netradiant-custom/plugins/entity/scale.h
Garux 0139fa9de6 Radiant:
binds...
	* doubleClick/Enter in Entity inspector Class list = convert entities
	* ctrl during creating brush = cube brush

misc...
	* on worldspawn entity create/convert to one do most expected move-selected-primitives-to-worldspawn
	* convert point entity to group one = placeholder brush at origin + remove origin key
	* convert group entity to point one: set origin key to contained primitives center
	* fix uniform rotation operations for eclassmodel, miscmodel entities
	* scale miscmodel entities uniformly
	* added func_detail to world and detail filters
	* region->set_xy: using active projection, not just xy one; is subtractive (no region off before applying)
	* new brush prefab: icosahedron
	* refactored CSGTool, improved Hollow::diagonal algorithm stability

	improved view_cubiclipping.png
2017-08-02 09:44:13 +03:00

117 lines
3.0 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined( INCLUDED_SCALE_H )
#define INCLUDED_SCALE_H
#include "ientity.h"
#include "math/matrix.h"
#include "generic/callback.h"
#include "stringio.h"
const Vector3 SCALEKEY_IDENTITY = Vector3( 1, 1, 1 );
inline void default_scale( Vector3& scale ){
scale = SCALEKEY_IDENTITY;
}
inline void read_scale( Vector3& scalevec, const char* value ){
float scale;
if ( !string_parse_float( value, scale )
|| scale == 0 ) {
default_scale( scalevec );
}
else
{
scalevec = Vector3( scale, scale, scale );
}
}
inline void read_scalevec( Vector3& scale, const char* value ){
if ( !string_parse_vector3( value, scale )
|| scale[0] == 0
|| scale[1] == 0
|| scale[2] == 0 ) {
default_scale( scale );
}
}
inline void write_scale( const Vector3& scale, Entity* entity ){
if ( scale[0] == 1 && scale[1] == 1 && scale[2] == 1 ) {
entity->setKeyValue( "modelscale", "" );
entity->setKeyValue( "modelscale_vec", "" );
}
else
{
char value[64];
if ( scale[0] == scale[1] && scale[0] == scale[2] ) {
sprintf( value, "%g", scale[0] );
entity->setKeyValue( "modelscale_vec", "" );
entity->setKeyValue( "modelscale", value );
}
else
{
sprintf( value, "%g %g %g", scale[0], scale[1], scale[2] );
entity->setKeyValue( "modelscale", "" );
entity->setKeyValue( "modelscale_vec", value );
}
}
}
inline Vector3 scale_scaled( const Vector3& scale, const Vector3& scaling ){
return matrix4_get_scale_vec3(
matrix4_multiplied_by_matrix4(
matrix4_scale_for_vec3( scale ),
matrix4_scale_for_vec3( scaling )
)
);
}
class ScaleKey
{
Callback m_scaleChanged;
public:
Vector3 m_scale;
ScaleKey( const Callback& scaleChanged )
: m_scaleChanged( scaleChanged ), m_scale( SCALEKEY_IDENTITY ){
}
void uniformScaleChanged( const char* value ){
read_scale( m_scale, value );
m_scaleChanged();
}
typedef MemberCaller1<ScaleKey, const char*, &ScaleKey::uniformScaleChanged> UniformScaleChangedCaller;
void scaleChanged( const char* value ){
read_scalevec( m_scale, value );
m_scaleChanged();
}
typedef MemberCaller1<ScaleKey, const char*, &ScaleKey::scaleChanged> ScaleChangedCaller;
void write( Entity* entity ) const {
write_scale( m_scale, entity );
}
};
#endif