290 lines
8.4 KiB
C++
290 lines
8.4 KiB
C++
/*
|
|
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
|
|
For a list of contributors, see the accompanying CONTRIBUTORS file.
|
|
|
|
This file is part of GtkRadiant.
|
|
|
|
GtkRadiant is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
GtkRadiant is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with GtkRadiant; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
/*
|
|
The following source code is licensed by Id Software and subject to the terms of
|
|
its LIMITED USE SOFTWARE LICENSE AGREEMENT, a copy of which is included with
|
|
GtkRadiant. If you did not receive a LIMITED USE SOFTWARE LICENSE AGREEMENT,
|
|
please contact Id Software immediately at info@idsoftware.com.
|
|
*/
|
|
|
|
//
|
|
// Linux stuff
|
|
//
|
|
// Leonardo Zide (leo@lokigames.com)
|
|
//
|
|
|
|
#include "qe3.h"
|
|
|
|
#include "debugging/debugging.h"
|
|
|
|
#include "ifilesystem.h"
|
|
|
|
#include <map>
|
|
|
|
#include <QWidget>
|
|
|
|
#include "stream/textfilestream.h"
|
|
#include "commandlib.h"
|
|
#include "stream/stringstream.h"
|
|
#include "os/path.h"
|
|
#include "scenelib.h"
|
|
|
|
#include "gtkutil/messagebox.h"
|
|
#include "error.h"
|
|
#include "map.h"
|
|
#include "build.h"
|
|
#include "points.h"
|
|
#include "camwindow.h"
|
|
#include "mainframe.h"
|
|
#include "preferences.h"
|
|
#include "watchbsp.h"
|
|
#include "autosave.h"
|
|
|
|
QEGlobals_t g_qeglobals;
|
|
|
|
|
|
#if defined( POSIX )
|
|
#include <sys/stat.h> // chmod
|
|
#endif
|
|
|
|
#define RADIANT_MONITOR_ADDRESS "127.0.0.1:39000"
|
|
|
|
|
|
void QE_InitVFS(){
|
|
// VFS initialization -----------------------
|
|
// we will call GlobalFileSystem().initDirectory, giving the directories to look in (for files in pk3's and for standalone files)
|
|
// we need to call in order, the mod ones first, then the base ones .. they will be searched in this order
|
|
// *nix systems have a dual filesystem in ~/.q3a, which is searched first .. so we need to add that too
|
|
|
|
const char* gamename = gamename_get();
|
|
const char* basegame = basegame_get();
|
|
const char* userRoot = g_qeglobals.m_userEnginePath.c_str();
|
|
const char* globalRoot = EnginePath_get();
|
|
|
|
std::vector<CopiedString> paths;
|
|
const auto paths_push = [&paths]( const char* newPath ){ // collects unique paths
|
|
if( !string_empty( newPath )
|
|
&& std::none_of( paths.cbegin(), paths.cend(), [newPath]( const CopiedString& path ){ return path_equal( path.c_str(), newPath ); } ) )
|
|
paths.emplace_back( newPath );
|
|
};
|
|
|
|
|
|
for( const auto& path : ExtraResourcePaths_get() )
|
|
paths_push( path.c_str() );
|
|
|
|
StringOutputStream str( 256 );
|
|
// ~/.<gameprefix>/<fs_game>
|
|
paths_push( str( userRoot, gamename, '/' ) ); // userGamePath
|
|
// <fs_basepath>/<fs_game>
|
|
paths_push( str( globalRoot, gamename, '/' ) ); // globalGamePath
|
|
// ~/.<gameprefix>/<fs_main>
|
|
paths_push( str( userRoot, basegame, '/' ) ); // userBasePath
|
|
// <fs_basepath>/<fs_main>
|
|
paths_push( str( globalRoot, basegame, '/' ) ); // globalBasePath
|
|
|
|
for( const auto& path : paths )
|
|
GlobalFileSystem().initDirectory( path.c_str() );
|
|
}
|
|
|
|
|
|
SimpleCounter g_brushCount;
|
|
SimpleCounter g_patchCount;
|
|
SimpleCounter g_entityCount;
|
|
|
|
void QE_brushCountChange(){
|
|
std::size_t counts[3] = { g_brushCount.get(), g_patchCount.get(), g_entityCount.get() };
|
|
if( GlobalSelectionSystem().countSelected() != 0 )
|
|
GlobalSelectionSystem().countSelectedStuff( counts[0], counts[1], counts[2] );
|
|
for ( int i = 0; i < 3; ++i ){
|
|
char buffer[32];
|
|
buffer[0] = '\0';
|
|
if( counts[i] != 0 )
|
|
sprintf( buffer, "%zu", counts[i] );
|
|
g_pParentWnd->SetStatusText( c_status_brushcount + i, buffer );
|
|
}
|
|
}
|
|
|
|
IdleDraw g_idle_scene_counts_update = IdleDraw( FreeCaller<QE_brushCountChange>() );
|
|
void QE_brushCountChanged(){
|
|
g_idle_scene_counts_update.queueDraw();
|
|
}
|
|
|
|
|
|
bool ConfirmModified( const char* title ){
|
|
if ( !Map_Modified( g_map ) ) {
|
|
return true;
|
|
}
|
|
|
|
EMessageBoxReturn result = qt_MessageBox( MainFrame_getWindow(),
|
|
"The current map has changed since it was last saved.\nDo you want to save the current map before continuing?",
|
|
title, EMessageBoxType::Question, eIDYES | eIDNO | eIDCANCEL );
|
|
if ( result == eIDCANCEL ) {
|
|
return false;
|
|
}
|
|
if ( result == eIDYES ) {
|
|
if ( Map_Unnamed( g_map ) ) {
|
|
return Map_SaveAs();
|
|
}
|
|
else
|
|
{
|
|
return Map_Save();
|
|
}
|
|
}
|
|
return true; // eIDNO
|
|
}
|
|
|
|
void bsp_init(){
|
|
StringOutputStream stream( 256 );
|
|
|
|
build_set_variable( "RadiantPath", AppPath_get() );
|
|
build_set_variable( "ExecutableType", RADIANT_EXECUTABLE );
|
|
build_set_variable( "EnginePath", EnginePath_get() );
|
|
build_set_variable( "UserEnginePath", g_qeglobals.m_userEnginePath.c_str() );
|
|
for( const auto& path : ExtraResourcePaths_get() )
|
|
if( !path.empty() )
|
|
stream << " -fs_pakpath " << makeQuoted( path );
|
|
build_set_variable( "ExtraResourcePaths", stream );
|
|
build_set_variable( "MonitorAddress", ( g_WatchBSP_Enabled ) ? RADIANT_MONITOR_ADDRESS : "" );
|
|
build_set_variable( "GameName", gamename_get() );
|
|
|
|
const char* mapname = Map_Name( g_map );
|
|
|
|
build_set_variable( "BspFile", stream( PathExtensionless( mapname ), ".bsp" ) );
|
|
|
|
if( g_region_active ){
|
|
build_set_variable( "MapFile", stream( PathExtensionless( mapname ), ".reg" ) );
|
|
}
|
|
else{
|
|
build_set_variable( "MapFile", mapname );
|
|
}
|
|
|
|
build_set_variable( "MapName", stream( PathFilename( mapname ) ) );
|
|
}
|
|
|
|
void bsp_shutdown(){
|
|
build_clear_variables();
|
|
}
|
|
|
|
class BatchCommandListener
|
|
{
|
|
TextOutputStream& m_file;
|
|
std::size_t m_commandCount;
|
|
const char* m_outputRedirect;
|
|
public:
|
|
BatchCommandListener( TextOutputStream& file, const char* outputRedirect ) : m_file( file ), m_commandCount( 0 ), m_outputRedirect( outputRedirect ){
|
|
}
|
|
|
|
void execute( const char* command ){
|
|
m_file << command;
|
|
if( m_outputRedirect ){
|
|
m_file << ( m_commandCount == 0? " > " : " >> " );
|
|
m_file << makeQuoted( m_outputRedirect );
|
|
}
|
|
m_file << '\n';
|
|
++m_commandCount;
|
|
}
|
|
};
|
|
|
|
|
|
void RunBSP( size_t buildIdx ){
|
|
if( !g_region_active )
|
|
SaveMap();
|
|
|
|
if ( Map_Unnamed( g_map ) ) {
|
|
globalErrorStream() << "build cancelled: the map is unnamed\n";
|
|
return;
|
|
}
|
|
|
|
if ( !g_region_active && g_SnapShots_Enabled && Map_Modified( g_map ) )
|
|
Map_Snapshot();
|
|
|
|
if ( g_region_active ) {
|
|
const char* mapname = Map_Name( g_map );
|
|
Map_SaveRegion( StringStream( PathExtensionless( mapname ), ".reg" ) );
|
|
}
|
|
|
|
Pointfile_Delete();
|
|
|
|
bsp_init();
|
|
|
|
const std::vector<CopiedString> commands = build_construct_commands( buildIdx );
|
|
const bool monitor = std::any_of( commands.cbegin(), commands.cend(), []( const CopiedString& command ){
|
|
return strstr( command.c_str(), RADIANT_MONITOR_ADDRESS ) != 0;
|
|
} );
|
|
|
|
if ( g_WatchBSP_Enabled && monitor ) {
|
|
// grab the file name for engine running
|
|
const char* fullname = Map_Name( g_map );
|
|
const auto bspname = StringStream<64>( PathFilename( fullname ) );
|
|
BuildMonitor_Run( commands, bspname );
|
|
}
|
|
else
|
|
{
|
|
const auto junkpath = StringStream( SettingsPath_get(), "junk.txt" );
|
|
|
|
#if defined( POSIX )
|
|
const auto batpath = StringStream( SettingsPath_get(), "qe3bsp.sh" );
|
|
#elif defined( WIN32 )
|
|
const auto batpath = StringStream( SettingsPath_get(), "qe3bsp.bat" );
|
|
#else
|
|
#error "unsupported platform"
|
|
#endif
|
|
bool written = false;
|
|
{
|
|
TextFileOutputStream batchFile( batpath );
|
|
if ( !batchFile.failed() ) {
|
|
#if defined ( POSIX )
|
|
batchFile << "#!/bin/sh \n\n";
|
|
#endif
|
|
BatchCommandListener listener( batchFile, g_WatchBSP0_DumpLog? junkpath.c_str() : nullptr );
|
|
for( const auto& command : commands )
|
|
listener.execute( command.c_str() );
|
|
written = true;
|
|
}
|
|
}
|
|
if ( written ) {
|
|
#if defined ( POSIX )
|
|
chmod( batpath, 0744 );
|
|
#endif
|
|
globalOutputStream() << "Writing the compile script to '" << batpath << "'\n";
|
|
if( g_WatchBSP0_DumpLog )
|
|
globalOutputStream() << "The build output will be saved in '" << junkpath << "'\n";
|
|
Q_Exec( batpath, NULL, NULL, true, false );
|
|
}
|
|
}
|
|
|
|
bsp_shutdown();
|
|
}
|
|
|
|
// =============================================================================
|
|
// Sys_ functions
|
|
|
|
void Sys_SetTitle( const char *text, bool modified ){
|
|
auto title = StringStream( text );
|
|
|
|
if ( modified ) {
|
|
title << " *";
|
|
}
|
|
|
|
MainFrame_getWindow()->setWindowTitle( title.c_str() );
|
|
}
|