132 lines
3.8 KiB
C++
132 lines
3.8 KiB
C++
/*
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Copyright (C) 1999-2006 Id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "shaders.h"
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#include "ifilesystem.h"
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#include "stream/stringstream.h"
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#include "gtkdlgs.h"
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void ViewShader( const char *pFile, const char *pName, bool external_editor ){
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char* pBuff = 0;
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//int nSize =
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vfsLoadFile( pFile, reinterpret_cast<void**>( &pBuff ) );
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if ( pBuff == 0 ) {
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globalErrorStream() << "Failed to load shader file " << pFile << "\n";
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return;
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}
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// look for the shader declaration
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StringOutputStream strFind( string_length( pName ) );
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strFind << LowerCase( pName );
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StringOutputStream strLook( string_length( pBuff ) );
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strLook << LowerCase( pBuff );
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// offset used when jumping over commented out definitions
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int length = string_length( pBuff );
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std::size_t nOffset = 0;
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bool startOK = false;
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bool endOK = false;
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while ( !startOK || !endOK ){
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const char* substr = strstr( strLook.c_str() + nOffset, strFind.c_str() );
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if ( substr == 0 ) {
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break;
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}
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std::size_t nStart = substr - strLook.c_str();
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startOK = endOK = false;
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if ( nStart == 0 ){
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startOK = true;
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}
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//validate found one...
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for ( const char* i = substr - 1; i > strLook.c_str(); i-- ){
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if( (strncmp( i, "\t", 1 ) == 0) || (strncmp( i, " ", 1 ) == 0) ){
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startOK = true;
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continue;
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}
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else if ( (strncmp( i, "\n", 1 ) == 0) || (strncmp( i, "\r", 1 ) == 0) ){
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startOK = true;
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break;
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}
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else{
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startOK = false;
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break;
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}
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}
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const char* b = strLook.c_str() + strlen( strLook.c_str() );
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for ( const char* i = substr + strlen( strFind.c_str() ); i < b; i++ ){
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if( (strncmp( i, "\t", 1 ) == 0) || (strncmp( i, " ", 1 ) == 0) ){
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endOK = true;
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continue;
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}
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else if ( (strncmp( i, "\n", 1 ) == 0) || (strncmp( i, "\r", 1 ) == 0) || (strncmp( i, "{", 1 ) == 0) || (strncmp( i, ":q3map", 6 ) == 0) ){
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endOK = true;
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break;
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}
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else{
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endOK = false;
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break;
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}
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}
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if( !startOK || !endOK ){
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nOffset = nStart + 1;
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}
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else{
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//globalErrorStream() << "Validated successfully" << "\n";
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nOffset = nStart;
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#ifdef WIN32
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//fix cr+lf
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for ( const char* i = strLook.c_str(); i < substr ; i++ ){
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if ( (strncmp( i, "\r\n", 2 ) == 0) ){
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nOffset--;
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}
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}
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#endif
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}
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/*// we have found something, maybe it's a commented out shader name?
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char *strCheck = new char[string_length( strLook.c_str() ) + 1];
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strcpy( strCheck, strLook.c_str() );
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strCheck[nStart] = 0;
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char *pCheck = strrchr( strCheck, '\n' );
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// if there's a commentary sign in-between we'll continue
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if ( pCheck && strstr( pCheck, "//" ) ) {
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delete[] strCheck;
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nOffset = nStart + 1;
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continue;
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}
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delete[] strCheck;
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nOffset = nStart;
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break;*/
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}
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#ifdef WIN32
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//fix up length
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const char* b = strLook.c_str() + strlen( strLook.c_str() ) - 1;
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for ( const char* i = strLook.c_str(); i < b; i++ ){
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if ( (strncmp( i, "\r\n", 2 ) == 0) ){
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length--;
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}
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}
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#endif
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// now close the file
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vfsFreeFile( pBuff );
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DoTextEditor( pFile, static_cast<int>( nOffset ), length, external_editor );
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}
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