netradiant-custom/radiant/csg.cpp
2012-03-27 12:03:21 +02:00

619 lines
18 KiB
C++

/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "csg.h"
#include "debugging/debugging.h"
#include <list>
#include "map.h"
#include "brushmanip.h"
#include "brushnode.h"
#include "grid.h"
void Face_makeBrush( Face& face, const Brush& brush, brush_vector_t& out, float offset ){
if ( face.contributes() ) {
out.push_back( new Brush( brush ) );
Face* newFace = out.back()->addFace( face );
if ( newFace != 0 ) {
newFace->flipWinding();
newFace->getPlane().offset( offset );
newFace->planeChanged();
}
}
}
class FaceMakeBrush
{
const Brush& brush;
brush_vector_t& out;
float offset;
public:
FaceMakeBrush( const Brush& brush, brush_vector_t& out, float offset )
: brush( brush ), out( out ), offset( offset ){
}
void operator()( Face& face ) const {
Face_makeBrush( face, brush, out, offset );
}
};
void Brush_makeHollow( const Brush& brush, brush_vector_t& out, float offset ){
Brush_forEachFace( brush, FaceMakeBrush( brush, out, offset ) );
}
class BrushHollowSelectedWalker : public scene::Graph::Walker
{
float m_offset;
public:
BrushHollowSelectedWalker( float offset )
: m_offset( offset ){
}
bool pre( const scene::Path& path, scene::Instance& instance ) const {
if ( path.top().get().visible() ) {
Brush* brush = Node_getBrush( path.top() );
if ( brush != 0
&& Instance_getSelectable( instance )->isSelected()
&& path.size() > 1 ) {
brush_vector_t out;
Brush_makeHollow( *brush, out, m_offset );
for ( brush_vector_t::const_iterator i = out.begin(); i != out.end(); ++i )
{
( *i )->removeEmptyFaces();
NodeSmartReference node( ( new BrushNode() )->node() );
Node_getBrush( node )->copy( *( *i ) );
delete ( *i );
Node_getTraversable( path.parent() )->insert( node );
}
}
}
return true;
}
};
typedef std::list<Brush*> brushlist_t;
class BrushGatherSelected : public scene::Graph::Walker
{
brush_vector_t& m_brushlist;
public:
BrushGatherSelected( brush_vector_t& brushlist )
: m_brushlist( brushlist ){
}
bool pre( const scene::Path& path, scene::Instance& instance ) const {
if ( path.top().get().visible() ) {
Brush* brush = Node_getBrush( path.top() );
if ( brush != 0
&& Instance_getSelectable( instance )->isSelected() ) {
m_brushlist.push_back( brush );
}
}
return true;
}
};
class BrushDeleteSelected : public scene::Graph::Walker
{
public:
bool pre( const scene::Path& path, scene::Instance& instance ) const {
return true;
}
void post( const scene::Path& path, scene::Instance& instance ) const {
if ( path.top().get().visible() ) {
Brush* brush = Node_getBrush( path.top() );
if ( brush != 0
&& Instance_getSelectable( instance )->isSelected()
&& path.size() > 1 ) {
Path_deleteTop( path );
}
}
}
};
void Scene_BrushMakeHollow_Selected( scene::Graph& graph ){
GlobalSceneGraph().traverse( BrushHollowSelectedWalker( GetGridSize() ) );
GlobalSceneGraph().traverse( BrushDeleteSelected() );
}
/*
=============
CSG_MakeHollow
=============
*/
void CSG_MakeHollow( void ){
UndoableCommand undo( "brushHollow" );
Scene_BrushMakeHollow_Selected( GlobalSceneGraph() );
SceneChangeNotify();
}
template<typename Type>
class RemoveReference
{
public:
typedef Type type;
};
template<typename Type>
class RemoveReference<Type&>
{
public:
typedef Type type;
};
template<typename Functor>
class Dereference
{
const Functor& functor;
public:
typedef typename RemoveReference<typename Functor::first_argument_type>::type* first_argument_type;
typedef typename Functor::result_type result_type;
Dereference( const Functor& functor ) : functor( functor ){
}
result_type operator()( first_argument_type firstArgument ) const {
return functor( *firstArgument );
}
};
template<typename Functor>
inline Dereference<Functor> makeDereference( const Functor& functor ){
return Dereference<Functor>( functor );
}
typedef Face* FacePointer;
const FacePointer c_nullFacePointer = 0;
template<typename Predicate>
Face* Brush_findIf( const Brush& brush, const Predicate& predicate ){
Brush::const_iterator i = std::find_if( brush.begin(), brush.end(), makeDereference( predicate ) );
return i == brush.end() ? c_nullFacePointer : *i; // uses c_nullFacePointer instead of 0 because otherwise gcc 4.1 attempts conversion to int
}
template<typename Caller>
class BindArguments1
{
typedef typename Caller::second_argument_type FirstBound;
FirstBound firstBound;
public:
typedef typename Caller::result_type result_type;
typedef typename Caller::first_argument_type first_argument_type;
BindArguments1( FirstBound firstBound )
: firstBound( firstBound ){
}
result_type operator()( first_argument_type firstArgument ) const {
return Caller::call( firstArgument, firstBound );
}
};
template<typename Caller>
class BindArguments2
{
typedef typename Caller::second_argument_type FirstBound;
typedef typename Caller::third_argument_type SecondBound;
FirstBound firstBound;
SecondBound secondBound;
public:
typedef typename Caller::result_type result_type;
typedef typename Caller::first_argument_type first_argument_type;
BindArguments2( FirstBound firstBound, SecondBound secondBound )
: firstBound( firstBound ), secondBound( secondBound ){
}
result_type operator()( first_argument_type firstArgument ) const {
return Caller::call( firstArgument, firstBound, secondBound );
}
};
template<typename Caller, typename FirstBound, typename SecondBound>
BindArguments2<Caller> bindArguments( const Caller& caller, FirstBound firstBound, SecondBound secondBound ){
return BindArguments2<Caller>( firstBound, secondBound );
}
inline bool Face_testPlane( const Face& face, const Plane3& plane, bool flipped ){
return face.contributes() && !Winding_TestPlane( face.getWinding(), plane, flipped );
}
typedef Function3<const Face&, const Plane3&, bool, bool, Face_testPlane> FaceTestPlane;
/// \brief Returns true if
/// \li !flipped && brush is BACK or ON
/// \li flipped && brush is FRONT or ON
bool Brush_testPlane( const Brush& brush, const Plane3& plane, bool flipped ){
brush.evaluateBRep();
#if 1
for ( Brush::const_iterator i( brush.begin() ); i != brush.end(); ++i )
{
if ( Face_testPlane( *( *i ), plane, flipped ) ) {
return false;
}
}
return true;
#else
return Brush_findIf( brush, bindArguments( FaceTestPlane(), makeReference( plane ), flipped ) ) == 0;
#endif
}
brushsplit_t Brush_classifyPlane( const Brush& brush, const Plane3& plane ){
brush.evaluateBRep();
brushsplit_t split;
for ( Brush::const_iterator i( brush.begin() ); i != brush.end(); ++i )
{
if ( ( *i )->contributes() ) {
split += Winding_ClassifyPlane( ( *i )->getWinding(), plane );
}
}
return split;
}
bool Brush_subtract( const Brush& brush, const Brush& other, brush_vector_t& ret_fragments ){
if ( aabb_intersects_aabb( brush.localAABB(), other.localAABB() ) ) {
brush_vector_t fragments;
fragments.reserve( other.size() );
Brush back( brush );
for ( Brush::const_iterator i( other.begin() ); i != other.end(); ++i )
{
if ( ( *i )->contributes() ) {
brushsplit_t split = Brush_classifyPlane( back, ( *i )->plane3() );
if ( split.counts[ePlaneFront] != 0
&& split.counts[ePlaneBack] != 0 ) {
fragments.push_back( new Brush( back ) );
Face* newFace = fragments.back()->addFace( *( *i ) );
if ( newFace != 0 ) {
newFace->flipWinding();
}
back.addFace( *( *i ) );
}
else if ( split.counts[ePlaneBack] == 0 ) {
for ( brush_vector_t::iterator i = fragments.begin(); i != fragments.end(); ++i )
{
delete( *i );
}
return false;
}
}
}
ret_fragments.insert( ret_fragments.end(), fragments.begin(), fragments.end() );
return true;
}
return false;
}
class SubtractBrushesFromUnselected : public scene::Graph::Walker
{
const brush_vector_t& m_brushlist;
std::size_t& m_before;
std::size_t& m_after;
public:
SubtractBrushesFromUnselected( const brush_vector_t& brushlist, std::size_t& before, std::size_t& after )
: m_brushlist( brushlist ), m_before( before ), m_after( after ){
}
bool pre( const scene::Path& path, scene::Instance& instance ) const {
return true;
}
void post( const scene::Path& path, scene::Instance& instance ) const {
if ( path.top().get().visible() ) {
Brush* brush = Node_getBrush( path.top() );
if ( brush != 0
&& !Instance_getSelectable( instance )->isSelected() ) {
brush_vector_t buffer[2];
bool swap = false;
Brush* original = new Brush( *brush );
buffer[static_cast<std::size_t>( swap )].push_back( original );
{
for ( brush_vector_t::const_iterator i( m_brushlist.begin() ); i != m_brushlist.end(); ++i )
{
for ( brush_vector_t::iterator j( buffer[static_cast<std::size_t>( swap )].begin() ); j != buffer[static_cast<std::size_t>( swap )].end(); ++j )
{
if ( Brush_subtract( *( *j ), *( *i ), buffer[static_cast<std::size_t>( !swap )] ) ) {
delete ( *j );
}
else
{
buffer[static_cast<std::size_t>( !swap )].push_back( ( *j ) );
}
}
buffer[static_cast<std::size_t>( swap )].clear();
swap = !swap;
}
}
brush_vector_t& out = buffer[static_cast<std::size_t>( swap )];
if ( out.size() == 1 && out.back() == original ) {
delete original;
}
else
{
++m_before;
for ( brush_vector_t::const_iterator i = out.begin(); i != out.end(); ++i )
{
++m_after;
( *i )->removeEmptyFaces();
if ( !( *i )->empty() ) {
NodeSmartReference node( ( new BrushNode() )->node() );
Node_getBrush( node )->copy( *( *i ) );
delete ( *i );
Node_getTraversable( path.parent() )->insert( node );
}
else{
delete ( *i );
}
}
Path_deleteTop( path );
}
}
}
}
};
void CSG_Subtract(){
brush_vector_t selected_brushes;
GlobalSceneGraph().traverse( BrushGatherSelected( selected_brushes ) );
if ( selected_brushes.empty() ) {
globalOutputStream() << "CSG Subtract: No brushes selected.\n";
}
else
{
globalOutputStream() << "CSG Subtract: Subtracting " << Unsigned( selected_brushes.size() ) << " brushes.\n";
UndoableCommand undo( "brushSubtract" );
// subtract selected from unselected
std::size_t before = 0;
std::size_t after = 0;
GlobalSceneGraph().traverse( SubtractBrushesFromUnselected( selected_brushes, before, after ) );
globalOutputStream() << "CSG Subtract: Result: "
<< Unsigned( after ) << " fragment" << ( after == 1 ? "" : "s" )
<< " from " << Unsigned( before ) << " brush" << ( before == 1 ? "" : "es" ) << ".\n";
SceneChangeNotify();
}
}
class BrushSplitByPlaneSelected : public scene::Graph::Walker
{
const Vector3& m_p0;
const Vector3& m_p1;
const Vector3& m_p2;
const char* m_shader;
const TextureProjection& m_projection;
EBrushSplit m_split;
public:
BrushSplitByPlaneSelected( const Vector3& p0, const Vector3& p1, const Vector3& p2, const char* shader, const TextureProjection& projection, EBrushSplit split )
: m_p0( p0 ), m_p1( p1 ), m_p2( p2 ), m_shader( shader ), m_projection( projection ), m_split( split ){
}
bool pre( const scene::Path& path, scene::Instance& instance ) const {
return true;
}
void post( const scene::Path& path, scene::Instance& instance ) const {
if ( path.top().get().visible() ) {
Brush* brush = Node_getBrush( path.top() );
if ( brush != 0
&& Instance_getSelectable( instance )->isSelected() ) {
Plane3 plane( plane3_for_points( m_p0, m_p1, m_p2 ) );
if ( plane3_valid( plane ) ) {
brushsplit_t split = Brush_classifyPlane( *brush, m_split == eFront ? plane3_flipped( plane ) : plane );
if ( split.counts[ePlaneBack] && split.counts[ePlaneFront] ) {
// the plane intersects this brush
if ( m_split == eFrontAndBack ) {
NodeSmartReference node( ( new BrushNode() )->node() );
Brush* fragment = Node_getBrush( node );
fragment->copy( *brush );
Face* newFace = fragment->addPlane( m_p0, m_p1, m_p2, m_shader, m_projection );
if ( newFace != 0 && m_split != eFront ) {
newFace->flipWinding();
}
fragment->removeEmptyFaces();
ASSERT_MESSAGE( !fragment->empty(), "brush left with no faces after split" );
Node_getTraversable( path.parent() )->insert( node );
{
scene::Path fragmentPath = path;
fragmentPath.top() = makeReference( node.get() );
selectPath( fragmentPath, true );
}
}
Face* newFace = brush->addPlane( m_p0, m_p1, m_p2, m_shader, m_projection );
if ( newFace != 0 && m_split == eFront ) {
newFace->flipWinding();
}
brush->removeEmptyFaces();
ASSERT_MESSAGE( !brush->empty(), "brush left with no faces after split" );
}
else
// the plane does not intersect this brush
if ( m_split != eFrontAndBack && split.counts[ePlaneBack] != 0 ) {
// the brush is "behind" the plane
Path_deleteTop( path );
}
}
}
}
}
};
void Scene_BrushSplitByPlane( scene::Graph& graph, const Vector3& p0, const Vector3& p1, const Vector3& p2, const char* shader, EBrushSplit split ){
TextureProjection projection;
TexDef_Construct_Default( projection );
graph.traverse( BrushSplitByPlaneSelected( p0, p1, p2, shader, projection, split ) );
SceneChangeNotify();
}
class BrushInstanceSetClipPlane : public scene::Graph::Walker
{
Plane3 m_plane;
public:
BrushInstanceSetClipPlane( const Plane3& plane )
: m_plane( plane ){
}
bool pre( const scene::Path& path, scene::Instance& instance ) const {
BrushInstance* brush = Instance_getBrush( instance );
if ( brush != 0
&& path.top().get().visible()
&& brush->isSelected() ) {
BrushInstance& brushInstance = *brush;
brushInstance.setClipPlane( m_plane );
}
return true;
}
};
void Scene_BrushSetClipPlane( scene::Graph& graph, const Plane3& plane ){
graph.traverse( BrushInstanceSetClipPlane( plane ) );
}
/*
=============
CSG_Merge
=============
*/
bool Brush_merge( Brush& brush, const brush_vector_t& in, bool onlyshape ){
// gather potential outer faces
{
typedef std::vector<const Face*> Faces;
Faces faces;
for ( brush_vector_t::const_iterator i( in.begin() ); i != in.end(); ++i )
{
( *i )->evaluateBRep();
for ( Brush::const_iterator j( ( *i )->begin() ); j != ( *i )->end(); ++j )
{
if ( !( *j )->contributes() ) {
continue;
}
const Face& face1 = *( *j );
bool skip = false;
// test faces of all input brushes
//!\todo SPEEDUP: Flag already-skip faces and only test brushes from i+1 upwards.
for ( brush_vector_t::const_iterator k( in.begin() ); !skip && k != in.end(); ++k )
{
if ( k != i ) { // don't test a brush against itself
for ( Brush::const_iterator l( ( *k )->begin() ); !skip && l != ( *k )->end(); ++l )
{
const Face& face2 = *( *l );
// face opposes another face
if ( plane3_opposing( face1.plane3(), face2.plane3() ) ) {
// skip opposing planes
skip = true;
break;
}
}
}
}
// check faces already stored
for ( Faces::const_iterator m = faces.begin(); !skip && m != faces.end(); ++m )
{
const Face& face2 = *( *m );
// face equals another face
if ( plane3_equal( face1.plane3(), face2.plane3() ) ) {
//if the texture/shader references should be the same but are not
if ( !onlyshape && !shader_equal( face1.getShader().getShader(), face2.getShader().getShader() ) ) {
return false;
}
// skip duplicate planes
skip = true;
break;
}
// face1 plane intersects face2 winding or vice versa
if ( Winding_PlanesConcave( face1.getWinding(), face2.getWinding(), face1.plane3(), face2.plane3() ) ) {
// result would not be convex
return false;
}
}
if ( !skip ) {
faces.push_back( &face1 );
}
}
}
for ( Faces::const_iterator i = faces.begin(); i != faces.end(); ++i )
{
if ( !brush.addFace( *( *i ) ) ) {
// result would have too many sides
return false;
}
}
}
brush.removeEmptyFaces();
return true;
}
void CSG_Merge( void ){
brush_vector_t selected_brushes;
// remove selected
GlobalSceneGraph().traverse( BrushGatherSelected( selected_brushes ) );
if ( selected_brushes.empty() ) {
globalOutputStream() << "CSG Merge: No brushes selected.\n";
return;
}
if ( selected_brushes.size() < 2 ) {
globalOutputStream() << "CSG Merge: At least two brushes have to be selected.\n";
return;
}
globalOutputStream() << "CSG Merge: Merging " << Unsigned( selected_brushes.size() ) << " brushes.\n";
UndoableCommand undo( "brushMerge" );
scene::Path merged_path = GlobalSelectionSystem().ultimateSelected().path();
NodeSmartReference node( ( new BrushNode() )->node() );
Brush* brush = Node_getBrush( node );
// if the new brush would not be convex
if ( !Brush_merge( *brush, selected_brushes, true ) ) {
globalOutputStream() << "CSG Merge: Failed - result would not be convex.\n";
}
else
{
ASSERT_MESSAGE( !brush->empty(), "brush left with no faces after merge" );
// free the original brushes
GlobalSceneGraph().traverse( BrushDeleteSelected() );
merged_path.pop();
Node_getTraversable( merged_path.top() )->insert( node );
merged_path.push( makeReference( node.get() ) );
selectPath( merged_path, true );
globalOutputStream() << "CSG Merge: Succeeded.\n";
SceneChangeNotify();
}
}