netradiant-custom/contrib/ufoaiplug
Garux 6f51c7f28d Radiant:
misc...
	* filter toobar buttons also handle right mouse clicks:
		caulk: apply caulk tex
		clip: toggle apply clip/weapclip tex
		hint: toggle apply hint/hintlocal/hintskip tex
		triggers: apply trigger tex
		liquids: toggle apply watercaulk/lavacaulk/slimecaulk tex
		areaportals: toggle apply nodraw/nodrawnonsolid tex
			shader names are configurable through respective shader_* keys in .game file
		details: make detail
		structural: make structural
	* png icons with real alpha; partially antialiased
2017-08-01 14:03:16 +03:00
..
bitmaps Radiant: 2017-08-01 14:03:16 +03:00
ufoai_filters.cpp my own uncrustify run 2012-03-27 12:03:21 +02:00
ufoai_filters.h my own uncrustify run 2012-03-27 12:03:21 +02:00
ufoai_gtk.cpp Radiant: 2017-08-01 14:03:16 +03:00
ufoai_gtk.h my own uncrustify run 2012-03-27 12:03:21 +02:00
ufoai_level.cpp my own uncrustify run 2012-03-27 12:03:21 +02:00
ufoai_level.h my own uncrustify run 2012-03-27 12:03:21 +02:00
ufoai.cpp my own uncrustify run 2012-03-27 12:03:21 +02:00
ufoai.def initial 2008-09-13 18:28:57 +00:00
ufoai.h my own uncrustify run 2012-03-27 12:03:21 +02:00