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q3map2_fsr_newfiles
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fix lots of CRLFs
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2010-04-17 21:02:26 +02:00 |
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.patchsets
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add the branch-manager for q3map2 too
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2008-09-14 15:48:21 +00:00 |
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autopk3.c
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repackBSPMain(): do Error on bspList overflow
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2020-01-20 19:46:19 +03:00 |
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autopk3.h
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move main.c::pk3 business->autopk3.c
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2019-12-20 20:05:42 +03:00 |
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brush_primit.c
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my own uncrustify run
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2012-03-27 12:03:21 +02:00 |
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brush.c
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const pointer in copy functions
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2020-01-13 04:31:05 +03:00 |
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bsp.c
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add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening)
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2020-01-12 18:55:03 +03:00 |
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bspfile_abstract.c
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don't check for NULL, while doing free()
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2020-01-20 19:14:52 +03:00 |
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bspfile_ibsp.c
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allocate just once in CopyBrushSidesLump()
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2020-01-23 05:01:46 +03:00 |
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bspfile_rbsp.c
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add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening)
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2020-01-12 18:55:03 +03:00 |
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changelog.q3map1
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initial
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2008-09-13 18:28:57 +00:00 |
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changelog.q3map2.txt
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initial
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2008-09-13 18:28:57 +00:00 |
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convert_ase.c
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* -lightmapsastexcoord conversion: support 'external lightmaps, referenced by shader' hack
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2019-12-05 22:56:42 +03:00 |
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convert_bsp.c
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use path_get_extension()
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2020-01-24 03:20:17 +03:00 |
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convert_map.c
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Q3map2:
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2017-08-02 09:25:58 +03:00 |
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convert_obj.c
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fix Convert_ReferenceLightmaps() from 42ab06e363
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2019-12-28 00:59:50 +03:00 |
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convert_obj.h
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* -lightmapsastexcoord conversion: support 'external lightmaps, referenced by shader' hack
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2019-12-05 22:56:42 +03:00 |
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decals.c
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add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening)
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2020-01-12 18:55:03 +03:00 |
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exportents.c
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q3map2: fix not displaying default args for some q3map2 stages
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2019-12-28 11:52:56 +03:00 |
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facebsp.c
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add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening)
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2020-01-12 18:55:03 +03:00 |
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fog.c
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q3map2 * modify message flags system to allow SYS_WRN | SYS_VRB, SYS_ERR | SYS_NOXML etc combinations
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2018-03-20 19:37:47 +03:00 |
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game__null.h
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q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
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2019-01-27 19:41:16 +03:00 |
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game_darkplaces.h
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q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
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2019-01-27 19:41:16 +03:00 |
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game_dq.h
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q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
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2019-01-27 19:41:16 +03:00 |
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game_ef.h
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q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
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2019-01-27 19:41:16 +03:00 |
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game_etut.h
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q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
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2019-01-27 19:41:16 +03:00 |
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game_ja.h
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q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
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2019-01-27 19:41:16 +03:00 |
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game_jk2.h
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q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
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2019-01-27 19:41:16 +03:00 |
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game_nexuiz.h
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q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
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2019-01-27 19:41:16 +03:00 |
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game_prophecy.h
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q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
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2019-01-27 19:41:16 +03:00 |
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game_qfusion.h
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q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
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2019-01-27 19:41:16 +03:00 |
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game_quake3.h
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q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
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2019-01-27 19:41:16 +03:00 |
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game_quakelive.h
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q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
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2019-01-27 19:41:16 +03:00 |
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game_reaction.h
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q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
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2019-01-27 19:41:16 +03:00 |
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game_sof2.h
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q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
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2019-01-27 19:41:16 +03:00 |
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game_t.h
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my own uncrustify run
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2012-03-27 12:03:21 +02:00 |
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game_tenebrae.h
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q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
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2019-01-27 19:41:16 +03:00 |
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game_tremulous.h
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q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
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2019-01-27 19:41:16 +03:00 |
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game_unvanquished.h
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[q3map2] unvanquished expects white minimap
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2019-12-20 06:34:57 +03:00 |
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game_wolf.h
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q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
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2019-01-27 19:41:16 +03:00 |
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game_wolfet.h
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q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices
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2019-01-27 19:41:16 +03:00 |
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game_xonotic.h
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fix indentation and typos
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2019-01-27 21:37:37 +03:00 |
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help.c
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q3map2: add missing help for q3map2 stage arguments
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2019-12-28 12:40:14 +03:00 |
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image.c
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don't check for NULL, while doing free()
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2020-01-20 19:14:52 +03:00 |
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leakfile.c
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q3map2 * modify message flags system to allow SYS_WRN | SYS_VRB, SYS_ERR | SYS_NOXML etc combinations
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2018-03-20 19:37:47 +03:00 |
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light_bounce.c
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add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening)
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2020-01-12 18:55:03 +03:00 |
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light_shadows.c
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my own uncrustify run
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2012-03-27 12:03:21 +02:00 |
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light_trace.c
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use realloc() instead of safe_malloc() + free()
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2020-01-23 05:01:44 +03:00 |
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light_ydnar.c
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don't check for NULL, while doing free()
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2020-01-20 19:14:52 +03:00 |
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light.c
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don't check for NULL, while doing free()
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2020-01-20 19:14:52 +03:00 |
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lightmaps_ydnar.c
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use safe_malloc_info instead of unreachable code
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2020-01-23 05:01:21 +03:00 |
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lightmaps.c
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remove unused statistic variables
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2020-01-13 00:39:55 +03:00 |
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listen.pl
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initial
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2008-09-13 18:28:57 +00:00 |
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main.c
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don't check for NULL, while doing free()
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2020-01-20 19:14:52 +03:00 |
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map.c
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use path_get_extension()
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2020-01-24 03:20:17 +03:00 |
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mesh.c
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my own uncrustify run
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2012-03-27 12:03:21 +02:00 |
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minimap.c
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don't check for NULL, while doing free()
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2020-01-20 19:14:52 +03:00 |
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model.c
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add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening)
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2020-01-12 18:55:03 +03:00 |
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patch.c
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add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening)
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2020-01-12 18:55:03 +03:00 |
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path_init.c
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optimize copystring(), use it
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2020-01-10 20:43:15 +03:00 |
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portals.c
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remove unused statistic variables
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2020-01-13 00:39:55 +03:00 |
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prtfile.c
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q3map2 * modify message flags system to allow SYS_WRN | SYS_VRB, SYS_ERR | SYS_NOXML etc combinations
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2018-03-20 19:37:47 +03:00 |
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q3map2.h
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use realloc() instead of safe_malloc() + free()
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2020-01-23 05:01:44 +03:00 |
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q3map2.ico
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initial
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2008-09-13 18:28:57 +00:00 |
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q3map2.rc
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fix lots of CRLFs
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2010-04-17 21:02:26 +02:00 |
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shaders.c
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add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening)
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2020-01-12 18:55:03 +03:00 |
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surface_extra.c
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use realloc() instead of safe_malloc() + free()
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2020-01-23 05:01:44 +03:00 |
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surface_foliage.c
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add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening)
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2020-01-12 18:55:03 +03:00 |
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surface_fur.c
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my own uncrustify run
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2012-03-27 12:03:21 +02:00 |
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surface_meta.c
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use realloc() instead of safe_malloc() + free()
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2020-01-23 05:01:44 +03:00 |
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surface.c
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don't check for NULL, while doing free()
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2020-01-20 19:14:52 +03:00 |
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tjunction.c
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q3map2 * modify message flags system to allow SYS_WRN | SYS_VRB, SYS_ERR | SYS_NOXML etc combinations
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2018-03-20 19:37:47 +03:00 |
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tree.c
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my own uncrustify run
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2012-03-27 12:03:21 +02:00 |
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vis.c
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add safe_calloc(), safe_calloc_info() functions, use them (optimization, code shortening)
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2020-01-12 18:55:03 +03:00 |
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visflow.c
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remove unused statistic variables
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2020-01-13 00:39:55 +03:00 |
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writebsp.c
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fix warnings
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2019-07-21 00:49:53 +03:00 |