netradiant-custom/libs/gtkutil/xorrectangle.h
2021-10-22 02:19:50 +03:00

103 lines
3.0 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#pragma once
#include "rect_t.h"
#include "igl.h"
class XORRectangle {
void draw( const rect_t& rect, const GLenum mode ) const{
glBegin( mode );
glVertex2f( rect.min[0], rect.max[1] );
glVertex2f( rect.max[0], rect.max[1] );
glVertex2f( rect.max[0], rect.min[1] );
glVertex2f( rect.min[0], rect.min[1] );
glEnd();
}
public:
XORRectangle() {
}
~XORRectangle() {
}
void set( rect_t rect, int width, int height ) {
if( rect.max[0] - rect.min[0] != 0.f && rect.max[1] - rect.min[1] != 0.f ) {
GlobalOpenGL_debugAssertNoErrors();
glViewport( 0, 0, width, height );
// set up viewpoint
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
glOrtho( -1, 1, -1, 1, -100, 100 );
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
glDisable( GL_DEPTH_TEST );
glDisable( GL_TEXTURE_2D );
if( GlobalOpenGL().GL_1_3() ) {
glDisable( GL_MULTISAMPLE );
}
glEnable( GL_BLEND );
/* additive to handle dark background */
glBlendFunc( GL_ONE, GL_ONE );
const float r = 10.f;
switch ( rect.modifier )
{
case rect_t::eSelect: glColor3f( 1.f / r, .5f / r, 0.f ); break;
case rect_t::eDeselect: glColor3f( 0.f, 0.f, 1.f / r ); break;
case rect_t::eToggle: glColor3f( 1.f / r, 1.f / r, 1.f / r ); break;
}
draw( rect, GL_QUADS );
/* filter to handle bright background */
glBlendFunc( GL_ZERO, GL_SRC_COLOR );
switch ( rect.modifier )
{
case rect_t::eSelect: glColor3f( 1.f, .9f, 0.7f ); break;
case rect_t::eDeselect: glColor3f( 0.8f, 0.8f, 1.f ); break;
case rect_t::eToggle: glColor3f( .8f, .8f, .8f ); break;
}
draw( rect, GL_QUADS );
/* alpha blend on top */
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
const float a = .3f;
switch ( rect.modifier )
{
case rect_t::eSelect: glColor4f( 1.f, .5f, 0.f, a ); break;
case rect_t::eDeselect: glColor4f( 0.f, 0.f, 1.f, a ); break;
case rect_t::eToggle: glColor4f( 1.f, 1.f, 1.f, a ); break;
}
draw( rect, GL_QUADS );
glDisable( GL_BLEND );
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
glLineWidth( 1 );
glColor3f( 1.f, .5f, 0.f );
draw( rect, GL_LINE_LOOP );
GlobalOpenGL_debugAssertNoErrors();
}
}
};