_parseToken( tokeniser, "{" ) );
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tokeniser.nextLine();
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for (;; )
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{
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const char* token = tokeniser.getToken();
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if ( token == 0 ) {
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return false;
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}
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if ( string_equal( token, "}" ) ) {
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tokeniser.nextLine();
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return true;
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}
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else if ( string_equal( token, "model" ) ) {
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//const char* model =
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tokeniser.getToken();
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}
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else
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{
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CopiedString from, to;
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parseShaderName( from, token );
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tokeniser.nextLine(); // hack to handle badly formed skins
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parseShaderName( to, tokeniser.getToken() );
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if ( !string_equal( from.c_str(), to.c_str() ) ) {
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m_remaps.insert( Remaps::value_type( from, to ) );
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}
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}
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tokeniser.nextLine();
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}
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}
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const char* getRemap( const char* name ) const {
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Remaps::const_iterator i = m_remaps.find( name );
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if ( i != m_remaps.end() ) {
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return ( *i ).second.c_str();
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}
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return "";
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}
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void forEachRemap( const SkinRemapCallback& callback ) const {
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for ( Remaps::const_iterator i = m_remaps.begin(); i != m_remaps.end(); ++i )
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{
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callback( SkinRemap( ( *i ).first.c_str(), ( *i ).second.c_str() ) );
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}
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}
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};
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class GlobalSkins
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{
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public:
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typedef std::map<CopiedString, Doom3ModelSkin> SkinMap;
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SkinMap m_skins;
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Doom3ModelSkin g_nullSkin;
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Doom3ModelSkin& getSkin( const char* name ){
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SkinMap::iterator i = m_skins.find( name );
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if ( i != m_skins.end() ) {
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return ( *i ).second;
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}
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return g_nullSkin;
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}
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bool parseTokens( Tokeniser& tokeniser ){
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tokeniser.nextLine();
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for (;; )
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{
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const char* token = tokeniser.getToken();
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if ( token == 0 ) {
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// end of token stream
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return true;
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}
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if ( !string_equal( token, "skin" ) ) {
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Tokeniser_unexpectedError( tokeniser, token, "skin" );
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return false;
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}
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const char* other = tokeniser.getToken();
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if ( other == 0 ) {
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Tokeniser_unexpectedError( tokeniser, token, "#string" );
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return false;
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}
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CopiedString name;
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parseShaderName( name, other );
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Doom3ModelSkin& skin = m_skins[name];
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RETURN_FALSE_IF_FAIL( skin.parseTokens( tokeniser ) );
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}
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}
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void parseFile( const char* name ){
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ArchiveTextFile* file = GlobalFileSystem().openTextFile( StringStream<64>( "skins/", name ) );
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if ( file != 0 ) {
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globalOutputStream() << "parsing skins from " << makeQuoted( name ) << '\n';
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{
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Tokeniser& tokeniser = GlobalScriptLibrary().m_pfnNewSimpleTokeniser( file->getInputStream() );
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parseTokens( tokeniser );
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tokeniser.release();
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}
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file->release();
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}
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else
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{
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globalErrorStream() << "failed to open " << makeQuoted( name ) << '\n';
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}
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}
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typedef MemberCaller1<GlobalSkins, const char*, &GlobalSkins::parseFile> ParseFileCaller;
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void construct(){
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GlobalFileSystem().forEachFile( "skins/", "skin", ParseFileCaller( *this ) );
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}
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void destroy(){
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m_skins.clear();
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}
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void realise(){
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construct();
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}
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void unrealise(){
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destroy();
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}
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};
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GlobalSkins g_skins;
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class Doom3ModelSkinCacheElement final : public ModelSkin
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{
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ModuleObservers m_observers;
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Doom3ModelSkin* m_skin;
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public:
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Doom3ModelSkinCacheElement() : m_skin( 0 ){
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}
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void attach( ModuleObserver& observer ){
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m_observers.attach( observer );
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if ( realised() ) {
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observer.realise();
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}
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}
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void detach( ModuleObserver& observer ){
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if ( realised() ) {
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observer.unrealise();
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}
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m_observers.detach( observer );
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}
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bool realised() const {
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return m_skin != 0;
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}
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void realise( const char* name ){
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ASSERT_MESSAGE( !realised(), "Doom3ModelSkinCacheElement::realise: already realised" );
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m_skin = &g_skins.getSkin( name );
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m_observers.realise();
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}
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void unrealise(){
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ASSERT_MESSAGE( realised(), "Doom3ModelSkinCacheElement::unrealise: not realised" );
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m_observers.unrealise();
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m_skin = 0;
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}
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const char* getRemap( const char* name ) const {
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ASSERT_MESSAGE( realised(), "Doom3ModelSkinCacheElement::getRemap: not realised" );
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return m_skin->getRemap( name );
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}
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void forEachRemap( const SkinRemapCallback& callback ) const {
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ASSERT_MESSAGE( realised(), "Doom3ModelSkinCacheElement::forEachRemap: not realised" );
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m_skin->forEachRemap( callback );
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}
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};
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class Doom3ModelSkinCache final : public ModelSkinCache, public ModuleObserver
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{
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class CreateDoom3ModelSkin
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{
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Doom3ModelSkinCache& m_cache;
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public:
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explicit CreateDoom3ModelSkin( Doom3ModelSkinCache& cache )
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: m_cache( cache ){
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}
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Doom3ModelSkinCacheElement* construct( const CopiedString& name ){
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Doom3ModelSkinCacheElement* skin = new Doom3ModelSkinCacheElement;
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if ( m_cache.realised() ) {
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skin->realise( name.c_str() );
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}
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return skin;
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}
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void destroy( Doom3ModelSkinCacheElement* skin ){
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if ( m_cache.realised() ) {
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skin->unrealise();
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}
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delete skin;
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}
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};
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typedef HashedCache<CopiedString, Doom3ModelSkinCacheElement, HashString, std::equal_to<CopiedString>, CreateDoom3ModelSkin> Cache;
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Cache m_cache;
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bool m_realised;
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public:
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typedef ModelSkinCache Type;
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STRING_CONSTANT( Name, "*" );
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ModelSkinCache* getTable(){
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return this;
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}
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Doom3ModelSkinCache() : m_cache( CreateDoom3ModelSkin( *this ) ), m_realised( false ){
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GlobalFileSystem().attach( *this );
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}
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~Doom3ModelSkinCache(){
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GlobalFileSystem().detach( *this );
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}
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ModelSkin& capture( const char* name ){
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return *m_cache.capture( name );
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}
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void release( const char* name ){
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m_cache.release( name );
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}
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bool realised() const {
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return m_realised;
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}
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void realise(){
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g_skins.realise();
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m_realised = true;
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for ( Cache::iterator i = m_cache.begin(); i != m_cache.end(); ++i )
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{
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( *i ).value->realise( ( *i ).key.c_str() );
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}
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}
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void unrealise(){
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m_realised = false;
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for ( Cache::iterator i = m_cache.begin(); i != m_cache.end(); ++i )
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{
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( *i ).value->unrealise();
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}
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g_skins.unrealise();
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}
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};
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class Doom3ModelSkinCacheDependencies : public GlobalFileSystemModuleRef, public GlobalScripLibModuleRef
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{
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};
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typedef SingletonModule<Doom3ModelSkinCache, Doom3ModelSkinCacheDependencies> Doom3ModelSkinCacheModule;
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Doom3ModelSkinCacheModule g_Doom3ModelSkinCacheModule;
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void Doom3ModelSkinCacheModule_selfRegister( ModuleServer& server ){
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g_Doom3ModelSkinCacheModule.selfRegister();
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}
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