auto str = StringOutputStream()(bla) use form was not doing copy elision or move, but copy
507 lines
12 KiB
C++
507 lines
12 KiB
C++
/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "undo.h"
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#include "debugging/debugging.h"
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#include "iundo.h"
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#include "preferencesystem.h"
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#include "string/string.h"
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#include "generic/callback.h"
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#include "preferences.h"
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#include "stringio.h"
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#include <list>
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#include <map>
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#include <set>
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#include "timer.h"
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class DebugScopeTimer
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{
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Timer m_timer;
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const char* m_operation;
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public:
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DebugScopeTimer( const char* operation )
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: m_operation( operation ){
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}
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~DebugScopeTimer(){
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const int elapsed = m_timer.elapsed_msec();
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if ( elapsed > 0 ) {
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globalOutputStream() << m_operation << ": " << elapsed << " msec\n";
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}
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}
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};
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class RadiantUndoSystem : public UndoSystem
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{
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INTEGER_CONSTANT( MAX_UNDO_LEVELS, 4096 );
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class Snapshot
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{
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class StateApplicator
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{
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public:
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Undoable* m_undoable;
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private:
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UndoMemento* m_data;
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public:
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StateApplicator( Undoable* undoable, UndoMemento* data )
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: m_undoable( undoable ), m_data( data ){
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}
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void restore(){
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m_undoable->importState( m_data );
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}
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void release(){
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m_data->release();
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}
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};
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typedef std::list<StateApplicator> states_t;
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states_t m_states;
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public:
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bool empty() const {
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return m_states.empty();
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}
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std::size_t size() const {
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return m_states.size();
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}
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void save( Undoable* undoable ){
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m_states.push_front( StateApplicator( undoable, undoable->exportState() ) );
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}
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void restore(){
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for ( states_t::iterator i = m_states.begin(); i != m_states.end(); ++i )
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{
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( *i ).restore();
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}
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}
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void release(){
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for ( states_t::iterator i = m_states.begin(); i != m_states.end(); ++i )
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{
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( *i ).release();
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}
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}
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};
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struct Operation
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{
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Snapshot m_snapshot;
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CopiedString m_command;
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Operation( const char* command )
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: m_command( command ){
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}
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~Operation(){
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m_snapshot.release();
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}
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};
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class UndoStack
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{
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//! Note: using std::list instead of vector/deque, to avoid copying of undos
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typedef std::list<Operation*> Operations;
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Operations m_stack;
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Operation* m_pending;
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public:
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UndoStack() : m_pending( 0 ){
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}
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~UndoStack(){
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clear();
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}
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bool empty() const {
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return m_stack.empty();
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}
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std::size_t size() const {
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return m_stack.size();
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}
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Operation* back(){
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return m_stack.back();
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}
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const Operation* back() const {
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return m_stack.back();
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}
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Operation* front(){
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return m_stack.front();
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}
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const Operation* front() const {
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return m_stack.front();
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}
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void pop_front(){
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delete m_stack.front();
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m_stack.pop_front();
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}
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void pop_back(){
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delete m_stack.back();
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m_stack.pop_back();
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}
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void clear(){
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if ( !m_stack.empty() ) {
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for ( Operations::iterator i = m_stack.begin(); i != m_stack.end(); ++i )
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{
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delete *i;
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}
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m_stack.clear();
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}
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}
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void start( const char* command ){
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if ( m_pending != 0 ) {
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delete m_pending;
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}
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m_pending = new Operation( command );
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}
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bool finish( const char* command ){
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if ( m_pending != 0 ) {
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delete m_pending;
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m_pending = 0;
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return false;
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}
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else
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{
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ASSERT_MESSAGE( !m_stack.empty(), "undo stack empty" );
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m_stack.back()->m_command = command;
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return true;
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}
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}
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void save( Undoable* undoable ){
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if ( m_pending != 0 ) {
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m_stack.push_back( m_pending );
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m_pending = 0;
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}
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back()->m_snapshot.save( undoable );
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}
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};
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UndoStack m_undo_stack;
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UndoStack m_redo_stack;
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class UndoStackFiller : public UndoObserver
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{
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UndoStack* m_stack;
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public:
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UndoStackFiller()
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: m_stack( 0 ){
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}
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void save( Undoable* undoable ){
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ASSERT_NOTNULL( undoable );
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if ( m_stack != 0 ) {
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m_stack->save( undoable );
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m_stack = 0;
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}
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}
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void setStack( UndoStack* stack ){
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m_stack = stack;
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}
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};
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typedef std::map<Undoable*, UndoStackFiller> undoables_t;
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undoables_t m_undoables;
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void mark_undoables( UndoStack* stack ){
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for ( undoables_t::iterator i = m_undoables.begin(); i != m_undoables.end(); ++i )
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{
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( *i ).second.setStack( stack );
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}
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}
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std::size_t m_undo_levels;
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typedef std::set<UndoTracker*> Trackers;
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Trackers m_trackers;
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public:
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RadiantUndoSystem()
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: m_undo_levels( 512 ){
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}
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~RadiantUndoSystem(){
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clear();
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}
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UndoObserver* observer( Undoable* undoable ){
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ASSERT_NOTNULL( undoable );
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return &m_undoables[undoable];
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}
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void release( Undoable* undoable ){
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ASSERT_NOTNULL( undoable );
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m_undoables.erase( undoable );
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}
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void setLevels( std::size_t levels ){
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if ( levels > static_cast<unsigned>( MAX_UNDO_LEVELS ) ) {
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levels = MAX_UNDO_LEVELS;
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}
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while ( m_undo_stack.size() > levels )
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{
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m_undo_stack.pop_front();
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}
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m_undo_levels = levels;
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}
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std::size_t getLevels() const {
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return m_undo_levels;
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}
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std::size_t size() const {
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return m_undo_stack.size();
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}
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void startUndo(){
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m_undo_stack.start( "unnamedCommand" );
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mark_undoables( &m_undo_stack );
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}
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bool finishUndo( const char* command ){
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bool changed = m_undo_stack.finish( command );
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mark_undoables( 0 );
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return changed;
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}
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void startRedo(){
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m_redo_stack.start( "unnamedCommand" );
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mark_undoables( &m_redo_stack );
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}
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bool finishRedo( const char* command ){
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bool changed = m_redo_stack.finish( command );
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mark_undoables( 0 );
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return changed;
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}
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void start(){
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m_redo_stack.clear();
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if ( m_undo_stack.size() == m_undo_levels ) {
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m_undo_stack.pop_front();
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}
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startUndo();
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trackersBegin();
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}
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void finish( const char* command ){
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if ( finishUndo( command ) ) {
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globalOutputStream() << command << '\n';
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}
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}
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void undo(){
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if ( m_undo_stack.empty() ) {
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globalOutputStream() << "Undo: no undo available\n";
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}
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else
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{
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Operation* operation = m_undo_stack.back();
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globalOutputStream() << "Undo: " << operation->m_command << '\n';
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startRedo();
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trackersUndo();
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operation->m_snapshot.restore();
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finishRedo( operation->m_command.c_str() );
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m_undo_stack.pop_back();
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}
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}
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void redo(){
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if ( m_redo_stack.empty() ) {
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globalOutputStream() << "Redo: no redo available\n";
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}
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else
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{
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Operation* operation = m_redo_stack.back();
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globalOutputStream() << "Redo: " << operation->m_command << '\n';
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startUndo();
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trackersRedo();
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operation->m_snapshot.restore();
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finishUndo( operation->m_command.c_str() );
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m_redo_stack.pop_back();
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}
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}
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void clear(){
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mark_undoables( 0 );
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m_undo_stack.clear();
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m_redo_stack.clear();
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trackersClear();
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}
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void trackerAttach( UndoTracker& tracker ){
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const bool inserted = m_trackers.insert( &tracker ).second;
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ASSERT_MESSAGE( inserted, "undo tracker already attached" );
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}
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void trackerDetach( UndoTracker& tracker ){
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const bool erased = m_trackers.erase( &tracker );
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ASSERT_MESSAGE( erased, "undo tracker cannot be detached" );
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}
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void trackersClear() const {
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for ( Trackers::const_iterator i = m_trackers.begin(); i != m_trackers.end(); ++i )
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{
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( *i )->clear();
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}
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}
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void trackersBegin() const {
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for ( Trackers::const_iterator i = m_trackers.begin(); i != m_trackers.end(); ++i )
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{
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( *i )->begin();
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}
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}
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void trackersUndo() const {
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for ( Trackers::const_iterator i = m_trackers.begin(); i != m_trackers.end(); ++i )
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{
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( *i )->undo();
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}
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}
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void trackersRedo() const {
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for ( Trackers::const_iterator i = m_trackers.begin(); i != m_trackers.end(); ++i )
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{
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( *i )->redo();
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}
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}
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};
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void UndoLevels_importString( RadiantUndoSystem& undo, const char* value ){
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int levels;
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Int_importString( levels, value );
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undo.setLevels( levels );
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}
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typedef ReferenceCaller1<RadiantUndoSystem, const char*, UndoLevels_importString> UndoLevelsImportStringCaller;
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void UndoLevels_exportString( const RadiantUndoSystem& undo, const StringImportCallback& importer ){
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Int_exportString( static_cast<int>( undo.getLevels() ), importer );
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}
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typedef ConstReferenceCaller1<RadiantUndoSystem, const StringImportCallback&, UndoLevels_exportString> UndoLevelsExportStringCaller;
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#include "generic/callback.h"
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void UndoLevelsImport( RadiantUndoSystem& self, int value ){
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self.setLevels( value );
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}
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typedef ReferenceCaller1<RadiantUndoSystem, int, UndoLevelsImport> UndoLevelsImportCaller;
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void UndoLevelsExport( const RadiantUndoSystem& self, const IntImportCallback& importCallback ){
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importCallback( static_cast<int>( self.getLevels() ) );
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}
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typedef ConstReferenceCaller1<RadiantUndoSystem, const IntImportCallback&, UndoLevelsExport> UndoLevelsExportCaller;
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void Undo_constructPreferences( RadiantUndoSystem& undo, PreferencesPage& page ){
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page.appendSpinner( "Undo Queue Size", 0, 4096, IntImportCallback( UndoLevelsImportCaller( undo ) ), IntExportCallback( UndoLevelsExportCaller( undo ) ) );
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}
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void Undo_constructPage( RadiantUndoSystem& undo, PreferenceGroup& group ){
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PreferencesPage page( group.createPage( "Undo", "Undo Queue Settings" ) );
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Undo_constructPreferences( undo, page );
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}
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void Undo_registerPreferencesPage( RadiantUndoSystem& undo ){
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PreferencesDialog_addSettingsPage( ReferenceCaller1<RadiantUndoSystem, PreferenceGroup&, Undo_constructPage>( undo ) );
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}
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class UndoSystemDependencies : public GlobalPreferenceSystemModuleRef
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{
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};
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class UndoSystemAPI
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{
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RadiantUndoSystem m_undosystem;
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public:
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typedef UndoSystem Type;
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STRING_CONSTANT( Name, "*" );
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UndoSystemAPI(){
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GlobalPreferenceSystem().registerPreference( "UndoLevels", makeIntStringImportCallback( UndoLevelsImportCaller( m_undosystem ) ), makeIntStringExportCallback( UndoLevelsExportCaller( m_undosystem ) ) );
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Undo_registerPreferencesPage( m_undosystem );
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}
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UndoSystem* getTable(){
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return &m_undosystem;
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}
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};
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#include "modulesystem/singletonmodule.h"
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#include "modulesystem/moduleregistry.h"
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typedef SingletonModule<UndoSystemAPI, UndoSystemDependencies> UndoSystemModule;
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typedef Static<UndoSystemModule> StaticUndoSystemModule;
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StaticRegisterModule staticRegisterUndoSystem( StaticUndoSystemModule::instance() );
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#if 0
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class undoable_test : public Undoable
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{
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struct state_type : public UndoMemento
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{
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state_type() : test_data( 0 ){
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}
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state_type( const state_type& other ) : UndoMemento( other ), test_data( other.test_data ){
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}
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void release(){
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delete this;
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}
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int test_data;
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};
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state_type m_state;
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UndoObserver* m_observer;
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public:
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undoable_test()
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: m_observer( GlobalUndoSystem().observer( this ) ){
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}
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~undoable_test(){
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GlobalUndoSystem().release( this );
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}
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UndoMemento* exportState() const {
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return new state_type( m_state );
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}
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void importState( const UndoMemento* state ){
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ASSERT_NOTNULL( state );
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m_observer->save( this );
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m_state = *( static_cast<const state_type*>( state ) );
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}
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void mutate( unsigned int data ){
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m_observer->save( this );
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m_state.test_data = data;
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}
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};
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class TestUndo
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{
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public:
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TestUndo(){
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undoable_test test;
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GlobalUndoSystem().begin( "bleh" );
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test.mutate( 3 );
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GlobalUndoSystem().begin( "blah" );
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test.mutate( 4 );
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GlobalUndoSystem().undo();
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GlobalUndoSystem().undo();
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GlobalUndoSystem().redo();
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GlobalUndoSystem().redo();
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}
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};
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TestUndo g_TestUndo;
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#endif
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