netradiant-custom/tools/quake3/q3map2/exportents.cpp

103 lines
2.9 KiB
C++

/* -------------------------------------------------------------------------------
Copyright (C) 1999-2013 id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
----------------------------------------------------------------------------------
This code has been altered significantly from its original form, to support
several games based on the Quake III Arena engine, in the form of "Q3Map2."
------------------------------------------------------------------------------- */
/* dependencies */
#include "q3map2.h"
#include "bspfile_rbsp.h"
/* -------------------------------------------------------------------------------
this file contains code that exports entities to a .ent file.
------------------------------------------------------------------------------- */
/*
ExportEntities()
exports the entities to a text file (.ent)
*/
static void ExportEntities(){
/* note it */
Sys_FPrintf( SYS_VRB, "--- ExportEntities ---\n" );
/* sanity check */
if ( bspEntData.empty() ) {
Sys_Warning( "No BSP entity data. aborting...\n" );
return;
}
if( g_game->load == LoadRBSPFile ){ // intent here is to make RBSP specific stuff usable for entity modding with -onlyents
ParseEntities();
UnSetLightStyles();
UnparseEntities();
}
/* write it */
auto filename = StringOutputStream( 256 )( PathExtensionless( source ), ".ent" );
Sys_Printf( "Writing %s\n", filename.c_str() );
Sys_FPrintf( SYS_VRB, "(%zu bytes)\n", bspEntData.size() );
FILE *file = SafeOpenWrite( filename, "wt" );
fprintf( file, "%s\n", bspEntData.data() );
fclose( file );
}
/*
ExportEntitiesMain()
exports the entities to a text file (.ent)
*/
int ExportEntitiesMain( Args& args ){
/* arg checking */
if ( args.empty() ) {
Sys_Printf( "Usage: q3map2 -exportents [-v] <mapname>\n" );
return 0;
}
/* do some path mangling */
strcpy( source, ExpandArg( args.takeBack() ) );
path_set_extension( source, ".bsp" );
/* load the bsp */
Sys_Printf( "Loading %s\n", source );
LoadBSPFile( source );
/* export entities */
ExportEntities();
/* return to sender */
return 0;
}