88 lines
2.8 KiB
C++
88 lines
2.8 KiB
C++
/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#pragma once
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#include <QKeySequence>
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#include "generic/callback.h"
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// technically this should also check if sequence has keys, not just modifiers
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// but this works with current shortcuts providers ( QKeySequence( string ) & QKeySequenceEdit )
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inline bool QKeySequence_valid( const QKeySequence& accelerator ){
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return !accelerator.isEmpty() && accelerator[0] != Qt::Key_unknown;
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}
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QKeySequence accelerator_for_event_key( const class QKeyEvent* event );
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class TextOutputStream;
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void accelerator_write( const QKeySequence& accelerator, TextOutputStream& ostream );
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template<typename TextOutputStreamType>
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TextOutputStreamType& ostream_write( TextOutputStreamType& ostream, const QKeySequence& accelerator ){
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accelerator_write( accelerator, ostream );
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return ostream;
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}
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void keydown_accelerators_add( QKeySequence accelerator, const Callback& callback );
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void keydown_accelerators_remove( QKeySequence accelerator );
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void keyup_accelerators_add( QKeySequence accelerator, const Callback& callback );
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void keyup_accelerators_remove( QKeySequence accelerator );
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void GlobalPressedKeys_releaseAll();
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void GlobalPressedKeys_connect( class QWidget* window );
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class QAction;
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class Command
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{
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mutable QAction *m_action{};
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public:
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QAction*& getAction() const {
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return m_action;
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}
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Callback m_callback;
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const QKeySequence& m_accelerator;
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Command( const Callback& callback, const QKeySequence& accelerator ) : m_callback( callback ), m_accelerator( accelerator ){
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}
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};
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class Toggle
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{
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public:
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Command m_command;
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BoolExportCallback m_exportCallback;
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Toggle( const Callback& callback, const QKeySequence& accelerator, const BoolExportCallback& exportCallback ) : m_command( callback, accelerator ), m_exportCallback( exportCallback ){
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}
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};
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class KeyEvent
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{
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public:
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const QKeySequence& m_accelerator;
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Callback m_keyDown;
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Callback m_keyUp;
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KeyEvent( const QKeySequence& accelerator, const Callback& keyDown, const Callback& keyUp ) : m_accelerator( accelerator ), m_keyDown( keyDown ), m_keyUp( keyUp ){
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}
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};
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