fix * q3map_remapshader remaps anything fine, on all stages (effect is: postrenaming shader when things are have been done) * typo at -dirtmode Radiant: misc... * translucent textures are visible, while selected, too; +matching trans polys are visible simultaneously |
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| .. | ||
| common | ||
| q3data | ||
| q3map2 | ||
| q3maporigin2originbrush.pl | ||