binds... * ctrl + shift + m1 (in texbro): open shader in external editor misc... * fix: do not unmaximize external shader editor on win * fix: blank cursor in radiant after calling external shader editor on win * fix shader editors stuff for non uindowses * 'Shader Editor Command' preference is available on win (is used, if set; otherwise try default os action for file) * fix: 'Shader Editor Command' preference allows selecting executable via dialog * GDK_HAND2 cursor in clipper tool mode * fix: clipper points have numeric labels * '2d zoom in to mouse pointer' option works for alt + m2 zoom * '3d zoom in to mouse pointer' option (def = yes)
28 lines
1.0 KiB
C
28 lines
1.0 KiB
C
/*
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Copyright (C) 1999-2006 Id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#if !defined( INCLUDED_SHADERS_H )
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#define INCLUDED_SHADERS_H
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void ViewShader( const char* file, const char* shader, bool external_editor );
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#endif
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