* brush planes normals snap: +fix of vector-is-close-to-be-ON-axis case, was breaking slivers collisions, drawsurfs * alphamod scale: works now clean shiftBspMain
2077 lines
51 KiB
C
2077 lines
51 KiB
C
/* -------------------------------------------------------------------------------;
|
|
|
|
Copyright (C) 1999-2007 id Software, Inc. and contributors.
|
|
For a list of contributors, see the accompanying CONTRIBUTORS file.
|
|
|
|
This file is part of GtkRadiant.
|
|
|
|
GtkRadiant is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
GtkRadiant is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with GtkRadiant; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
-------------------------------------------------------------------------------
|
|
|
|
This code has been altered significantly from its original form, to support
|
|
several games based on the Quake III Arena engine, in the form of "Q3Map2."
|
|
|
|
------------------------------------------------------------------------------- */
|
|
|
|
|
|
|
|
/* marker */
|
|
#define MAIN_C
|
|
|
|
|
|
|
|
/* dependencies */
|
|
#include "q3map2.h"
|
|
|
|
|
|
|
|
/*
|
|
Random()
|
|
returns a pseudorandom number between 0 and 1
|
|
*/
|
|
|
|
vec_t Random( void ){
|
|
return (vec_t) rand() / RAND_MAX;
|
|
}
|
|
|
|
|
|
char *Q_strncpyz( char *dst, const char *src, size_t len ) {
|
|
if ( len == 0 ) {
|
|
abort();
|
|
}
|
|
|
|
strncpy( dst, src, len );
|
|
dst[ len - 1 ] = '\0';
|
|
return dst;
|
|
}
|
|
|
|
|
|
char *Q_strcat( char *dst, size_t dlen, const char *src ) {
|
|
size_t n = strlen( dst );
|
|
|
|
if ( n > dlen ) {
|
|
abort(); /* buffer overflow */
|
|
}
|
|
|
|
return Q_strncpyz( dst + n, src, dlen - n );
|
|
}
|
|
|
|
|
|
char *Q_strncat( char *dst, size_t dlen, const char *src, size_t slen ) {
|
|
size_t n = strlen( dst );
|
|
|
|
if ( n > dlen ) {
|
|
abort(); /* buffer overflow */
|
|
}
|
|
|
|
return Q_strncpyz( dst + n, src, MIN( slen, dlen - n ) );
|
|
}
|
|
|
|
|
|
/*
|
|
ExitQ3Map()
|
|
cleanup routine
|
|
*/
|
|
|
|
static void ExitQ3Map( void ){
|
|
BSPFilesCleanup();
|
|
if ( mapDrawSurfs != NULL ) {
|
|
free( mapDrawSurfs );
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/* minimap stuff */
|
|
|
|
typedef struct minimap_s
|
|
{
|
|
bspModel_t *model;
|
|
int width;
|
|
int height;
|
|
int samples;
|
|
float *sample_offsets;
|
|
float sharpen_boxmult;
|
|
float sharpen_centermult;
|
|
float boost, brightness, contrast;
|
|
float *data1f;
|
|
float *sharpendata1f;
|
|
vec3_t mins, size;
|
|
}
|
|
minimap_t;
|
|
static minimap_t minimap;
|
|
|
|
qboolean BrushIntersectionWithLine( bspBrush_t *brush, vec3_t start, vec3_t dir, float *t_in, float *t_out ){
|
|
int i;
|
|
qboolean in = qfalse, out = qfalse;
|
|
bspBrushSide_t *sides = &bspBrushSides[brush->firstSide];
|
|
|
|
for ( i = 0; i < brush->numSides; ++i )
|
|
{
|
|
bspPlane_t *p = &bspPlanes[sides[i].planeNum];
|
|
float sn = DotProduct( start, p->normal );
|
|
float dn = DotProduct( dir, p->normal );
|
|
if ( dn == 0 ) {
|
|
if ( sn > p->dist ) {
|
|
return qfalse; // outside!
|
|
}
|
|
}
|
|
else
|
|
{
|
|
float t = ( p->dist - sn ) / dn;
|
|
if ( dn < 0 ) {
|
|
if ( !in || t > *t_in ) {
|
|
*t_in = t;
|
|
in = qtrue;
|
|
// as t_in can only increase, and t_out can only decrease, early out
|
|
if ( out && *t_in >= *t_out ) {
|
|
return qfalse;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ( !out || t < *t_out ) {
|
|
*t_out = t;
|
|
out = qtrue;
|
|
// as t_in can only increase, and t_out can only decrease, early out
|
|
if ( in && *t_in >= *t_out ) {
|
|
return qfalse;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return in && out;
|
|
}
|
|
|
|
static float MiniMapSample( float x, float y ){
|
|
vec3_t org, dir;
|
|
int i, bi;
|
|
float t0, t1;
|
|
float samp;
|
|
bspBrush_t *b;
|
|
bspBrushSide_t *s;
|
|
int cnt;
|
|
|
|
org[0] = x;
|
|
org[1] = y;
|
|
org[2] = 0;
|
|
dir[0] = 0;
|
|
dir[1] = 0;
|
|
dir[2] = 1;
|
|
|
|
cnt = 0;
|
|
samp = 0;
|
|
for ( i = 0; i < minimap.model->numBSPBrushes; ++i )
|
|
{
|
|
bi = minimap.model->firstBSPBrush + i;
|
|
if ( opaqueBrushes[bi >> 3] & ( 1 << ( bi & 7 ) ) ) {
|
|
b = &bspBrushes[bi];
|
|
|
|
// sort out mins/maxs of the brush
|
|
s = &bspBrushSides[b->firstSide];
|
|
if ( x < -bspPlanes[s[0].planeNum].dist ) {
|
|
continue;
|
|
}
|
|
if ( x > +bspPlanes[s[1].planeNum].dist ) {
|
|
continue;
|
|
}
|
|
if ( y < -bspPlanes[s[2].planeNum].dist ) {
|
|
continue;
|
|
}
|
|
if ( y > +bspPlanes[s[3].planeNum].dist ) {
|
|
continue;
|
|
}
|
|
|
|
if ( BrushIntersectionWithLine( b, org, dir, &t0, &t1 ) ) {
|
|
samp += t1 - t0;
|
|
++cnt;
|
|
}
|
|
}
|
|
}
|
|
|
|
return samp;
|
|
}
|
|
|
|
void RandomVector2f( float v[2] ){
|
|
do
|
|
{
|
|
v[0] = 2 * Random() - 1;
|
|
v[1] = 2 * Random() - 1;
|
|
}
|
|
while ( v[0] * v[0] + v[1] * v[1] > 1 );
|
|
}
|
|
|
|
static void MiniMapRandomlySupersampled( int y ){
|
|
int x, i;
|
|
float *p = &minimap.data1f[y * minimap.width];
|
|
float ymin = minimap.mins[1] + minimap.size[1] * ( y / (float) minimap.height );
|
|
float dx = minimap.size[0] / (float) minimap.width;
|
|
float dy = minimap.size[1] / (float) minimap.height;
|
|
float uv[2];
|
|
float thisval;
|
|
|
|
for ( x = 0; x < minimap.width; ++x )
|
|
{
|
|
float xmin = minimap.mins[0] + minimap.size[0] * ( x / (float) minimap.width );
|
|
float val = 0;
|
|
|
|
for ( i = 0; i < minimap.samples; ++i )
|
|
{
|
|
RandomVector2f( uv );
|
|
thisval = MiniMapSample(
|
|
xmin + ( uv[0] + 0.5 ) * dx, /* exaggerated random pattern for better results */
|
|
ymin + ( uv[1] + 0.5 ) * dy /* exaggerated random pattern for better results */
|
|
);
|
|
val += thisval;
|
|
}
|
|
val /= minimap.samples * minimap.size[2];
|
|
*p++ = val;
|
|
}
|
|
}
|
|
|
|
static void MiniMapSupersampled( int y ){
|
|
int x, i;
|
|
float *p = &minimap.data1f[y * minimap.width];
|
|
float ymin = minimap.mins[1] + minimap.size[1] * ( y / (float) minimap.height );
|
|
float dx = minimap.size[0] / (float) minimap.width;
|
|
float dy = minimap.size[1] / (float) minimap.height;
|
|
|
|
for ( x = 0; x < minimap.width; ++x )
|
|
{
|
|
float xmin = minimap.mins[0] + minimap.size[0] * ( x / (float) minimap.width );
|
|
float val = 0;
|
|
|
|
for ( i = 0; i < minimap.samples; ++i )
|
|
{
|
|
float thisval = MiniMapSample(
|
|
xmin + minimap.sample_offsets[2 * i + 0] * dx,
|
|
ymin + minimap.sample_offsets[2 * i + 1] * dy
|
|
);
|
|
val += thisval;
|
|
}
|
|
val /= minimap.samples * minimap.size[2];
|
|
*p++ = val;
|
|
}
|
|
}
|
|
|
|
static void MiniMapNoSupersampling( int y ){
|
|
int x;
|
|
float *p = &minimap.data1f[y * minimap.width];
|
|
float ymin = minimap.mins[1] + minimap.size[1] * ( ( y + 0.5 ) / (float) minimap.height );
|
|
|
|
for ( x = 0; x < minimap.width; ++x )
|
|
{
|
|
float xmin = minimap.mins[0] + minimap.size[0] * ( ( x + 0.5 ) / (float) minimap.width );
|
|
*p++ = MiniMapSample( xmin, ymin ) / minimap.size[2];
|
|
}
|
|
}
|
|
|
|
static void MiniMapSharpen( int y ){
|
|
int x;
|
|
qboolean up = ( y > 0 );
|
|
qboolean down = ( y < minimap.height - 1 );
|
|
float *p = &minimap.data1f[y * minimap.width];
|
|
float *q = &minimap.sharpendata1f[y * minimap.width];
|
|
|
|
for ( x = 0; x < minimap.width; ++x )
|
|
{
|
|
qboolean left = ( x > 0 );
|
|
qboolean right = ( x < minimap.width - 1 );
|
|
float val = p[0] * minimap.sharpen_centermult;
|
|
|
|
if ( left && up ) {
|
|
val += p[-1 - minimap.width] * minimap.sharpen_boxmult;
|
|
}
|
|
if ( left && down ) {
|
|
val += p[-1 + minimap.width] * minimap.sharpen_boxmult;
|
|
}
|
|
if ( right && up ) {
|
|
val += p[+1 - minimap.width] * minimap.sharpen_boxmult;
|
|
}
|
|
if ( right && down ) {
|
|
val += p[+1 + minimap.width] * minimap.sharpen_boxmult;
|
|
}
|
|
|
|
if ( left ) {
|
|
val += p[-1] * minimap.sharpen_boxmult;
|
|
}
|
|
if ( right ) {
|
|
val += p[+1] * minimap.sharpen_boxmult;
|
|
}
|
|
if ( up ) {
|
|
val += p[-minimap.width] * minimap.sharpen_boxmult;
|
|
}
|
|
if ( down ) {
|
|
val += p[+minimap.width] * minimap.sharpen_boxmult;
|
|
}
|
|
|
|
++p;
|
|
*q++ = val;
|
|
}
|
|
}
|
|
|
|
static void MiniMapContrastBoost( int y ){
|
|
int x;
|
|
float *q = &minimap.data1f[y * minimap.width];
|
|
for ( x = 0; x < minimap.width; ++x )
|
|
{
|
|
*q = *q * minimap.boost / ( ( minimap.boost - 1 ) * *q + 1 );
|
|
++q;
|
|
}
|
|
}
|
|
|
|
static void MiniMapBrightnessContrast( int y ){
|
|
int x;
|
|
float *q = &minimap.data1f[y * minimap.width];
|
|
for ( x = 0; x < minimap.width; ++x )
|
|
{
|
|
*q = *q * minimap.contrast + minimap.brightness;
|
|
++q;
|
|
}
|
|
}
|
|
|
|
void MiniMapMakeMinsMaxs( vec3_t mins_in, vec3_t maxs_in, float border, qboolean keepaspect ){
|
|
vec3_t mins, maxs, extend;
|
|
VectorCopy( mins_in, mins );
|
|
VectorCopy( maxs_in, maxs );
|
|
|
|
// line compatible to nexuiz mapinfo
|
|
Sys_Printf( "size %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2] );
|
|
|
|
if ( keepaspect ) {
|
|
VectorSubtract( maxs, mins, extend );
|
|
if ( extend[1] > extend[0] ) {
|
|
mins[0] -= ( extend[1] - extend[0] ) * 0.5;
|
|
maxs[0] += ( extend[1] - extend[0] ) * 0.5;
|
|
}
|
|
else
|
|
{
|
|
mins[1] -= ( extend[0] - extend[1] ) * 0.5;
|
|
maxs[1] += ( extend[0] - extend[1] ) * 0.5;
|
|
}
|
|
}
|
|
|
|
/* border: amount of black area around the image */
|
|
/* input: border, 1-2*border, border but we need border/(1-2*border) */
|
|
|
|
VectorSubtract( maxs, mins, extend );
|
|
VectorScale( extend, border / ( 1 - 2 * border ), extend );
|
|
|
|
VectorSubtract( mins, extend, mins );
|
|
VectorAdd( maxs, extend, maxs );
|
|
|
|
VectorCopy( mins, minimap.mins );
|
|
VectorSubtract( maxs, mins, minimap.size );
|
|
|
|
// line compatible to nexuiz mapinfo
|
|
Sys_Printf( "size_texcoords %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2] );
|
|
}
|
|
|
|
/*
|
|
MiniMapSetupBrushes()
|
|
determines solid non-sky brushes in the world
|
|
*/
|
|
|
|
void MiniMapSetupBrushes( void ){
|
|
SetupBrushesFlags( C_SOLID | C_SKY, C_SOLID, 0, 0 );
|
|
// at least one must be solid
|
|
// none may be sky
|
|
// not all may be nodraw
|
|
}
|
|
|
|
qboolean MiniMapEvaluateSampleOffsets( int *bestj, int *bestk, float *bestval ){
|
|
float val, dx, dy;
|
|
int j, k;
|
|
|
|
*bestj = *bestk = -1;
|
|
*bestval = 3; /* max possible val is 2 */
|
|
|
|
for ( j = 0; j < minimap.samples; ++j )
|
|
for ( k = j + 1; k < minimap.samples; ++k )
|
|
{
|
|
dx = minimap.sample_offsets[2 * j + 0] - minimap.sample_offsets[2 * k + 0];
|
|
dy = minimap.sample_offsets[2 * j + 1] - minimap.sample_offsets[2 * k + 1];
|
|
if ( dx > +0.5 ) {
|
|
dx -= 1;
|
|
}
|
|
if ( dx < -0.5 ) {
|
|
dx += 1;
|
|
}
|
|
if ( dy > +0.5 ) {
|
|
dy -= 1;
|
|
}
|
|
if ( dy < -0.5 ) {
|
|
dy += 1;
|
|
}
|
|
val = dx * dx + dy * dy;
|
|
if ( val < *bestval ) {
|
|
*bestj = j;
|
|
*bestk = k;
|
|
*bestval = val;
|
|
}
|
|
}
|
|
|
|
return *bestval < 3;
|
|
}
|
|
|
|
void MiniMapMakeSampleOffsets(){
|
|
int i, j, k, jj, kk;
|
|
float val, valj, valk, sx, sy, rx, ry;
|
|
|
|
Sys_Printf( "Generating good sample offsets (this may take a while)...\n" );
|
|
|
|
/* start with entirely random samples */
|
|
for ( i = 0; i < minimap.samples; ++i )
|
|
{
|
|
minimap.sample_offsets[2 * i + 0] = Random();
|
|
minimap.sample_offsets[2 * i + 1] = Random();
|
|
}
|
|
|
|
for ( i = 0; i < 1000; ++i )
|
|
{
|
|
if ( MiniMapEvaluateSampleOffsets( &j, &k, &val ) ) {
|
|
sx = minimap.sample_offsets[2 * j + 0];
|
|
sy = minimap.sample_offsets[2 * j + 1];
|
|
minimap.sample_offsets[2 * j + 0] = rx = Random();
|
|
minimap.sample_offsets[2 * j + 1] = ry = Random();
|
|
if ( !MiniMapEvaluateSampleOffsets( &jj, &kk, &valj ) ) {
|
|
valj = -1;
|
|
}
|
|
minimap.sample_offsets[2 * j + 0] = sx;
|
|
minimap.sample_offsets[2 * j + 1] = sy;
|
|
|
|
sx = minimap.sample_offsets[2 * k + 0];
|
|
sy = minimap.sample_offsets[2 * k + 1];
|
|
minimap.sample_offsets[2 * k + 0] = rx;
|
|
minimap.sample_offsets[2 * k + 1] = ry;
|
|
if ( !MiniMapEvaluateSampleOffsets( &jj, &kk, &valk ) ) {
|
|
valk = -1;
|
|
}
|
|
minimap.sample_offsets[2 * k + 0] = sx;
|
|
minimap.sample_offsets[2 * k + 1] = sy;
|
|
|
|
if ( valj > valk ) {
|
|
if ( valj > val ) {
|
|
/* valj is the greatest */
|
|
minimap.sample_offsets[2 * j + 0] = rx;
|
|
minimap.sample_offsets[2 * j + 1] = ry;
|
|
i = -1;
|
|
}
|
|
else
|
|
{
|
|
/* valj is the greater and it is useless - forget it */
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ( valk > val ) {
|
|
/* valk is the greatest */
|
|
minimap.sample_offsets[2 * k + 0] = rx;
|
|
minimap.sample_offsets[2 * k + 1] = ry;
|
|
i = -1;
|
|
}
|
|
else
|
|
{
|
|
/* valk is the greater and it is useless - forget it */
|
|
}
|
|
}
|
|
}
|
|
else{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void MergeRelativePath( char *out, const char *absolute, const char *relative ){
|
|
const char *endpos = absolute + strlen( absolute );
|
|
while ( endpos != absolute && ( endpos[-1] == '/' || endpos[-1] == '\\' ) )
|
|
--endpos;
|
|
while ( relative[0] == '.' && relative[1] == '.' && ( relative[2] == '/' || relative[2] == '\\' ) )
|
|
{
|
|
relative += 3;
|
|
while ( endpos != absolute )
|
|
{
|
|
--endpos;
|
|
if ( *endpos == '/' || *endpos == '\\' ) {
|
|
break;
|
|
}
|
|
}
|
|
while ( endpos != absolute && ( endpos[-1] == '/' || endpos[-1] == '\\' ) )
|
|
--endpos;
|
|
}
|
|
memcpy( out, absolute, endpos - absolute );
|
|
out[endpos - absolute] = '/';
|
|
strcpy( out + ( endpos - absolute + 1 ), relative );
|
|
}
|
|
|
|
int MiniMapBSPMain( int argc, char **argv ){
|
|
char minimapFilename[1024];
|
|
char basename[1024];
|
|
char path[1024];
|
|
char relativeMinimapFilename[1024];
|
|
qboolean autolevel;
|
|
float minimapSharpen;
|
|
float border;
|
|
byte *data4b, *p;
|
|
float *q;
|
|
int x, y;
|
|
int i;
|
|
miniMapMode_t mode;
|
|
vec3_t mins, maxs;
|
|
qboolean keepaspect;
|
|
|
|
/* arg checking */
|
|
if ( argc < 2 ) {
|
|
Sys_Printf( "Usage: q3map [-v] -minimap [-size n] [-sharpen f] [-samples n | -random n] [-o filename.tga] [-minmax Xmin Ymin Zmin Xmax Ymax Zmax] <mapname>\n" );
|
|
return 0;
|
|
}
|
|
|
|
/* load the BSP first */
|
|
strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
|
|
StripExtension( source );
|
|
DefaultExtension( source, ".bsp" );
|
|
Sys_Printf( "Loading %s\n", source );
|
|
BeginMapShaderFile( source );
|
|
LoadShaderInfo();
|
|
LoadBSPFile( source );
|
|
|
|
minimap.model = &bspModels[0];
|
|
VectorCopy( minimap.model->mins, mins );
|
|
VectorCopy( minimap.model->maxs, maxs );
|
|
|
|
*minimapFilename = 0;
|
|
minimapSharpen = game->miniMapSharpen;
|
|
minimap.width = minimap.height = game->miniMapSize;
|
|
border = game->miniMapBorder;
|
|
keepaspect = game->miniMapKeepAspect;
|
|
mode = game->miniMapMode;
|
|
|
|
autolevel = qfalse;
|
|
minimap.samples = 1;
|
|
minimap.sample_offsets = NULL;
|
|
minimap.boost = 1.0;
|
|
minimap.brightness = 0.0;
|
|
minimap.contrast = 1.0;
|
|
|
|
/* process arguments */
|
|
for ( i = 1; i < ( argc - 1 ); i++ )
|
|
{
|
|
if ( !strcmp( argv[ i ], "-size" ) ) {
|
|
minimap.width = minimap.height = atoi( argv[i + 1] );
|
|
i++;
|
|
Sys_Printf( "Image size set to %i\n", minimap.width );
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-sharpen" ) ) {
|
|
minimapSharpen = atof( argv[i + 1] );
|
|
i++;
|
|
Sys_Printf( "Sharpening coefficient set to %f\n", minimapSharpen );
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-samples" ) ) {
|
|
minimap.samples = atoi( argv[i + 1] );
|
|
i++;
|
|
Sys_Printf( "Samples set to %i\n", minimap.samples );
|
|
if ( minimap.sample_offsets ) {
|
|
free( minimap.sample_offsets );
|
|
}
|
|
minimap.sample_offsets = malloc( 2 * sizeof( *minimap.sample_offsets ) * minimap.samples );
|
|
MiniMapMakeSampleOffsets();
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-random" ) ) {
|
|
minimap.samples = atoi( argv[i + 1] );
|
|
i++;
|
|
Sys_Printf( "Random samples set to %i\n", minimap.samples );
|
|
if ( minimap.sample_offsets ) {
|
|
free( minimap.sample_offsets );
|
|
}
|
|
minimap.sample_offsets = NULL;
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-border" ) ) {
|
|
border = atof( argv[i + 1] );
|
|
i++;
|
|
Sys_Printf( "Border set to %f\n", border );
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-keepaspect" ) ) {
|
|
keepaspect = qtrue;
|
|
Sys_Printf( "Keeping aspect ratio by letterboxing\n", border );
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-nokeepaspect" ) ) {
|
|
keepaspect = qfalse;
|
|
Sys_Printf( "Not keeping aspect ratio\n", border );
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-o" ) ) {
|
|
strcpy( minimapFilename, argv[i + 1] );
|
|
i++;
|
|
Sys_Printf( "Output file name set to %s\n", minimapFilename );
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-minmax" ) && i < ( argc - 7 ) ) {
|
|
mins[0] = atof( argv[i + 1] );
|
|
mins[1] = atof( argv[i + 2] );
|
|
mins[2] = atof( argv[i + 3] );
|
|
maxs[0] = atof( argv[i + 4] );
|
|
maxs[1] = atof( argv[i + 5] );
|
|
maxs[2] = atof( argv[i + 6] );
|
|
i += 6;
|
|
Sys_Printf( "Map mins/maxs overridden\n" );
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-gray" ) ) {
|
|
mode = MINIMAP_MODE_GRAY;
|
|
Sys_Printf( "Writing as white-on-black image\n" );
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-black" ) ) {
|
|
mode = MINIMAP_MODE_BLACK;
|
|
Sys_Printf( "Writing as black alpha image\n" );
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-white" ) ) {
|
|
mode = MINIMAP_MODE_WHITE;
|
|
Sys_Printf( "Writing as white alpha image\n" );
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-boost" ) && i < ( argc - 2 ) ) {
|
|
minimap.boost = atof( argv[i + 1] );
|
|
i++;
|
|
Sys_Printf( "Contrast boost set to %f\n", minimap.boost );
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-brightness" ) && i < ( argc - 2 ) ) {
|
|
minimap.brightness = atof( argv[i + 1] );
|
|
i++;
|
|
Sys_Printf( "Brightness set to %f\n", minimap.brightness );
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-contrast" ) && i < ( argc - 2 ) ) {
|
|
minimap.contrast = atof( argv[i + 1] );
|
|
i++;
|
|
Sys_Printf( "Contrast set to %f\n", minimap.contrast );
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-autolevel" ) ) {
|
|
autolevel = qtrue;
|
|
Sys_Printf( "Auto level enabled\n", border );
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-noautolevel" ) ) {
|
|
autolevel = qfalse;
|
|
Sys_Printf( "Auto level disabled\n", border );
|
|
}
|
|
}
|
|
|
|
MiniMapMakeMinsMaxs( mins, maxs, border, keepaspect );
|
|
|
|
if ( !*minimapFilename ) {
|
|
ExtractFileBase( source, basename );
|
|
ExtractFilePath( source, path );
|
|
sprintf( relativeMinimapFilename, game->miniMapNameFormat, basename );
|
|
MergeRelativePath( minimapFilename, path, relativeMinimapFilename );
|
|
Sys_Printf( "Output file name automatically set to %s\n", minimapFilename );
|
|
}
|
|
ExtractFilePath( minimapFilename, path );
|
|
Q_mkdir( path );
|
|
|
|
if ( minimapSharpen >= 0 ) {
|
|
minimap.sharpen_centermult = 8 * minimapSharpen + 1;
|
|
minimap.sharpen_boxmult = -minimapSharpen;
|
|
}
|
|
|
|
minimap.data1f = safe_malloc( minimap.width * minimap.height * sizeof( *minimap.data1f ) );
|
|
data4b = safe_malloc( minimap.width * minimap.height * 4 );
|
|
if ( minimapSharpen >= 0 ) {
|
|
minimap.sharpendata1f = safe_malloc( minimap.width * minimap.height * sizeof( *minimap.data1f ) );
|
|
}
|
|
|
|
MiniMapSetupBrushes();
|
|
|
|
if ( minimap.samples <= 1 ) {
|
|
Sys_Printf( "\n--- MiniMapNoSupersampling (%d) ---\n", minimap.height );
|
|
RunThreadsOnIndividual( minimap.height, qtrue, MiniMapNoSupersampling );
|
|
}
|
|
else
|
|
{
|
|
if ( minimap.sample_offsets ) {
|
|
Sys_Printf( "\n--- MiniMapSupersampled (%d) ---\n", minimap.height );
|
|
RunThreadsOnIndividual( minimap.height, qtrue, MiniMapSupersampled );
|
|
}
|
|
else
|
|
{
|
|
Sys_Printf( "\n--- MiniMapRandomlySupersampled (%d) ---\n", minimap.height );
|
|
RunThreadsOnIndividual( minimap.height, qtrue, MiniMapRandomlySupersampled );
|
|
}
|
|
}
|
|
|
|
if ( minimap.boost != 1.0 ) {
|
|
Sys_Printf( "\n--- MiniMapContrastBoost (%d) ---\n", minimap.height );
|
|
RunThreadsOnIndividual( minimap.height, qtrue, MiniMapContrastBoost );
|
|
}
|
|
|
|
if ( autolevel ) {
|
|
Sys_Printf( "\n--- MiniMapAutoLevel (%d) ---\n", minimap.height );
|
|
float mi = 1, ma = 0;
|
|
float s, o;
|
|
|
|
// TODO threads!
|
|
q = minimap.data1f;
|
|
for ( y = 0; y < minimap.height; ++y )
|
|
for ( x = 0; x < minimap.width; ++x )
|
|
{
|
|
float v = *q++;
|
|
if ( v < mi ) {
|
|
mi = v;
|
|
}
|
|
if ( v > ma ) {
|
|
ma = v;
|
|
}
|
|
}
|
|
if ( ma > mi ) {
|
|
s = 1 / ( ma - mi );
|
|
o = mi / ( ma - mi );
|
|
|
|
// equations:
|
|
// brightness + contrast * v
|
|
// after autolevel:
|
|
// brightness + contrast * (v * s - o)
|
|
// =
|
|
// (brightness - contrast * o) + (contrast * s) * v
|
|
minimap.brightness = minimap.brightness - minimap.contrast * o;
|
|
minimap.contrast *= s;
|
|
|
|
Sys_Printf( "Auto level: Brightness changed to %f\n", minimap.brightness );
|
|
Sys_Printf( "Auto level: Contrast changed to %f\n", minimap.contrast );
|
|
}
|
|
else{
|
|
Sys_Printf( "Auto level: failed because all pixels are the same value\n" );
|
|
}
|
|
}
|
|
|
|
if ( minimap.brightness != 0 || minimap.contrast != 1 ) {
|
|
Sys_Printf( "\n--- MiniMapBrightnessContrast (%d) ---\n", minimap.height );
|
|
RunThreadsOnIndividual( minimap.height, qtrue, MiniMapBrightnessContrast );
|
|
}
|
|
|
|
if ( minimap.sharpendata1f ) {
|
|
Sys_Printf( "\n--- MiniMapSharpen (%d) ---\n", minimap.height );
|
|
RunThreadsOnIndividual( minimap.height, qtrue, MiniMapSharpen );
|
|
q = minimap.sharpendata1f;
|
|
}
|
|
else
|
|
{
|
|
q = minimap.data1f;
|
|
}
|
|
|
|
Sys_Printf( "\nConverting..." );
|
|
|
|
switch ( mode )
|
|
{
|
|
case MINIMAP_MODE_GRAY:
|
|
p = data4b;
|
|
for ( y = 0; y < minimap.height; ++y )
|
|
for ( x = 0; x < minimap.width; ++x )
|
|
{
|
|
byte b;
|
|
float v = *q++;
|
|
if ( v < 0 ) {
|
|
v = 0;
|
|
}
|
|
if ( v > 255.0 / 256.0 ) {
|
|
v = 255.0 / 256.0;
|
|
}
|
|
b = v * 256;
|
|
*p++ = b;
|
|
}
|
|
Sys_Printf( " writing to %s...", minimapFilename );
|
|
WriteTGAGray( minimapFilename, data4b, minimap.width, minimap.height );
|
|
break;
|
|
case MINIMAP_MODE_BLACK:
|
|
p = data4b;
|
|
for ( y = 0; y < minimap.height; ++y )
|
|
for ( x = 0; x < minimap.width; ++x )
|
|
{
|
|
byte b;
|
|
float v = *q++;
|
|
if ( v < 0 ) {
|
|
v = 0;
|
|
}
|
|
if ( v > 255.0 / 256.0 ) {
|
|
v = 255.0 / 256.0;
|
|
}
|
|
b = v * 256;
|
|
*p++ = 0;
|
|
*p++ = 0;
|
|
*p++ = 0;
|
|
*p++ = b;
|
|
}
|
|
Sys_Printf( " writing to %s...", minimapFilename );
|
|
WriteTGA( minimapFilename, data4b, minimap.width, minimap.height );
|
|
break;
|
|
case MINIMAP_MODE_WHITE:
|
|
p = data4b;
|
|
for ( y = 0; y < minimap.height; ++y )
|
|
for ( x = 0; x < minimap.width; ++x )
|
|
{
|
|
byte b;
|
|
float v = *q++;
|
|
if ( v < 0 ) {
|
|
v = 0;
|
|
}
|
|
if ( v > 255.0 / 256.0 ) {
|
|
v = 255.0 / 256.0;
|
|
}
|
|
b = v * 256;
|
|
*p++ = 255;
|
|
*p++ = 255;
|
|
*p++ = 255;
|
|
*p++ = b;
|
|
}
|
|
Sys_Printf( " writing to %s...", minimapFilename );
|
|
WriteTGA( minimapFilename, data4b, minimap.width, minimap.height );
|
|
break;
|
|
}
|
|
|
|
Sys_Printf( " done.\n" );
|
|
|
|
/* return to sender */
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
MD4BlockChecksum()
|
|
calculates an md4 checksum for a block of data
|
|
*/
|
|
|
|
static int MD4BlockChecksum( void *buffer, int length ){
|
|
return Com_BlockChecksum( buffer, length );
|
|
}
|
|
|
|
/*
|
|
FixAAS()
|
|
resets an aas checksum to match the given BSP
|
|
*/
|
|
|
|
int FixAAS( int argc, char **argv ){
|
|
int length, checksum;
|
|
void *buffer;
|
|
FILE *file;
|
|
char aas[ 1024 ], **ext;
|
|
char *exts[] =
|
|
{
|
|
".aas",
|
|
"_b0.aas",
|
|
"_b1.aas",
|
|
NULL
|
|
};
|
|
|
|
|
|
/* arg checking */
|
|
if ( argc < 2 ) {
|
|
Sys_Printf( "Usage: q3map -fixaas [-v] <mapname>\n" );
|
|
return 0;
|
|
}
|
|
|
|
/* do some path mangling */
|
|
strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
|
|
StripExtension( source );
|
|
DefaultExtension( source, ".bsp" );
|
|
|
|
/* note it */
|
|
Sys_Printf( "--- FixAAS ---\n" );
|
|
|
|
/* load the bsp */
|
|
Sys_Printf( "Loading %s\n", source );
|
|
length = LoadFile( source, &buffer );
|
|
|
|
/* create bsp checksum */
|
|
Sys_Printf( "Creating checksum...\n" );
|
|
checksum = LittleLong( MD4BlockChecksum( buffer, length ) );
|
|
|
|
/* write checksum to aas */
|
|
ext = exts;
|
|
while ( *ext )
|
|
{
|
|
/* mangle name */
|
|
strcpy( aas, source );
|
|
StripExtension( aas );
|
|
strcat( aas, *ext );
|
|
Sys_Printf( "Trying %s\n", aas );
|
|
ext++;
|
|
|
|
/* fix it */
|
|
file = fopen( aas, "r+b" );
|
|
if ( !file ) {
|
|
continue;
|
|
}
|
|
if ( fwrite( &checksum, 4, 1, file ) != 1 ) {
|
|
Error( "Error writing checksum to %s", aas );
|
|
}
|
|
fclose( file );
|
|
}
|
|
|
|
/* return to sender */
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
AnalyzeBSP() - ydnar
|
|
analyzes a Quake engine BSP file
|
|
*/
|
|
|
|
typedef struct abspHeader_s
|
|
{
|
|
char ident[ 4 ];
|
|
int version;
|
|
|
|
bspLump_t lumps[ 1 ]; /* unknown size */
|
|
}
|
|
abspHeader_t;
|
|
|
|
typedef struct abspLumpTest_s
|
|
{
|
|
int radix, minCount;
|
|
char *name;
|
|
}
|
|
abspLumpTest_t;
|
|
|
|
int AnalyzeBSP( int argc, char **argv ){
|
|
abspHeader_t *header;
|
|
int size, i, version, offset, length, lumpInt, count;
|
|
char ident[ 5 ];
|
|
void *lump;
|
|
float lumpFloat;
|
|
char lumpString[ 1024 ], source[ 1024 ];
|
|
qboolean lumpSwap = qfalse;
|
|
abspLumpTest_t *lumpTest;
|
|
static abspLumpTest_t lumpTests[] =
|
|
{
|
|
{ sizeof( bspPlane_t ), 6, "IBSP LUMP_PLANES" },
|
|
{ sizeof( bspBrush_t ), 1, "IBSP LUMP_BRUSHES" },
|
|
{ 8, 6, "IBSP LUMP_BRUSHSIDES" },
|
|
{ sizeof( bspBrushSide_t ), 6, "RBSP LUMP_BRUSHSIDES" },
|
|
{ sizeof( bspModel_t ), 1, "IBSP LUMP_MODELS" },
|
|
{ sizeof( bspNode_t ), 2, "IBSP LUMP_NODES" },
|
|
{ sizeof( bspLeaf_t ), 1, "IBSP LUMP_LEAFS" },
|
|
{ 104, 3, "IBSP LUMP_DRAWSURFS" },
|
|
{ 44, 3, "IBSP LUMP_DRAWVERTS" },
|
|
{ 4, 6, "IBSP LUMP_DRAWINDEXES" },
|
|
{ 128 * 128 * 3, 1, "IBSP LUMP_LIGHTMAPS" },
|
|
{ 256 * 256 * 3, 1, "IBSP LUMP_LIGHTMAPS (256 x 256)" },
|
|
{ 512 * 512 * 3, 1, "IBSP LUMP_LIGHTMAPS (512 x 512)" },
|
|
{ 0, 0, NULL }
|
|
};
|
|
|
|
|
|
/* arg checking */
|
|
if ( argc < 1 ) {
|
|
Sys_Printf( "Usage: q3map -analyze [-lumpswap] [-v] <mapname>\n" );
|
|
return 0;
|
|
}
|
|
|
|
/* process arguments */
|
|
for ( i = 1; i < ( argc - 1 ); i++ )
|
|
{
|
|
/* -format map|ase|... */
|
|
if ( !strcmp( argv[ i ], "-lumpswap" ) ) {
|
|
Sys_Printf( "Swapped lump structs enabled\n" );
|
|
lumpSwap = qtrue;
|
|
}
|
|
}
|
|
|
|
/* clean up map name */
|
|
strcpy( source, ExpandArg( argv[ i ] ) );
|
|
Sys_Printf( "Loading %s\n", source );
|
|
|
|
/* load the file */
|
|
size = LoadFile( source, (void**) &header );
|
|
if ( size == 0 || header == NULL ) {
|
|
Sys_Printf( "Unable to load %s.\n", source );
|
|
return -1;
|
|
}
|
|
|
|
/* analyze ident/version */
|
|
memcpy( ident, header->ident, 4 );
|
|
ident[ 4 ] = '\0';
|
|
version = LittleLong( header->version );
|
|
|
|
Sys_Printf( "Identity: %s\n", ident );
|
|
Sys_Printf( "Version: %d\n", version );
|
|
Sys_Printf( "---------------------------------------\n" );
|
|
|
|
/* analyze each lump */
|
|
for ( i = 0; i < 100; i++ )
|
|
{
|
|
/* call of duty swapped lump pairs */
|
|
if ( lumpSwap ) {
|
|
offset = LittleLong( header->lumps[ i ].length );
|
|
length = LittleLong( header->lumps[ i ].offset );
|
|
}
|
|
|
|
/* standard lump pairs */
|
|
else
|
|
{
|
|
offset = LittleLong( header->lumps[ i ].offset );
|
|
length = LittleLong( header->lumps[ i ].length );
|
|
}
|
|
|
|
/* extract data */
|
|
lump = (byte*) header + offset;
|
|
lumpInt = LittleLong( (int) *( (int*) lump ) );
|
|
lumpFloat = LittleFloat( (float) *( (float*) lump ) );
|
|
memcpy( lumpString, (char*) lump, ( (size_t)length < sizeof( lumpString ) ? (size_t)length : sizeof( lumpString ) - 1 ) );
|
|
lumpString[ sizeof( lumpString ) - 1 ] = '\0';
|
|
|
|
/* print basic lump info */
|
|
Sys_Printf( "Lump: %d\n", i );
|
|
Sys_Printf( "Offset: %d bytes\n", offset );
|
|
Sys_Printf( "Length: %d bytes\n", length );
|
|
|
|
/* only operate on valid lumps */
|
|
if ( length > 0 ) {
|
|
/* print data in 4 formats */
|
|
Sys_Printf( "As hex: %08X\n", lumpInt );
|
|
Sys_Printf( "As int: %d\n", lumpInt );
|
|
Sys_Printf( "As float: %f\n", lumpFloat );
|
|
Sys_Printf( "As string: %s\n", lumpString );
|
|
|
|
/* guess lump type */
|
|
if ( lumpString[ 0 ] == '{' && lumpString[ 2 ] == '"' ) {
|
|
Sys_Printf( "Type guess: IBSP LUMP_ENTITIES\n" );
|
|
}
|
|
else if ( strstr( lumpString, "textures/" ) ) {
|
|
Sys_Printf( "Type guess: IBSP LUMP_SHADERS\n" );
|
|
}
|
|
else
|
|
{
|
|
/* guess based on size/count */
|
|
for ( lumpTest = lumpTests; lumpTest->radix > 0; lumpTest++ )
|
|
{
|
|
if ( ( length % lumpTest->radix ) != 0 ) {
|
|
continue;
|
|
}
|
|
count = length / lumpTest->radix;
|
|
if ( count < lumpTest->minCount ) {
|
|
continue;
|
|
}
|
|
Sys_Printf( "Type guess: %s (%d x %d)\n", lumpTest->name, count, lumpTest->radix );
|
|
}
|
|
}
|
|
}
|
|
|
|
Sys_Printf( "---------------------------------------\n" );
|
|
|
|
/* end of file */
|
|
if ( offset + length >= size ) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* last stats */
|
|
Sys_Printf( "Lump count: %d\n", i + 1 );
|
|
Sys_Printf( "File size: %d bytes\n", size );
|
|
|
|
/* return to caller */
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
BSPInfo()
|
|
emits statistics about the bsp file
|
|
*/
|
|
|
|
int BSPInfo( int count, char **fileNames ){
|
|
int i;
|
|
char source[ 1024 ], ext[ 64 ];
|
|
int size;
|
|
FILE *f;
|
|
|
|
|
|
/* dummy check */
|
|
if ( count < 1 ) {
|
|
Sys_Printf( "No files to dump info for.\n" );
|
|
return -1;
|
|
}
|
|
|
|
/* enable info mode */
|
|
infoMode = qtrue;
|
|
|
|
/* walk file list */
|
|
for ( i = 0; i < count; i++ )
|
|
{
|
|
Sys_Printf( "---------------------------------\n" );
|
|
|
|
/* mangle filename and get size */
|
|
strcpy( source, fileNames[ i ] );
|
|
ExtractFileExtension( source, ext );
|
|
if ( !Q_stricmp( ext, "map" ) ) {
|
|
StripExtension( source );
|
|
}
|
|
DefaultExtension( source, ".bsp" );
|
|
f = fopen( source, "rb" );
|
|
if ( f ) {
|
|
size = Q_filelength( f );
|
|
fclose( f );
|
|
}
|
|
else{
|
|
size = 0;
|
|
}
|
|
|
|
/* load the bsp file and print lump sizes */
|
|
Sys_Printf( "%s\n", source );
|
|
LoadBSPFile( source );
|
|
PrintBSPFileSizes();
|
|
|
|
/* print sizes */
|
|
Sys_Printf( "\n" );
|
|
Sys_Printf( " total %9d\n", size );
|
|
Sys_Printf( " %9d KB\n", size / 1024 );
|
|
Sys_Printf( " %9d MB\n", size / ( 1024 * 1024 ) );
|
|
|
|
Sys_Printf( "---------------------------------\n" );
|
|
}
|
|
|
|
/* return count */
|
|
return i;
|
|
}
|
|
|
|
|
|
static void ExtrapolateTexcoords( const float *axyz, const float *ast, const float *bxyz, const float *bst, const float *cxyz, const float *cst, const float *axyz_new, float *ast_out, const float *bxyz_new, float *bst_out, const float *cxyz_new, float *cst_out ){
|
|
vec4_t scoeffs, tcoeffs;
|
|
float md;
|
|
m4x4_t solvematrix;
|
|
|
|
vec3_t norm;
|
|
vec3_t dab, dac;
|
|
VectorSubtract( bxyz, axyz, dab );
|
|
VectorSubtract( cxyz, axyz, dac );
|
|
CrossProduct( dab, dac, norm );
|
|
|
|
// assume:
|
|
// s = f(x, y, z)
|
|
// s(v + norm) = s(v) when n ortho xyz
|
|
|
|
// s(v) = DotProduct(v, scoeffs) + scoeffs[3]
|
|
|
|
// solve:
|
|
// scoeffs * (axyz, 1) == ast[0]
|
|
// scoeffs * (bxyz, 1) == bst[0]
|
|
// scoeffs * (cxyz, 1) == cst[0]
|
|
// scoeffs * (norm, 0) == 0
|
|
// scoeffs * [axyz, 1 | bxyz, 1 | cxyz, 1 | norm, 0] = [ast[0], bst[0], cst[0], 0]
|
|
solvematrix[0] = axyz[0];
|
|
solvematrix[4] = axyz[1];
|
|
solvematrix[8] = axyz[2];
|
|
solvematrix[12] = 1;
|
|
solvematrix[1] = bxyz[0];
|
|
solvematrix[5] = bxyz[1];
|
|
solvematrix[9] = bxyz[2];
|
|
solvematrix[13] = 1;
|
|
solvematrix[2] = cxyz[0];
|
|
solvematrix[6] = cxyz[1];
|
|
solvematrix[10] = cxyz[2];
|
|
solvematrix[14] = 1;
|
|
solvematrix[3] = norm[0];
|
|
solvematrix[7] = norm[1];
|
|
solvematrix[11] = norm[2];
|
|
solvematrix[15] = 0;
|
|
|
|
md = m4_det( solvematrix );
|
|
if ( md * md < 1e-10 ) {
|
|
Sys_Printf( "Cannot invert some matrix, some texcoords aren't extrapolated!" );
|
|
return;
|
|
}
|
|
|
|
m4x4_invert( solvematrix );
|
|
|
|
scoeffs[0] = ast[0];
|
|
scoeffs[1] = bst[0];
|
|
scoeffs[2] = cst[0];
|
|
scoeffs[3] = 0;
|
|
m4x4_transform_vec4( solvematrix, scoeffs );
|
|
tcoeffs[0] = ast[1];
|
|
tcoeffs[1] = bst[1];
|
|
tcoeffs[2] = cst[1];
|
|
tcoeffs[3] = 0;
|
|
m4x4_transform_vec4( solvematrix, tcoeffs );
|
|
|
|
ast_out[0] = scoeffs[0] * axyz_new[0] + scoeffs[1] * axyz_new[1] + scoeffs[2] * axyz_new[2] + scoeffs[3];
|
|
ast_out[1] = tcoeffs[0] * axyz_new[0] + tcoeffs[1] * axyz_new[1] + tcoeffs[2] * axyz_new[2] + tcoeffs[3];
|
|
bst_out[0] = scoeffs[0] * bxyz_new[0] + scoeffs[1] * bxyz_new[1] + scoeffs[2] * bxyz_new[2] + scoeffs[3];
|
|
bst_out[1] = tcoeffs[0] * bxyz_new[0] + tcoeffs[1] * bxyz_new[1] + tcoeffs[2] * bxyz_new[2] + tcoeffs[3];
|
|
cst_out[0] = scoeffs[0] * cxyz_new[0] + scoeffs[1] * cxyz_new[1] + scoeffs[2] * cxyz_new[2] + scoeffs[3];
|
|
cst_out[1] = tcoeffs[0] * cxyz_new[0] + tcoeffs[1] * cxyz_new[1] + tcoeffs[2] * cxyz_new[2] + tcoeffs[3];
|
|
}
|
|
|
|
/*
|
|
ScaleBSPMain()
|
|
amaze and confuse your enemies with wierd scaled maps!
|
|
*/
|
|
|
|
int ScaleBSPMain( int argc, char **argv ){
|
|
int i, j;
|
|
float f, a;
|
|
vec3_t scale;
|
|
vec3_t vec;
|
|
char str[ 1024 ];
|
|
int uniform, axis;
|
|
qboolean texscale;
|
|
float *old_xyzst = NULL;
|
|
float spawn_ref = 0;
|
|
|
|
|
|
/* arg checking */
|
|
if ( argc < 3 ) {
|
|
Sys_Printf( "Usage: q3map [-v] -scale [-tex] [-spawn_ref <value>] <value> <mapname>\n" );
|
|
return 0;
|
|
}
|
|
|
|
texscale = qfalse;
|
|
for ( i = 1; i < argc - 2; ++i )
|
|
{
|
|
if ( !strcmp( argv[i], "-tex" ) ) {
|
|
texscale = qtrue;
|
|
}
|
|
else if ( !strcmp( argv[i], "-spawn_ref" ) ) {
|
|
spawn_ref = atof( argv[i + 1] );
|
|
++i;
|
|
}
|
|
else{
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* get scale */
|
|
// if(argc-2 >= i) // always true
|
|
scale[2] = scale[1] = scale[0] = atof( argv[ argc - 2 ] );
|
|
if ( argc - 3 >= i ) {
|
|
scale[1] = scale[0] = atof( argv[ argc - 3 ] );
|
|
}
|
|
if ( argc - 4 >= i ) {
|
|
scale[0] = atof( argv[ argc - 4 ] );
|
|
}
|
|
|
|
uniform = ( ( scale[0] == scale[1] ) && ( scale[1] == scale[2] ) );
|
|
|
|
if ( scale[0] == 0.0f || scale[1] == 0.0f || scale[2] == 0.0f ) {
|
|
Sys_Printf( "Usage: q3map [-v] -scale [-tex] [-spawn_ref <value>] <value> <mapname>\n" );
|
|
Sys_Printf( "Non-zero scale value required.\n" );
|
|
return 0;
|
|
}
|
|
|
|
/* do some path mangling */
|
|
strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
|
|
StripExtension( source );
|
|
DefaultExtension( source, ".bsp" );
|
|
|
|
/* load the bsp */
|
|
Sys_Printf( "Loading %s\n", source );
|
|
LoadBSPFile( source );
|
|
ParseEntities();
|
|
|
|
/* note it */
|
|
Sys_Printf( "--- ScaleBSP ---\n" );
|
|
Sys_FPrintf( SYS_VRB, "%9d entities\n", numEntities );
|
|
|
|
/* scale entity keys */
|
|
for ( i = 0; i < numBSPEntities && i < numEntities; i++ )
|
|
{
|
|
/* scale origin */
|
|
GetVectorForKey( &entities[ i ], "origin", vec );
|
|
if ( ( vec[ 0 ] || vec[ 1 ] || vec[ 2 ] ) ) {
|
|
if ( !strncmp( ValueForKey( &entities[i], "classname" ), "info_player_", 12 ) ) {
|
|
vec[2] += spawn_ref;
|
|
}
|
|
vec[0] *= scale[0];
|
|
vec[1] *= scale[1];
|
|
vec[2] *= scale[2];
|
|
if ( !strncmp( ValueForKey( &entities[i], "classname" ), "info_player_", 12 ) ) {
|
|
vec[2] -= spawn_ref;
|
|
}
|
|
sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
|
|
SetKeyValue( &entities[ i ], "origin", str );
|
|
}
|
|
|
|
a = FloatForKey( &entities[ i ], "angle" );
|
|
if ( a == -1 || a == -2 ) { // z scale
|
|
axis = 2;
|
|
}
|
|
else if ( fabs( sin( DEG2RAD( a ) ) ) < 0.707 ) {
|
|
axis = 0;
|
|
}
|
|
else{
|
|
axis = 1;
|
|
}
|
|
|
|
/* scale door lip */
|
|
f = FloatForKey( &entities[ i ], "lip" );
|
|
if ( f ) {
|
|
f *= scale[axis];
|
|
sprintf( str, "%f", f );
|
|
SetKeyValue( &entities[ i ], "lip", str );
|
|
}
|
|
|
|
/* scale plat height */
|
|
f = FloatForKey( &entities[ i ], "height" );
|
|
if ( f ) {
|
|
f *= scale[2];
|
|
sprintf( str, "%f", f );
|
|
SetKeyValue( &entities[ i ], "height", str );
|
|
}
|
|
|
|
// TODO maybe allow a definition file for entities to specify which values are scaled how?
|
|
}
|
|
|
|
/* scale models */
|
|
for ( i = 0; i < numBSPModels; i++ )
|
|
{
|
|
bspModels[ i ].mins[0] *= scale[0];
|
|
bspModels[ i ].mins[1] *= scale[1];
|
|
bspModels[ i ].mins[2] *= scale[2];
|
|
bspModels[ i ].maxs[0] *= scale[0];
|
|
bspModels[ i ].maxs[1] *= scale[1];
|
|
bspModels[ i ].maxs[2] *= scale[2];
|
|
}
|
|
|
|
/* scale nodes */
|
|
for ( i = 0; i < numBSPNodes; i++ )
|
|
{
|
|
bspNodes[ i ].mins[0] *= scale[0];
|
|
bspNodes[ i ].mins[1] *= scale[1];
|
|
bspNodes[ i ].mins[2] *= scale[2];
|
|
bspNodes[ i ].maxs[0] *= scale[0];
|
|
bspNodes[ i ].maxs[1] *= scale[1];
|
|
bspNodes[ i ].maxs[2] *= scale[2];
|
|
}
|
|
|
|
/* scale leafs */
|
|
for ( i = 0; i < numBSPLeafs; i++ )
|
|
{
|
|
bspLeafs[ i ].mins[0] *= scale[0];
|
|
bspLeafs[ i ].mins[1] *= scale[1];
|
|
bspLeafs[ i ].mins[2] *= scale[2];
|
|
bspLeafs[ i ].maxs[0] *= scale[0];
|
|
bspLeafs[ i ].maxs[1] *= scale[1];
|
|
bspLeafs[ i ].maxs[2] *= scale[2];
|
|
}
|
|
|
|
if ( texscale ) {
|
|
Sys_Printf( "Using texture unlocking (and probably breaking texture alignment a lot)\n" );
|
|
old_xyzst = safe_malloc( sizeof( *old_xyzst ) * numBSPDrawVerts * 5 );
|
|
for ( i = 0; i < numBSPDrawVerts; i++ )
|
|
{
|
|
old_xyzst[5 * i + 0] = bspDrawVerts[i].xyz[0];
|
|
old_xyzst[5 * i + 1] = bspDrawVerts[i].xyz[1];
|
|
old_xyzst[5 * i + 2] = bspDrawVerts[i].xyz[2];
|
|
old_xyzst[5 * i + 3] = bspDrawVerts[i].st[0];
|
|
old_xyzst[5 * i + 4] = bspDrawVerts[i].st[1];
|
|
}
|
|
}
|
|
|
|
/* scale drawverts */
|
|
for ( i = 0; i < numBSPDrawVerts; i++ )
|
|
{
|
|
bspDrawVerts[i].xyz[0] *= scale[0];
|
|
bspDrawVerts[i].xyz[1] *= scale[1];
|
|
bspDrawVerts[i].xyz[2] *= scale[2];
|
|
bspDrawVerts[i].normal[0] /= scale[0];
|
|
bspDrawVerts[i].normal[1] /= scale[1];
|
|
bspDrawVerts[i].normal[2] /= scale[2];
|
|
VectorNormalize( bspDrawVerts[i].normal, bspDrawVerts[i].normal );
|
|
}
|
|
|
|
if ( texscale ) {
|
|
for ( i = 0; i < numBSPDrawSurfaces; i++ )
|
|
{
|
|
switch ( bspDrawSurfaces[i].surfaceType )
|
|
{
|
|
case SURFACE_FACE:
|
|
case SURFACE_META:
|
|
if ( bspDrawSurfaces[i].numIndexes % 3 ) {
|
|
Error( "Not a triangulation!" );
|
|
}
|
|
for ( j = bspDrawSurfaces[i].firstIndex; j < bspDrawSurfaces[i].firstIndex + bspDrawSurfaces[i].numIndexes; j += 3 )
|
|
{
|
|
int ia = bspDrawIndexes[j] + bspDrawSurfaces[i].firstVert, ib = bspDrawIndexes[j + 1] + bspDrawSurfaces[i].firstVert, ic = bspDrawIndexes[j + 2] + bspDrawSurfaces[i].firstVert;
|
|
bspDrawVert_t *a = &bspDrawVerts[ia], *b = &bspDrawVerts[ib], *c = &bspDrawVerts[ic];
|
|
float *oa = &old_xyzst[ia * 5], *ob = &old_xyzst[ib * 5], *oc = &old_xyzst[ic * 5];
|
|
// extrapolate:
|
|
// a->xyz -> oa
|
|
// b->xyz -> ob
|
|
// c->xyz -> oc
|
|
ExtrapolateTexcoords(
|
|
&oa[0], &oa[3],
|
|
&ob[0], &ob[3],
|
|
&oc[0], &oc[3],
|
|
a->xyz, a->st,
|
|
b->xyz, b->st,
|
|
c->xyz, c->st );
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* scale planes */
|
|
if ( uniform ) {
|
|
for ( i = 0; i < numBSPPlanes; i++ )
|
|
{
|
|
bspPlanes[ i ].dist *= scale[0];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for ( i = 0; i < numBSPPlanes; i++ )
|
|
{
|
|
bspPlanes[ i ].normal[0] /= scale[0];
|
|
bspPlanes[ i ].normal[1] /= scale[1];
|
|
bspPlanes[ i ].normal[2] /= scale[2];
|
|
f = 1 / VectorLength( bspPlanes[i].normal );
|
|
VectorScale( bspPlanes[i].normal, f, bspPlanes[i].normal );
|
|
bspPlanes[ i ].dist *= f;
|
|
}
|
|
}
|
|
|
|
/* scale gridsize */
|
|
GetVectorForKey( &entities[ 0 ], "gridsize", vec );
|
|
if ( ( vec[ 0 ] + vec[ 1 ] + vec[ 2 ] ) == 0.0f ) {
|
|
VectorCopy( gridSize, vec );
|
|
}
|
|
vec[0] *= scale[0];
|
|
vec[1] *= scale[1];
|
|
vec[2] *= scale[2];
|
|
sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
|
|
SetKeyValue( &entities[ 0 ], "gridsize", str );
|
|
|
|
/* inject command line parameters */
|
|
InjectCommandLine( argv, 0, argc - 1 );
|
|
|
|
/* write the bsp */
|
|
UnparseEntities();
|
|
StripExtension( source );
|
|
DefaultExtension( source, "_s.bsp" );
|
|
Sys_Printf( "Writing %s\n", source );
|
|
WriteBSPFile( source );
|
|
|
|
/* return to sender */
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
ShiftBSPMain()
|
|
shifts a map: works correctly only with axial faces, placed in positive half of axis
|
|
for testing physics with huge coordinates
|
|
*/
|
|
|
|
int ShiftBSPMain( int argc, char **argv ){
|
|
int i, j;
|
|
float f, a;
|
|
vec3_t scale;
|
|
vec3_t vec;
|
|
char str[ 1024 ];
|
|
int uniform, axis;
|
|
qboolean texscale;
|
|
float *old_xyzst = NULL;
|
|
float spawn_ref = 0;
|
|
|
|
|
|
/* arg checking */
|
|
if ( argc < 3 ) {
|
|
Sys_Printf( "Usage: q3map [-v] -shift [-tex] [-spawn_ref <value>] <value> <mapname>\n" );
|
|
return 0;
|
|
}
|
|
|
|
texscale = qfalse;
|
|
for ( i = 1; i < argc - 2; ++i )
|
|
{
|
|
if ( !strcmp( argv[i], "-tex" ) ) {
|
|
texscale = qtrue;
|
|
}
|
|
else if ( !strcmp( argv[i], "-spawn_ref" ) ) {
|
|
spawn_ref = atof( argv[i + 1] );
|
|
++i;
|
|
}
|
|
else{
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* get shift */
|
|
// if(argc-2 >= i) // always true
|
|
scale[2] = scale[1] = scale[0] = atof( argv[ argc - 2 ] );
|
|
if ( argc - 3 >= i ) {
|
|
scale[1] = scale[0] = atof( argv[ argc - 3 ] );
|
|
}
|
|
if ( argc - 4 >= i ) {
|
|
scale[0] = atof( argv[ argc - 4 ] );
|
|
}
|
|
|
|
uniform = ( ( scale[0] == scale[1] ) && ( scale[1] == scale[2] ) );
|
|
|
|
|
|
/* do some path mangling */
|
|
strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
|
|
StripExtension( source );
|
|
DefaultExtension( source, ".bsp" );
|
|
|
|
/* load the bsp */
|
|
Sys_Printf( "Loading %s\n", source );
|
|
LoadBSPFile( source );
|
|
ParseEntities();
|
|
|
|
/* note it */
|
|
Sys_Printf( "--- ShiftBSP ---\n" );
|
|
Sys_FPrintf( SYS_VRB, "%9d entities\n", numEntities );
|
|
|
|
/* shift entity keys */
|
|
for ( i = 0; i < numBSPEntities && i < numEntities; i++ )
|
|
{
|
|
/* shift origin */
|
|
GetVectorForKey( &entities[ i ], "origin", vec );
|
|
if ( ( vec[ 0 ] || vec[ 1 ] || vec[ 2 ] ) ) {
|
|
if ( !strncmp( ValueForKey( &entities[i], "classname" ), "info_player_", 12 ) ) {
|
|
vec[2] += spawn_ref;
|
|
}
|
|
vec[0] += scale[0];
|
|
vec[1] += scale[1];
|
|
vec[2] += scale[2];
|
|
if ( !strncmp( ValueForKey( &entities[i], "classname" ), "info_player_", 12 ) ) {
|
|
vec[2] -= spawn_ref;
|
|
}
|
|
sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
|
|
SetKeyValue( &entities[ i ], "origin", str );
|
|
}
|
|
|
|
}
|
|
|
|
/* shift models */
|
|
for ( i = 0; i < numBSPModels; i++ )
|
|
{
|
|
bspModels[ i ].mins[0] += scale[0];
|
|
bspModels[ i ].mins[1] += scale[1];
|
|
bspModels[ i ].mins[2] += scale[2];
|
|
bspModels[ i ].maxs[0] += scale[0];
|
|
bspModels[ i ].maxs[1] += scale[1];
|
|
bspModels[ i ].maxs[2] += scale[2];
|
|
}
|
|
|
|
/* shift nodes */
|
|
for ( i = 0; i < numBSPNodes; i++ )
|
|
{
|
|
bspNodes[ i ].mins[0] += scale[0];
|
|
bspNodes[ i ].mins[1] += scale[1];
|
|
bspNodes[ i ].mins[2] += scale[2];
|
|
bspNodes[ i ].maxs[0] += scale[0];
|
|
bspNodes[ i ].maxs[1] += scale[1];
|
|
bspNodes[ i ].maxs[2] += scale[2];
|
|
}
|
|
|
|
/* shift leafs */
|
|
for ( i = 0; i < numBSPLeafs; i++ )
|
|
{
|
|
bspLeafs[ i ].mins[0] += scale[0];
|
|
bspLeafs[ i ].mins[1] += scale[1];
|
|
bspLeafs[ i ].mins[2] += scale[2];
|
|
bspLeafs[ i ].maxs[0] += scale[0];
|
|
bspLeafs[ i ].maxs[1] += scale[1];
|
|
bspLeafs[ i ].maxs[2] += scale[2];
|
|
}
|
|
|
|
/* shift drawverts */
|
|
for ( i = 0; i < numBSPDrawVerts; i++ )
|
|
{
|
|
bspDrawVerts[i].xyz[0] += scale[0];
|
|
bspDrawVerts[i].xyz[1] += scale[1];
|
|
bspDrawVerts[i].xyz[2] += scale[2];
|
|
}
|
|
|
|
/* shift planes */
|
|
|
|
vec3_t point;
|
|
|
|
for ( i = 0; i < numBSPPlanes; i++ )
|
|
{
|
|
//find point on plane
|
|
for ( j=0; j<3; j++ ){
|
|
if ( fabs( bspPlanes[ i ].normal[j] ) > 0.5 ){
|
|
point[j] = bspPlanes[ i ].dist / bspPlanes[ i ].normal[j];
|
|
point[(j+1)%3] = point[(j+2)%3] = 0;
|
|
break;
|
|
}
|
|
}
|
|
//shift point
|
|
for ( j=0; j<3; j++ ){
|
|
point[j] += scale[j];
|
|
}
|
|
//calc new plane dist
|
|
bspPlanes[ i ].dist = DotProduct( point, bspPlanes[ i ].normal );
|
|
}
|
|
|
|
/* scale gridsize */
|
|
/*
|
|
GetVectorForKey( &entities[ 0 ], "gridsize", vec );
|
|
if ( ( vec[ 0 ] + vec[ 1 ] + vec[ 2 ] ) == 0.0f ) {
|
|
VectorCopy( gridSize, vec );
|
|
}
|
|
vec[0] *= scale[0];
|
|
vec[1] *= scale[1];
|
|
vec[2] *= scale[2];
|
|
sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
|
|
SetKeyValue( &entities[ 0 ], "gridsize", str );
|
|
*/
|
|
/* inject command line parameters */
|
|
InjectCommandLine( argv, 0, argc - 1 );
|
|
|
|
/* write the bsp */
|
|
UnparseEntities();
|
|
StripExtension( source );
|
|
DefaultExtension( source, "_sh.bsp" );
|
|
Sys_Printf( "Writing %s\n", source );
|
|
WriteBSPFile( source );
|
|
|
|
/* return to sender */
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
PseudoCompileBSP()
|
|
a stripped down ProcessModels
|
|
*/
|
|
void PseudoCompileBSP( qboolean need_tree ){
|
|
int models;
|
|
char modelValue[10];
|
|
entity_t *entity;
|
|
face_t *faces;
|
|
tree_t *tree;
|
|
node_t *node;
|
|
brush_t *brush;
|
|
side_t *side;
|
|
int i;
|
|
|
|
SetDrawSurfacesBuffer();
|
|
mapDrawSurfs = safe_malloc( sizeof( mapDrawSurface_t ) * MAX_MAP_DRAW_SURFS );
|
|
memset( mapDrawSurfs, 0, sizeof( mapDrawSurface_t ) * MAX_MAP_DRAW_SURFS );
|
|
numMapDrawSurfs = 0;
|
|
|
|
BeginBSPFile();
|
|
models = 1;
|
|
for ( mapEntityNum = 0; mapEntityNum < numEntities; mapEntityNum++ )
|
|
{
|
|
/* get entity */
|
|
entity = &entities[ mapEntityNum ];
|
|
if ( entity->brushes == NULL && entity->patches == NULL ) {
|
|
continue;
|
|
}
|
|
|
|
if ( mapEntityNum != 0 ) {
|
|
sprintf( modelValue, "*%d", models++ );
|
|
SetKeyValue( entity, "model", modelValue );
|
|
}
|
|
|
|
/* process the model */
|
|
Sys_FPrintf( SYS_VRB, "############### model %i ###############\n", numBSPModels );
|
|
BeginModel();
|
|
|
|
entity->firstDrawSurf = numMapDrawSurfs;
|
|
|
|
ClearMetaTriangles();
|
|
PatchMapDrawSurfs( entity );
|
|
|
|
if ( mapEntityNum == 0 && need_tree ) {
|
|
faces = MakeStructuralBSPFaceList( entities[0].brushes );
|
|
tree = FaceBSP( faces );
|
|
node = tree->headnode;
|
|
}
|
|
else
|
|
{
|
|
node = AllocNode();
|
|
node->planenum = PLANENUM_LEAF;
|
|
tree = AllocTree();
|
|
tree->headnode = node;
|
|
}
|
|
|
|
/* a minimized ClipSidesIntoTree */
|
|
for ( brush = entity->brushes; brush; brush = brush->next )
|
|
{
|
|
/* walk the brush sides */
|
|
for ( i = 0; i < brush->numsides; i++ )
|
|
{
|
|
/* get side */
|
|
side = &brush->sides[ i ];
|
|
if ( side->winding == NULL ) {
|
|
continue;
|
|
}
|
|
/* shader? */
|
|
if ( side->shaderInfo == NULL ) {
|
|
continue;
|
|
}
|
|
/* save this winding as a visible surface */
|
|
DrawSurfaceForSide( entity, brush, side, side->winding );
|
|
}
|
|
}
|
|
|
|
if ( meta ) {
|
|
ClassifyEntitySurfaces( entity );
|
|
MakeEntityDecals( entity );
|
|
MakeEntityMetaTriangles( entity );
|
|
SmoothMetaTriangles();
|
|
MergeMetaTriangles();
|
|
}
|
|
FilterDrawsurfsIntoTree( entity, tree );
|
|
|
|
FilterStructuralBrushesIntoTree( entity, tree );
|
|
FilterDetailBrushesIntoTree( entity, tree );
|
|
|
|
EmitBrushes( entity->brushes, &entity->firstBrush, &entity->numBrushes );
|
|
EndModel( entity, node );
|
|
}
|
|
EndBSPFile( qfalse );
|
|
}
|
|
|
|
/*
|
|
ConvertBSPMain()
|
|
main argument processing function for bsp conversion
|
|
*/
|
|
|
|
int ConvertBSPMain( int argc, char **argv ){
|
|
int i;
|
|
int ( *convertFunc )( char * );
|
|
game_t *convertGame;
|
|
char ext[1024];
|
|
qboolean map_allowed, force_bsp, force_map;
|
|
|
|
|
|
/* set default */
|
|
convertFunc = ConvertBSPToASE;
|
|
convertGame = NULL;
|
|
map_allowed = qfalse;
|
|
force_bsp = qfalse;
|
|
force_map = qfalse;
|
|
|
|
/* arg checking */
|
|
if ( argc < 1 ) {
|
|
Sys_Printf( "Usage: q3map -convert [-format <ase|obj|map_bp|map>] [-shadersasbitmap|-lightmapsastexcoord|-deluxemapsastexcoord] [-readbsp|-readmap [-meta|-patchmeta]] [-v] <mapname>\n" );
|
|
return 0;
|
|
}
|
|
|
|
/* process arguments */
|
|
for ( i = 1; i < ( argc - 1 ); i++ )
|
|
{
|
|
/* -format map|ase|... */
|
|
if ( !strcmp( argv[ i ], "-format" ) ) {
|
|
i++;
|
|
if ( !Q_stricmp( argv[ i ], "ase" ) ) {
|
|
convertFunc = ConvertBSPToASE;
|
|
map_allowed = qfalse;
|
|
}
|
|
else if ( !Q_stricmp( argv[ i ], "obj" ) ) {
|
|
convertFunc = ConvertBSPToOBJ;
|
|
map_allowed = qfalse;
|
|
}
|
|
else if ( !Q_stricmp( argv[ i ], "map_bp" ) ) {
|
|
convertFunc = ConvertBSPToMap_BP;
|
|
map_allowed = qtrue;
|
|
}
|
|
else if ( !Q_stricmp( argv[ i ], "map" ) ) {
|
|
convertFunc = ConvertBSPToMap;
|
|
map_allowed = qtrue;
|
|
}
|
|
else
|
|
{
|
|
convertGame = GetGame( argv[ i ] );
|
|
map_allowed = qfalse;
|
|
if ( convertGame == NULL ) {
|
|
Sys_Printf( "Unknown conversion format \"%s\". Defaulting to ASE.\n", argv[ i ] );
|
|
}
|
|
}
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-ne" ) ) {
|
|
normalEpsilon = atof( argv[ i + 1 ] );
|
|
i++;
|
|
Sys_Printf( "Normal epsilon set to %f\n", normalEpsilon );
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-de" ) ) {
|
|
distanceEpsilon = atof( argv[ i + 1 ] );
|
|
i++;
|
|
Sys_Printf( "Distance epsilon set to %f\n", distanceEpsilon );
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-shaderasbitmap" ) || !strcmp( argv[ i ], "-shadersasbitmap" ) ) {
|
|
shadersAsBitmap = qtrue;
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-lightmapastexcoord" ) || !strcmp( argv[ i ], "-lightmapsastexcoord" ) ) {
|
|
lightmapsAsTexcoord = qtrue;
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-deluxemapastexcoord" ) || !strcmp( argv[ i ], "-deluxemapsastexcoord" ) ) {
|
|
lightmapsAsTexcoord = qtrue;
|
|
deluxemap = qtrue;
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-readbsp" ) ) {
|
|
force_bsp = qtrue;
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-readmap" ) ) {
|
|
force_map = qtrue;
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-meta" ) ) {
|
|
meta = qtrue;
|
|
}
|
|
else if ( !strcmp( argv[ i ], "-patchmeta" ) ) {
|
|
meta = qtrue;
|
|
patchMeta = qtrue;
|
|
}
|
|
}
|
|
|
|
LoadShaderInfo();
|
|
|
|
/* clean up map name */
|
|
strcpy( source, ExpandArg( argv[i] ) );
|
|
ExtractFileExtension( source, ext );
|
|
|
|
if ( !map_allowed && !force_map ) {
|
|
force_bsp = qtrue;
|
|
}
|
|
|
|
if ( force_map || ( !force_bsp && !Q_stricmp( ext, "map" ) && map_allowed ) ) {
|
|
if ( !map_allowed ) {
|
|
Sys_Printf( "WARNING: the requested conversion should not be done from .map files. Compile a .bsp first.\n" );
|
|
}
|
|
StripExtension( source );
|
|
DefaultExtension( source, ".map" );
|
|
Sys_Printf( "Loading %s\n", source );
|
|
LoadMapFile( source, qfalse, convertGame == NULL );
|
|
PseudoCompileBSP( convertGame != NULL );
|
|
}
|
|
else
|
|
{
|
|
StripExtension( source );
|
|
DefaultExtension( source, ".bsp" );
|
|
Sys_Printf( "Loading %s\n", source );
|
|
LoadBSPFile( source );
|
|
ParseEntities();
|
|
}
|
|
|
|
/* bsp format convert? */
|
|
if ( convertGame != NULL ) {
|
|
/* set global game */
|
|
game = convertGame;
|
|
|
|
/* write bsp */
|
|
StripExtension( source );
|
|
DefaultExtension( source, "_c.bsp" );
|
|
Sys_Printf( "Writing %s\n", source );
|
|
WriteBSPFile( source );
|
|
|
|
/* return to sender */
|
|
return 0;
|
|
}
|
|
|
|
/* normal convert */
|
|
return convertFunc( source );
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
main()
|
|
q3map mojo...
|
|
*/
|
|
|
|
int main( int argc, char **argv ){
|
|
int i, r;
|
|
double start, end;
|
|
|
|
|
|
/* we want consistent 'randomness' */
|
|
srand( 0 );
|
|
|
|
/* start timer */
|
|
start = I_FloatTime();
|
|
|
|
/* this was changed to emit version number over the network */
|
|
printf( Q3MAP_VERSION "\n" );
|
|
|
|
/* set exit call */
|
|
atexit( ExitQ3Map );
|
|
|
|
/* read general options first */
|
|
for ( i = 1; i < argc; i++ )
|
|
{
|
|
/* -connect */
|
|
if ( !strcmp( argv[ i ], "-connect" ) ) {
|
|
argv[ i ] = NULL;
|
|
i++;
|
|
Broadcast_Setup( argv[ i ] );
|
|
argv[ i ] = NULL;
|
|
}
|
|
|
|
/* verbose */
|
|
else if ( !strcmp( argv[ i ], "-v" ) ) {
|
|
if ( !verbose ) {
|
|
verbose = qtrue;
|
|
argv[ i ] = NULL;
|
|
}
|
|
}
|
|
|
|
/* force */
|
|
else if ( !strcmp( argv[ i ], "-force" ) ) {
|
|
force = qtrue;
|
|
argv[ i ] = NULL;
|
|
}
|
|
|
|
/* patch subdivisions */
|
|
else if ( !strcmp( argv[ i ], "-subdivisions" ) ) {
|
|
argv[ i ] = NULL;
|
|
i++;
|
|
patchSubdivisions = atoi( argv[ i ] );
|
|
argv[ i ] = NULL;
|
|
if ( patchSubdivisions <= 0 ) {
|
|
patchSubdivisions = 1;
|
|
}
|
|
}
|
|
|
|
/* threads */
|
|
else if ( !strcmp( argv[ i ], "-threads" ) ) {
|
|
argv[ i ] = NULL;
|
|
i++;
|
|
numthreads = atoi( argv[ i ] );
|
|
argv[ i ] = NULL;
|
|
}
|
|
else if( !strcmp( argv[ i ], "-nocmdline" ) )
|
|
{
|
|
Sys_Printf( "noCmdLine\n" );
|
|
nocmdline = qtrue;
|
|
argv[ i ] = NULL;
|
|
}
|
|
|
|
}
|
|
|
|
/* init model library */
|
|
PicoInit();
|
|
PicoSetMallocFunc( safe_malloc );
|
|
PicoSetFreeFunc( free );
|
|
PicoSetPrintFunc( PicoPrintFunc );
|
|
PicoSetLoadFileFunc( PicoLoadFileFunc );
|
|
PicoSetFreeFileFunc( free );
|
|
|
|
/* set number of threads */
|
|
ThreadSetDefault();
|
|
|
|
/* generate sinusoid jitter table */
|
|
for ( i = 0; i < MAX_JITTERS; i++ )
|
|
{
|
|
jitters[ i ] = sin( i * 139.54152147 );
|
|
//% Sys_Printf( "Jitter %4d: %f\n", i, jitters[ i ] );
|
|
}
|
|
|
|
/* we print out two versions, q3map's main version (since it evolves a bit out of GtkRadiant)
|
|
and we put the GtkRadiant version to make it easy to track with what version of Radiant it was built with */
|
|
|
|
Sys_Printf( "Q3Map - v1.0r (c) 1999 Id Software Inc.\n" );
|
|
Sys_Printf( "Q3Map (ydnar) - v" Q3MAP_VERSION "\n" );
|
|
Sys_Printf( "NetRadiant - v" RADIANT_VERSION " " __DATE__ " " __TIME__ "\n" );
|
|
Sys_Printf( "%s\n", Q3MAP_MOTD );
|
|
|
|
/* ydnar: new path initialization */
|
|
InitPaths( &argc, argv );
|
|
|
|
/* set game options */
|
|
if ( !patchSubdivisions ) {
|
|
patchSubdivisions = game->patchSubdivisions;
|
|
}
|
|
|
|
/* check if we have enough options left to attempt something */
|
|
if ( argc < 2 ) {
|
|
Error( "Usage: %s [general options] [options] mapfile", argv[ 0 ] );
|
|
}
|
|
|
|
/* fixaas */
|
|
if ( !strcmp( argv[ 1 ], "-fixaas" ) ) {
|
|
r = FixAAS( argc - 1, argv + 1 );
|
|
}
|
|
|
|
/* analyze */
|
|
else if ( !strcmp( argv[ 1 ], "-analyze" ) ) {
|
|
r = AnalyzeBSP( argc - 1, argv + 1 );
|
|
}
|
|
|
|
/* info */
|
|
else if ( !strcmp( argv[ 1 ], "-info" ) ) {
|
|
r = BSPInfo( argc - 2, argv + 2 );
|
|
}
|
|
|
|
/* vis */
|
|
else if ( !strcmp( argv[ 1 ], "-vis" ) ) {
|
|
r = VisMain( argc - 1, argv + 1 );
|
|
}
|
|
|
|
/* light */
|
|
else if ( !strcmp( argv[ 1 ], "-light" ) ) {
|
|
r = LightMain( argc - 1, argv + 1 );
|
|
}
|
|
|
|
/* vlight */
|
|
else if ( !strcmp( argv[ 1 ], "-vlight" ) ) {
|
|
Sys_Printf( "WARNING: VLight is no longer supported, defaulting to -light -fast instead\n\n" );
|
|
argv[ 1 ] = "-fast"; /* eek a hack */
|
|
r = LightMain( argc, argv );
|
|
}
|
|
|
|
/* ydnar: lightmap export */
|
|
else if ( !strcmp( argv[ 1 ], "-export" ) ) {
|
|
r = ExportLightmapsMain( argc - 1, argv + 1 );
|
|
}
|
|
|
|
/* ydnar: lightmap import */
|
|
else if ( !strcmp( argv[ 1 ], "-import" ) ) {
|
|
r = ImportLightmapsMain( argc - 1, argv + 1 );
|
|
}
|
|
|
|
/* ydnar: bsp scaling */
|
|
else if ( !strcmp( argv[ 1 ], "-scale" ) ) {
|
|
r = ScaleBSPMain( argc - 1, argv + 1 );
|
|
}
|
|
|
|
/* bsp shifting */
|
|
else if ( !strcmp( argv[ 1 ], "-shift" ) ) {
|
|
r = ShiftBSPMain( argc - 1, argv + 1 );
|
|
}
|
|
|
|
/* ydnar: bsp conversion */
|
|
else if ( !strcmp( argv[ 1 ], "-convert" ) ) {
|
|
r = ConvertBSPMain( argc - 1, argv + 1 );
|
|
}
|
|
|
|
/* div0: minimap */
|
|
else if ( !strcmp( argv[ 1 ], "-minimap" ) ) {
|
|
r = MiniMapBSPMain( argc - 1, argv + 1 );
|
|
}
|
|
|
|
/* ydnar: otherwise create a bsp */
|
|
else{
|
|
r = BSPMain( argc, argv );
|
|
}
|
|
|
|
/* emit time */
|
|
end = I_FloatTime();
|
|
Sys_Printf( "%9.0f seconds elapsed\n", end - start );
|
|
|
|
/* shut down connection */
|
|
Broadcast_Shutdown();
|
|
|
|
/* return any error code */
|
|
return r;
|
|
}
|