netradiant-custom/tools
2011-10-18 17:07:24 +02:00
..
quake2 fix lots of CRLFs 2010-04-17 21:02:26 +02:00
quake3 alphashadow/lightfilter: bound the texcoords after converting to integer to guard against float accuracy issues 2011-10-18 17:07:24 +02:00