59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
/**
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* @file PluginUI.h
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* Declares the PluginUI class.
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* @ingroup meshtex-ui
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*/
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/*
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* Copyright 2012 Joel Baxter
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*
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* This file is part of MeshTex.
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*
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* MeshTex is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* MeshTex is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with MeshTex. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "GenericPluginUI.h"
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/**
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* Subclass of GenericPluginUI that instantiates and registers the UI
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* elements (main menu and dialogs).
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*
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* @ingroup meshtex-ui
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*/
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class PluginUI : public GenericPluginUI
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{
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private: // private methods
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/// @name Private to prevent external instantiation
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//@{
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PluginUI();
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~PluginUI();
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//@}
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// C++ 03
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// ========
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// Dont forget to declare these two. You want to make sure they
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// are unacceptable otherwise you may accidentally get copies of
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// your singleton appearing.
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PluginUI(PluginUI const&); // Don't Implement
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void operator=(PluginUI const&); // Don't implement
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static PluginUI* singleton;
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public: // public methods
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static PluginUI& Instance();
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};
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