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q3map2_fsr_newfiles
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.patchsets
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autopk3.cpp
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add automatic MemBuffer storage for file loading routines
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2021-10-17 23:10:02 +03:00 |
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autopk3.h
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refactor command line arguments parsing
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2021-09-19 11:58:00 +03:00 |
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brush.cpp
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fix formatting
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2021-10-26 18:16:24 +03:00 |
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bsp.cpp
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fix formatting
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2021-10-26 18:16:24 +03:00 |
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bspfile_abstract.cpp
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fix formatting
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2021-10-26 18:16:24 +03:00 |
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bspfile_abstract.h
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remove unused stuff
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2021-09-27 15:12:53 +03:00 |
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bspfile_ibsp.cpp
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add automatic MemBuffer storage for file loading routines
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2021-10-17 23:10:02 +03:00 |
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bspfile_ibsp.h
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autopacker: use LoadBSPFilePartially
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2021-10-05 13:44:30 +03:00 |
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bspfile_rbsp.cpp
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add automatic MemBuffer storage for file loading routines
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2021-10-17 23:10:02 +03:00 |
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bspfile_rbsp.h
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refactor game configs: using class inheritance to avoid massive duplication
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2021-09-13 16:11:01 +03:00 |
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changelog.q3map1
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fix spelling
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2021-05-24 20:23:09 +03:00 |
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changelog.q3map2.txt
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fix spelling
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2021-05-24 20:23:09 +03:00 |
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convert_ase.cpp
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* unlimit MAX_IMAGES
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2021-10-06 10:51:32 +03:00 |
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convert_bsp.cpp
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add automatic MemBuffer storage for file loading routines
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2021-10-17 23:10:02 +03:00 |
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convert_json.cpp
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replace ArrayRange by tcb::span (reproduction of std::span)
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2021-10-24 08:32:10 +03:00 |
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convert_map.cpp
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* non -fast bsp decompilation: deduce brush detail flag; note: structural transparent brushes get marked detail too, e.g. hints
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2021-10-14 21:09:06 +03:00 |
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convert_obj.cpp
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add automatic MemBuffer storage for file loading routines
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2021-10-17 23:10:02 +03:00 |
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convert_obj.h
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use #pragma once
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2021-10-22 02:19:50 +03:00 |
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decals.cpp
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minor tweaks
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2021-10-26 20:15:09 +03:00 |
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exportents.cpp
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std::vector<char> bspEntData
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2021-09-24 13:57:17 +03:00 |
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facebsp.cpp
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fix formatting
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2021-10-26 18:16:24 +03:00 |
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fog.cpp
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minor tweaks
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2021-10-26 20:15:09 +03:00 |
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games.cpp
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subdivide files
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2021-09-13 22:29:44 +03:00 |
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games.h
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rename game -> g_game
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2021-09-13 18:49:09 +03:00 |
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help.cpp
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* -mergebsp [options] <mainBsp.bsp> <bspToinject.bsp>: Inject latter BSP to former. Tree and vis data of the main one are preserved.
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2021-10-13 22:50:43 +03:00 |
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image.cpp
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add automatic MemBuffer storage for file loading routines
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2021-10-17 23:10:02 +03:00 |
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leakfile.cpp
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subdivide files
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2021-09-13 22:29:44 +03:00 |
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light_bounce.cpp
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minor tweaks
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2021-10-26 20:15:09 +03:00 |
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light_trace.cpp
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std::vector<bspDrawSurface_t> bspDrawSurfaces
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2021-09-27 06:14:12 +03:00 |
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light_ydnar.cpp
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add automatic MemBuffer storage for file loading routines
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2021-10-17 23:10:02 +03:00 |
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light.cpp
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remove global error prone char name[ 1024 ]
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2021-10-04 09:59:17 +03:00 |
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lightmaps_ydnar.cpp
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fix formatting
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2021-10-26 18:16:24 +03:00 |
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listen.pl
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main.cpp
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replace Q_EXTERN Q_ASSIGN macro trick by inline variable specifier
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2021-10-22 04:13:08 +03:00 |
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map.cpp
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minor tweaks
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2021-10-26 20:15:09 +03:00 |
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mesh.cpp
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fix formatting
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2021-10-26 18:16:24 +03:00 |
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minimap.cpp
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minor tweaks
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2021-10-26 17:26:35 +03:00 |
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model.cpp
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minor tweaks
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2021-10-26 17:26:35 +03:00 |
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model.h
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use #pragma once
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2021-10-22 02:19:50 +03:00 |
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patch.cpp
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fix formatting
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2021-10-26 18:16:24 +03:00 |
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path_init.cpp
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replace ArrayRange by tcb::span (reproduction of std::span)
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2021-10-24 08:32:10 +03:00 |
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portals.cpp
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fix formatting
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2021-10-26 18:16:24 +03:00 |
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prtfile.cpp
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more c++ in q3map2
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2021-08-10 22:41:43 +03:00 |
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q3map2.h
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minor tweaks
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2021-10-28 12:25:26 +03:00 |
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q3map2.ico
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q3map2.rc
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shaders.cpp
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minor tweaks
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2021-10-26 17:26:35 +03:00 |
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shaders.h
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refactor scripts parsing
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2021-10-07 18:58:00 +03:00 |
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surface_extra.cpp
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add automatic MemBuffer storage for file loading routines
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2021-10-17 23:10:02 +03:00 |
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surface_foliage.cpp
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minor tweaks
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2021-10-26 20:15:09 +03:00 |
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surface_fur.cpp
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minor tweaks
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2021-10-26 17:26:35 +03:00 |
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surface_meta.cpp
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minor tweaks
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2021-10-26 17:26:35 +03:00 |
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surface.cpp
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minor tweaks
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2021-10-26 17:26:35 +03:00 |
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tjunction.cpp
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fix formatting
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2021-10-26 18:16:24 +03:00 |
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tree.cpp
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more c++ in q3map2
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2021-08-10 22:41:43 +03:00 |
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vis.cpp
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fix excess memory allocation
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2021-10-26 18:30:05 +03:00 |
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visflow.cpp
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minor tweaks
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2021-10-28 12:25:26 +03:00 |
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writebsp.cpp
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minor tweaks
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2021-10-26 20:15:09 +03:00 |