717 lines
20 KiB
C++
717 lines
20 KiB
C++
/* -------------------------------------------------------------------------------
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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-------------------------------------------------------------------------------
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This code has been altered significantly from its original form, to support
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several games based on the Quake III Arena engine, in the form of "Q3Map2."
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------------------------------------------------------------------------------- */
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/* dependencies */
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#include "q3map2.h"
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/* minimap stuff */
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struct minimap_t
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{
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const bspModel_t *model;
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int width;
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int height;
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int samples;
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float *sample_offsets;
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float sharpen_boxmult;
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float sharpen_centermult;
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float boost, brightness, contrast;
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float *data1f;
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float *sharpendata1f;
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Vector3 mins, size;
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};
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static minimap_t minimap;
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bool BrushIntersectionWithLine( const bspBrush_t& brush, const Vector3& start, const Vector3& dir, float *t_in, float *t_out ){
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bool in = false, out = false;
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for ( const bspBrushSide_t& side : Span( &bspBrushSides[brush.firstSide], brush.numSides ) )
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{
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const bspPlane_t& p = bspPlanes[side.planeNum];
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float sn = vector3_dot( start, p.normal() );
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float dn = vector3_dot( dir, p.normal() );
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if ( dn == 0 ) {
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if ( sn > p.dist() ) {
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return false; // outside!
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}
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}
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else
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{
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float t = ( p.dist() - sn ) / dn;
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if ( dn < 0 ) {
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if ( !in || t > *t_in ) {
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*t_in = t;
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in = true;
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// as t_in can only increase, and t_out can only decrease, early out
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if ( out && *t_in >= *t_out ) {
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return false;
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}
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}
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}
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else
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{
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if ( !out || t < *t_out ) {
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*t_out = t;
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out = true;
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// as t_in can only increase, and t_out can only decrease, early out
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if ( in && *t_in >= *t_out ) {
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return false;
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}
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}
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}
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}
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}
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return in && out;
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}
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static float MiniMapSample( float x, float y ){
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float t0, t1;
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float samp;
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int cnt;
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const Vector3 org( x, y, 0 );
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const Vector3 dir( g_vector3_axis_z );
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cnt = 0;
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samp = 0;
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for ( int i = 0; i < minimap.model->numBSPBrushes; ++i )
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{
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const int bi = minimap.model->firstBSPBrush + i;
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if ( opaqueBrushes[bi] ) {
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const bspBrush_t& b = bspBrushes[bi];
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// sort out mins/maxs of the brush
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const bspBrushSide_t *s = &bspBrushSides[b.firstSide];
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if ( x < -bspPlanes[s[0].planeNum].dist() ) {
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continue;
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}
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if ( x > +bspPlanes[s[1].planeNum].dist() ) {
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continue;
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}
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if ( y < -bspPlanes[s[2].planeNum].dist() ) {
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continue;
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}
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if ( y > +bspPlanes[s[3].planeNum].dist() ) {
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continue;
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}
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if ( BrushIntersectionWithLine( b, org, dir, &t0, &t1 ) ) {
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samp += t1 - t0;
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++cnt;
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}
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}
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}
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return samp;
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}
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void RandomVector2f( float v[2] ){
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do
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{
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v[0] = 2 * Random() - 1;
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v[1] = 2 * Random() - 1;
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}
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while ( v[0] * v[0] + v[1] * v[1] > 1 );
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}
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static void MiniMapRandomlySupersampled( int y ){
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int x, i;
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float *p = &minimap.data1f[y * minimap.width];
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float ymin = minimap.mins[1] + minimap.size[1] * ( y / (float) minimap.height );
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float dx = minimap.size[0] / (float) minimap.width;
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float dy = minimap.size[1] / (float) minimap.height;
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float uv[2];
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float thisval;
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for ( x = 0; x < minimap.width; ++x )
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{
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float xmin = minimap.mins[0] + minimap.size[0] * ( x / (float) minimap.width );
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float val = 0;
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for ( i = 0; i < minimap.samples; ++i )
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{
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RandomVector2f( uv );
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thisval = MiniMapSample(
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xmin + ( uv[0] + 0.5 ) * dx, /* exaggerated random pattern for better results */
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ymin + ( uv[1] + 0.5 ) * dy /* exaggerated random pattern for better results */
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);
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val += thisval;
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}
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val /= minimap.samples * minimap.size[2];
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*p++ = val;
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}
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}
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static void MiniMapSupersampled( int y ){
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int x, i;
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float *p = &minimap.data1f[y * minimap.width];
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float ymin = minimap.mins[1] + minimap.size[1] * ( y / (float) minimap.height );
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float dx = minimap.size[0] / (float) minimap.width;
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float dy = minimap.size[1] / (float) minimap.height;
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for ( x = 0; x < minimap.width; ++x )
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{
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float xmin = minimap.mins[0] + minimap.size[0] * ( x / (float) minimap.width );
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float val = 0;
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for ( i = 0; i < minimap.samples; ++i )
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{
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float thisval = MiniMapSample(
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xmin + minimap.sample_offsets[2 * i + 0] * dx,
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ymin + minimap.sample_offsets[2 * i + 1] * dy
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);
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val += thisval;
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}
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val /= minimap.samples * minimap.size[2];
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*p++ = val;
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}
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}
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static void MiniMapNoSupersampling( int y ){
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int x;
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float *p = &minimap.data1f[y * minimap.width];
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float ymin = minimap.mins[1] + minimap.size[1] * ( ( y + 0.5 ) / (float) minimap.height );
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for ( x = 0; x < minimap.width; ++x )
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{
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float xmin = minimap.mins[0] + minimap.size[0] * ( ( x + 0.5 ) / (float) minimap.width );
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*p++ = MiniMapSample( xmin, ymin ) / minimap.size[2];
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}
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}
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static void MiniMapSharpen( int y ){
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int x;
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const bool up = ( y > 0 );
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const bool down = ( y < minimap.height - 1 );
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float *p = &minimap.data1f[y * minimap.width];
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float *q = &minimap.sharpendata1f[y * minimap.width];
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for ( x = 0; x < minimap.width; ++x )
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{
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const bool left = ( x > 0 );
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const bool right = ( x < minimap.width - 1 );
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float val = p[0] * minimap.sharpen_centermult;
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if ( left && up ) {
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val += p[-1 - minimap.width] * minimap.sharpen_boxmult;
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}
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if ( left && down ) {
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val += p[-1 + minimap.width] * minimap.sharpen_boxmult;
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}
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if ( right && up ) {
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val += p[+1 - minimap.width] * minimap.sharpen_boxmult;
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}
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if ( right && down ) {
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val += p[+1 + minimap.width] * minimap.sharpen_boxmult;
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}
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if ( left ) {
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val += p[-1] * minimap.sharpen_boxmult;
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}
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if ( right ) {
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val += p[+1] * minimap.sharpen_boxmult;
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}
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if ( up ) {
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val += p[-minimap.width] * minimap.sharpen_boxmult;
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}
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if ( down ) {
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val += p[+minimap.width] * minimap.sharpen_boxmult;
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}
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++p;
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*q++ = val;
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}
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}
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static void MiniMapContrastBoost( int y ){
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int x;
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float *q = &minimap.data1f[y * minimap.width];
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for ( x = 0; x < minimap.width; ++x )
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{
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*q = *q * minimap.boost / ( ( minimap.boost - 1 ) * *q + 1 );
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++q;
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}
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}
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static void MiniMapBrightnessContrast( int y ){
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int x;
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float *q = &minimap.data1f[y * minimap.width];
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for ( x = 0; x < minimap.width; ++x )
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{
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*q = *q * minimap.contrast + minimap.brightness;
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++q;
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}
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}
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void MiniMapMakeMinsMaxs( const Vector3& mins_in, const Vector3& maxs_in, float border, bool keepaspect ){
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Vector3 mins = mins_in;
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Vector3 maxs = maxs_in;
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Vector3 extend;
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// line compatible to nexuiz mapinfo
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Sys_Printf( "size %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2] );
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if ( keepaspect ) {
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extend = maxs - mins;
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if ( extend[1] > extend[0] ) {
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mins[0] -= ( extend[1] - extend[0] ) * 0.5;
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maxs[0] += ( extend[1] - extend[0] ) * 0.5;
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}
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else
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{
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mins[1] -= ( extend[0] - extend[1] ) * 0.5;
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maxs[1] += ( extend[0] - extend[1] ) * 0.5;
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}
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}
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/* border: amount of black area around the image */
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/* input: border, 1-2*border, border but we need border/(1-2*border) */
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extend = ( maxs - mins ) * ( border / ( 1 - 2 * border ) );
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mins -= extend;
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maxs += extend;
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minimap.mins = mins;
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minimap.size = maxs - mins;
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// line compatible to nexuiz mapinfo
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Sys_Printf( "size_texcoords %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2] );
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}
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/*
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MiniMapSetupBrushes()
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determines solid non-sky brushes in the world
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*/
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void MiniMapSetupBrushes( void ){
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SetupBrushesFlags( C_SOLID | C_SKY, C_SOLID, 0, 0 );
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// at least one must be solid
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// none may be sky
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// not all may be nodraw
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}
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bool MiniMapEvaluateSampleOffsets( int *bestj, int *bestk, float *bestval ){
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float val, dx, dy;
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int j, k;
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*bestj = *bestk = -1;
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*bestval = 3; /* max possible val is 2 */
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for ( j = 0; j < minimap.samples; ++j )
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for ( k = j + 1; k < minimap.samples; ++k )
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{
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dx = minimap.sample_offsets[2 * j + 0] - minimap.sample_offsets[2 * k + 0];
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dy = minimap.sample_offsets[2 * j + 1] - minimap.sample_offsets[2 * k + 1];
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if ( dx > +0.5 ) {
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dx -= 1;
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}
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if ( dx < -0.5 ) {
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dx += 1;
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}
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if ( dy > +0.5 ) {
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dy -= 1;
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}
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if ( dy < -0.5 ) {
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dy += 1;
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}
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val = dx * dx + dy * dy;
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if ( val < *bestval ) {
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*bestj = j;
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*bestk = k;
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*bestval = val;
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}
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}
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return *bestval < 3;
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}
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void MiniMapMakeSampleOffsets(){
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int i, j, k, jj, kk;
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float val, valj, valk, sx, sy, rx, ry;
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Sys_Printf( "Generating good sample offsets (this may take a while)...\n" );
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/* start with entirely random samples */
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for ( i = 0; i < minimap.samples; ++i )
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{
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minimap.sample_offsets[2 * i + 0] = Random();
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minimap.sample_offsets[2 * i + 1] = Random();
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}
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for ( i = 0; i < 1000; ++i )
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{
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if ( MiniMapEvaluateSampleOffsets( &j, &k, &val ) ) {
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sx = minimap.sample_offsets[2 * j + 0];
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sy = minimap.sample_offsets[2 * j + 1];
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minimap.sample_offsets[2 * j + 0] = rx = Random();
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minimap.sample_offsets[2 * j + 1] = ry = Random();
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if ( !MiniMapEvaluateSampleOffsets( &jj, &kk, &valj ) ) {
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valj = -1;
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}
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minimap.sample_offsets[2 * j + 0] = sx;
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minimap.sample_offsets[2 * j + 1] = sy;
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sx = minimap.sample_offsets[2 * k + 0];
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sy = minimap.sample_offsets[2 * k + 1];
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minimap.sample_offsets[2 * k + 0] = rx;
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minimap.sample_offsets[2 * k + 1] = ry;
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if ( !MiniMapEvaluateSampleOffsets( &jj, &kk, &valk ) ) {
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valk = -1;
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}
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minimap.sample_offsets[2 * k + 0] = sx;
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minimap.sample_offsets[2 * k + 1] = sy;
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if ( valj > valk ) {
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if ( valj > val ) {
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/* valj is the greatest */
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minimap.sample_offsets[2 * j + 0] = rx;
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minimap.sample_offsets[2 * j + 1] = ry;
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i = -1;
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}
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else
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{
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/* valj is the greater and it is useless - forget it */
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}
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}
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else
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{
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if ( valk > val ) {
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/* valk is the greatest */
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minimap.sample_offsets[2 * k + 0] = rx;
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minimap.sample_offsets[2 * k + 1] = ry;
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i = -1;
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}
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else
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{
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/* valk is the greater and it is useless - forget it */
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}
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}
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}
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else{
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break;
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}
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}
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}
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void MergeRelativePath( char *out, const char *absolute, const char *relative ){
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const char *endpos = absolute + strlen( absolute );
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while ( endpos != absolute && path_separator( endpos[-1] ) )
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--endpos;
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while ( strEqualPrefix( relative, "../" ) || strEqualPrefix( relative, "..\\" ) )
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{
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relative += 3;
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while ( endpos != absolute )
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{
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--endpos;
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if ( path_separator( *endpos ) ) {
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break;
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}
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}
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while ( endpos != absolute && path_separator( endpos[-1] ) )
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--endpos;
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}
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memcpy( out, absolute, endpos - absolute );
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out[endpos - absolute] = '/';
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strcpy( out + ( endpos - absolute + 1 ), relative );
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}
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int MiniMapBSPMain( Args& args ){
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char minimapFilename[1024];
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bool autolevel;
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float minimapSharpen;
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float border;
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byte *data4b, *p;
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float *q;
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int x, y;
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EMiniMapMode mode;
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bool keepaspect;
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/* arg checking */
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if ( args.empty() ) {
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Sys_Printf( "Usage: q3map2 [-v] -minimap [-size n] [-sharpen f] [-samples n | -random n] [-o filename.tga] [-minmax Xmin Ymin Zmin Xmax Ymax Zmax] <mapname>\n" );
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return 0;
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}
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/* load the BSP first */
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const char *fileName = args.takeBack();
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strcpy( source, ExpandArg( fileName ) );
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path_set_extension( source, ".bsp" );
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Sys_Printf( "Loading %s\n", source );
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//BeginMapShaderFile( source ); //do not delete q3map2_*.shader on minimap generation
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LoadShaderInfo();
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LoadBSPFile( source );
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minimap.model = &bspModels[0];
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Vector3 mins = minimap.model->minmax.mins;
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Vector3 maxs = minimap.model->minmax.maxs;
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strClear( minimapFilename );
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minimapSharpen = g_game->miniMapSharpen;
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minimap.width = minimap.height = g_game->miniMapSize;
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border = g_game->miniMapBorder;
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keepaspect = g_game->miniMapKeepAspect;
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mode = g_game->miniMapMode;
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autolevel = false;
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minimap.samples = 1;
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minimap.sample_offsets = NULL;
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minimap.boost = 1.0;
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minimap.brightness = 0.0;
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minimap.contrast = 1.0;
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/* process arguments */
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{
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while( args.takeArg( "-size" ) ) {
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minimap.width = minimap.height = atoi( args.takeNext() );
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Sys_Printf( "Image size set to %i\n", minimap.width );
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}
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while( args.takeArg( "-sharpen" ) ) {
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minimapSharpen = atof( args.takeNext() );
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Sys_Printf( "Sharpening coefficient set to %f\n", minimapSharpen );
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}
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while( args.takeArg( "-samples" ) ) {
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minimap.samples = atoi( args.takeNext() );
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Sys_Printf( "Samples set to %i\n", minimap.samples );
|
|
free( minimap.sample_offsets );
|
|
minimap.sample_offsets = safe_malloc( 2 * sizeof( *minimap.sample_offsets ) * minimap.samples );
|
|
MiniMapMakeSampleOffsets();
|
|
}
|
|
while( args.takeArg( "-random" ) ) {
|
|
minimap.samples = atoi( args.takeNext() );
|
|
Sys_Printf( "Random samples set to %i\n", minimap.samples );
|
|
free( minimap.sample_offsets );
|
|
minimap.sample_offsets = NULL;
|
|
}
|
|
while( args.takeArg( "-border" ) ) {
|
|
border = atof( args.takeNext() );
|
|
Sys_Printf( "Border set to %f\n", border );
|
|
}
|
|
while( args.takeArg( "-keepaspect" ) ) {
|
|
keepaspect = true;
|
|
Sys_Printf( "Keeping aspect ratio by letterboxing\n", border );
|
|
}
|
|
while( args.takeArg( "-nokeepaspect" ) ) {
|
|
keepaspect = false;
|
|
Sys_Printf( "Not keeping aspect ratio\n", border );
|
|
}
|
|
while( args.takeArg( "-o" ) ) {
|
|
strcpy( minimapFilename, args.takeNext() );
|
|
Sys_Printf( "Output file name set to %s\n", minimapFilename );
|
|
}
|
|
while( args.takeArg( "-minmax" ) ) {
|
|
mins[0] = atof( args.takeNext() );
|
|
mins[1] = atof( args.takeNext() );
|
|
mins[2] = atof( args.takeNext() );
|
|
maxs[0] = atof( args.takeNext() );
|
|
maxs[1] = atof( args.takeNext() );
|
|
maxs[2] = atof( args.takeNext() );
|
|
Sys_Printf( "Map mins/maxs overridden\n" );
|
|
}
|
|
while( args.takeArg( "-gray" ) ) {
|
|
mode = EMiniMapMode::Gray;
|
|
Sys_Printf( "Writing as white-on-black image\n" );
|
|
}
|
|
while( args.takeArg( "-black" ) ) {
|
|
mode = EMiniMapMode::Black;
|
|
Sys_Printf( "Writing as black alpha image\n" );
|
|
}
|
|
while( args.takeArg( "-white" ) ) {
|
|
mode = EMiniMapMode::White;
|
|
Sys_Printf( "Writing as white alpha image\n" );
|
|
}
|
|
while( args.takeArg( "-boost" ) ) {
|
|
minimap.boost = atof( args.takeNext() );
|
|
Sys_Printf( "Contrast boost set to %f\n", minimap.boost );
|
|
}
|
|
while( args.takeArg( "-brightness" ) ) {
|
|
minimap.brightness = atof( args.takeNext() );
|
|
Sys_Printf( "Brightness set to %f\n", minimap.brightness );
|
|
}
|
|
while( args.takeArg( "-contrast" ) ) {
|
|
minimap.contrast = atof( args.takeNext() );
|
|
Sys_Printf( "Contrast set to %f\n", minimap.contrast );
|
|
}
|
|
while( args.takeArg( "-autolevel" ) ) {
|
|
autolevel = true;
|
|
Sys_Printf( "Auto level enabled\n", border );
|
|
}
|
|
while( args.takeArg( "-noautolevel" ) ) {
|
|
autolevel = false;
|
|
Sys_Printf( "Auto level disabled\n", border );
|
|
}
|
|
}
|
|
|
|
MiniMapMakeMinsMaxs( mins, maxs, border, keepaspect );
|
|
|
|
if ( strEmpty( minimapFilename ) ) {
|
|
const CopiedString basename( PathFilename( source ) );
|
|
const CopiedString path( PathFilenameless( source ) );
|
|
char relativeMinimapFilename[1024];
|
|
sprintf( relativeMinimapFilename, g_game->miniMapNameFormat, basename.c_str() );
|
|
MergeRelativePath( minimapFilename, path.c_str(), relativeMinimapFilename );
|
|
Sys_Printf( "Output file name automatically set to %s\n", minimapFilename );
|
|
}
|
|
Q_mkdir( CopiedString( PathFilenameless( minimapFilename ) ).c_str() );
|
|
|
|
if ( minimapSharpen >= 0 ) {
|
|
minimap.sharpen_centermult = 8 * minimapSharpen + 1;
|
|
minimap.sharpen_boxmult = -minimapSharpen;
|
|
}
|
|
|
|
minimap.data1f = safe_malloc( minimap.width * minimap.height * sizeof( *minimap.data1f ) );
|
|
data4b = safe_malloc( minimap.width * minimap.height * 4 );
|
|
if ( minimapSharpen >= 0 ) {
|
|
minimap.sharpendata1f = safe_malloc( minimap.width * minimap.height * sizeof( *minimap.data1f ) );
|
|
}
|
|
|
|
MiniMapSetupBrushes();
|
|
|
|
if ( minimap.samples <= 1 ) {
|
|
Sys_Printf( "\n--- MiniMapNoSupersampling (%d) ---\n", minimap.height );
|
|
RunThreadsOnIndividual( minimap.height, true, MiniMapNoSupersampling );
|
|
}
|
|
else
|
|
{
|
|
if ( minimap.sample_offsets ) {
|
|
Sys_Printf( "\n--- MiniMapSupersampled (%d) ---\n", minimap.height );
|
|
RunThreadsOnIndividual( minimap.height, true, MiniMapSupersampled );
|
|
}
|
|
else
|
|
{
|
|
Sys_Printf( "\n--- MiniMapRandomlySupersampled (%d) ---\n", minimap.height );
|
|
RunThreadsOnIndividual( minimap.height, true, MiniMapRandomlySupersampled );
|
|
}
|
|
}
|
|
|
|
if ( minimap.boost != 1.0 ) {
|
|
Sys_Printf( "\n--- MiniMapContrastBoost (%d) ---\n", minimap.height );
|
|
RunThreadsOnIndividual( minimap.height, true, MiniMapContrastBoost );
|
|
}
|
|
|
|
if ( autolevel ) {
|
|
Sys_Printf( "\n--- MiniMapAutoLevel (%d) ---\n", minimap.height );
|
|
float mi = 1, ma = 0;
|
|
float s, o;
|
|
|
|
// TODO threads!
|
|
q = minimap.data1f;
|
|
for ( y = 0; y < minimap.height; ++y )
|
|
for ( x = 0; x < minimap.width; ++x )
|
|
{
|
|
float v = *q++;
|
|
value_minimize( mi, v );
|
|
value_maximize( ma, v );
|
|
}
|
|
if ( ma > mi ) {
|
|
s = 1 / ( ma - mi );
|
|
o = mi / ( ma - mi );
|
|
|
|
// equations:
|
|
// brightness + contrast * v
|
|
// after autolevel:
|
|
// brightness + contrast * (v * s - o)
|
|
// =
|
|
// (brightness - contrast * o) + (contrast * s) * v
|
|
minimap.brightness = minimap.brightness - minimap.contrast * o;
|
|
minimap.contrast *= s;
|
|
|
|
Sys_Printf( "Auto level: Brightness changed to %f\n", minimap.brightness );
|
|
Sys_Printf( "Auto level: Contrast changed to %f\n", minimap.contrast );
|
|
}
|
|
else{
|
|
Sys_Printf( "Auto level: failed because all pixels are the same value\n" );
|
|
}
|
|
}
|
|
|
|
if ( minimap.brightness != 0 || minimap.contrast != 1 ) {
|
|
Sys_Printf( "\n--- MiniMapBrightnessContrast (%d) ---\n", minimap.height );
|
|
RunThreadsOnIndividual( minimap.height, true, MiniMapBrightnessContrast );
|
|
}
|
|
|
|
if ( minimap.sharpendata1f ) {
|
|
Sys_Printf( "\n--- MiniMapSharpen (%d) ---\n", minimap.height );
|
|
RunThreadsOnIndividual( minimap.height, true, MiniMapSharpen );
|
|
q = minimap.sharpendata1f;
|
|
}
|
|
else
|
|
{
|
|
q = minimap.data1f;
|
|
}
|
|
|
|
Sys_Printf( "\nConverting..." );
|
|
|
|
switch ( mode )
|
|
{
|
|
case EMiniMapMode::Gray:
|
|
p = data4b;
|
|
for ( y = 0; y < minimap.height; ++y )
|
|
for ( x = 0; x < minimap.width; ++x )
|
|
{
|
|
*p++ = std::clamp( *q++, 0.f, 255.f / 256.f ) * 256;
|
|
}
|
|
Sys_Printf( " writing to %s...", minimapFilename );
|
|
WriteTGAGray( minimapFilename, data4b, minimap.width, minimap.height );
|
|
break;
|
|
case EMiniMapMode::Black:
|
|
p = data4b;
|
|
for ( y = 0; y < minimap.height; ++y )
|
|
for ( x = 0; x < minimap.width; ++x )
|
|
{
|
|
*p++ = 0;
|
|
*p++ = 0;
|
|
*p++ = 0;
|
|
*p++ = std::clamp( *q++, 0.f, 255.f / 256.f ) * 256;
|
|
}
|
|
Sys_Printf( " writing to %s...", minimapFilename );
|
|
WriteTGA( minimapFilename, data4b, minimap.width, minimap.height );
|
|
break;
|
|
case EMiniMapMode::White:
|
|
p = data4b;
|
|
for ( y = 0; y < minimap.height; ++y )
|
|
for ( x = 0; x < minimap.width; ++x )
|
|
{
|
|
*p++ = 255;
|
|
*p++ = 255;
|
|
*p++ = 255;
|
|
*p++ = std::clamp( *q++, 0.f, 255.f / 256.f ) * 256;
|
|
}
|
|
Sys_Printf( " writing to %s...", minimapFilename );
|
|
WriteTGA( minimapFilename, data4b, minimap.width, minimap.height );
|
|
break;
|
|
}
|
|
|
|
Sys_Printf( " done.\n" );
|
|
|
|
/* return to sender */
|
|
return 0;
|
|
}
|