netradiant-custom/plugins/entity
divverent f85ed10a52 use "%f" format for angles, prevents weird exponential stuff
git-svn-id: svn://svn.icculus.org/netradiant/trunk@172 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-01-14 08:06:09 +00:00
..
angle.cpp initial 2008-09-13 18:28:57 +00:00
angle.h use "%f" format for angles, prevents weird exponential stuff 2009-01-14 08:06:09 +00:00
angles.cpp initial 2008-09-13 18:28:57 +00:00
angles.h use "%f" format for angles, prevents weird exponential stuff 2009-01-14 08:06:09 +00:00
colour.cpp initial 2008-09-13 18:28:57 +00:00
colour.h initial 2008-09-13 18:28:57 +00:00
curve.cpp initial 2008-09-13 18:28:57 +00:00
curve.h initial 2008-09-13 18:28:57 +00:00
doom3group.cpp initial 2008-09-13 18:28:57 +00:00
doom3group.h initial 2008-09-13 18:28:57 +00:00
eclassmodel.cpp initial 2008-09-13 18:28:57 +00:00
eclassmodel.h initial 2008-09-13 18:28:57 +00:00
entity.cpp initial 2008-09-13 18:28:57 +00:00
entity.h initial 2008-09-13 18:28:57 +00:00
entityq3.def initial 2008-09-13 18:28:57 +00:00
filters.cpp initial 2008-09-13 18:28:57 +00:00
filters.h initial 2008-09-13 18:28:57 +00:00
generic.cpp initial 2008-09-13 18:28:57 +00:00
generic.h initial 2008-09-13 18:28:57 +00:00
group.cpp support the "origin" key for display in radiant too 2009-01-01 13:05:17 +00:00
group.h initial 2008-09-13 18:28:57 +00:00
keyobservers.cpp initial 2008-09-13 18:28:57 +00:00
keyobservers.h initial 2008-09-13 18:28:57 +00:00
light.cpp initial 2008-09-13 18:28:57 +00:00
light.h initial 2008-09-13 18:28:57 +00:00
miscmodel.cpp initial 2008-09-13 18:28:57 +00:00
miscmodel.h initial 2008-09-13 18:28:57 +00:00
model.cpp initial 2008-09-13 18:28:57 +00:00
model.h initial 2008-09-13 18:28:57 +00:00
modelskinkey.cpp initial 2008-09-13 18:28:57 +00:00
modelskinkey.h initial 2008-09-13 18:28:57 +00:00
namedentity.cpp initial 2008-09-13 18:28:57 +00:00
namedentity.h initial 2008-09-13 18:28:57 +00:00
namekeys.cpp initial 2008-09-13 18:28:57 +00:00
namekeys.h support "target2" etc. name keys for Q3A maps too 2008-11-10 15:54:59 +00:00
origin.cpp initial 2008-09-13 18:28:57 +00:00
origin.h use "%f" format for angles, prevents weird exponential stuff 2009-01-14 08:06:09 +00:00
plugin.cpp initial 2008-09-13 18:28:57 +00:00
plugin.h initial 2008-09-13 18:28:57 +00:00
rotation.cpp initial 2008-09-13 18:28:57 +00:00
rotation.h initial 2008-09-13 18:28:57 +00:00
scale.cpp initial 2008-09-13 18:28:57 +00:00
scale.h use "%f" format for angles, prevents weird exponential stuff 2009-01-14 08:06:09 +00:00
skincache.cpp initial 2008-09-13 18:28:57 +00:00
skincache.h initial 2008-09-13 18:28:57 +00:00
targetable.cpp initial 2008-09-13 18:28:57 +00:00
targetable.h initial 2008-09-13 18:28:57 +00:00