netradiant-custom/contrib/ufoaiplug/ufoai_level.cpp
Garux df02774ff5 tweak StringOutputStream use
auto str = StringOutputStream()(bla) use form was not doing copy elision or move, but copy
2024-01-29 16:54:08 +06:00

279 lines
8.3 KiB
C++

/*
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "ufoai_level.h"
#include "ufoai_filters.h"
#include "ibrush.h"
#include "ientity.h"
#include "iscenegraph.h"
#include "string/string.h"
#include <list>
class Level;
/**
* @brief find entities by class
* @note from radiant/map.cpp
*/
class EntityFindByClassname : public scene::Graph::Walker
{
const char* m_name;
Entity*& m_entity;
public:
EntityFindByClassname( const char* name, Entity*& entity ) : m_name( name ), m_entity( entity ){
m_entity = 0;
}
bool pre( const scene::Path& path, scene::Instance& instance ) const {
if ( m_entity == 0 ) {
Entity* entity = Node_getEntity( path.top() );
if ( entity != 0 && string_equal( m_name, entity->getClassName() ) ) {
m_entity = entity;
}
}
return true;
}
};
/**
* @brief
*/
Entity* Scene_FindEntityByClass( const char* name ){
Entity* entity = NULL;
GlobalSceneGraph().traverse( EntityFindByClassname( name, entity ) );
return entity;
}
/**
* @brief finds start positions
*/
class EntityFindFlags : public scene::Graph::Walker
{
const char *m_classname;
const char *m_flag;
int *m_count;
public:
EntityFindFlags( const char *classname, const char *flag, int *count ) : m_classname( classname ), m_flag( flag ), m_count( count ){
}
bool pre( const scene::Path& path, scene::Instance& instance ) const {
Entity* entity = Node_getEntity( path.top() );
if ( entity != 0 && string_equal( m_classname, entity->getClassName() ) && !entity->hasKeyValue( m_flag ) ) {
( *m_count )++;
}
return true;
}
};
/**
* @brief finds start positions
*/
class EntityFindTeams : public scene::Graph::Walker
{
const char *m_classname;
int *m_count;
int *m_team;
public:
EntityFindTeams( const char *classname, int *count, int *team ) : m_classname( classname ), m_count( count ), m_team( team ){
}
bool pre( const scene::Path& path, scene::Instance& instance ) const {
Entity* entity = Node_getEntity( path.top() );
if ( entity != 0 && string_equal( m_classname, entity->getClassName() ) ) {
if ( m_count ) {
( *m_count )++;
}
// now get the highest teamnum
if ( m_team ) {
const char *str = entity->getKeyValue( "team" );
if ( !string_empty( str ) ) {
if ( atoi( str ) > *m_team ) {
( *m_team ) = atoi( str );
}
}
}
}
return true;
}
};
/**
* @brief
*/
void get_team_count( const char *classname, int *count, int *team ){
GlobalSceneGraph().traverse( EntityFindTeams( classname, count, team ) );
globalOutputStream() << "UFO:AI: classname: " << classname << ": #" << ( *count ) << '\n';
}
/**
* @brief Some default values to worldspawn like maxlevel and so on
*/
void assign_default_values_to_worldspawn( bool override, const char **returnMsg ){
static char message[1024];
Entity* worldspawn;
int teams = 0;
int count = 0;
char str[64];
worldspawn = Scene_FindEntityByClass( "worldspawn" );
if ( !worldspawn ) {
globalWarningStream() << "UFO:AI: Could not find worldspawn.\n";
*returnMsg = "Could not find worldspawn";
return;
}
*message = '\0';
*str = '\0';
if ( override || !worldspawn->hasKeyValue( "maxlevel" ) ) {
// TODO: Get highest brush - a level has 64 units
worldspawn->setKeyValue( "maxlevel", "5" );
snprintf( &message[strlen( message )], sizeof( message ) - 1 - strlen( message ), "Set maxlevel to: %s", "5" );
}
if ( override || !worldspawn->hasKeyValue( "maxteams" ) ) {
get_team_count( "info_player_start", &count, &teams );
if ( teams ) {
snprintf( str, sizeof( str ) - 1, "%i", teams );
worldspawn->setKeyValue( "maxteams", str );
snprintf( &message[strlen( message )], sizeof( message ) - 1 - strlen( message ), "Set maxteams to: %s", str );
}
if ( count < 16 ) {
snprintf( &message[strlen( message )], sizeof( message ) - 1 - strlen( message ), "You should at least place 16 info_player_start" );
}
}
// no errors - no warnings
if ( !strlen( message ) ) {
return;
}
*returnMsg = message;
}
/**
* @brief
*/
int check_entity_flags( const char *classname, const char *flag ){
int count;
/* init this with 0 every time we browse the tree */
count = 0;
GlobalSceneGraph().traverse( EntityFindFlags( classname, flag, &count ) );
return count;
}
/**
* @brief Will check e.g. the map entities for valid values
* @todo: check for maxlevel
*/
void check_map_values( const char **returnMsg ){
static char message[1024];
int count = 0;
int teams = 0;
int ent_flags;
Entity* worldspawn;
char str[64];
worldspawn = Scene_FindEntityByClass( "worldspawn" );
if ( !worldspawn ) {
globalWarningStream() << "UFO:AI: Could not find worldspawn.\n";
*returnMsg = "Could not find worldspawn";
return;
}
*message = '\0';
*str = '\0';
// multiplayer start positions
get_team_count( "info_player_start", &count, &teams );
if ( !count ) {
strncat( message, "No multiplayer start positions (info_player_start)\n", sizeof( message ) - 1 );
}
// singleplayer map?
count = 0;
get_team_count( "info_human_start", &count, NULL );
if ( !count ) {
strncat( message, "No singleplayer start positions (info_human_start)\n", sizeof( message ) - 1 );
}
// singleplayer map?
count = 0;
get_team_count( "info_2x2_start", &count, NULL );
if ( !count ) {
strncat( message, "No singleplayer start positions for 2x2 units (info_2x2_start)\n", sizeof( message ) - 1 );
}
// search for civilians
count = 0;
get_team_count( "info_civilian_start", &count, NULL );
if ( !count ) {
strncat( message, "No civilian start positions (info_civilian_start)\n", sizeof( message ) - 1 );
}
// check maxlevel
if ( !worldspawn->hasKeyValue( "maxlevel" ) ) {
strncat( message, "Worldspawn: No maxlevel defined\n", sizeof( message ) - 1 );
}
else if ( atoi( worldspawn->getKeyValue( "maxlevel" ) ) > 8 ) {
strncat( message, "Worldspawn: Highest maxlevel is 8\n", sizeof( message ) - 1 );
worldspawn->setKeyValue( "maxlevel", "8" );
}
ent_flags = check_entity_flags( "func_door", "spawnflags" );
if ( ent_flags ) {
snprintf( &message[strlen( message )], sizeof( message ) - 1 - strlen( message ), "Found %i func_door with no spawnflags\n", ent_flags );
}
ent_flags = check_entity_flags( "func_breakable", "spawnflags" );
if ( ent_flags ) {
snprintf( &message[strlen( message )], sizeof( message ) - 1 - strlen( message ), "Found %i func_breakable with no spawnflags\n", ent_flags );
}
ent_flags = check_entity_flags( "misc_sound", "spawnflags" );
if ( ent_flags ) {
snprintf( &message[strlen( message )], sizeof( message ) - 1 - strlen( message ), "Found %i misc_sound with no spawnflags\n", ent_flags );
}
ent_flags = check_entity_flags( "misc_model", "spawnflags" );
if ( ent_flags ) {
snprintf( &message[strlen( message )], sizeof( message ) - 1 - strlen( message ), "Found %i misc_model with no spawnflags\n", ent_flags );
}
ent_flags = check_entity_flags( "misc_particle", "spawnflags" );
if ( ent_flags ) {
snprintf( &message[strlen( message )], sizeof( message ) - 1 - strlen( message ), "Found %i misc_particle with no spawnflags\n", ent_flags );
}
ent_flags = check_entity_flags( "info_player_start", "team" );
if ( ent_flags ) {
snprintf( &message[strlen( message )], sizeof( message ) - 1 - strlen( message ), "Found %i info_player_start with no team assigned\n!!Teamcount may change after you've fixed this\n", ent_flags );
}
ent_flags = check_entity_flags( "light", "color" );
ent_flags = check_entity_flags( "light", "_color" );
if ( ent_flags ) {
snprintf( &message[strlen( message )], sizeof( message ) - 1 - strlen( message ), "Found %i lights with no color value\n", ent_flags );
}
// no errors found
if ( !strlen( message ) ) {
snprintf( message, sizeof( message ) - 1, "No errors found - you are ready to compile the map now\n" );
}
*returnMsg = message;
}