139 lines
3.2 KiB
C++
139 lines
3.2 KiB
C++
/**
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* @file GenericDialog.h
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* Declares the GenericDialog class.
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* @ingroup generic-ui
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*/
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/*
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* Copyright 2012 Joel Baxter
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*
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* This file is part of MeshTex.
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*
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* MeshTex is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* MeshTex is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with MeshTex. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <string>
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#include "RefCounted.h"
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#include "qerplugin.h"
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#include <QDialog>
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#include <QWidget>
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#include <QFormLayout>
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#include <QCheckBox>
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#include <QDialogButtonBox>
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#include <QPushButton>
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#include <QGroupBox>
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#include <QRadioButton>
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#include <QGridLayout>
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#include <QVBoxLayout>
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#include <QHBoxLayout>
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#include <QFrame>
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#include <QLabel>
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#include "gtkutil/spinbox.h"
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/**
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* Framework for a basic dialog window with OK/Apply/Cancel actions.
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*
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* A subclass should handle decorating/customizing the window, populating it
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* with contained widgets, customizing the Apply logic, and registering the
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* appropriate OK/Apply/Cancel buttons.
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*
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* @ingroup generic-ui
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*/
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class GenericDialog : public RefCounted
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{
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protected: // protected methods
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/// @name Lifecycle
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//@{
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GenericDialog(const std::string& key);
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virtual ~GenericDialog();
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//@}
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private: // private methods
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/// @name Unimplemented to prevent copy/assignment
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//@{
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GenericDialog(const GenericDialog&);
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const GenericDialog& operator=(const GenericDialog&);
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//@}
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public: // public methods
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/// @name Interrogation
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//@{
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const std::string& GetKey() const;
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//@}
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/// @name Window management
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//@{
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virtual void SetWindow(QWidget *window);
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virtual void Raise();
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virtual void Show(const std::string& triggerCommand);
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virtual void Hide();
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//@}
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/// @name Callback implementation
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//@{
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virtual bool Apply();
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virtual void FinalizeCallback(QAbstractButton *callbackID);
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//@}
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/// @name Callback creation
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//@{
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void CreateOkButtonCallback(QAbstractButton *button);
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void CreateApplyButtonCallback(QAbstractButton *button);
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void CreateCancelButtonCallback(QAbstractButton *button);
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//@}
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protected: // protected member vars
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/**
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* This dialog widget.
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*/
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QDialog *_dialog;
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/**
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* Parent window.
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*/
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QWidget *_window;
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/**
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* Unique key for this dialog.
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*/
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const std::string _key;
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/**
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* Command token that most recently summoned this dialog.
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*/
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std::string _triggerCommand;
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/**
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* Callback ID associated with an OK button; 0 if none.
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*/
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QAbstractButton *_okCallbackID;
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/**
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* Callback ID associated with an Apply button; 0 if none.
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*/
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QAbstractButton *_applyCallbackID;
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/**
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* Callback ID associated with a Cancel button; 0 if none.
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*/
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QAbstractButton *_cancelCallbackID;
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};
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