netradiant-custom/plugins/entity/skincache.cpp
Garux df02774ff5 tweak StringOutputStream use
auto str = StringOutputStream()(bla) use form was not doing copy elision or move, but copy
2024-01-29 16:54:08 +06:00

299 lines
7.5 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "skincache.h"
#include "ifilesystem.h"
#include "iscriplib.h"
#include "iarchive.h"
#include "modelskin.h"
#include <map>
#include "stream/stringstream.h"
#include "generic/callback.h"
#include "container/cache.h"
#include "container/hashfunc.h"
#include "os/path.h"
#include "moduleobservers.h"
#include "modulesystem/singletonmodule.h"
#include "stringio.h"
void parseShaderName( CopiedString& name, const char* token ){
name = StringStream( PathCleaned( token ) );
}
class Doom3ModelSkin
{
typedef std::map<CopiedString, CopiedString> Remaps;
Remaps m_remaps;
public:
bool parseTokens( Tokeniser& tokeniser ){
RETURN_FALSE_IF_FAIL( Tokeniser_parseToken( tokeniser, "{" ) );
tokeniser.nextLine();
for (;; )
{
const char* token = tokeniser.getToken();
if ( token == 0 ) {
return false;
}
if ( string_equal( token, "}" ) ) {
tokeniser.nextLine();
return true;
}
else if ( string_equal( token, "model" ) ) {
//const char* model =
tokeniser.getToken();
}
else
{
CopiedString from, to;
parseShaderName( from, token );
tokeniser.nextLine(); // hack to handle badly formed skins
parseShaderName( to, tokeniser.getToken() );
if ( !string_equal( from.c_str(), to.c_str() ) ) {
m_remaps.insert( Remaps::value_type( from, to ) );
}
}
tokeniser.nextLine();
}
}
const char* getRemap( const char* name ) const {
Remaps::const_iterator i = m_remaps.find( name );
if ( i != m_remaps.end() ) {
return ( *i ).second.c_str();
}
return "";
}
void forEachRemap( const SkinRemapCallback& callback ) const {
for ( Remaps::const_iterator i = m_remaps.begin(); i != m_remaps.end(); ++i )
{
callback( SkinRemap( ( *i ).first.c_str(), ( *i ).second.c_str() ) );
}
}
};
class GlobalSkins
{
public:
typedef std::map<CopiedString, Doom3ModelSkin> SkinMap;
SkinMap m_skins;
Doom3ModelSkin g_nullSkin;
Doom3ModelSkin& getSkin( const char* name ){
SkinMap::iterator i = m_skins.find( name );
if ( i != m_skins.end() ) {
return ( *i ).second;
}
return g_nullSkin;
}
bool parseTokens( Tokeniser& tokeniser ){
tokeniser.nextLine();
for (;; )
{
const char* token = tokeniser.getToken();
if ( token == 0 ) {
// end of token stream
return true;
}
if ( !string_equal( token, "skin" ) ) {
Tokeniser_unexpectedError( tokeniser, token, "skin" );
return false;
}
const char* other = tokeniser.getToken();
if ( other == 0 ) {
Tokeniser_unexpectedError( tokeniser, token, "#string" );
return false;
}
CopiedString name;
parseShaderName( name, other );
Doom3ModelSkin& skin = m_skins[name];
RETURN_FALSE_IF_FAIL( skin.parseTokens( tokeniser ) );
}
}
void parseFile( const char* name ){
ArchiveTextFile* file = GlobalFileSystem().openTextFile( StringStream<64>( "skins/", name ) );
if ( file != 0 ) {
globalOutputStream() << "parsing skins from " << makeQuoted( name ) << '\n';
{
Tokeniser& tokeniser = GlobalScriptLibrary().m_pfnNewSimpleTokeniser( file->getInputStream() );
parseTokens( tokeniser );
tokeniser.release();
}
file->release();
}
else
{
globalErrorStream() << "failed to open " << makeQuoted( name ) << '\n';
}
}
typedef MemberCaller1<GlobalSkins, const char*, &GlobalSkins::parseFile> ParseFileCaller;
void construct(){
GlobalFileSystem().forEachFile( "skins/", "skin", ParseFileCaller( *this ) );
}
void destroy(){
m_skins.clear();
}
void realise(){
construct();
}
void unrealise(){
destroy();
}
};
GlobalSkins g_skins;
class Doom3ModelSkinCacheElement final : public ModelSkin
{
ModuleObservers m_observers;
Doom3ModelSkin* m_skin;
public:
Doom3ModelSkinCacheElement() : m_skin( 0 ){
}
void attach( ModuleObserver& observer ){
m_observers.attach( observer );
if ( realised() ) {
observer.realise();
}
}
void detach( ModuleObserver& observer ){
if ( realised() ) {
observer.unrealise();
}
m_observers.detach( observer );
}
bool realised() const {
return m_skin != 0;
}
void realise( const char* name ){
ASSERT_MESSAGE( !realised(), "Doom3ModelSkinCacheElement::realise: already realised" );
m_skin = &g_skins.getSkin( name );
m_observers.realise();
}
void unrealise(){
ASSERT_MESSAGE( realised(), "Doom3ModelSkinCacheElement::unrealise: not realised" );
m_observers.unrealise();
m_skin = 0;
}
const char* getRemap( const char* name ) const {
ASSERT_MESSAGE( realised(), "Doom3ModelSkinCacheElement::getRemap: not realised" );
return m_skin->getRemap( name );
}
void forEachRemap( const SkinRemapCallback& callback ) const {
ASSERT_MESSAGE( realised(), "Doom3ModelSkinCacheElement::forEachRemap: not realised" );
m_skin->forEachRemap( callback );
}
};
class Doom3ModelSkinCache final : public ModelSkinCache, public ModuleObserver
{
class CreateDoom3ModelSkin
{
Doom3ModelSkinCache& m_cache;
public:
explicit CreateDoom3ModelSkin( Doom3ModelSkinCache& cache )
: m_cache( cache ){
}
Doom3ModelSkinCacheElement* construct( const CopiedString& name ){
Doom3ModelSkinCacheElement* skin = new Doom3ModelSkinCacheElement;
if ( m_cache.realised() ) {
skin->realise( name.c_str() );
}
return skin;
}
void destroy( Doom3ModelSkinCacheElement* skin ){
if ( m_cache.realised() ) {
skin->unrealise();
}
delete skin;
}
};
typedef HashedCache<CopiedString, Doom3ModelSkinCacheElement, HashString, std::equal_to<CopiedString>, CreateDoom3ModelSkin> Cache;
Cache m_cache;
bool m_realised;
public:
typedef ModelSkinCache Type;
STRING_CONSTANT( Name, "*" );
ModelSkinCache* getTable(){
return this;
}
Doom3ModelSkinCache() : m_cache( CreateDoom3ModelSkin( *this ) ), m_realised( false ){
GlobalFileSystem().attach( *this );
}
~Doom3ModelSkinCache(){
GlobalFileSystem().detach( *this );
}
ModelSkin& capture( const char* name ){
return *m_cache.capture( name );
}
void release( const char* name ){
m_cache.release( name );
}
bool realised() const {
return m_realised;
}
void realise(){
g_skins.realise();
m_realised = true;
for ( Cache::iterator i = m_cache.begin(); i != m_cache.end(); ++i )
{
( *i ).value->realise( ( *i ).key.c_str() );
}
}
void unrealise(){
m_realised = false;
for ( Cache::iterator i = m_cache.begin(); i != m_cache.end(); ++i )
{
( *i ).value->unrealise();
}
g_skins.unrealise();
}
};
class Doom3ModelSkinCacheDependencies : public GlobalFileSystemModuleRef, public GlobalScripLibModuleRef
{
};
typedef SingletonModule<Doom3ModelSkinCache, Doom3ModelSkinCacheDependencies> Doom3ModelSkinCacheModule;
Doom3ModelSkinCacheModule g_Doom3ModelSkinCacheModule;
void Doom3ModelSkinCacheModule_selfRegister( ModuleServer& server ){
g_Doom3ModelSkinCacheModule.selfRegister();
}