netradiant-custom/tools/quake3/q3map2
Garux d58454d718 repackBSPMain(): don't check for NULL before free()
reset counts (isn't required at the moment, just for potential safety)
2020-01-20 19:33:02 +03:00
..
q3map2_fsr_newfiles fix lots of CRLFs 2010-04-17 21:02:26 +02:00
.patchsets add the branch-manager for q3map2 too 2008-09-14 15:48:21 +00:00
autopk3.c repackBSPMain(): don't check for NULL before free() 2020-01-20 19:33:02 +03:00
autopk3.h move main.c::pk3 business->autopk3.c 2019-12-20 20:05:42 +03:00
brush_primit.c my own uncrustify run 2012-03-27 12:03:21 +02:00
brush.c const pointer in copy functions 2020-01-13 04:31:05 +03:00
bsp.c add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening) 2020-01-12 18:55:03 +03:00
bspfile_abstract.c don't check for NULL, while doing free() 2020-01-20 19:14:52 +03:00
bspfile_ibsp.c add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening) 2020-01-12 18:55:03 +03:00
bspfile_rbsp.c add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening) 2020-01-12 18:55:03 +03:00
changelog.q3map1 initial 2008-09-13 18:28:57 +00:00
changelog.q3map2.txt initial 2008-09-13 18:28:57 +00:00
convert_ase.c * -lightmapsastexcoord conversion: support 'external lightmaps, referenced by shader' hack 2019-12-05 22:56:42 +03:00
convert_bsp.c add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening) 2020-01-12 18:55:03 +03:00
convert_map.c Q3map2: 2017-08-02 09:25:58 +03:00
convert_obj.c fix Convert_ReferenceLightmaps() from 42ab06e363 2019-12-28 00:59:50 +03:00
convert_obj.h * -lightmapsastexcoord conversion: support 'external lightmaps, referenced by shader' hack 2019-12-05 22:56:42 +03:00
decals.c add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening) 2020-01-12 18:55:03 +03:00
exportents.c q3map2: fix not displaying default args for some q3map2 stages 2019-12-28 11:52:56 +03:00
facebsp.c add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening) 2020-01-12 18:55:03 +03:00
fog.c q3map2 * modify message flags system to allow SYS_WRN | SYS_VRB, SYS_ERR | SYS_NOXML etc combinations 2018-03-20 19:37:47 +03:00
game__null.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_darkplaces.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_dq.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_ef.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_etut.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_ja.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_jk2.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_nexuiz.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_prophecy.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_qfusion.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_quake3.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_quakelive.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_reaction.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_sof2.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_t.h my own uncrustify run 2012-03-27 12:03:21 +02:00
game_tenebrae.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_tremulous.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_unvanquished.h [q3map2] unvanquished expects white minimap 2019-12-20 06:34:57 +03:00
game_wolf.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_wolfet.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_xonotic.h fix indentation and typos 2019-01-27 21:37:37 +03:00
help.c q3map2: add missing help for q3map2 stage arguments 2019-12-28 12:40:14 +03:00
image.c don't check for NULL, while doing free() 2020-01-20 19:14:52 +03:00
leakfile.c q3map2 * modify message flags system to allow SYS_WRN | SYS_VRB, SYS_ERR | SYS_NOXML etc combinations 2018-03-20 19:37:47 +03:00
light_bounce.c add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening) 2020-01-12 18:55:03 +03:00
light_shadows.c my own uncrustify run 2012-03-27 12:03:21 +02:00
light_trace.c don't check for NULL, while doing free() 2020-01-20 19:14:52 +03:00
light_ydnar.c don't check for NULL, while doing free() 2020-01-20 19:14:52 +03:00
light.c don't check for NULL, while doing free() 2020-01-20 19:14:52 +03:00
lightmaps_ydnar.c don't check for NULL, while doing free() 2020-01-20 19:14:52 +03:00
lightmaps.c remove unused statistic variables 2020-01-13 00:39:55 +03:00
listen.pl initial 2008-09-13 18:28:57 +00:00
main.c don't check for NULL, while doing free() 2020-01-20 19:14:52 +03:00
map.c add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening) 2020-01-12 18:55:03 +03:00
mesh.c my own uncrustify run 2012-03-27 12:03:21 +02:00
minimap.c don't check for NULL, while doing free() 2020-01-20 19:14:52 +03:00
model.c add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening) 2020-01-12 18:55:03 +03:00
patch.c add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening) 2020-01-12 18:55:03 +03:00
path_init.c optimize copystring(), use it 2020-01-10 20:43:15 +03:00
portals.c remove unused statistic variables 2020-01-13 00:39:55 +03:00
prtfile.c q3map2 * modify message flags system to allow SYS_WRN | SYS_VRB, SYS_ERR | SYS_NOXML etc combinations 2018-03-20 19:37:47 +03:00
q3map2.h const pointer in copy functions 2020-01-13 04:31:05 +03:00
q3map2.ico initial 2008-09-13 18:28:57 +00:00
q3map2.rc fix lots of CRLFs 2010-04-17 21:02:26 +02:00
shaders.c add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening) 2020-01-12 18:55:03 +03:00
surface_extra.c q3map2 * mark warning messages with respective flag for colorized monitoring output 2018-03-16 20:33:50 +03:00
surface_foliage.c add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening) 2020-01-12 18:55:03 +03:00
surface_fur.c my own uncrustify run 2012-03-27 12:03:21 +02:00
surface_meta.c add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening) 2020-01-12 18:55:03 +03:00
surface.c don't check for NULL, while doing free() 2020-01-20 19:14:52 +03:00
tjunction.c q3map2 * modify message flags system to allow SYS_WRN | SYS_VRB, SYS_ERR | SYS_NOXML etc combinations 2018-03-20 19:37:47 +03:00
tree.c my own uncrustify run 2012-03-27 12:03:21 +02:00
vis.c add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening) 2020-01-12 18:55:03 +03:00
visflow.c remove unused statistic variables 2020-01-13 00:39:55 +03:00
writebsp.c fix warnings 2019-07-21 00:49:53 +03:00