* brush format is preference for [maptypes, brushtypes]: [mapq1, quake], [mapq2, quake2], [mapq3, quake3]: preferences->Brush->Brush type: Axial projection, Brush primitives, Valve 220 * autodetect brush type on map opening * brush face surfaceflags are optional on loading for flexibility * 'Snap planes to integer grid' option is always off by default |
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| .. | ||
| scripttokeniser.cpp | ||
| scripttokeniser.h | ||
| scripttokenwriter.cpp | ||
| scripttokenwriter.h | ||