..
.patchsets
add the branch-manager for q3map2 too
2008-09-14 15:48:21 +00:00
branch-manager
add the branch-manager for q3map2 too
2008-09-14 15:48:21 +00:00
brush_primit.c
initial
2008-09-13 18:28:57 +00:00
brush.c
initial
2008-09-13 18:28:57 +00:00
bsp.c
complain more loudly about wrong compile flags
2008-09-24 07:04:05 +00:00
bspfile_abstract.c
initial
2008-09-13 18:28:57 +00:00
bspfile_ibsp.c
initial
2008-09-13 18:28:57 +00:00
bspfile_rbsp.c
initial
2008-09-13 18:28:57 +00:00
changelog.q3map1
initial
2008-09-13 18:28:57 +00:00
changelog.q3map2.txt
initial
2008-09-13 18:28:57 +00:00
convert_ase.c
initial
2008-09-13 18:28:57 +00:00
convert_map.c
initial
2008-09-13 18:28:57 +00:00
decals.c
initial
2008-09-13 18:28:57 +00:00
facebsp.c
initial
2008-09-13 18:28:57 +00:00
fog.c
initial
2008-09-13 18:28:57 +00:00
game_ef.h
initial
2008-09-13 18:28:57 +00:00
game_etut.h
initial
2008-09-13 18:28:57 +00:00
game_ja.h
initial
2008-09-13 18:28:57 +00:00
game_jk2.h
initial
2008-09-13 18:28:57 +00:00
game_nexuiz.h
initial
2008-09-13 18:28:57 +00:00
game_qfusion.h
initial
2008-09-13 18:28:57 +00:00
game_quake3.h
initial
2008-09-13 18:28:57 +00:00
game_quakelive.h
initial
2008-09-13 18:28:57 +00:00
game_sof2.h
initial
2008-09-13 18:28:57 +00:00
game_t.h
initial
2008-09-13 18:28:57 +00:00
game_tenebrae.h
initial
2008-09-13 18:28:57 +00:00
game_tremulous.h
initial
2008-09-13 18:28:57 +00:00
game_wolf.h
initial
2008-09-13 18:28:57 +00:00
game_wolfet.h
initial
2008-09-13 18:28:57 +00:00
image.c
initial
2008-09-13 18:28:57 +00:00
leakfile.c
initial
2008-09-13 18:28:57 +00:00
light_bounce.c
initial
2008-09-13 18:28:57 +00:00
light_shadows.c
initial
2008-09-13 18:28:57 +00:00
light_trace.c
limits raising patch from mikeeusa
2008-09-21 19:10:39 +00:00
light_ydnar.c
fix deluxemap when lit from the wrong side as good as possible (by ignoring the deluxemap contribution). now the invariant "deluxemap vector points away from the surface" should hold.
2008-09-30 13:29:31 +00:00
light.c
remove not-normalized deluxemap support again - it did not look any better, still had enough of the usual deluxe drawbacks
2008-09-30 12:20:22 +00:00
lightmaps_ydnar.c
remove not-normalized deluxemap support again - it did not look any better, still had enough of the usual deluxe drawbacks
2008-09-30 12:20:22 +00:00
lightmaps.c
initial
2008-09-13 18:28:57 +00:00
listen.pl
initial
2008-09-13 18:28:57 +00:00
main.c
s/GtkRadiant/NetRadiant/
2008-09-17 13:32:43 +00:00
map.c
initial
2008-09-13 18:28:57 +00:00
mesh.c
initial
2008-09-13 18:28:57 +00:00
model.c
initial
2008-09-13 18:28:57 +00:00
patch.c
initial
2008-09-13 18:28:57 +00:00
path_init.c
initial
2008-09-13 18:28:57 +00:00
portals.c
initial
2008-09-13 18:28:57 +00:00
prtfile.c
initial
2008-09-13 18:28:57 +00:00
q3map2.h
remove not-normalized deluxemap support again - it did not look any better, still had enough of the usual deluxe drawbacks
2008-09-30 12:20:22 +00:00
q3map2.ico
initial
2008-09-13 18:28:57 +00:00
q3map2.rc
initial
2008-09-13 18:28:57 +00:00
shaders.c
fix dotproduct2
2008-09-23 14:56:52 +00:00
surface_extra.c
initial
2008-09-13 18:28:57 +00:00
surface_foliage.c
initial
2008-09-13 18:28:57 +00:00
surface_fur.c
initial
2008-09-13 18:28:57 +00:00
surface_meta.c
limits raising patch from mikeeusa
2008-09-21 19:10:39 +00:00
surface.c
-minsamplesize
2008-09-22 11:07:44 +00:00
tjunction.c
limits raising patch from mikeeusa
2008-09-21 19:10:39 +00:00
tree.c
initial
2008-09-13 18:28:57 +00:00
vis.c
complain more loudly about wrong compile flags
2008-09-24 07:04:05 +00:00
visflow.c
initial
2008-09-13 18:28:57 +00:00
writebsp.c
initial
2008-09-13 18:28:57 +00:00