netradiant-custom/tools/quake3/q3map2
2021-02-09 18:05:06 +03:00
..
q3map2_fsr_newfiles fix lots of CRLFs 2010-04-17 21:02:26 +02:00
.patchsets add the branch-manager for q3map2 too 2008-09-14 15:48:21 +00:00
autopk3.cpp del struct StrBuf; CopiedString for mapShaderFile; 2021-02-09 13:03:48 +03:00
autopk3.h move main.c::pk3 business->autopk3.c 2019-12-20 20:05:42 +03:00
brush_primit.cpp remove unused markers 2021-01-28 02:12:15 +03:00
brush.cpp SafeOpenWrite, SafeOpenRead funcs use 2021-02-09 18:05:06 +03:00
bsp.cpp SafeOpenWrite, SafeOpenRead funcs use 2021-02-09 18:05:06 +03:00
bspfile_abstract.cpp simplify unlimited bsp entities code 2021-02-08 04:36:57 +03:00
bspfile_ibsp.cpp remove unused markers 2021-01-28 02:12:15 +03:00
bspfile_rbsp.cpp remove unused markers 2021-01-28 02:12:15 +03:00
changelog.q3map1 initial 2008-09-13 18:28:57 +00:00
changelog.q3map2.txt initial 2008-09-13 18:28:57 +00:00
convert_ase.cpp SafeOpenWrite, SafeOpenRead funcs use 2021-02-09 18:05:06 +03:00
convert_bsp.cpp fix overlook introduced in 36b63e1d2c 2021-01-30 16:50:40 +03:00
convert_map.cpp SafeOpenWrite, SafeOpenRead funcs use 2021-02-09 18:05:06 +03:00
convert_obj.cpp SafeOpenWrite, SafeOpenRead funcs use 2021-02-09 18:05:06 +03:00
convert_obj.h * -lightmapsastexcoord conversion: support 'external lightmaps, referenced by shader' hack 2019-12-05 22:56:42 +03:00
decals.cpp refactor entity key values routines 2021-01-30 16:23:31 +03:00
exportents.cpp SafeOpenWrite, SafeOpenRead funcs use 2021-02-09 18:05:06 +03:00
facebsp.cpp remove unused markers 2021-01-28 02:12:15 +03:00
fog.cpp refactor entity key values routines 2021-01-30 16:23:31 +03:00
game__null.h refactor enums 2021-01-25 01:33:56 +03:00
game_darkplaces.h refactor enums 2021-01-25 01:33:56 +03:00
game_dq.h refactor enums 2021-01-25 01:33:56 +03:00
game_ef.h refactor enums 2021-01-25 01:33:56 +03:00
game_etut.h refactor enums 2021-01-25 01:33:56 +03:00
game_ja.h refactor enums 2021-01-25 01:33:56 +03:00
game_jk2.h refactor enums 2021-01-25 01:33:56 +03:00
game_nexuiz.h refactor enums 2021-01-25 01:33:56 +03:00
game_prophecy.h refactor enums 2021-01-25 01:33:56 +03:00
game_qfusion.h refactor enums 2021-01-25 01:33:56 +03:00
game_quake3.h refactor enums 2021-01-25 01:33:56 +03:00
game_quakelive.h refactor enums 2021-01-25 01:33:56 +03:00
game_reaction.h refactor enums 2021-01-25 01:33:56 +03:00
game_sof2.h refactor enums 2021-01-25 01:33:56 +03:00
game_tenebrae.h refactor enums 2021-01-25 01:33:56 +03:00
game_tremulous.h refactor enums 2021-01-25 01:33:56 +03:00
game_unvanquished.h refactor enums 2021-01-25 01:33:56 +03:00
game_wolf.h refactor enums 2021-01-25 01:33:56 +03:00
game_wolfet.h refactor enums 2021-01-25 01:33:56 +03:00
game_xonotic.h refactor enums 2021-01-25 01:33:56 +03:00
help.cpp remove -tmpin & -tmpout switches, as at best they were prepending tmp/ to absolute path 2021-01-20 12:48:10 +03:00
image.cpp remove unused markers 2021-01-28 02:12:15 +03:00
leakfile.cpp SafeOpenWrite, SafeOpenRead funcs use 2021-02-09 18:05:06 +03:00
light_bounce.cpp prevent stack overflow 2021-02-02 00:26:21 +03:00
light_trace.cpp SafeOpenWrite, SafeOpenRead funcs use 2021-02-09 18:05:06 +03:00
light_ydnar.cpp refactor entity key values routines 2021-01-30 16:23:31 +03:00
light.cpp refactor entity key values routines 2021-01-30 16:23:31 +03:00
lightmaps_ydnar.cpp SafeOpenWrite, SafeOpenRead funcs use 2021-02-09 18:05:06 +03:00
lightmaps.cpp turn quake3 tools to cpp 2021-01-15 01:37:23 +03:00
listen.pl initial 2008-09-13 18:28:57 +00:00
main.cpp fix the build 2021-01-16 15:10:59 +03:00
map.cpp refactor entity key values routines 2021-01-30 16:23:31 +03:00
mesh.cpp remove unused markers 2021-01-28 02:12:15 +03:00
minimap.cpp refactor enums 2021-01-25 01:33:56 +03:00
model.cpp fix string warnings 2021-02-08 01:33:36 +03:00
patch.cpp remove unused markers 2021-01-28 02:12:15 +03:00
path_init.cpp remove unused markers 2021-01-28 02:12:15 +03:00
portals.cpp enum class EFloodEntities 2021-02-07 07:34:57 +03:00
prtfile.cpp SafeOpenWrite, SafeOpenRead funcs use 2021-02-09 18:05:06 +03:00
q3map2.h del struct StrBuf; CopiedString for mapShaderFile; 2021-02-09 13:03:48 +03:00
q3map2.ico initial 2008-09-13 18:28:57 +00:00
q3map2.rc fix lots of CRLFs 2010-04-17 21:02:26 +02:00
shaders.cpp SafeOpenWrite, SafeOpenRead funcs use 2021-02-09 18:05:06 +03:00
surface_extra.cpp SafeOpenWrite, SafeOpenRead funcs use 2021-02-09 18:05:06 +03:00
surface_foliage.cpp refactor foliage_t 2021-01-29 22:40:09 +03:00
surface_fur.cpp remove unused markers 2021-01-28 02:12:15 +03:00
surface_meta.cpp refactor entity key values routines 2021-01-30 16:23:31 +03:00
surface.cpp refactor entity key values routines 2021-01-30 16:23:31 +03:00
tjunction.cpp remove unused markers 2021-01-28 02:12:15 +03:00
tree.cpp remove unused markers 2021-01-28 02:12:15 +03:00
vis.cpp SafeOpenWrite, SafeOpenRead funcs use 2021-02-09 18:05:06 +03:00
visflow.cpp remove unused markers 2021-01-28 02:12:15 +03:00
writebsp.cpp fix string warnings 2021-02-08 01:33:36 +03:00