netradiant-custom/radiant/modelwindow.cpp
2021-05-24 20:23:09 +03:00

1407 lines
45 KiB
C++

/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "modelwindow.h"
#include <set>
#include <deque>
#include "ifiletypes.h"
#include "ifilesystem.h"
#include "iarchive.h"
#include "imodel.h"
#include "igl.h"
#include "irender.h"
#include "renderable.h"
#include "render.h"
#include "renderer.h"
#include "view.h"
#include "os/path.h"
#include "string/string.h"
#include "stringio.h"
#include "stream/stringstream.h"
#include "generic/callback.h"
#include <gtk/gtk.h>
#include "gtkutil/glwidget.h"
#include "gtkutil/button.h"
#include "gtkutil/toolbar.h"
#include "gtkutil/cursor.h"
#include "gtkmisc.h"
#include "mainframe.h"
#include "camwindow.h"
#include "grid.h"
#include "instancelib.h"
#include "traverselib.h"
#include "selectionlib.h"
/* specialized copy of class CompiledGraph */
class ModelGraph final : public scene::Graph, public scene::Instantiable::Observer
{
typedef std::map<PathConstReference, scene::Instance*> InstanceMap;
InstanceMap m_instances;
scene::Path m_rootpath;
scene::Instantiable::Observer& m_observer;
public:
ModelGraph( scene::Instantiable::Observer& observer ) : m_observer( observer ){
}
void addSceneChangedCallback( const SignalHandler& handler ){
ASSERT_MESSAGE( 0, "Reached unreachable: addSceneChangedCallback()" );
}
void sceneChanged(){
ASSERT_MESSAGE( 0, "Reached unreachable: sceneChanged()" );
}
scene::Node& root(){
ASSERT_MESSAGE( !m_rootpath.empty(), "scenegraph root does not exist" );
return m_rootpath.top();
}
void insert_root( scene::Node& root ){
//globalOutputStream() << "insert_root\n";
ASSERT_MESSAGE( m_rootpath.empty(), "scenegraph root already exists" );
root.IncRef();
Node_traverseSubgraph( root, InstanceSubgraphWalker( this, scene::Path(), 0 ) );
m_rootpath.push( makeReference( root ) );
}
void erase_root(){
//globalOutputStream() << "erase_root\n";
ASSERT_MESSAGE( !m_rootpath.empty(), "scenegraph root does not exist" );
scene::Node& root = m_rootpath.top();
m_rootpath.pop();
Node_traverseSubgraph( root, UninstanceSubgraphWalker( this, scene::Path() ) );
root.DecRef();
}
void boundsChanged(){
ASSERT_MESSAGE( 0, "Reached unreachable: boundsChanged()" );
}
void traverse( const Walker& walker ){
ASSERT_MESSAGE( 0, "Reached unreachable: traverse()" );
}
void traverse_subgraph( const Walker& walker, const scene::Path& start ){
ASSERT_MESSAGE( 0, "Reached unreachable: traverse_subgraph()" );
}
scene::Instance* find( const scene::Path& path ){
ASSERT_MESSAGE( 0, "Reached unreachable: find()" );
return nullptr;
}
void insert( scene::Instance* instance ){
m_instances.insert( InstanceMap::value_type( PathConstReference( instance->path() ), instance ) );
m_observer.insert( instance );
}
void erase( scene::Instance* instance ){
m_instances.erase( PathConstReference( instance->path() ) );
m_observer.erase( instance );
}
SignalHandlerId addBoundsChangedCallback( const SignalHandler& boundsChanged ){
ASSERT_MESSAGE( 0, "Reached unreachable: addBoundsChangedCallback()" );
return Handle<Opaque<SignalHandler>>( nullptr );
}
void removeBoundsChangedCallback( SignalHandlerId id ){
ASSERT_MESSAGE( 0, "Reached unreachable: removeBoundsChangedCallback()" );
}
TypeId getNodeTypeId( const char* name ){
ASSERT_MESSAGE( 0, "Reached unreachable: getNodeTypeId()" );
return 0;
}
TypeId getInstanceTypeId( const char* name ){
ASSERT_MESSAGE( 0, "Reached unreachable: getInstanceTypeId()" );
return 0;
}
void clear(){
DeleteSubgraph( root() );
}
};
/* specialized copy of class TraversableNodeSet */
/// \brief A sequence of node references which notifies an observer of inserts and deletions, and uses the global undo system to provide undo for modifications.
class TraversableModelNodeSet : public scene::Traversable
{
UnsortedNodeSet m_children;
Observer* m_observer;
void copy( const TraversableModelNodeSet& other ){
m_children = other.m_children;
}
void notifyInsertAll(){
if ( m_observer ) {
for ( UnsortedNodeSet::iterator i = m_children.begin(); i != m_children.end(); ++i )
{
m_observer->insert( *i );
}
}
}
void notifyEraseAll(){
if ( m_observer ) {
for ( UnsortedNodeSet::iterator i = m_children.begin(); i != m_children.end(); ++i )
{
m_observer->erase( *i );
}
}
}
public:
TraversableModelNodeSet()
: m_observer( 0 ){
}
TraversableModelNodeSet( const TraversableModelNodeSet& other )
: scene::Traversable( other ), m_observer( 0 ){
copy( other );
notifyInsertAll();
}
~TraversableModelNodeSet(){
notifyEraseAll();
}
TraversableModelNodeSet& operator=( const TraversableModelNodeSet& other ){
#if 1 // optimised change-tracking using diff algorithm
if ( m_observer ) {
nodeset_diff( m_children, other.m_children, m_observer );
}
copy( other );
#else
TraversableModelNodeSet tmp( other );
tmp.swap( *this );
#endif
return *this;
}
void swap( TraversableModelNodeSet& other ){
std::swap( m_children, other.m_children );
std::swap( m_observer, other.m_observer );
}
void attach( Observer* observer ){
ASSERT_MESSAGE( m_observer == 0, "TraversableModelNodeSet::attach: observer cannot be attached" );
m_observer = observer;
notifyInsertAll();
}
void detach( Observer* observer ){
ASSERT_MESSAGE( m_observer == observer, "TraversableModelNodeSet::detach: observer cannot be detached" );
notifyEraseAll();
m_observer = 0;
}
/// \brief \copydoc scene::Traversable::insert()
void insert( scene::Node& node ){
ASSERT_MESSAGE( (volatile intptr_t)&node != 0, "TraversableModelNodeSet::insert: sanity check failed" );
ASSERT_MESSAGE( m_children.find( NodeSmartReference( node ) ) == m_children.end(), "TraversableModelNodeSet::insert - element already exists" );
m_children.insert( NodeSmartReference( node ) );
if ( m_observer ) {
m_observer->insert( node );
}
}
/// \brief \copydoc scene::Traversable::erase()
void erase( scene::Node& node ){
ASSERT_MESSAGE( (volatile intptr_t)&node != 0, "TraversableModelNodeSet::erase: sanity check failed" );
ASSERT_MESSAGE( m_children.find( NodeSmartReference( node ) ) != m_children.end(), "TraversableModelNodeSet::erase - failed to find element" );
if ( m_observer ) {
m_observer->erase( node );
}
m_children.erase( NodeSmartReference( node ) );
}
/// \brief \copydoc scene::Traversable::traverse()
void traverse( const Walker& walker ){
UnsortedNodeSet::iterator i = m_children.begin();
while ( i != m_children.end() )
{
// post-increment the iterator
Node_traverseSubgraph( *i++, walker );
// the Walker can safely remove the current node from
// this container without invalidating the iterator
}
}
/// \brief \copydoc scene::Traversable::empty()
bool empty() const {
return m_children.empty();
}
};
/* specialized copy of class MapRoot */
class ModelGraphRoot : public scene::Node::Symbiot, public scene::Instantiable, public scene::Traversable::Observer
{
class TypeCasts
{
NodeTypeCastTable m_casts;
public:
TypeCasts(){
NodeStaticCast<ModelGraphRoot, scene::Instantiable>::install( m_casts );
NodeContainedCast<ModelGraphRoot, scene::Traversable>::install( m_casts );
NodeContainedCast<ModelGraphRoot, TransformNode>::install( m_casts );
}
NodeTypeCastTable& get(){
return m_casts;
}
};
scene::Node m_node;
IdentityTransform m_transform;
TraversableModelNodeSet m_traverse;
InstanceSet m_instances;
public:
typedef LazyStatic<TypeCasts> StaticTypeCasts;
scene::Traversable& get( NullType<scene::Traversable>){
return m_traverse;
}
TransformNode& get( NullType<TransformNode>){
return m_transform;
}
ModelGraphRoot() : m_node( this, this, StaticTypeCasts::instance().get() ){
m_node.m_isRoot = true;
m_traverse.attach( this );
}
~ModelGraphRoot(){
}
void release(){
m_traverse.detach( this );
delete this;
}
scene::Node& node(){
return m_node;
}
void insert( scene::Node& child ){
m_instances.insert( child );
}
void erase( scene::Node& child ){
m_instances.erase( child );
}
scene::Node& clone() const {
return ( new ModelGraphRoot( *this ) )->node();
}
scene::Instance* create( const scene::Path& path, scene::Instance* parent ){
return new SelectableInstance( path, parent );
}
void forEachInstance( const scene::Instantiable::Visitor& visitor ){
m_instances.forEachInstance( visitor );
}
void insert( scene::Instantiable::Observer* observer, const scene::Path& path, scene::Instance* instance ){
m_instances.insert( observer, path, instance );
}
scene::Instance* erase( scene::Instantiable::Observer* observer, const scene::Path& path ){
return m_instances.erase( observer, path );
}
};
#include "../plugins/entity/model.h"
class ModelNode :
public scene::Node::Symbiot,
public scene::Instantiable,
public scene::Traversable::Observer
{
class TypeCasts
{
NodeTypeCastTable m_casts;
public:
TypeCasts(){
NodeStaticCast<ModelNode, scene::Instantiable>::install( m_casts );
NodeContainedCast<ModelNode, scene::Traversable>::install( m_casts );
NodeContainedCast<ModelNode, TransformNode>::install( m_casts );
}
NodeTypeCastTable& get(){
return m_casts;
}
};
scene::Node m_node;
InstanceSet m_instances;
SingletonModel m_model;
MatrixTransform m_transform;
void construct(){
m_model.attach( this );
}
void destroy(){
m_model.detach( this );
}
public:
typedef LazyStatic<TypeCasts> StaticTypeCasts;
scene::Traversable& get( NullType<scene::Traversable>){
return m_model.getTraversable();
}
TransformNode& get( NullType<TransformNode>){
return m_transform;
}
ModelNode() :
m_node( this, this, StaticTypeCasts::instance().get() ){
construct();
}
ModelNode( const ModelNode& other ) :
scene::Node::Symbiot( other ),
scene::Instantiable( other ),
scene::Traversable::Observer( other ),
m_node( this, this, StaticTypeCasts::instance().get() ){
construct();
}
~ModelNode(){
destroy();
}
void release(){
delete this;
}
scene::Node& node(){
return m_node;
}
void insert( scene::Node& child ){
m_instances.insert( child );
}
void erase( scene::Node& child ){
m_instances.erase( child );
}
scene::Instance* create( const scene::Path& path, scene::Instance* parent ){
return new SelectableInstance( path, parent );
}
void forEachInstance( const scene::Instantiable::Visitor& visitor ){
m_instances.forEachInstance( visitor );
}
void insert( scene::Instantiable::Observer* observer, const scene::Path& path, scene::Instance* instance ){
m_instances.insert( observer, path, instance );
}
scene::Instance* erase( scene::Instantiable::Observer* observer, const scene::Path& path ){
return m_instances.erase( observer, path );
}
void setModel( const char* modelname ){
m_model.modelChanged( modelname );
}
};
ModelGraph* g_modelGraph = nullptr;
void ModelGraph_clear(){
g_modelGraph->clear();
}
class ModelFS
{
public:
const CopiedString m_folderName;
ModelFS() = default;
ModelFS( const StringRange range ) : m_folderName( range ){
}
bool operator<( const ModelFS& other ) const {
return string_less( m_folderName.c_str(), other.m_folderName.c_str() );
}
mutable std::set<ModelFS> m_folders;
mutable std::set<CopiedString> m_files;
void insert( const char* filepath ) const {
const char* slash = strchr( filepath, '/' );
if( slash == nullptr ){
m_files.emplace( filepath );
}
else{
m_folders.emplace( StringRange( filepath, slash ) ).first->insert( slash + 1 );
}
}
};
class CellPos
{
const int m_cellSize; //half size of model square (radius)
const int m_fontHeight;
const int m_fontDescent;
const int m_plusWidth; //pre offset on the left
const int m_plusHeight; //above text
const int m_cellsInRow;
int m_index = 0;
public:
CellPos( int width, int cellSize, int fontHeight ) :
m_cellSize( cellSize ), m_fontHeight( fontHeight ),
m_fontDescent( GlobalOpenGL().m_font->getPixelDescent() ),
m_plusWidth( 8 ),
m_plusHeight( 0 ),
m_cellsInRow( std::max( 1, ( width - m_plusWidth ) / ( m_cellSize * 2 + m_plusWidth ) ) ){
}
void operator++(){
++m_index;
}
Vector3 getOrigin( int index ) const { // origin of model square
const int x = ( index % m_cellsInRow ) * m_cellSize * 2 + m_cellSize + ( index % m_cellsInRow + 1 ) * m_plusWidth;
const int z = ( index / m_cellsInRow ) * m_cellSize * 2 + m_cellSize + ( index / m_cellsInRow + 1 ) * ( m_fontHeight + m_plusHeight );
return Vector3( x, 0, -z );
}
Vector3 getOrigin() const { // origin of model square
return getOrigin( m_index );
}
Vector3 getTextPos( int index ) const {
const int x = ( index % m_cellsInRow ) * m_cellSize * 2 + ( index % m_cellsInRow + 1 ) * m_plusWidth;
const int z = ( index / m_cellsInRow ) * m_cellSize * 2 + ( index / m_cellsInRow + 1 ) * ( m_fontHeight + m_plusHeight ) - 1 + m_fontDescent;
return Vector3( x, 0, -z );
}
Vector3 getTextPos() const {
return getTextPos( m_index );
}
int getCellSize() const {
return m_cellSize;
}
int totalHeight( int height, int cellCount ) const {
return std::max( height, ( ( cellCount - 1 ) / m_cellsInRow + 1 ) * ( m_cellSize * 2 + m_fontHeight + m_plusHeight ) + m_fontHeight );
}
int testSelect( int x, int z ) const { // index of cell at ( x, z )
return std::min( m_cellsInRow - 1, ( x / ( m_cellSize * 2 + m_plusWidth ) ) ) + ( m_cellsInRow * ( z / ( m_cellSize * 2 + m_fontHeight + m_plusHeight ) ) );
}
};
void ModelBrowser_scrollChanged( void* data, gdouble value );
class ModelBrowser : public scene::Instantiable::Observer
{
// track instances in the order of insertion
std::vector<scene::Instance*> m_modelInstances;
public:
ModelFS m_modelFS;
CopiedString m_prefFoldersToLoad = "*models/99*";
ModelBrowser() : m_scrollAdjustment( ModelBrowser_scrollChanged, this ){
}
~ModelBrowser(){
}
FBO* m_fbo = nullptr;
FBO* fbo_get(){
return m_fbo = m_fbo? m_fbo : GlobalOpenGL().support_ARB_framebuffer_object? new FBO : new FBO_fallback;
}
const int m_MSAA = 8;
GtkWindow* m_parent = nullptr;
GtkWidget* m_gl_widget = nullptr;
GtkWidget* m_gl_scroll = nullptr;
GtkWidget* m_treeViewTree = nullptr;
guint m_sizeHandler;
guint m_exposeHandler;
int m_width;
int m_height;
int m_originZ = 0; // <= 0
DeferredAdjustment m_scrollAdjustment;
int m_cellSize = 80;
CopiedString m_currentFolderPath;
const ModelFS* m_currentFolder = nullptr;
int m_currentModelId = -1; // selected model index in m_modelInstances, m_currentFolder->m_files; these must be in sync!
CellPos constructCellPos() const {
return CellPos( m_width, m_cellSize, GlobalOpenGL().m_font->getPixelHeight() );
}
void testSelect( int x, int z ){
m_currentModelId = constructCellPos().testSelect( x, z - m_originZ );
if( m_currentModelId >= static_cast<int>( m_modelInstances.size() ) )
m_currentModelId = -1;
}
private:
int totalHeight() const {
return constructCellPos().totalHeight( m_height, m_modelInstances.size() );
}
void updateScroll() const {
GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( m_gl_scroll ) );
gtk_adjustment_set_value( vadjustment, -m_originZ );
gtk_adjustment_set_page_size( vadjustment, m_height );
gtk_adjustment_set_page_increment( vadjustment, m_height / 2 );
gtk_adjustment_set_step_increment( vadjustment, 20 );
gtk_adjustment_set_lower( vadjustment, 0 );
gtk_adjustment_set_upper( vadjustment, totalHeight() );
g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
}
public:
void setOriginZ( int origin ){
m_originZ = origin;
m_originInvalid = true;
queueDraw();
}
void queueDraw() const {
if ( m_gl_widget != nullptr )
gtk_widget_queue_draw( m_gl_widget );
}
bool m_originInvalid = true;
void validate(){
if( m_originInvalid ){
m_originInvalid = false;
const int lowest = std::min( m_height - totalHeight(), 0 );
m_originZ = std::max( lowest, std::min( m_originZ, 0 ) );
updateScroll();
}
}
private:
FreezePointer m_freezePointer;
bool m_move_started = false;
public:
int m_move_amount;
static void trackingDelta( int x, int y, unsigned int state, void* data ){
ModelBrowser& modelBrowser = *reinterpret_cast<ModelBrowser*>( data );
modelBrowser.m_move_amount += std::abs( x ) + std::abs( y );
if ( ( state & GDK_BUTTON3_MASK ) && y != 0 ) { // scroll view
const int scale = ( state & GDK_SHIFT_MASK )? 4 : 1;
modelBrowser.setOriginZ( modelBrowser.m_originZ + y * scale );
}
else if ( ( state & GDK_BUTTON1_MASK ) && ( x != 0 || y != 0 ) && modelBrowser.m_currentModelId >= 0 ) { // rotate selected model
ASSERT_MESSAGE( modelBrowser.m_currentModelId < static_cast<int>( modelBrowser.m_modelInstances.size() ), "modelBrowser.m_currentModelId out of range" );
scene::Instance *instance = modelBrowser.m_modelInstances[modelBrowser.m_currentModelId];
if( TransformNode *transformNode = Node_getTransformNode( instance->path().parent() ) ){
Matrix4 rot( g_matrix4_identity );
matrix4_pivoted_rotate_by_euler_xyz_degrees( rot, Vector3( y, 0, x ) * ( 45.f / modelBrowser.m_cellSize ), modelBrowser.constructCellPos().getOrigin( modelBrowser.m_currentModelId ) );
matrix4_premultiply_by_matrix4( const_cast<Matrix4&>( transformNode->localToParent() ), rot );
instance->parent()->transformChangedLocal();
instance->transformChangedLocal();
modelBrowser.queueDraw();
}
}
}
void tracking_MouseUp(){
if( m_move_started ){
m_move_started = false;
m_freezePointer.unfreeze_pointer( false );
}
}
void tracking_MouseDown(){
tracking_MouseUp();
m_move_started = true;
m_move_amount = 0;
m_freezePointer.freeze_pointer( m_parent, m_gl_widget, trackingDelta, this );
}
void insert( scene::Instance* instance ) override {
if( instance->path().size() == 3 ){
m_modelInstances.push_back( instance );
m_originZ = 0;
m_originInvalid = true;
}
}
void erase( scene::Instance* instance ) override { // just invalidate everything (also happens on resource flush and refresh) //FIXME: redraw on resource refresh
m_modelInstances.clear();
m_currentFolder = nullptr;
m_originZ = 0;
m_originInvalid = true;
}
template<typename Functor>
void forEachModelInstance( const Functor& functor ) const {
for( scene::Instance* instance : m_modelInstances )
functor( instance );
}
};
ModelBrowser g_ModelBrowser;
class models_set_transforms
{
mutable CellPos m_cellPos = g_ModelBrowser.constructCellPos();
public:
void operator()( scene::Instance* instance ) const {
if( TransformNode *transformNode = Node_getTransformNode( instance->path().parent() ) ){
if( Bounded *bounded = Instance_getBounded( *instance ) ){
AABB aabb = bounded->localAABB();
const float scale = m_cellPos.getCellSize() / aabb.extents[ vector3_max_abs_component_index( aabb.extents ) ];
aabb.extents.z() *= 2; // prioritize Z for orientation
const Matrix4 rotation = matrix4_rotation_for_euler_xyz_degrees(
vector3_min_abs_component_index( aabb.extents ) == 0? Vector3( 0, 0, -90 )
: vector3_min_abs_component_index( aabb.extents ) == 2? Vector3( 90, 0, 0 )
: g_vector3_identity );
const_cast<Matrix4&>( transformNode->localToParent() ) =
matrix4_multiplied_by_matrix4(
matrix4_translation_for_vec3( m_cellPos.getOrigin() ),
matrix4_multiplied_by_matrix4(
rotation,
matrix4_multiplied_by_matrix4(
matrix4_scale_for_vec3( Vector3( scale, scale, scale ) ),
matrix4_translation_for_vec3( -aabb.origin )
)
)
);
instance->parent()->transformChangedLocal();
instance->transformChangedLocal();
//% globalOutputStream() << transformNode->localToParent() << " transformNode->localToParent()\n";
++m_cellPos;
}
}
}
};
class ModelRenderer : public Renderer
{
struct state_type
{
state_type() :
m_state( 0 ){
}
Shader* m_state;
};
public:
ModelRenderer( RenderStateFlags globalstate ) :
m_globalstate( globalstate ){
m_state_stack.push_back( state_type() );
}
void SetState( Shader* state, EStyle style ){
ASSERT_NOTNULL( state );
if ( style == eFullMaterials ) {
m_state_stack.back().m_state = state;
}
}
EStyle getStyle() const {
return eFullMaterials;
}
void PushState(){
m_state_stack.push_back( m_state_stack.back() );
}
void PopState(){
ASSERT_MESSAGE( !m_state_stack.empty(), "popping empty stack" );
m_state_stack.pop_back();
}
void Highlight( EHighlightMode mode, bool bEnable = true ){
}
void addRenderable( const OpenGLRenderable& renderable, const Matrix4& localToWorld ){
m_state_stack.back().m_state->addRenderable( renderable, localToWorld );
}
void render( const Matrix4& modelview, const Matrix4& projection ){
GlobalShaderCache().render( m_globalstate, modelview, projection );
}
private:
std::vector<state_type> m_state_stack;
RenderStateFlags m_globalstate;
};
/*
x=0, z<=0
origin -----> +x
| --
| | |
| --
\/ -z
*/
void ModelBrowser_render(){
g_ModelBrowser.validate();
g_ModelBrowser.fbo_get()->start();
const int W = g_ModelBrowser.m_width;
const int H = g_ModelBrowser.m_height;
glViewport( 0, 0, W, H );
// enable depth buffer writes
glDepthMask( GL_TRUE );
glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
glClearColor( .25f, .25f, .25f, 0 );
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
const unsigned int globalstate = RENDER_DEPTHTEST
| RENDER_COLOURWRITE
| RENDER_DEPTHWRITE
| RENDER_ALPHATEST
| RENDER_BLEND
| RENDER_CULLFACE
| RENDER_COLOURARRAY
| RENDER_POLYGONSMOOTH
| RENDER_LINESMOOTH
| RENDER_FOG
| RENDER_COLOURCHANGE
| RENDER_FILL
| RENDER_LIGHTING
| RENDER_TEXTURE
| RENDER_SMOOTH
| RENDER_SCALED;
Matrix4 m_projection;
m_projection[0] = 1.0f / static_cast<float>( W / 2.f );
m_projection[5] = 1.0f / static_cast<float>( H / 2.f );
m_projection[10] = 1.0f / ( 9999 );
m_projection[12] = 0.0f;
m_projection[13] = 0.0f;
m_projection[14] = -1.0f;
m_projection[1] = m_projection[2] = m_projection[3] =
m_projection[4] = m_projection[6] = m_projection[7] =
m_projection[8] = m_projection[9] = m_projection[11] = 0.0f;
m_projection[15] = 1.0f;
Matrix4 m_modelview;
// translation
m_modelview[12] = -W / 2.f;
m_modelview[13] = H / 2.f - g_ModelBrowser.m_originZ;
m_modelview[14] = 9999;
// axis base
//XZ:
m_modelview[0] = 1;
m_modelview[1] = 0;
m_modelview[2] = 0;
m_modelview[4] = 0;
m_modelview[5] = 0;
m_modelview[6] = 1;
m_modelview[8] = 0;
m_modelview[9] = 1;
m_modelview[10] = 0;
m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
m_modelview[15] = 1;
View m_view( true );
m_view.Construct( m_projection, m_modelview, W, H );
glMatrixMode( GL_PROJECTION );
glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
glMatrixMode( GL_MODELVIEW );
glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
if( g_ModelBrowser.m_currentFolder != nullptr ){
{ // prepare for 2d stuff
glDisable( GL_BLEND );
if ( GlobalOpenGL().GL_1_3() ) {
glClientActiveTexture( GL_TEXTURE0 );
glActiveTexture( GL_TEXTURE0 );
}
glDisableClientState( GL_TEXTURE_COORD_ARRAY );
glDisableClientState( GL_NORMAL_ARRAY );
glDisableClientState( GL_COLOR_ARRAY );
glDisable( GL_TEXTURE_2D );
glDisable( GL_LIGHTING );
glDisable( GL_COLOR_MATERIAL );
glDisable( GL_DEPTH_TEST );
}
{ // brighter background squares
glColor4f( 0.3f, 0.3f, 0.3f, 1.f );
glDepthMask( GL_FALSE );
glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
glDisable( GL_CULL_FACE );
CellPos cellPos = g_ModelBrowser.constructCellPos();
glBegin( GL_QUADS );
for( std::size_t i = g_ModelBrowser.m_currentFolder->m_files.size(); i != 0; --i ){
const Vector3 origin = cellPos.getOrigin();
const float minx = origin.x() - cellPos.getCellSize();
const float maxx = origin.x() + cellPos.getCellSize();
const float minz = origin.z() - cellPos.getCellSize();
const float maxz = origin.z() + cellPos.getCellSize();
glVertex3f( minx, 0, maxz );
glVertex3f( minx, 0, minz );
glVertex3f( maxx, 0, minz );
glVertex3f( maxx, 0, maxz );
++cellPos;
}
glEnd();
}
// one directional light source directly behind the viewer
{
GLfloat inverse_cam_dir[4], ambient[4], diffuse[4];
ambient[0] = ambient[1] = ambient[2] = 0.4f;
ambient[3] = 1.0f;
diffuse[0] = diffuse[1] = diffuse[2] = 0.4f;
diffuse[3] = 1.0f;
inverse_cam_dir[0] = -m_view.getViewDir()[0];
inverse_cam_dir[1] = -m_view.getViewDir()[1];
inverse_cam_dir[2] = -m_view.getViewDir()[2];
inverse_cam_dir[3] = 0;
glLightfv( GL_LIGHT0, GL_POSITION, inverse_cam_dir );
glLightfv( GL_LIGHT0, GL_AMBIENT, ambient );
glLightfv( GL_LIGHT0, GL_DIFFUSE, diffuse );
glEnable( GL_LIGHT0 );
}
{
ModelRenderer renderer( globalstate );
g_ModelBrowser.forEachModelInstance( [&renderer, &m_view]( scene::Instance* instance ){
if( Renderable *renderable = Instance_getRenderable( *instance ) )
renderable->renderSolid( renderer, m_view );
} );
renderer.render( m_modelview, m_projection );
}
{ // prepare for 2d stuff
glColor4f( 1, 1, 1, 1 );
glDisable( GL_BLEND );
if ( GlobalOpenGL().GL_1_3() ) {
glClientActiveTexture( GL_TEXTURE0 );
glActiveTexture( GL_TEXTURE0 );
}
glDisableClientState( GL_TEXTURE_COORD_ARRAY );
glDisableClientState( GL_NORMAL_ARRAY );
glDisableClientState( GL_COLOR_ARRAY );
glDisable( GL_TEXTURE_2D );
glDisable( GL_LIGHTING );
glDisable( GL_COLOR_MATERIAL );
glDisable( GL_DEPTH_TEST );
glLineWidth( 1 );
}
{ // render model file names
CellPos cellPos = g_ModelBrowser.constructCellPos();
for( const CopiedString& string : g_ModelBrowser.m_currentFolder->m_files ){
const Vector3 pos = cellPos.getTextPos();
if( m_view.TestPoint( pos ) ){
glRasterPos3f( pos.x(), pos.y(), pos.z() );
GlobalOpenGL().drawString( string.c_str() );
}
++cellPos;
}
}
}
// bind back to the default texture so that we don't have problems
// elsewhere using/modifying texture maps between contexts
glBindTexture( GL_TEXTURE_2D, 0 );
g_ModelBrowser.fbo_get()->save();
}
gboolean ModelBrowser_size_allocate( GtkWidget* widget, GtkAllocation* allocation, ModelBrowser* modelBrowser ){
modelBrowser->fbo_get()->reset( allocation->width, allocation->height, modelBrowser->m_MSAA, true );
modelBrowser->m_width = allocation->width;
modelBrowser->m_height = allocation->height;
modelBrowser->m_originInvalid = true;
modelBrowser->forEachModelInstance( models_set_transforms() );
modelBrowser->queueDraw();
return FALSE;
}
gboolean ModelBrowser_expose( GtkWidget* widget, GdkEventExpose* event, ModelBrowser* modelBrowser ){
if ( glwidget_make_current( modelBrowser->m_gl_widget ) ) {
GlobalOpenGL_debugAssertNoErrors();
ModelBrowser_render();
GlobalOpenGL_debugAssertNoErrors();
glwidget_swap_buffers( modelBrowser->m_gl_widget );
}
return FALSE;
}
gboolean ModelBrowser_mouseScroll( GtkWidget* widget, GdkEventScroll* event, ModelBrowser* modelBrowser ){
gtk_widget_grab_focus( widget );
if( !gtk_window_is_active( modelBrowser->m_parent ) )
gtk_window_present( modelBrowser->m_parent );
if ( event->direction == GDK_SCROLL_UP ) {
modelBrowser->setOriginZ( modelBrowser->m_originZ + 64 );
}
else if ( event->direction == GDK_SCROLL_DOWN ) {
modelBrowser->setOriginZ( modelBrowser->m_originZ - 64 );
}
return FALSE;
}
void ModelBrowser_scrollChanged( void* data, gdouble value ){
//globalOutputStream() << "vertical scroll\n";
reinterpret_cast<ModelBrowser*>( data )->setOriginZ( -(int)value );
}
static void ModelBrowser_scrollbarScroll( GtkAdjustment *adjustment, ModelBrowser* modelBrowser ){
modelBrowser->m_scrollAdjustment.value_changed( gtk_adjustment_get_value( adjustment ) );
}
gboolean ModelBrowser_button_press( GtkWidget* widget, GdkEventButton* event, ModelBrowser* modelBrowser ){
if ( event->type == GDK_BUTTON_PRESS ) {
gtk_widget_grab_focus( widget );
if ( event->button == 1 || event->button == 3 ) {
modelBrowser->tracking_MouseDown();
}
if ( event->button == 1 ) {
modelBrowser->testSelect( static_cast<int>( event->x ), static_cast<int>( event->y ) );
}
}
/* create misc_model */
else if ( event->type == GDK_2BUTTON_PRESS && event->button == 1 && modelBrowser->m_currentFolder != nullptr && modelBrowser->m_currentModelId >= 0 ) {
UndoableCommand undo( "insertModel" );
// todo
// GlobalEntityClassManager() search for "misc_model"
// otherwise search for entityClass->miscmodel_is
// otherwise go with GlobalEntityClassManager().findOrInsert( "misc_model", false );
EntityClass* entityClass = GlobalEntityClassManager().findOrInsert( "misc_model", false );
NodeSmartReference node( GlobalEntityCreator().createEntity( entityClass ) );
Node_getTraversable( GlobalSceneGraph().root() )->insert( node );
scene::Path entitypath( makeReference( GlobalSceneGraph().root() ) );
entitypath.push( makeReference( node.get() ) );
scene::Instance& instance = findInstance( entitypath );
if ( Transformable* transform = Instance_getTransformable( instance ) ) { // might be cool to consider model aabb here
transform->setType( TRANSFORM_PRIMITIVE );
transform->setTranslation( vector3_snapped( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ) - Camera_getViewVector( *g_pParentWnd->GetCamWnd() ) * 128.f, GetSnapGridSize() ) );
transform->freezeTransform();
}
GlobalSelectionSystem().setSelectedAll( false );
Instance_setSelected( instance, true );
StringOutputStream sstream( 128 );
sstream << modelBrowser->m_currentFolderPath.c_str() << std::next( modelBrowser->m_currentFolder->m_files.begin(), modelBrowser->m_currentModelId )->c_str();
Node_getEntity( node )->setKeyValue( entityClass->miscmodel_key(), sstream.c_str() );
}
return FALSE;
}
gboolean ModelBrowser_button_release( GtkWidget* widget, GdkEventButton* event, ModelBrowser* modelBrowser ){
if ( event->type == GDK_BUTTON_RELEASE ) {
if ( event->button == 1 || event->button == 3 ) {
modelBrowser->tracking_MouseUp();
}
if ( event->button == 1 && modelBrowser->m_move_amount < 16 && modelBrowser->m_currentFolder != nullptr && modelBrowser->m_currentModelId >= 0 ) { // assign model to selected entity nodes
StringOutputStream sstream( 128 );
sstream << modelBrowser->m_currentFolderPath.c_str() << std::next( modelBrowser->m_currentFolder->m_files.begin(), modelBrowser->m_currentModelId )->c_str();
class EntityVisitor : public SelectionSystem::Visitor
{
const char* m_filePath;
public:
EntityVisitor( const char* filePath ) : m_filePath( filePath ){
}
void visit( scene::Instance& instance ) const override {
if( Entity* entity = Node_getEntity( instance.path().top() ) ){
entity->setKeyValue( entity->getEntityClass().miscmodel_key(), m_filePath );
}
}
} visitor( sstream.c_str() );
UndoableCommand undo( "entityAssignModel" );
GlobalSelectionSystem().foreachSelected( visitor );
}
}
return FALSE;
}
static void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
GtkTreeIter iter;
if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
std::deque<GtkTreeIter> iters;
iters.push_front( iter );
GtkTreeIter parent;
while( gtk_tree_model_iter_parent( model, &parent, &iters.front() ) )
iters.push_front( parent );
StringOutputStream sstream( 64 );
const ModelFS *modelFS = &g_ModelBrowser.m_modelFS;
for( GtkTreeIter& i : iters ){
gchar* buffer;
gtk_tree_model_get( model, &i, 0, &buffer, -1 );
const auto found = modelFS->m_folders.find( ModelFS( StringRange( buffer, buffer + strlen( buffer ) ) ) );
if( found != modelFS->m_folders.end() ){ // ok to not find, while loading root
modelFS = &( *found );
sstream << buffer << "/";
}
g_free( buffer );
}
//% globalOutputStream() << sstream.c_str() << " sstream.c_str()\n";
ModelGraph_clear(); // this goes 1st: resets m_currentFolder
g_ModelBrowser.m_currentFolder = modelFS;
g_ModelBrowser.m_currentFolderPath = sstream.c_str();
ScopeDisableScreenUpdates disableScreenUpdates( g_ModelBrowser.m_currentFolderPath.c_str(), "Loading Models" );
{
for( const CopiedString& filename : g_ModelBrowser.m_currentFolder->m_files ){
sstream.clear();
sstream << g_ModelBrowser.m_currentFolderPath.c_str() << filename.c_str();
ModelNode *modelNode = new ModelNode;
modelNode->setModel( sstream.c_str() );
NodeSmartReference node( modelNode->node() );
Node_getTraversable( g_modelGraph->root() )->insert( node );
}
g_ModelBrowser.forEachModelInstance( models_set_transforms() );
}
g_ModelBrowser.queueDraw();
//deactivate, so SPACE and RETURN wont be broken for 2d
gtk_window_set_focus( GTK_WINDOW( gtk_widget_get_toplevel( GTK_WIDGET( treeview ) ) ), NULL );
}
}
#if 0
void modelFS_traverse( const ModelFS& modelFS ){
static int depth = -1;
++depth;
for( int i = 0; i < depth; ++i ){
globalOutputStream() << "\t";
}
globalOutputStream() << modelFS.m_folderName.c_str() << "\n";
for( const ModelFS& m : modelFS.m_folders )
modelFS_traverse( m );
--depth;
}
#endif
void ModelBrowser_constructTreeModel( const ModelFS& modelFS, GtkTreeStore* store, GtkTreeIter* parent ){
GtkTreeIter iter;
gtk_tree_store_append( store, &iter, parent );
gtk_tree_store_set( store, &iter, 0, modelFS.m_folderName.c_str(), -1 );
for( const ModelFS& m : modelFS.m_folders )
ModelBrowser_constructTreeModel( m, store, &iter ); //recursion
}
typedef std::map<CopiedString, std::size_t> ModelFoldersMap;
class ModelFolders
{
public:
ModelFoldersMap m_modelFoldersMap;
// parse string of format *pathToLoad/depth*path2ToLoad/depth*
// */depth* for root path
ModelFolders( const char* pathsString ){
const auto str = StringOutputStream( 128 )( PathCleaned( pathsString ) );
const char* start = str.c_str();
while( 1 ){
while( *start == '*' )
++start;
const char* end = start;
while( *end && *end != '*' )
++end;
if( start == end )
break;
const char* slash = nullptr;
for( const char* s = start; s != end; ++s )
if( *s == '/' )
slash = s;
if( slash != nullptr && end - slash > 1 ){
std::size_t depth;
Size_importString( depth, CopiedString( StringRange( slash + 1, end ) ).c_str() );
StringRange folder( start, ( start == slash )? slash : slash + 1 );
m_modelFoldersMap.emplace( folder, depth );
}
start = end;
}
if( m_modelFoldersMap.empty() )
m_modelFoldersMap.emplace( "models/", 99 );
}
};
typedef std::set<CopiedString, bool(*)( const CopiedString&, const CopiedString& )> StringSetWithLambda;
class ModelPaths_ArchiveVisitor : public Archive::Visitor
{
const StringSetWithLambda& m_modelExtensions;
ModelFS& m_modelFS;
public:
const ModelFoldersMap& m_modelFoldersMap;
bool m_avoid_pk3dir;
ModelPaths_ArchiveVisitor( const StringSetWithLambda& modelExtensions, ModelFS& modelFS, const ModelFoldersMap& modelFoldersMap )
: m_modelExtensions( modelExtensions ), m_modelFS( modelFS ), m_modelFoldersMap( modelFoldersMap ){
}
void visit( const char* name ) override {
if( m_modelExtensions.find( path_get_extension( name ) ) != m_modelExtensions.end() && ( !m_avoid_pk3dir || !string_in_string_nocase( name, ".pk3dir/" ) ) ){
m_modelFS.insert( name );
//% globalOutputStream() << name << " name\n";
}
}
};
void ModelPaths_addFromArchive( ModelPaths_ArchiveVisitor& visitor, const char *archiveName ){
//% globalOutputStream() << "\t\t" << archiveName << " archiveName\n";
Archive *archive = GlobalFileSystem().getArchive( archiveName, false );
if ( archive != nullptr ) {
for( const auto& folder : visitor.m_modelFoldersMap ){
/* should better avoid .pk3dir traversal right in archive implementation for normal folders */
visitor.m_avoid_pk3dir = string_empty( folder.first.c_str() ) // root
&& folder.second > 1 // deep nuff
&& string_equal_suffix( archiveName, "/" ) // normal folder, not archive
&& !string_equal_suffix_nocase( archiveName, ".pk3dir/" ); // not .pk3dir
archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, folder.second ), folder.first.c_str() );
}
}
}
typedef ReferenceCaller1<ModelPaths_ArchiveVisitor, const char*, ModelPaths_addFromArchive> ModelPaths_addFromArchiveCaller;
void ModelBrowser_constructTree(){
g_ModelBrowser.m_modelFS.m_folders.clear();
g_ModelBrowser.m_modelFS.m_files.clear();
ModelGraph_clear();
g_ModelBrowser.queueDraw();
class : public IFileTypeList
{
public:
StringSetWithLambda m_modelExtensions{ []( const CopiedString& lhs, const CopiedString& rhs )->bool{
return string_less_nocase( lhs.c_str(), rhs.c_str() );
} };
void addType( const char* moduleName, filetype_t type ) override {
m_modelExtensions.emplace( moduleName );
}
} typelist;
GlobalFiletypes().getTypeList( ModelLoader::Name, &typelist, true, false, false );
ModelFolders modelFolders( g_ModelBrowser.m_prefFoldersToLoad.c_str() );
ModelPaths_ArchiveVisitor visitor( typelist.m_modelExtensions, g_ModelBrowser.m_modelFS, modelFolders.m_modelFoldersMap );
GlobalFileSystem().forEachArchive( ModelPaths_addFromArchiveCaller( visitor ), false, false );
//% modelFS_traverse( g_ModelBrowser.m_modelFS );
GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
{
if( !g_ModelBrowser.m_modelFS.m_files.empty() ){ // models in the root
GtkTreeIter iter;
gtk_tree_store_append( store, &iter, nullptr );
gtk_tree_store_set( store, &iter, 0, "", -1 );
}
for( const ModelFS& m : g_ModelBrowser.m_modelFS.m_folders )
ModelBrowser_constructTreeModel( m, store, nullptr );
}
gtk_tree_view_set_model( GTK_TREE_VIEW( g_ModelBrowser.m_treeViewTree ), GTK_TREE_MODEL( store ) );
g_object_unref( G_OBJECT( store ) );
}
GtkWidget* ModelBrowser_constructWindow( GtkWindow* toplevel ){
g_ModelBrowser.m_parent = toplevel;
GtkWidget* table = gtk_table_new( 1, 3, FALSE );
GtkWidget* vbox = gtk_vbox_new( FALSE, 0 );
gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 0, 1, GTK_FILL, GTK_FILL, 0, 0 );
gtk_widget_show( vbox );
{ // menu bar
GtkToolbar* toolbar = toolbar_new();
gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( toolbar ), FALSE, FALSE, 0 );
GtkToolButton* button = toolbar_append_button( toolbar, "Reload Model Folders Tree View", "texbro_refresh.png", FreeCaller<ModelBrowser_constructTree>() );
// gtk_widget_set_size_request( GTK_WIDGET( button ), 22, 22 );
}
{ // TreeView
GtkWidget* scr = gtk_scrolled_window_new( NULL, NULL );
gtk_container_set_border_width( GTK_CONTAINER( scr ), 0 );
// vertical only scrolling for treeview
gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scr ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
gtk_widget_show( scr );
g_ModelBrowser.m_treeViewTree = gtk_tree_view_new();
GtkTreeView* treeview = GTK_TREE_VIEW( g_ModelBrowser.m_treeViewTree );
//gtk_tree_view_set_enable_search( treeview, FALSE );
gtk_tree_view_set_headers_visible( treeview, FALSE );
g_signal_connect( treeview, "row-activated", (GCallback) TreeView_onRowActivated, NULL );
GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
//g_object_set( G_OBJECT( renderer ), "ellipsize", PANGO_ELLIPSIZE_START, NULL );
gtk_tree_view_insert_column_with_attributes( treeview, -1, "", renderer, "text", 0, NULL );
ModelBrowser_constructTree();
//gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scr ), g_ModelBrowser.m_treeViewTree );
gtk_container_add( GTK_CONTAINER( scr ), g_ModelBrowser.m_treeViewTree ); //GtkTreeView has native scrolling support; should not be used with the GtkViewport proxy.
gtk_widget_show( g_ModelBrowser.m_treeViewTree );
gtk_box_pack_start( GTK_BOX( vbox ), scr, TRUE, TRUE, 0 );
}
{ // gl_widget scrollbar
GtkWidget* w = g_ModelBrowser.m_gl_scroll = gtk_vscrollbar_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0, 0, 0, 1, 1, 0 ) ) );
gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 0, 1, GTK_SHRINK, GTK_FILL, 0, 0 );
gtk_widget_show( w );
GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( w ) );
g_signal_connect( G_OBJECT( vadjustment ), "value_changed", G_CALLBACK( ModelBrowser_scrollbarScroll ), &g_ModelBrowser );
}
{ // gl_widget
GtkWidget* w = g_ModelBrowser.m_gl_widget = glwidget_new( TRUE );
g_object_ref( G_OBJECT( w ) );
gtk_widget_set_events( w, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
gtk_widget_set_can_focus( w, TRUE );
gtk_table_attach_defaults( GTK_TABLE( table ), w, 1, 2, 0, 1 );
gtk_widget_show( w );
g_ModelBrowser.m_sizeHandler = g_signal_connect( G_OBJECT( w ), "size_allocate", G_CALLBACK( ModelBrowser_size_allocate ), &g_ModelBrowser );
g_ModelBrowser.m_exposeHandler = g_signal_connect( G_OBJECT( w ), "expose_event", G_CALLBACK( ModelBrowser_expose ), &g_ModelBrowser );
g_signal_connect( G_OBJECT( w ), "button_press_event", G_CALLBACK( ModelBrowser_button_press ), &g_ModelBrowser );
g_signal_connect( G_OBJECT( w ), "button_release_event", G_CALLBACK( ModelBrowser_button_release ), &g_ModelBrowser );
g_signal_connect( G_OBJECT( w ), "scroll_event", G_CALLBACK( ModelBrowser_mouseScroll ), &g_ModelBrowser );
}
//prevent focusing on filter entry or tex dirs treeview after click on tab of floating group dialog (np, if called via hotkey)
gtk_container_set_focus_chain( GTK_CONTAINER( table ), NULL );
return table;
}
void ModelBrowser_destroyWindow(){
g_signal_handler_disconnect( G_OBJECT( g_ModelBrowser.m_gl_widget ), g_ModelBrowser.m_sizeHandler );
g_signal_handler_disconnect( G_OBJECT( g_ModelBrowser.m_gl_widget ), g_ModelBrowser.m_exposeHandler );
g_object_unref( G_OBJECT( g_ModelBrowser.m_gl_widget ) );
g_ModelBrowser.m_gl_widget = nullptr;
delete g_ModelBrowser.m_fbo;
}
#include "preferencesystem.h"
#include "preferences.h"
#include "stringio.h"
void CellSizeImport( int& oldvalue, int value ){
if( oldvalue != value ){
oldvalue = value;
g_ModelBrowser.forEachModelInstance( models_set_transforms() );
g_ModelBrowser.m_originInvalid = true;
g_ModelBrowser.queueDraw();
}
}
typedef ReferenceCaller1<int, int, CellSizeImport> CellSizeImportCaller;
void FoldersToLoadImport( CopiedString& self, const char* value ){
if( self != value ){
self = value;
ModelBrowser_constructTree();
}
}
typedef ReferenceCaller1<CopiedString, const char*, FoldersToLoadImport> FoldersToLoadImportCaller;
void ModelBrowser_constructPage( PreferenceGroup& group ){
PreferencesPage page( group.createPage( "Model Browser", "Model Browser Preferences" ) );
page.appendSpinner( "Model View Size", 80.0, 16.0, 8192.0,
IntImportCallback( CellSizeImportCaller( g_ModelBrowser.m_cellSize ) ),
IntExportCallback( IntExportCaller( g_ModelBrowser.m_cellSize ) ) );
page.appendEntry( "List of *folderToLoad/depth*",
StringImportCallback( FoldersToLoadImportCaller( g_ModelBrowser.m_prefFoldersToLoad ) ),
StringExportCallback( StringExportCaller( g_ModelBrowser.m_prefFoldersToLoad ) ) );
}
void ModelBrowser_registerPreferencesPage(){
PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, ModelBrowser_constructPage>() );
}
void ModelBrowser_Construct(){
GlobalPreferenceSystem().registerPreference( "ModelBrowserFolders", CopiedStringImportStringCaller( g_ModelBrowser.m_prefFoldersToLoad ), CopiedStringExportStringCaller( g_ModelBrowser.m_prefFoldersToLoad ) );
GlobalPreferenceSystem().registerPreference( "ModelBrowserCellSize", IntImportStringCaller( g_ModelBrowser.m_cellSize ), IntExportStringCaller( g_ModelBrowser.m_cellSize ) );
ModelBrowser_registerPreferencesPage();
g_modelGraph = new ModelGraph( g_ModelBrowser );
g_modelGraph->insert_root( ( new ModelGraphRoot )->node() );
}
void ModelBrowser_Destroy(){
g_modelGraph->erase_root();
delete g_modelGraph;
}
GtkWidget* ModelBrowser_getGLWidget(){
return g_ModelBrowser.m_gl_widget;
}
void ModelBrowser_flushReferences(){
ModelGraph_clear();
g_ModelBrowser.queueDraw();
}