netradiant-custom/tools/quake3/q3map2/bspfile_abstract.h
2021-09-27 15:12:53 +03:00

83 lines
2.6 KiB
C++

/* -------------------------------------------------------------------------------
Copyright (C) 1999-2007 id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
----------------------------------------------------------------------------------
This code has been altered significantly from its original form, to support
several games based on the Quake III Arena engine, in the form of "Q3Map2."
------------------------------------------------------------------------------- */
#pragma once
/* dependencies */
#include "q3map2.h"
/*
AddLump()
adds a lump to an outgoing bsp file
*/
template<typename T>
void AddLump( FILE *file, bspLump_t& lump, const std::vector<T>& data ){
const int length = sizeof( T ) * data.size();
/* add lump to bsp file header */
lump.offset = LittleLong( ftell( file ) );
lump.length = LittleLong( length );
/* write lump to file */
SafeWrite( file, data.data(), length );
/* write padding zeros */
SafeWrite( file, std::array<byte, 3>{}.data(), ( ( length + 3 ) & ~3 ) - length );
}
/*
CopyLump()
copies a bsp file lump into a destination buffer
*/
template<typename DstT, typename SrcT = DstT>
void CopyLump( bspHeader_t *header, int lump, std::vector<DstT>& data ){
/* get lump length and offset */
const int length = header->lumps[ lump ].length;
const int offset = header->lumps[ lump ].offset;
/* handle erroneous cases */
if ( length <= 0 ) {
data.clear();
return;
}
if ( length % sizeof( SrcT ) ) {
if ( force ) {
Sys_Warning( "CopyLump: odd lump size (%d) in lump %d\n", length, lump );
data.clear();
return;
}
else{
Error( "CopyLump: odd lump size (%d) in lump %d", length, lump );
}
}
/* copy block of memory and return */
data = { ( SrcT* )( (byte*) header + offset ), ( SrcT* )( (byte*) header + offset + length ) };
}