2326 lines
72 KiB
C++
2326 lines
72 KiB
C++
/*
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Copyright (C) 1999-2006 Id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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//
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// XY Window
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//
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// Leonardo Zide (leo@lokigames.com)
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//
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#include "xywindow.h"
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#include "debugging/debugging.h"
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#include "ientity.h"
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#include "igl.h"
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#include "ibrush.h"
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#include "iundo.h"
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#include "iimage.h"
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#include "ifilesystem.h"
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#include "os/path.h"
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#include "image.h"
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#include "gtkutil/messagebox.h"
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#include <QOpenGLWidget>
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#include <QMouseEvent>
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#include <QTimer>
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#include "generic/callback.h"
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#include "string/string.h"
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#include "stream/stringstream.h"
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#include "scenelib.h"
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#include "eclasslib.h"
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#include "renderer.h"
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#include "moduleobserver.h"
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#include "gtkutil/menu.h"
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#include "gtkutil/widget.h"
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#include "gtkutil/glwidget.h"
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#include "gtkutil/filechooser.h"
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#include "gtkutil/fbo.h"
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#include "gtkmisc.h"
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#include "select.h"
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#include "brushmanip.h"
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#include "selection.h"
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#include "entity.h"
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#include "camwindow.h"
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#include "mainframe.h"
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#include "preferences.h"
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#include "commands.h"
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#include "feedback.h"
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#include "grid.h"
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#include "windowobservers.h"
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#include "render.h"
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bool g_bCamEntityMenu = false;
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struct xywindow_globals_private_t
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{
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bool d_showgrid = true;
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// these are in the View > Show menu with Show coordinates
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bool show_names = false;
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bool show_coordinates = true;
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bool show_angles = true;
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bool show_outline = true;
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bool show_axis = true;
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bool show_workzone = false;
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bool show_blocks = false;
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bool m_bChaseMouse = true;
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bool m_bShowSize = true;
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int m_MSAA = 8;
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bool m_bZoomToPointer = true;
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};
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xywindow_globals_t g_xywindow_globals;
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xywindow_globals_private_t g_xywindow_globals_private;
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const unsigned int RAD_NONE = 0x00;
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const unsigned int RAD_SHIFT = 0x01;
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const unsigned int RAD_ALT = 0x02;
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const unsigned int RAD_CONTROL = 0x04;
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const unsigned int RAD_PRESS = 0x08;
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const unsigned int RAD_LBUTTON = 0x10;
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const unsigned int RAD_MBUTTON = 0x20;
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const unsigned int RAD_RBUTTON = 0x40;
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inline ButtonIdentifier button_for_flags( unsigned int flags ){
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if ( flags & RAD_LBUTTON ) {
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return c_buttonLeft;
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}
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if ( flags & RAD_RBUTTON ) {
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return c_buttonRight;
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}
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if ( flags & RAD_MBUTTON ) {
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return c_buttonMiddle;
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}
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return c_buttonInvalid;
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}
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inline ModifierFlags modifiers_for_flags( unsigned int flags ){
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ModifierFlags modifiers = c_modifierNone;
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if ( flags & RAD_SHIFT ) {
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modifiers |= c_modifierShift;
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}
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if ( flags & RAD_CONTROL ) {
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modifiers |= c_modifierControl;
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}
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if ( flags & RAD_ALT ) {
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modifiers |= c_modifierAlt;
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}
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return modifiers;
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}
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inline unsigned int buttons_for_button_and_modifiers( ButtonIdentifier button, ModifierFlags flags ){
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unsigned int buttons = 0;
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switch ( button.get() )
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{
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case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
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case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
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case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
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default: break;
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}
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if ( bitfield_enabled( flags, c_modifierControl ) ) {
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buttons |= RAD_CONTROL;
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}
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if ( bitfield_enabled( flags, c_modifierShift ) ) {
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buttons |= RAD_SHIFT;
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}
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if ( bitfield_enabled( flags, c_modifierAlt ) ) {
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buttons |= RAD_ALT;
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}
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return buttons;
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}
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inline unsigned int buttons_for_event_button( QMouseEvent* event ){
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unsigned int flags = 0;
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switch ( event->button() )
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{
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case Qt::MouseButton::LeftButton: flags |= RAD_LBUTTON; break;
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case Qt::MouseButton::MiddleButton: flags |= RAD_MBUTTON; break;
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case Qt::MouseButton::RightButton: flags |= RAD_RBUTTON; break;
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default : break;
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}
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if ( event->modifiers() & Qt::KeyboardModifier::ControlModifier ) {
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flags |= RAD_CONTROL;
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}
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if ( event->modifiers() & Qt::KeyboardModifier::ShiftModifier ) {
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flags |= RAD_SHIFT;
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}
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if ( event->modifiers() & Qt::KeyboardModifier::AltModifier ) {
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flags |= RAD_ALT;
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}
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return flags;
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}
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inline unsigned int buttons_for_state( const QMouseEvent& event ){
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unsigned int flags = 0;
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if ( event.buttons() & Qt::MouseButton::LeftButton ) {
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flags |= RAD_LBUTTON;
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}
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if ( event.buttons() & Qt::MouseButton::MiddleButton ) {
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flags |= RAD_MBUTTON;
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}
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if ( event.buttons() & Qt::MouseButton::RightButton ) {
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flags |= RAD_RBUTTON;
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}
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if ( event.modifiers() & Qt::KeyboardModifier::ControlModifier ) {
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flags |= RAD_CONTROL;
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}
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if ( event.modifiers() & Qt::KeyboardModifier::ShiftModifier ) {
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flags |= RAD_SHIFT;
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}
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if ( event.modifiers() & Qt::KeyboardModifier::AltModifier ) {
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flags |= RAD_ALT;
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}
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return flags;
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}
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void XYWnd::SetScale( float f ){
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const float max_scale = 64.f;
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const float min_scale = std::min( Width(), Height() )
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/ ( ( 1.1f + ( 1.f - GetMaxGridCoord() / g_MaxWorldCoord ) ) // adaptive min scale factor: from 2.0375 with 4096 grid to 1.1 with 64*1024
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* 2.f * GetMaxGridCoord() );
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f = std::min( max_scale, std::max( min_scale, f ) );
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if( !float_equal_epsilon( m_fScale, f, float_mid( m_fScale, f ) * 1e-5f ) ){
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m_fScale = f;
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updateProjection();
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updateModelview();
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XYWnd_Update( *this );
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}
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}
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void XYWnd::ZoomIn(){
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SetScale( Scale() * 5.0f / 4.0f );
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}
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// NOTE: the zoom out factor is 4/5, we could think about customizing it
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// we don't go below a zoom factor corresponding to 10% of the max world size
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// (this has to be computed against the window size)
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void XYWnd::ZoomOut(){
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SetScale( Scale() * 4.0f / 5.0f );
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}
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void XYWnd::ZoomInWithMouse( int x, int y ){
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const float old_scale = Scale();
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ZoomIn();
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ZoomCompensateOrigin( x, y, old_scale );
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}
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void XYWnd::ZoomOutWithMouse( int x, int y ){
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const float old_scale = Scale();
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ZoomOut();
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ZoomCompensateOrigin( x, y, old_scale );
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}
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void XYWnd::ZoomCompensateOrigin( int x, int y, float old_scale ){
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if ( g_xywindow_globals_private.m_bZoomToPointer && old_scale != Scale() ) {
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const float scale_diff = 1.0 / old_scale - 1.0 / Scale();
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NDIM1NDIM2( m_viewType )
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Vector3 origin = GetOrigin();
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origin[nDim1] += scale_diff * ( x - 0.5 * Width() );
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origin[nDim2] -= scale_diff * ( y - 0.5 * Height() );
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SetOrigin( origin );
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}
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}
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void XYWnd::FocusOnBounds( const AABB& bounds ){
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SetOrigin( bounds.origin );
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NDIM1NDIM2( m_viewType )
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SetScale( std::min( Width() / ( 3.f * std::max( 128.f, bounds.extents[ nDim1 ] ) ),
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Height() / ( 3.f * std::max( 128.f, bounds.extents[ nDim2 ] ) ) ) );
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}
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VIEWTYPE GlobalXYWnd_getCurrentViewType(){
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ASSERT_NOTNULL( g_pParentWnd );
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ASSERT_NOTNULL( g_pParentWnd->ActiveXY() );
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return g_pParentWnd->ActiveXY()->GetViewType();
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}
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// =============================================================================
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// variables
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bool g_bCrossHairs = false;
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QMenu* XYWnd::m_mnuDrop = 0;
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#include "timer.h"
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static Timer g_chasemouse_timer;
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static QTimer g_chasemouse_caller;
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void XYWnd::ChaseMouse(){
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const float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
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g_chasemouse_timer.start();
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Scroll( float_to_integer( multiplier * m_chasemouse_delta_x ), float_to_integer( multiplier * -m_chasemouse_delta_y ) );
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//globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
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XY_MouseMoved( m_chasemouse_current_x, m_chasemouse_current_y, getButtonState() );
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}
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bool XYWnd::chaseMouseMotion( const int x, const int y ){
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m_chasemouse_delta_x = 0;
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m_chasemouse_delta_y = 0;
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if ( g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON ) {
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const int epsilon = 16;
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if ( x < epsilon ) {
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m_chasemouse_delta_x = std::max( x, 0 ) - epsilon;
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}
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else if ( ( x - m_nWidth ) > -epsilon ) {
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m_chasemouse_delta_x = std::min( ( x - m_nWidth ), 0 ) + epsilon;
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}
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if ( y < epsilon ) {
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m_chasemouse_delta_y = std::max( y, 0 ) - epsilon;
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}
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else if ( ( y - m_nHeight ) > -epsilon ) {
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m_chasemouse_delta_y = std::min( ( y - m_nHeight ), 0 ) + epsilon;
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}
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if ( m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0 ) {
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//globalOutputStream() << "chasemouse motion: x=" << x << " y=" << y << "... ";
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m_chasemouse_current_x = x;
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m_chasemouse_current_y = y;
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if ( !g_chasemouse_caller.isActive() ) {
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//globalOutputStream() << "chasemouse timer start... ";
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g_chasemouse_timer.start();
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g_chasemouse_caller.disconnect(); // disconnect everything
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g_chasemouse_caller.callOnTimeout( [this](){ ChaseMouse(); } );
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g_chasemouse_caller.start( 4 ); // with 0 consumes entire thread by spamming calls 🤷♀️
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}
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return true;
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}
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else
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{
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// if( g_chasemouse_caller.isActive() ) globalOutputStream() << "chasemouse cancel\n";
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g_chasemouse_caller.stop();
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}
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}
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else
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{
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// if( g_chasemouse_caller.isActive() ) globalOutputStream() << "chasemouse cancel\n";
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g_chasemouse_caller.stop();
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}
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return false;
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}
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// =============================================================================
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// XYWnd class
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Shader* XYWnd::m_state_selected = 0;
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//outline camera crosshair rectangle
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void XYWnd::overlayDraw(){
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gl().glViewport( 0, 0, m_nWidth, m_nHeight );
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gl().glDisable( GL_LINE_STIPPLE );
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gl().glDisableClientState( GL_TEXTURE_COORD_ARRAY );
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gl().glDisableClientState( GL_NORMAL_ARRAY );
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gl().glDisableClientState( GL_COLOR_ARRAY );
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gl().glDisable( GL_TEXTURE_2D );
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gl().glDisable( GL_LIGHTING );
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gl().glDisable( GL_COLOR_MATERIAL );
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gl().glDisable( GL_DEPTH_TEST );
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gl().glDisable( GL_TEXTURE_1D );
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// gl().glDisable( GL_BLEND );
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gl().glLineWidth( 1 );
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if ( g_xywindow_globals_private.show_outline && Active() ) {
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gl().glMatrixMode( GL_PROJECTION );
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gl().glLoadIdentity();
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gl().glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
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gl().glMatrixMode( GL_MODELVIEW );
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gl().glLoadIdentity();
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// four view mode doesn't colorize
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gl().glColor3fv( vector3_to_array( ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit )?
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g_xywindow_globals.color_viewname
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: m_viewType == YZ? g_xywindow_globals.AxisColorX
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: m_viewType == XZ? g_xywindow_globals.AxisColorY
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: g_xywindow_globals.AxisColorZ ) );
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gl().glBegin( GL_LINE_LOOP );
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gl().glVertex2f( 0.5, 0.5 );
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gl().glVertex2f( m_nWidth - 0.5, 0.5 );
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gl().glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
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gl().glVertex2f( 0.5, m_nHeight - 0.5 );
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gl().glEnd();
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}
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{
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NDIM1NDIM2( m_viewType )
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gl().glMatrixMode( GL_PROJECTION );
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gl().glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
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gl().glMatrixMode( GL_MODELVIEW );
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gl().glLoadIdentity();
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gl().glScalef( m_fScale, m_fScale, 1 );
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gl().glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
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DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
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}
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if ( g_bCrossHairs ) {
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gl().glMatrixMode( GL_PROJECTION );
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gl().glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
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gl().glMatrixMode( GL_MODELVIEW );
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gl().glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
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NDIM1NDIM2( m_viewType )
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Vector3 v( g_vector3_identity );
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gl().glColor4f( 0.2f, 0.9f, 0.2f, 0.8f );
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gl().glBegin( GL_LINES );
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for( int i = 0, dim1 = nDim1, dim2 = nDim2; i < 2; ++i, std::swap( dim1, dim2 ) ){
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v[dim1] = m_mousePosition[dim1];
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v[dim2] = 2.0f * -GetMaxGridCoord();
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gl().glVertex3fv( vector3_to_array( v ) );
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v[dim2] = 2.0f * GetMaxGridCoord();
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gl().glVertex3fv( vector3_to_array( v ) );
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}
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gl().glEnd();
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}
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m_XORRectangle.render( m_XORRect, Width(), Height() );
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}
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void xy_update_xor_rectangle( XYWnd& self, rect_t area ){
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self.m_XORRect = area;
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self.queueDraw();
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}
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class XYGLWidget : public QOpenGLWidget
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{
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XYWnd& m_xywnd;
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DeferredMotion m_deferred_motion;
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FBO *m_fbo{};
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qreal m_scale;
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public:
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XYGLWidget( XYWnd& xywnd ) : QOpenGLWidget(), m_xywnd( xywnd ),
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m_deferred_motion( [this]( const QMouseEvent& event ){
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if ( m_xywnd.chaseMouseMotion( event.x() * m_scale, event.y() * m_scale ) ) {
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return;
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}
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m_xywnd.XY_MouseMoved( event.x() * m_scale, event.y() * m_scale, buttons_for_state( event ) );
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} )
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{
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setMouseTracking( true );
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}
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~XYGLWidget() override {
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delete m_fbo;
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glwidget_context_destroyed();
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}
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protected:
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void initializeGL() override
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{
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glwidget_context_created( *this );
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}
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void resizeGL( int w, int h ) override
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{
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m_scale = devicePixelRatioF();
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m_xywnd.m_nWidth = float_to_integer( w * m_scale );
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m_xywnd.m_nHeight = float_to_integer( h * m_scale );
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m_xywnd.updateProjection();
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m_xywnd.m_window_observer->onSizeChanged( m_xywnd.Width(), m_xywnd.Height() );
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m_xywnd.m_drawRequired = true;
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delete m_fbo;
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m_fbo = new FBO( m_xywnd.Width(), m_xywnd.Height(), false, g_xywindow_globals_private.m_MSAA );
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}
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void paintGL() override
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{
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if( m_fbo->m_samples != g_xywindow_globals_private.m_MSAA ){
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delete m_fbo;
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m_fbo = new FBO( m_xywnd.Width(), m_xywnd.Height(), false, g_xywindow_globals_private.m_MSAA );
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}
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if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() && m_fbo->bind() ) {
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GlobalOpenGL_debugAssertNoErrors();
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if( m_xywnd.m_drawRequired ){
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m_xywnd.m_drawRequired = false;
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m_xywnd.XY_Draw();
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
}
|
|
m_fbo->blit();
|
|
m_fbo->release();
|
|
m_xywnd.overlayDraw();
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
}
|
|
}
|
|
|
|
void mousePressEvent( QMouseEvent *event ) override {
|
|
setFocus();
|
|
|
|
if( !m_xywnd.Active() ){
|
|
g_pParentWnd->SetActiveXY( &m_xywnd );
|
|
}
|
|
|
|
m_xywnd.ButtonState_onMouseDown( buttons_for_event_button( event ) );
|
|
|
|
m_xywnd.onMouseDown( WindowVector( event->x(), event->y() ) * m_scale, button_for_button( event->button() ), modifiers_for_state( event->modifiers() ) );
|
|
}
|
|
void mouseMoveEvent( QMouseEvent *event ) override {
|
|
m_deferred_motion.motion( event );
|
|
}
|
|
void mouseReleaseEvent( QMouseEvent *event ) override {
|
|
m_xywnd.XY_MouseUp( event->x() * m_scale, event->y() * m_scale, buttons_for_event_button( event ) );
|
|
|
|
m_xywnd.ButtonState_onMouseUp( buttons_for_event_button( event ) );
|
|
|
|
m_xywnd.chaseMouseMotion( event->x() * m_scale, event->y() * m_scale ); /* stop chaseMouseMotion this way */
|
|
}
|
|
void wheelEvent( QWheelEvent *event ) override {
|
|
setFocus();
|
|
QWidget* window = m_xywnd.m_parent != 0 ? m_xywnd.m_parent : MainFrame_getWindow();
|
|
if( !window->isActiveWindow() ){
|
|
window->activateWindow();
|
|
window->raise();
|
|
}
|
|
|
|
if( !m_xywnd.Active() ){
|
|
g_pParentWnd->SetActiveXY( &m_xywnd );
|
|
}
|
|
if ( event->angleDelta().y() > 0 ) {
|
|
m_xywnd.ZoomInWithMouse( event->x() * m_scale, event->y() * m_scale );
|
|
}
|
|
else if ( event->angleDelta().y() < 0 ) {
|
|
m_xywnd.ZoomOutWithMouse( event->x() * m_scale, event->y() * m_scale );
|
|
}
|
|
}
|
|
|
|
void focusInEvent( QFocusEvent *event ) override {
|
|
if( !m_xywnd.Active() ){
|
|
g_pParentWnd->SetActiveXY( &m_xywnd );
|
|
}
|
|
}
|
|
};
|
|
|
|
XYWnd::XYWnd() :
|
|
m_gl_widget( new XYGLWidget( *this ) ),
|
|
m_deferredDraw( WidgetQueueDrawCaller( *m_gl_widget ) ),
|
|
m_parent( 0 ),
|
|
m_window_observer( NewWindowObserver() )
|
|
{
|
|
m_bActive = false;
|
|
m_buttonstate = 0;
|
|
|
|
m_bNewBrushDrag = false;
|
|
m_move_started = false;
|
|
m_zoom_started = false;
|
|
|
|
m_nWidth = 0;
|
|
m_nHeight = 0;
|
|
|
|
m_vOrigin[0] = 0;
|
|
m_vOrigin[1] = 20;
|
|
m_vOrigin[2] = 46;
|
|
m_fScale = 1;
|
|
m_viewType = XY;
|
|
|
|
m_entityCreate = false;
|
|
|
|
GlobalWindowObservers_add( m_window_observer );
|
|
GlobalWindowObservers_connectWidget( m_gl_widget );
|
|
|
|
m_window_observer->setRectangleDrawCallback( ReferenceCaller1<XYWnd, rect_t, xy_update_xor_rectangle>( *this ) );
|
|
m_window_observer->setView( m_view );
|
|
|
|
Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) ); //. correct would be m_drawRequired = true here
|
|
|
|
updateProjection();
|
|
updateModelview();
|
|
|
|
AddSceneChangeCallback( ReferenceCaller<XYWnd, &XYWnd_Update>( *this ) );
|
|
AddCameraMovedCallback( MemberCaller<XYWnd, &XYWnd::queueDraw>( *this ) );
|
|
|
|
onMouseDown.connectLast( makeSignalHandler3( MouseDownCaller(), *this ) );
|
|
}
|
|
|
|
XYWnd::~XYWnd(){
|
|
onDestroyed();
|
|
|
|
m_window_observer->release();
|
|
}
|
|
|
|
void XYWnd::captureStates(){
|
|
m_state_selected = GlobalShaderCache().capture( "$XY_OVERLAY" );
|
|
}
|
|
|
|
void XYWnd::releaseStates(){
|
|
GlobalShaderCache().release( "$XY_OVERLAY" );
|
|
}
|
|
|
|
const Vector3& XYWnd::GetOrigin() const {
|
|
return m_vOrigin;
|
|
}
|
|
|
|
void XYWnd::SetOrigin( const Vector3& origin ){
|
|
for( std::size_t i = 0; i < 3; ++i )
|
|
m_vOrigin[i] = std::min( GetMaxGridCoord(), std::max( -GetMaxGridCoord(), origin[i] ) );
|
|
updateModelview();
|
|
XYWnd_Update( *this );
|
|
}
|
|
|
|
void XYWnd::Scroll( int x, int y ){
|
|
NDIM1NDIM2( m_viewType )
|
|
|
|
m_vOrigin[nDim1] += x / m_fScale;
|
|
m_vOrigin[nDim2] += y / m_fScale;
|
|
|
|
SetOrigin( m_vOrigin );
|
|
}
|
|
|
|
void XYWnd::SetCustomPivotOrigin( int x, int y ) const {
|
|
bool set[3] = { true, true, true };
|
|
set[GetViewType()] = false;
|
|
GlobalSelectionSystem().setCustomTransformOrigin( XY_ToPoint( x, y ), set );
|
|
SceneChangeNotify();
|
|
}
|
|
|
|
unsigned int MoveCamera_buttons(){
|
|
return RAD_CONTROL | RAD_MBUTTON;
|
|
}
|
|
|
|
void XYWnd_PositionCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
|
|
Vector3 origin = xywnd->XY_ToPoint( x, y, true );
|
|
origin[xywnd->GetViewType()] = Camera_getOrigin( camwnd )[xywnd->GetViewType()];
|
|
Camera_setOrigin( camwnd, origin );
|
|
}
|
|
|
|
unsigned int OrientCamera_buttons(){
|
|
return RAD_MBUTTON;
|
|
}
|
|
|
|
void XYWnd_OrientCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
|
|
//globalOutputStream() << Camera_getAngles( camwnd ) << " b4\n";
|
|
const Vector3 point = xywnd->XY_ToPoint( x, y ) - Camera_getOrigin( camwnd );
|
|
const VIEWTYPE viewtype = xywnd->GetViewType();
|
|
NDIM1NDIM2( viewtype )
|
|
const int nAngle = ( viewtype == XY ) ? CAMERA_YAW : CAMERA_PITCH;
|
|
if ( point[nDim2] || point[nDim1] ) {
|
|
Vector3 angles( Camera_getAngles( camwnd ) );
|
|
angles[nAngle] = static_cast<float>( radians_to_degrees( atan2( point[nDim2], point[nDim1] ) ) );
|
|
if( angles[CAMERA_YAW] < 0 )
|
|
angles[CAMERA_YAW] += 360;
|
|
if ( nAngle == CAMERA_PITCH ){
|
|
if( fabs( angles[CAMERA_PITCH] ) > 90 ){
|
|
angles[CAMERA_PITCH] = ( angles[CAMERA_PITCH] > 0 ) ? ( -angles[CAMERA_PITCH] + 180 ) : ( -angles[CAMERA_PITCH] - 180 );
|
|
if( viewtype == YZ ){
|
|
if( angles[CAMERA_YAW] < 180 ){
|
|
angles[CAMERA_YAW] = 360 - angles[CAMERA_YAW];
|
|
}
|
|
}
|
|
else if( angles[CAMERA_YAW] < 90 || angles[CAMERA_YAW] > 270 ){
|
|
angles[CAMERA_YAW] = 180 - angles[CAMERA_YAW];
|
|
}
|
|
}
|
|
else{
|
|
if( viewtype == YZ ){
|
|
if( angles[CAMERA_YAW] > 180 ){
|
|
angles[CAMERA_YAW] = 360 - angles[CAMERA_YAW];
|
|
}
|
|
}
|
|
else if( angles[CAMERA_YAW] > 90 && angles[CAMERA_YAW] < 270 ){
|
|
angles[CAMERA_YAW] = 180 - angles[CAMERA_YAW];
|
|
}
|
|
}
|
|
}
|
|
Camera_setAngles( camwnd, angles );
|
|
}
|
|
//globalOutputStream() << Camera_getAngles( camwnd ) << '\n';
|
|
}
|
|
|
|
unsigned int SetCustomPivotOrigin_buttons(){
|
|
return RAD_MBUTTON | RAD_SHIFT;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
NewBrushDrag
|
|
==============
|
|
*/
|
|
unsigned int NewBrushDrag_buttons(){
|
|
return RAD_LBUTTON;
|
|
}
|
|
|
|
void XYWnd::NewBrushDrag_Begin( int x, int y ){
|
|
m_NewBrushDrag = 0;
|
|
m_nNewBrushPress = XY_ToPoint( x, y, true );
|
|
|
|
m_bNewBrushDrag = true;
|
|
}
|
|
|
|
void XYWnd::NewBrushDrag_End( int x, int y ){
|
|
if ( m_NewBrushDrag != 0 ) {
|
|
GlobalUndoSystem().finish( "brushDragNew" );
|
|
}
|
|
}
|
|
|
|
void XYWnd::NewBrushDrag( int x, int y, bool square, bool cube ){
|
|
Vector3 mins = m_nNewBrushPress;
|
|
Vector3 maxs = XY_ToPoint( x, y, true );
|
|
const Vector3 maxs_real = XY_ToPoint( x, y );
|
|
|
|
const int nDim = GetViewType();
|
|
NDIM1NDIM2( nDim );
|
|
|
|
// avoid snapping to zero bounds
|
|
// if brush is already inserted or move is decent nuff
|
|
if( m_NewBrushDrag != nullptr || vector3_length( maxs_real - mins ) > GetSnapGridSize() / sqrt( 2.0 ) )
|
|
for( auto i : { nDim1, nDim2 } )
|
|
if( maxs[i] == mins[i] )
|
|
maxs[i] = mins[i] + std::copysign( GetSnapGridSize(), maxs_real[i] - mins[i] );
|
|
|
|
mins[nDim] = float_snapped( Select_getWorkZone().d_work_min[nDim], GetSnapGridSize() );
|
|
maxs[nDim] = float_snapped( Select_getWorkZone().d_work_max[nDim], GetSnapGridSize() );
|
|
|
|
if ( maxs[nDim] <= mins[nDim] ) {
|
|
maxs[nDim] = mins[nDim] + GetGridSize();
|
|
}
|
|
|
|
if( square || cube ){
|
|
const float squaresize = std::max( fabs( maxs[nDim1] - mins[nDim1] ), fabs( maxs[nDim2] - mins[nDim2] ) );
|
|
for( auto i : { nDim1, nDim2 } )
|
|
maxs[i] = mins[i] + std::copysign( squaresize, maxs[i] - mins[i] );
|
|
if( cube ){
|
|
maxs[nDim] = mins[nDim] + squaresize;
|
|
}
|
|
}
|
|
|
|
for ( int i = 0; i < 3; i++ )
|
|
{
|
|
if ( mins[i] == maxs[i] )
|
|
return; // don't create a degenerate brush
|
|
if ( mins[i] > maxs[i] )
|
|
std::swap( mins[i], maxs[i] );
|
|
}
|
|
|
|
if ( m_NewBrushDrag == 0 )
|
|
GlobalUndoSystem().start();
|
|
|
|
Scene_BrushResize_Cuboid( m_NewBrushDrag, aabb_for_minmax( mins, maxs ) );
|
|
}
|
|
|
|
|
|
static int g_entityCreationOffset = 0;
|
|
|
|
void entitycreate_activated( const QAction *action ){
|
|
if( g_bCamEntityMenu ){
|
|
const Vector3 viewvector = -Camera_getViewVector( *g_pParentWnd->GetCamWnd() );
|
|
const float offset_for_multiple = std::max( GetSnapGridSize(), 8.f ) * g_entityCreationOffset;
|
|
Vector3 point = viewvector * ( 64.f + offset_for_multiple ) + Camera_getOrigin( *g_pParentWnd->GetCamWnd() );
|
|
vector3_snap( point, GetSnapGridSize() );
|
|
Entity_createFromSelection( action->text().toLatin1().constData(), point );
|
|
}
|
|
else{
|
|
g_pParentWnd->ActiveXY()->OnEntityCreate( action->text().toLatin1().constData() );
|
|
}
|
|
++g_entityCreationOffset;
|
|
}
|
|
|
|
class EntityMenu : public QMenu
|
|
{
|
|
bool m_mouse_handled{};
|
|
bool m_hide_menu;
|
|
public:
|
|
EntityMenu( const char* name ) : QMenu( name ){
|
|
}
|
|
protected:
|
|
void mousePressEvent( QMouseEvent *event ) override {
|
|
/* create entities, don't close menu */
|
|
if( event->button() == Qt::MouseButton::LeftButton && event->modifiers() == Qt::KeyboardModifier::ControlModifier ){
|
|
if( QAction *action = actionAt( event->pos() ) ){
|
|
if( action->menu() == nullptr ){
|
|
m_mouse_handled = true;
|
|
m_hide_menu = false;
|
|
entitycreate_activated( action );
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
/* convert entities */
|
|
else if( event->button() == Qt::MouseButton::RightButton ){
|
|
if( QAction *action = actionAt( event->pos() ) ){
|
|
if( action->menu() == nullptr ){
|
|
m_mouse_handled = true;
|
|
m_hide_menu = ( event->modifiers() != Qt::KeyboardModifier::ControlModifier );
|
|
Scene_EntitySetClassname_Selected( action->text().toLatin1().constData() );
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
m_mouse_handled = false;
|
|
m_hide_menu = false;
|
|
QMenu::mousePressEvent( event );
|
|
}
|
|
void mouseReleaseEvent( QMouseEvent *event ) override {
|
|
if( m_mouse_handled ){
|
|
m_mouse_handled = false; // reset, so releases w/o press and clicks on non functional items take standard path
|
|
if( m_hide_menu ){
|
|
XYWnd::m_mnuDrop->hide();
|
|
}
|
|
return;
|
|
}
|
|
QMenu::mouseReleaseEvent( event );
|
|
}
|
|
};
|
|
|
|
class EntityClassMenuInserter : public EntityClassVisitor
|
|
{
|
|
typedef std::pair<QMenu*, CopiedString> MenuPair;
|
|
typedef std::vector<MenuPair> MenuStack;
|
|
MenuStack m_stack;
|
|
CopiedString m_previous;
|
|
public:
|
|
EntityClassMenuInserter( QMenu* menu ){
|
|
m_stack.reserve( 2 );
|
|
m_stack.push_back( MenuPair( menu, "" ) );
|
|
}
|
|
~EntityClassMenuInserter(){
|
|
if ( !m_previous.empty() ) {
|
|
addItem( m_previous.c_str(), "" );
|
|
}
|
|
}
|
|
void visit( EntityClass* e ){
|
|
ASSERT_MESSAGE( !string_empty( e->name() ), "entity-class has no name" );
|
|
if ( !m_previous.empty() ) {
|
|
addItem( m_previous.c_str(), e->name() );
|
|
}
|
|
m_previous = e->name();
|
|
}
|
|
void pushMenu( const CopiedString& name ){
|
|
QMenu *submenu = new EntityMenu( name.c_str() );
|
|
m_stack.back().first->addMenu( submenu );
|
|
m_stack.push_back( MenuPair( submenu, name ) );
|
|
}
|
|
void popMenu(){
|
|
m_stack.pop_back();
|
|
}
|
|
void addItem( const char* name, const char* next ){
|
|
const char* underscore = strchr( name, '_' );
|
|
|
|
if ( underscore != 0 && underscore != name ) {
|
|
bool nextEqual = string_equal_n( name, next, ( underscore + 1 ) - name );
|
|
const char* parent = m_stack.back().second.c_str();
|
|
|
|
if ( !string_empty( parent )
|
|
&& string_length( parent ) == std::size_t( underscore - name )
|
|
&& string_equal_n( name, parent, underscore - name ) ) { // this is a child
|
|
}
|
|
else if ( nextEqual ) {
|
|
if ( m_stack.size() == 2 ) {
|
|
popMenu();
|
|
}
|
|
pushMenu( CopiedString( StringRange( name, underscore ) ) );
|
|
}
|
|
else if ( m_stack.size() == 2 ) {
|
|
popMenu();
|
|
}
|
|
}
|
|
else if ( m_stack.size() == 2 ) {
|
|
popMenu();
|
|
}
|
|
|
|
m_stack.back().first->addAction( name );
|
|
}
|
|
};
|
|
|
|
void XYWnd::OnContextMenu(){
|
|
if ( m_mnuDrop == 0 ) { // first time, load it up
|
|
m_mnuDrop = new EntityMenu( "" );
|
|
// m_mnuDrop->setTearOffEnabled( true ); // problematic mouse events override in torn off menu
|
|
QObject::connect( m_mnuDrop, &QMenu::triggered, entitycreate_activated ); //will receive submenu actions too
|
|
|
|
EntityClassMenuInserter inserter( m_mnuDrop );
|
|
GlobalEntityClassManager().forEach( inserter );
|
|
}
|
|
|
|
g_entityCreationOffset = 0;
|
|
g_bCamEntityMenu = false;
|
|
m_mnuDrop->popup( QCursor::pos() );
|
|
}
|
|
|
|
static FreezePointer g_xywnd_freezePointer;
|
|
|
|
unsigned int Move_buttons(){
|
|
return RAD_RBUTTON;
|
|
}
|
|
|
|
void XYWnd::Move_Begin(){
|
|
if ( m_move_started ) {
|
|
Move_End();
|
|
}
|
|
m_move_started = true;
|
|
g_xywnd_freezePointer.freeze_pointer( m_gl_widget,
|
|
[this]( int x, int y, const QMouseEvent *event ){
|
|
EntityCreate_MouseMove( x, y );
|
|
Scroll( -x, y );
|
|
},
|
|
[this](){
|
|
Move_End();
|
|
} );
|
|
}
|
|
|
|
void XYWnd::Move_End(){
|
|
m_move_started = false;
|
|
g_xywnd_freezePointer.unfreeze_pointer( false );
|
|
}
|
|
|
|
unsigned int Zoom_buttons(){
|
|
return RAD_RBUTTON | RAD_ALT;
|
|
}
|
|
|
|
static int g_dragZoom = 0;
|
|
static int g_zoom2x = 0;
|
|
static int g_zoom2y = 0;
|
|
|
|
void XYWnd::Zoom_Begin( int x, int y ){
|
|
if ( m_zoom_started ) {
|
|
Zoom_End();
|
|
}
|
|
m_zoom_started = true;
|
|
g_dragZoom = 0;
|
|
g_zoom2x = x;
|
|
g_zoom2y = y;
|
|
g_xywnd_freezePointer.freeze_pointer( m_gl_widget,
|
|
[this]( int x, int y, const QMouseEvent *event ){
|
|
if ( y != 0 ) {
|
|
g_dragZoom += y;
|
|
const int threshold = 16;
|
|
while ( abs( g_dragZoom ) > threshold )
|
|
{
|
|
if ( g_dragZoom > 0 ) {
|
|
ZoomOutWithMouse( g_zoom2x, g_zoom2y );
|
|
g_dragZoom -= threshold;
|
|
}
|
|
else
|
|
{
|
|
ZoomInWithMouse( g_zoom2x, g_zoom2y );
|
|
g_dragZoom += threshold;
|
|
}
|
|
}
|
|
}
|
|
},
|
|
[this](){
|
|
Zoom_End();
|
|
} );
|
|
}
|
|
|
|
void XYWnd::Zoom_End(){
|
|
m_zoom_started = false;
|
|
g_xywnd_freezePointer.unfreeze_pointer( false );
|
|
}
|
|
|
|
void XYWnd::SetViewType( VIEWTYPE viewType ){
|
|
m_viewType = viewType;
|
|
updateModelview();
|
|
|
|
if ( m_parent != 0 ) {
|
|
m_parent->setWindowTitle( ViewType_getTitle( m_viewType ) );
|
|
}
|
|
}
|
|
|
|
|
|
bool isClipperMode(){
|
|
return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
|
|
}
|
|
|
|
void XYWnd::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
|
|
XY_MouseDown( static_cast<int>( position.x() ), static_cast<int>( position.y() ), buttons_for_button_and_modifiers( button, modifiers ) );
|
|
}
|
|
void XYWnd::XY_MouseDown( int x, int y, unsigned int buttons ){
|
|
if ( buttons == Move_buttons() ) {
|
|
Move_Begin();
|
|
EntityCreate_MouseDown( x, y );
|
|
}
|
|
else if ( buttons == Zoom_buttons() ) {
|
|
Zoom_Begin( x, y );
|
|
}
|
|
else if ( buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0 && !isClipperMode() ) {
|
|
NewBrushDrag_Begin( x, y );
|
|
}
|
|
// control mbutton = move camera
|
|
else if ( buttons == MoveCamera_buttons() ) {
|
|
XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
|
|
}
|
|
// mbutton = angle camera
|
|
else if ( buttons == OrientCamera_buttons() ) {
|
|
XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
|
|
}
|
|
else if ( buttons == SetCustomPivotOrigin_buttons() ) {
|
|
SetCustomPivotOrigin( x, y );
|
|
}
|
|
else
|
|
{
|
|
m_window_observer->onMouseDown( WindowVector( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
|
|
}
|
|
}
|
|
|
|
void XYWnd::XY_MouseUp( int x, int y, unsigned int buttons ){
|
|
if ( m_move_started ) {
|
|
Move_End();
|
|
EntityCreate_MouseUp( x, y );
|
|
}
|
|
else if ( m_zoom_started ) {
|
|
Zoom_End();
|
|
}
|
|
else if ( m_bNewBrushDrag ) {
|
|
m_bNewBrushDrag = false;
|
|
NewBrushDrag_End( x, y );
|
|
if ( m_NewBrushDrag == 0 ) {
|
|
//L button w/o created brush = tunnel selection
|
|
m_window_observer->onMouseUp( WindowVector( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_window_observer->onMouseUp( WindowVector( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
|
|
}
|
|
}
|
|
|
|
void XYWnd::XY_MouseMoved( int x, int y, unsigned int buttons ){
|
|
m_mousePosition = XY_ToPoint( x, y, true );
|
|
|
|
// rbutton = drag xy origin
|
|
if ( m_move_started ) {
|
|
}
|
|
// zoom in/out
|
|
else if ( m_zoom_started ) {
|
|
}
|
|
|
|
// lbutton without selection = drag new brush
|
|
else if ( m_bNewBrushDrag ) {
|
|
NewBrushDrag( x, y, buttons & RAD_SHIFT, buttons & RAD_CONTROL );
|
|
}
|
|
|
|
// control mbutton = move camera
|
|
else if ( buttons == MoveCamera_buttons() ) {
|
|
XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
|
|
}
|
|
|
|
// mbutton = angle camera
|
|
else if ( buttons == OrientCamera_buttons() ) {
|
|
XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
|
|
}
|
|
|
|
else if ( buttons == SetCustomPivotOrigin_buttons() ) {
|
|
SetCustomPivotOrigin( x, y );
|
|
}
|
|
|
|
else
|
|
{
|
|
m_window_observer->onMouseMotion( WindowVector( x, y ), modifiers_for_flags( buttons ) );
|
|
|
|
{
|
|
const auto status = StringStream<64>( "x:: ", FloatFormat( m_mousePosition[0], 6, 1 ),
|
|
" y:: ", FloatFormat( m_mousePosition[1], 6, 1 ),
|
|
" z:: ", FloatFormat( m_mousePosition[2], 6, 1 ) );
|
|
g_pParentWnd->SetStatusText( c_status_position, status );
|
|
}
|
|
|
|
if ( g_bCrossHairs && button_for_flags( buttons ) == c_buttonInvalid ) { // don't update with a button pressed, observer calls update itself
|
|
queueDraw();
|
|
}
|
|
}
|
|
}
|
|
|
|
void XYWnd::EntityCreate_MouseDown( int x, int y ){
|
|
m_entityCreate = true;
|
|
m_entityCreate_x = x;
|
|
m_entityCreate_y = y;
|
|
}
|
|
|
|
void XYWnd::EntityCreate_MouseMove( int x, int y ){
|
|
if ( m_entityCreate && ( m_entityCreate_x != x || m_entityCreate_y != y ) ) {
|
|
m_entityCreate = false;
|
|
}
|
|
}
|
|
|
|
void XYWnd::EntityCreate_MouseUp( int x, int y ){
|
|
if ( m_entityCreate ) {
|
|
m_entityCreate = false;
|
|
OnContextMenu();
|
|
}
|
|
}
|
|
|
|
inline float screen_normalised( int pos, unsigned int size ){
|
|
return ( ( 2.0f * pos ) / size ) - 1.0f;
|
|
}
|
|
|
|
inline float normalised_to_world( float normalised, float world_origin, float normalised2world_scale ){
|
|
return world_origin + normalised * normalised2world_scale;
|
|
}
|
|
|
|
|
|
Vector3 XYWnd::XY_ToPoint( int x, int y, bool snap /* = false */ ) const {
|
|
Vector3 point( g_vector3_identity );
|
|
const float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
|
|
const float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
|
|
NDIM1NDIM2( m_viewType )
|
|
point[nDim1] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[nDim1], normalised2world_scale_x );
|
|
point[nDim2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[nDim2], normalised2world_scale_y );
|
|
return snap? vector3_snapped( point, GetSnapGridSize() ) : point;
|
|
}
|
|
|
|
|
|
void BackgroundImage::render( const VIEWTYPE viewtype ){
|
|
if( viewtype == _viewtype && _tex > 0 ){
|
|
// gl().glPushAttrib( GL_ALL_ATTRIB_BITS ); //bug with intel
|
|
|
|
gl().glActiveTexture( GL_TEXTURE0 );
|
|
gl().glClientActiveTexture( GL_TEXTURE0 );
|
|
|
|
gl().glEnable( GL_TEXTURE_2D );
|
|
gl().glEnable( GL_BLEND );
|
|
gl().glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
|
|
gl().glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
|
|
// gl().glPolygonMode( GL_FRONT, GL_FILL );
|
|
gl().glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
|
|
gl().glDisable( GL_CULL_FACE );
|
|
gl().glDisable( GL_DEPTH_TEST );
|
|
|
|
gl().glBindTexture( GL_TEXTURE_2D, _tex );
|
|
gl().glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE );
|
|
gl().glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );
|
|
|
|
gl().glBegin( GL_QUADS );
|
|
|
|
gl().glColor4f( 1, 1, 1, _alpha );
|
|
gl().glTexCoord2f( 0, 1 );
|
|
gl().glVertex2f( _xmin, _ymin );
|
|
|
|
gl().glTexCoord2f( 1, 1 );
|
|
gl().glVertex2f( _xmax, _ymin );
|
|
|
|
gl().glTexCoord2f( 1, 0 );
|
|
gl().glVertex2f( _xmax, _ymax );
|
|
|
|
gl().glTexCoord2f( 0, 0 );
|
|
gl().glVertex2f( _xmin, _ymax );
|
|
|
|
gl().glEnd();
|
|
gl().glBindTexture( GL_TEXTURE_2D, 0 );
|
|
|
|
// gl().glPopAttrib();
|
|
}
|
|
}
|
|
|
|
#include "qe3.h"
|
|
#include "os/file.h"
|
|
const char* BackgroundImage::background_image_dialog(){
|
|
auto buffer = StringStream( g_qeglobals.m_userGamePath, "textures/" );
|
|
|
|
if ( !file_readable( buffer ) ) {
|
|
// just go to fsmain
|
|
buffer( g_qeglobals.m_userGamePath );
|
|
}
|
|
|
|
const char *filename = file_dialog( MainFrame_getWindow(), true, "Background Image", buffer );
|
|
if ( filename != 0 ) {
|
|
// use VFS to get the correct relative path
|
|
const char* relative = path_make_relative( filename, GlobalFileSystem().findRoot( filename ) );
|
|
if ( relative == filename ) {
|
|
globalWarningStream() << "WARNING: could not extract the relative path, using full path instead\n";
|
|
}
|
|
return relative;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void BackgroundImage::free_tex(){
|
|
if( _tex > 0 ){
|
|
gl().glDeleteTextures( 1, &_tex );
|
|
_tex = 0;
|
|
}
|
|
}
|
|
|
|
#include "texturelib.h"
|
|
void LoadTextureRGBA( qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight );
|
|
|
|
void BackgroundImage::set( const VIEWTYPE viewtype ){
|
|
const AABB bounds = GlobalSelectionSystem().getBoundsSelected();
|
|
NDIM1NDIM2( viewtype )
|
|
if( !( bounds.extents[nDim1] > 0 && bounds.extents[nDim2] > 0 ) ){
|
|
qt_MessageBox( MainFrame_getWindow(), "Select some objects to get the bounding box for image.\n",
|
|
"No selection", EMessageBoxType::Error );
|
|
}
|
|
else{
|
|
free_tex();
|
|
const char *filename = background_image_dialog();
|
|
if( filename ){
|
|
const auto filename_noext = StringStream( PathExtensionless( filename ) );
|
|
Image *image = QERApp_LoadImage( 0, filename_noext );
|
|
if ( !image ) {
|
|
globalErrorStream() << "Could not load texture " << filename_noext << '\n';
|
|
}
|
|
else{
|
|
qtexture_t* qtex = (qtexture_t*)malloc( sizeof( qtexture_t ) ); /* srs hack :E */
|
|
LoadTextureRGBA( qtex, image->getRGBAPixels(), image->getWidth(), image->getHeight() );
|
|
if( qtex->texture_number > 0 ){
|
|
globalOutputStream() << "Loaded background texture " << filename << '\n';
|
|
_tex = qtex->texture_number;
|
|
_viewtype = viewtype;
|
|
|
|
_xmin = bounds.origin[nDim1] - bounds.extents[nDim1];
|
|
_ymin = bounds.origin[nDim2] - bounds.extents[nDim2];
|
|
_xmax = bounds.origin[nDim1] + bounds.extents[nDim1];
|
|
_ymax = bounds.origin[nDim2] + bounds.extents[nDim2];
|
|
}
|
|
image->release();
|
|
free( qtex );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void WXY_SetBackgroundImage(){
|
|
g_pParentWnd->ActiveXY()->setBackgroundImage();
|
|
}
|
|
|
|
/*
|
|
============================================================================
|
|
|
|
DRAWING
|
|
|
|
============================================================================
|
|
*/
|
|
|
|
/*
|
|
==============
|
|
XY_DrawGrid
|
|
==============
|
|
*/
|
|
|
|
void XYWnd::XY_DrawAxis(){
|
|
const char g_AxisName[3] = { 'X', 'Y', 'Z' };
|
|
NDIM1NDIM2( m_viewType )
|
|
const float w = ( m_nWidth / 2 / m_fScale );
|
|
const float h = ( m_nHeight / 2 / m_fScale );
|
|
|
|
Vector3 colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
|
|
Vector3 colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
|
|
#if 0 //gray for nonActive
|
|
if( !Active() ){
|
|
float grayX = vector3_dot( colourX, Vector3( 0.2989, 0.5870, 0.1140 ) );
|
|
float grayY = vector3_dot( colourY, Vector3( 0.2989, 0.5870, 0.1140 ) );
|
|
colourX[0] = colourX[1] = colourX[2] = grayX;
|
|
colourY[0] = colourY[1] = colourY[2] = grayY;
|
|
}
|
|
#endif
|
|
// draw two lines with corresponding axis colors to highlight current view
|
|
// horizontal line: nDim1 color
|
|
gl().glLineWidth( 2 );
|
|
gl().glBegin( GL_LINES );
|
|
gl().glColor3fv( vector3_to_array( colourX ) );
|
|
gl().glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
|
|
gl().glVertex2f( m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
|
|
gl().glVertex2f( 0, 0 );
|
|
gl().glVertex2f( 32 / m_fScale, 0 );
|
|
gl().glColor3fv( vector3_to_array( colourY ) );
|
|
gl().glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
|
|
gl().glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
|
|
gl().glVertex2f( 0, 0 );
|
|
gl().glVertex2f( 0, 32 / m_fScale );
|
|
gl().glEnd();
|
|
gl().glLineWidth( 1 );
|
|
// now print axis symbols
|
|
const int fontHeight = GlobalOpenGL().m_font->getPixelHeight();
|
|
const float fontWidth = fontHeight * .55f;
|
|
gl().glColor3fv( vector3_to_array( colourX ) );
|
|
gl().glRasterPos2f( m_vOrigin[nDim1] - w + ( 65 - 3 - fontWidth ) / m_fScale, m_vOrigin[nDim2] + h - ( 45 + 3 + fontHeight ) / m_fScale );
|
|
GlobalOpenGL().drawChar( g_AxisName[nDim1] );
|
|
gl().glRasterPos2f( ( 32 - fontWidth / 2 ) / m_fScale, -( 0 + 3 + fontHeight ) / m_fScale );
|
|
GlobalOpenGL().drawChar( g_AxisName[nDim1] );
|
|
gl().glColor3fv( vector3_to_array( colourY ) );
|
|
gl().glRasterPos2f( m_vOrigin[nDim1] - w + ( 40 - 4 - fontWidth ) / m_fScale, m_vOrigin[nDim2] + h - ( 20 + 3 + fontHeight ) / m_fScale );
|
|
GlobalOpenGL().drawChar( g_AxisName[nDim2] );
|
|
gl().glRasterPos2f( ( 0 - 3 - fontWidth ) / m_fScale, ( 32 - fontHeight / 2 ) / m_fScale );
|
|
GlobalOpenGL().drawChar( g_AxisName[nDim2] );
|
|
}
|
|
|
|
void XYWnd::XY_DrawGrid() {
|
|
float x, y;
|
|
char text[32];
|
|
float step, minor_step, stepx, stepy;
|
|
step = minor_step = stepx = stepy = GetGridSize();
|
|
|
|
int minor_power = Grid_getPower();
|
|
while ( ( minor_step * m_fScale ) <= 4.0f ) { // make sure minor grid spacing is at least 4 pixels on the screen
|
|
++minor_power;
|
|
minor_step *= 2;
|
|
}
|
|
|
|
int power = minor_power;
|
|
while ( ( power % 3 ) != 0 || ( step * m_fScale ) <= 32.0f ) { // make sure major grid spacing is at least 32 pixels on the screen
|
|
++power;
|
|
step = pow( 2.0f, power );
|
|
}
|
|
|
|
const int mask = ( 1 << ( power - minor_power ) ) - 1;
|
|
|
|
while ( ( stepx * m_fScale ) <= 32.0f ) // text step x must be at least 32
|
|
stepx *= 2;
|
|
while ( ( stepy * m_fScale ) <= 32.0f ) // text step y must be at least 32
|
|
stepy *= 2;
|
|
|
|
const float a = ( ( GetSnapGridSize() > 0.0f ) ? 1.0f : 0.3f );
|
|
|
|
gl().glDisable( GL_TEXTURE_2D );
|
|
gl().glDisable( GL_TEXTURE_1D );
|
|
gl().glDisable( GL_DEPTH_TEST );
|
|
gl().glDisable( GL_BLEND );
|
|
gl().glLineWidth( 1 );
|
|
|
|
const float w = ( m_nWidth / 2 / m_fScale );
|
|
const float h = ( m_nHeight / 2 / m_fScale );
|
|
|
|
NDIM1NDIM2( m_viewType )
|
|
|
|
const float xb = step * floor( std::max( m_vOrigin[nDim1] - w, g_region_mins[nDim1] ) / step );
|
|
const float xe = step * ceil( std::min( m_vOrigin[nDim1] + w, g_region_maxs[nDim1] ) / step );
|
|
const float yb = step * floor( std::max( m_vOrigin[nDim2] - h, g_region_mins[nDim2] ) / step );
|
|
const float ye = step * ceil( std::min( m_vOrigin[nDim2] + h, g_region_maxs[nDim2] ) / step );
|
|
|
|
#define COLORS_DIFFER( a,b ) \
|
|
( ( a )[0] != ( b )[0] || \
|
|
( a )[1] != ( b )[1] || \
|
|
( a )[2] != ( b )[2] )
|
|
|
|
// djbob
|
|
// draw minor blocks
|
|
if ( g_xywindow_globals_private.d_showgrid /*|| a < 1.0f*/ ) {
|
|
if ( a < 1.0f ) {
|
|
gl().glEnable( GL_BLEND );
|
|
}
|
|
|
|
if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) {
|
|
gl().glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, a ) ) );
|
|
|
|
gl().glBegin( GL_LINES );
|
|
int i = 0;
|
|
for ( x = xb; x < xe; x += minor_step, ++i ) {
|
|
if ( ( i & mask ) != 0 ) {
|
|
gl().glVertex2f( x, yb );
|
|
gl().glVertex2f( x, ye );
|
|
}
|
|
}
|
|
i = 0;
|
|
for ( y = yb; y < ye; y += minor_step, ++i ) {
|
|
if ( ( i & mask ) != 0 ) {
|
|
gl().glVertex2f( xb, y );
|
|
gl().glVertex2f( xe, y );
|
|
}
|
|
}
|
|
gl().glEnd();
|
|
}
|
|
|
|
// draw major blocks
|
|
if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) {
|
|
gl().glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, a ) ) );
|
|
|
|
gl().glBegin( GL_LINES );
|
|
for ( x = xb; x <= xe; x += step ) {
|
|
gl().glVertex2f( x, yb );
|
|
gl().glVertex2f( x, ye );
|
|
}
|
|
for ( y = yb; y <= ye; y += step ) {
|
|
gl().glVertex2f( xb, y );
|
|
gl().glVertex2f( xe, y );
|
|
}
|
|
gl().glEnd();
|
|
}
|
|
|
|
if ( a < 1.0f ) {
|
|
gl().glDisable( GL_BLEND );
|
|
}
|
|
|
|
if( g_region_active ){
|
|
const float xb_ = step * floor( std::max( m_vOrigin[nDim1] - w, -GetMaxGridCoord() ) / step );
|
|
const float xe_ = step * ceil( std::min( m_vOrigin[nDim1] + w, GetMaxGridCoord() ) / step );
|
|
const float yb_ = step * floor( std::max( m_vOrigin[nDim2] - h, -GetMaxGridCoord() ) / step );
|
|
const float ye_ = step * ceil( std::min( m_vOrigin[nDim2] + h, GetMaxGridCoord() ) / step );
|
|
|
|
gl().glEnable( GL_BLEND );
|
|
// draw minor blocks
|
|
if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) {
|
|
gl().glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, .5f ) ) );
|
|
|
|
gl().glBegin( GL_LINES );
|
|
int i = 0;
|
|
for ( x = xb_; x < xe_; x += minor_step, ++i ) {
|
|
if ( ( i & mask ) != 0 ) {
|
|
gl().glVertex2f( x, yb_ );
|
|
gl().glVertex2f( x, ye_ );
|
|
}
|
|
}
|
|
i = 0;
|
|
for ( y = yb_; y < ye_; y += minor_step, ++i ) {
|
|
if ( ( i & mask ) != 0 ) {
|
|
gl().glVertex2f( xb_, y );
|
|
gl().glVertex2f( xe_, y );
|
|
}
|
|
}
|
|
gl().glEnd();
|
|
}
|
|
|
|
// draw major blocks
|
|
if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) {
|
|
gl().glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, .5f ) ) );
|
|
|
|
gl().glBegin( GL_LINES );
|
|
for ( x = xb_; x <= xe_; x += step ) {
|
|
gl().glVertex2f( x, yb_ );
|
|
gl().glVertex2f( x, ye_ );
|
|
}
|
|
for ( y = yb_; y <= ye_; y += step ) {
|
|
gl().glVertex2f( xb_, y );
|
|
gl().glVertex2f( xe_, y );
|
|
}
|
|
gl().glEnd();
|
|
}
|
|
gl().glDisable( GL_BLEND );
|
|
}
|
|
}
|
|
|
|
// draw coordinate text if needed
|
|
if ( g_xywindow_globals_private.show_coordinates ) {
|
|
gl().glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
|
|
const float offx = m_vOrigin[nDim2] + h - ( 1 + GlobalOpenGL().m_font->getPixelHeight() ) / m_fScale;
|
|
const float offy = m_vOrigin[nDim1] - w + 4 / m_fScale;
|
|
const float fontDescent = ( GlobalOpenGL().m_font->getPixelDescent() - 1 ) / m_fScale;
|
|
for ( x = xb - fmod( xb, stepx ); x <= xe; x += stepx ) {
|
|
gl().glRasterPos2f( x, offx );
|
|
sprintf( text, "%g", x );
|
|
GlobalOpenGL().drawString( text );
|
|
}
|
|
for ( y = yb - fmod( yb, stepy ); y <= ye; y += stepy ) {
|
|
gl().glRasterPos2f( offy, y - fontDescent );
|
|
sprintf( text, "%g", y );
|
|
GlobalOpenGL().drawString( text );
|
|
}
|
|
|
|
}
|
|
|
|
if ( g_xywindow_globals_private.show_axis ){
|
|
XY_DrawAxis();
|
|
}
|
|
else{
|
|
gl().glColor3fv( vector3_to_array( Active()? g_xywindow_globals.color_viewname : g_xywindow_globals.color_gridtext ) );
|
|
gl().glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - ( GlobalOpenGL().m_font->getPixelHeight() * 2 ) / m_fScale );
|
|
GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
|
|
}
|
|
|
|
// show current work zone?
|
|
// the work zone is used to place dropped points and brushes
|
|
if ( g_xywindow_globals_private.show_workzone ) {
|
|
gl().glColor4f( 1.0f, 0.0f, 0.0f, 1.0f );
|
|
gl().glBegin( GL_LINES );
|
|
gl().glVertex2f( xb, Select_getWorkZone().d_work_min[nDim2] );
|
|
gl().glVertex2f( xe, Select_getWorkZone().d_work_min[nDim2] );
|
|
gl().glVertex2f( xb, Select_getWorkZone().d_work_max[nDim2] );
|
|
gl().glVertex2f( xe, Select_getWorkZone().d_work_max[nDim2] );
|
|
gl().glVertex2f( Select_getWorkZone().d_work_min[nDim1], yb );
|
|
gl().glVertex2f( Select_getWorkZone().d_work_min[nDim1], ye );
|
|
gl().glVertex2f( Select_getWorkZone().d_work_max[nDim1], yb );
|
|
gl().glVertex2f( Select_getWorkZone().d_work_max[nDim1], ye );
|
|
gl().glEnd();
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
XY_DrawBlockGrid
|
|
==============
|
|
*/
|
|
void XYWnd::XY_DrawBlockGrid(){
|
|
int bs[3] = { 1024, 1024, 1024 }; // compiler's default
|
|
|
|
if ( Map_FindWorldspawn( g_map ) == 0 ) {
|
|
return;
|
|
}
|
|
const char *value = Node_getEntity( *Map_GetWorldspawn( g_map ) )->getKeyValue( "_blocksize" );
|
|
if ( !string_empty( value ) ) {
|
|
const int scanned = sscanf( value, "%i %i %i", bs, bs + 1, bs + 2 );
|
|
if( scanned == 1 || scanned == 2 ) /* handle legacy case */
|
|
bs[1] = bs[2] = bs[0];
|
|
}
|
|
|
|
NDIM1NDIM2( m_viewType )
|
|
|
|
int bs1 = bs[nDim1];
|
|
int bs2 = bs[nDim2];
|
|
|
|
if( bs1 <= 0 && bs2 <= 0 ) // zero disables
|
|
return;
|
|
|
|
gl().glDisable( GL_TEXTURE_2D );
|
|
gl().glDisable( GL_TEXTURE_1D );
|
|
gl().glDisable( GL_DEPTH_TEST );
|
|
gl().glDisable( GL_BLEND );
|
|
|
|
const float w = ( m_nWidth / 2 / m_fScale );
|
|
const float h = ( m_nHeight / 2 / m_fScale );
|
|
|
|
float xb = std::max( m_vOrigin[nDim1] - w, g_region_mins[nDim1] );
|
|
float xe = std::min( m_vOrigin[nDim1] + w, g_region_maxs[nDim1] );
|
|
float yb = std::max( m_vOrigin[nDim2] - h, g_region_mins[nDim2] );
|
|
float ye = std::min( m_vOrigin[nDim2] + h, g_region_maxs[nDim2] );
|
|
|
|
if( bs1 > 0 ){
|
|
bs1 = std::clamp( bs1, 256, 65536 );
|
|
xb = bs1 * floor( xb / bs1 );
|
|
xe = bs1 * ceil( xe / bs1 );
|
|
}
|
|
if( bs2 > 0 ){
|
|
bs2 = std::clamp( bs2, 256, 65536 );
|
|
yb = bs2 * floor( yb / bs2 );
|
|
ye = bs2 * ceil( ye / bs2 );
|
|
}
|
|
|
|
// draw major blocks
|
|
|
|
gl().glColor3fv( vector3_to_array( g_xywindow_globals.color_gridblock ) );
|
|
gl().glLineWidth( 2 );
|
|
|
|
gl().glBegin( GL_LINES );
|
|
|
|
if( bs1 > 0 ) {
|
|
for ( float x = xb; x <= xe; x += bs1 )
|
|
{
|
|
gl().glVertex2f( x, yb );
|
|
gl().glVertex2f( x, ye );
|
|
}
|
|
}
|
|
|
|
if ( bs2 > 0 ) {
|
|
for ( float y = yb; y <= ye; y += bs2 )
|
|
{
|
|
gl().glVertex2f( xb, y );
|
|
gl().glVertex2f( xe, y );
|
|
}
|
|
}
|
|
|
|
gl().glEnd();
|
|
gl().glLineWidth( 1 );
|
|
|
|
#if 0
|
|
// draw coordinate text if needed
|
|
char text[32];
|
|
if ( m_viewType == XY && m_fScale > .1 ) {
|
|
for ( float x = xb; x < xe; x += bs1 )
|
|
for ( float y = yb; y < ye; y += bs2 )
|
|
{
|
|
gl().glRasterPos2f( x + ( bs1 / 2 ), y + ( bs2 / 2 ) );
|
|
sprintf( text, "%i,%i",(int)floor( x / bs1 ), (int)floor( y / bs2 ) );
|
|
GlobalOpenGL().drawString( text );
|
|
}
|
|
}
|
|
#endif
|
|
gl().glColor4f( 0, 0, 0, 0 );
|
|
}
|
|
|
|
void XYWnd::DrawCameraIcon( const Vector3& origin, const Vector3& angles ){
|
|
// globalOutputStream() << "pitch " << angles[CAMERA_PITCH] << " yaw " << angles[CAMERA_YAW] << '\n';
|
|
const float fov = 48 / m_fScale;
|
|
const float box = 16 / m_fScale;
|
|
|
|
NDIM1NDIM2( m_viewType )
|
|
const float x = origin[nDim1];
|
|
const float y = origin[nDim2];
|
|
const double a = ( m_viewType == XY )?
|
|
degrees_to_radians( angles[CAMERA_YAW] )
|
|
: ( m_viewType == YZ )?
|
|
degrees_to_radians( ( angles[CAMERA_YAW] > 180 ) ? ( 180.0f - angles[CAMERA_PITCH] ) : angles[CAMERA_PITCH] )
|
|
: degrees_to_radians( ( angles[CAMERA_YAW] < 270 && angles[CAMERA_YAW] > 90 ) ? ( 180.0f - angles[CAMERA_PITCH] ) : angles[CAMERA_PITCH] );
|
|
|
|
gl().glColor3f( 0.0, 0.0, 1.0 );
|
|
gl().glBegin( GL_LINE_STRIP );
|
|
gl().glVertex3f( x - box,y,0 );
|
|
gl().glVertex3f( x,y + ( box / 2 ),0 );
|
|
gl().glVertex3f( x + box,y,0 );
|
|
gl().glVertex3f( x,y - ( box / 2 ),0 );
|
|
gl().glVertex3f( x - box,y,0 );
|
|
gl().glVertex3f( x + box,y,0 );
|
|
gl().glEnd();
|
|
|
|
gl().glBegin( GL_LINE_STRIP );
|
|
gl().glVertex3f( x + static_cast<float>( fov * cos( a + c_pi / 4 ) ), y + static_cast<float>( fov * sin( a + c_pi / 4 ) ), 0 );
|
|
gl().glVertex3f( x, y, 0 );
|
|
gl().glVertex3f( x + static_cast<float>( fov * cos( a - c_pi / 4 ) ), y + static_cast<float>( fov * sin( a - c_pi / 4 ) ), 0 );
|
|
gl().glEnd();
|
|
|
|
}
|
|
|
|
|
|
void XYWnd::PaintSizeInfo( const int nDim1, const int nDim2 ){
|
|
const AABB bounds = GlobalSelectionSystem().getBoundsSelected();
|
|
if ( bounds.extents == g_vector3_identity ) {
|
|
return;
|
|
}
|
|
|
|
const Vector3 min = bounds.origin - bounds.extents;
|
|
const Vector3 max = bounds.origin + bounds.extents;
|
|
const Vector3 mid = bounds.origin;
|
|
const Vector3 size = bounds.extents * 2;
|
|
|
|
const char* dimStrings[] = {"x:", "y:", "z:"};
|
|
|
|
gl().glColor3fv( vector3_to_array( g_xywindow_globals.color_selbrushes * .65f ) );
|
|
|
|
StringOutputStream dimensions( 16 );
|
|
|
|
Vector3 v( g_vector3_identity );
|
|
|
|
gl().glBegin( GL_LINE_STRIP );
|
|
v[nDim1] = min[nDim1];
|
|
v[nDim2] = min[nDim2] - 6.f / m_fScale;
|
|
gl().glVertex3fv( vector3_to_array( v ) );
|
|
v[nDim2] = min[nDim2] - 10.f / m_fScale;
|
|
gl().glVertex3fv( vector3_to_array( v ) );
|
|
v[nDim1] = max[nDim1];
|
|
gl().glVertex3fv( vector3_to_array( v ) );
|
|
v[nDim2] = min[nDim2] - 6.f / m_fScale;
|
|
gl().glVertex3fv( vector3_to_array( v ) );
|
|
gl().glEnd();
|
|
|
|
gl().glBegin( GL_LINE_STRIP );
|
|
v[nDim2] = max[nDim2];
|
|
v[nDim1] = max[nDim1] + 6.f / m_fScale;
|
|
gl().glVertex3fv( vector3_to_array( v ) );
|
|
v[nDim1] = max[nDim1] + 10.f / m_fScale;
|
|
gl().glVertex3fv( vector3_to_array( v ) );
|
|
v[nDim2] = min[nDim2];
|
|
gl().glVertex3fv( vector3_to_array( v ) );
|
|
v[nDim1] = max[nDim1] + 6.f / m_fScale;
|
|
gl().glVertex3fv( vector3_to_array( v ) );
|
|
gl().glEnd();
|
|
|
|
const int fontHeight = GlobalOpenGL().m_font->getPixelHeight();
|
|
|
|
v[nDim1] = mid[nDim1];
|
|
v[nDim2] = min[nDim2] - ( 10 + 2 + fontHeight ) / m_fScale;
|
|
gl().glRasterPos3fv( vector3_to_array( v ) );
|
|
GlobalOpenGL().drawString( dimensions( dimStrings[nDim1], size[nDim1] ) );
|
|
|
|
v[nDim1] = max[nDim1] + 16.f / m_fScale;
|
|
v[nDim2] = mid[nDim2] - fontHeight / m_fScale / 2;
|
|
gl().glRasterPos3fv( vector3_to_array( v ) );
|
|
GlobalOpenGL().drawString( dimensions( dimStrings[nDim2], size[nDim2] ) );
|
|
|
|
v[nDim1] = min[nDim1] + 4.f;
|
|
v[nDim2] = max[nDim2] + 5.f / m_fScale;
|
|
gl().glRasterPos3fv( vector3_to_array( v ) );
|
|
GlobalOpenGL().drawString( dimensions( '(', dimStrings[nDim1], min[nDim1], " ", dimStrings[nDim2], max[nDim2], ')' ) );
|
|
}
|
|
|
|
class XYRenderer : public Renderer
|
|
{
|
|
struct state_type
|
|
{
|
|
state_type() :
|
|
m_highlight( 0 ),
|
|
m_state( 0 ){
|
|
}
|
|
unsigned int m_highlight;
|
|
Shader* m_state;
|
|
};
|
|
public:
|
|
XYRenderer( RenderStateFlags globalstate, Shader* selected ) :
|
|
m_globalstate( globalstate ),
|
|
m_state_selected( selected ){
|
|
ASSERT_NOTNULL( selected );
|
|
m_state_stack.push_back( state_type() );
|
|
}
|
|
|
|
void SetState( Shader* state, EStyle style ){
|
|
ASSERT_NOTNULL( state );
|
|
if ( style == eWireframeOnly ) {
|
|
m_state_stack.back().m_state = state;
|
|
}
|
|
}
|
|
EStyle getStyle() const {
|
|
return eWireframeOnly;
|
|
}
|
|
void PushState(){
|
|
m_state_stack.push_back( m_state_stack.back() );
|
|
}
|
|
void PopState(){
|
|
ASSERT_MESSAGE( !m_state_stack.empty(), "popping empty stack" );
|
|
m_state_stack.pop_back();
|
|
}
|
|
void Highlight( EHighlightMode mode, bool bEnable = true ){
|
|
( bEnable )
|
|
? m_state_stack.back().m_highlight |= mode
|
|
: m_state_stack.back().m_highlight &= ~mode;
|
|
}
|
|
void addRenderable( const OpenGLRenderable& renderable, const Matrix4& localToWorld ){
|
|
if ( m_state_stack.back().m_highlight & ePrimitive ) {
|
|
m_state_selected->addRenderable( renderable, localToWorld );
|
|
}
|
|
else
|
|
{
|
|
m_state_stack.back().m_state->addRenderable( renderable, localToWorld );
|
|
}
|
|
}
|
|
|
|
void render( const Matrix4& modelview, const Matrix4& projection ){
|
|
GlobalShaderCache().render( m_globalstate, modelview, projection );
|
|
}
|
|
private:
|
|
std::vector<state_type> m_state_stack;
|
|
RenderStateFlags m_globalstate;
|
|
Shader* m_state_selected;
|
|
};
|
|
|
|
void XYWnd::updateProjection(){
|
|
m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
|
|
m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
|
|
m_projection[10] = 1.0f / ( g_MaxWorldCoord * m_fScale );
|
|
|
|
m_projection[12] = 0.0f;
|
|
m_projection[13] = 0.0f;
|
|
m_projection[14] = -1.0f;
|
|
|
|
m_projection[1] = m_projection[2] = m_projection[3] =
|
|
m_projection[4] = m_projection[6] = m_projection[7] =
|
|
m_projection[8] = m_projection[9] = m_projection[11] = 0.0f;
|
|
|
|
m_projection[15] = 1.0f;
|
|
|
|
m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
|
|
}
|
|
|
|
// note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
|
|
void XYWnd::updateModelview(){
|
|
NDIM1NDIM2( m_viewType )
|
|
|
|
// translation
|
|
m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
|
|
m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
|
|
m_modelview[14] = g_MaxWorldCoord * m_fScale;
|
|
|
|
// axis base
|
|
switch ( m_viewType )
|
|
{
|
|
case XY:
|
|
m_modelview[0] = m_fScale;
|
|
m_modelview[1] = 0;
|
|
m_modelview[2] = 0;
|
|
|
|
m_modelview[4] = 0;
|
|
m_modelview[5] = m_fScale;
|
|
m_modelview[6] = 0;
|
|
|
|
m_modelview[8] = 0;
|
|
m_modelview[9] = 0;
|
|
m_modelview[10] = -m_fScale;
|
|
break;
|
|
case XZ:
|
|
m_modelview[0] = m_fScale;
|
|
m_modelview[1] = 0;
|
|
m_modelview[2] = 0;
|
|
|
|
m_modelview[4] = 0;
|
|
m_modelview[5] = 0;
|
|
m_modelview[6] = m_fScale;
|
|
|
|
m_modelview[8] = 0;
|
|
m_modelview[9] = m_fScale;
|
|
m_modelview[10] = 0;
|
|
break;
|
|
case YZ:
|
|
m_modelview[0] = 0;
|
|
m_modelview[1] = 0;
|
|
m_modelview[2] = -m_fScale;
|
|
|
|
m_modelview[4] = m_fScale;
|
|
m_modelview[5] = 0;
|
|
m_modelview[6] = 0;
|
|
|
|
m_modelview[8] = 0;
|
|
m_modelview[9] = m_fScale;
|
|
m_modelview[10] = 0;
|
|
break;
|
|
}
|
|
|
|
m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
|
|
m_modelview[15] = 1;
|
|
|
|
m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
|
|
}
|
|
|
|
/*
|
|
==============
|
|
XY_Draw
|
|
==============
|
|
*/
|
|
|
|
//#define DBG_SCENEDUMP
|
|
|
|
void XYWnd::XY_Draw(){
|
|
// globalOutputStream() << "XY_Draw()\n";
|
|
//
|
|
// clear
|
|
//
|
|
gl().glViewport( 0, 0, m_nWidth, m_nHeight );
|
|
gl().glClearColor( g_xywindow_globals.color_gridback[0],
|
|
g_xywindow_globals.color_gridback[1],
|
|
g_xywindow_globals.color_gridback[2], 0 );
|
|
|
|
gl().glClear( GL_COLOR_BUFFER_BIT );
|
|
|
|
extern void Renderer_ResetStats();
|
|
Renderer_ResetStats();
|
|
|
|
//
|
|
// set up viewpoint
|
|
//
|
|
|
|
gl().glMatrixMode( GL_PROJECTION );
|
|
gl().glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
|
|
|
|
gl().glMatrixMode( GL_MODELVIEW );
|
|
gl().glLoadIdentity();
|
|
gl().glScalef( m_fScale, m_fScale, 1 );
|
|
NDIM1NDIM2( m_viewType )
|
|
gl().glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
|
|
|
|
gl().glDisable( GL_LINE_STIPPLE );
|
|
gl().glLineWidth( 1 );
|
|
gl().glDisableClientState( GL_TEXTURE_COORD_ARRAY );
|
|
gl().glDisableClientState( GL_NORMAL_ARRAY );
|
|
gl().glDisableClientState( GL_COLOR_ARRAY );
|
|
gl().glDisable( GL_TEXTURE_2D );
|
|
gl().glDisable( GL_LIGHTING );
|
|
gl().glDisable( GL_COLOR_MATERIAL );
|
|
gl().glDisable( GL_DEPTH_TEST );
|
|
|
|
m_backgroundImage.render( m_viewType );
|
|
|
|
XY_DrawGrid();
|
|
|
|
if ( g_xywindow_globals_private.show_blocks ) {
|
|
XY_DrawBlockGrid();
|
|
}
|
|
|
|
gl().glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
|
|
|
|
unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE;
|
|
if ( !g_xywindow_globals.m_bNoStipple ) {
|
|
globalstate |= RENDER_LINESTIPPLE;
|
|
}
|
|
|
|
{
|
|
XYRenderer renderer( globalstate, m_state_selected );
|
|
|
|
Scene_Render( renderer, m_view );
|
|
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
renderer.render( m_modelview, m_projection );
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
}
|
|
|
|
gl().glDepthMask( GL_FALSE );
|
|
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
|
|
gl().glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
|
|
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
gl().glDisable( GL_LINE_STIPPLE );
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
gl().glLineWidth( 1 );
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
gl().glActiveTexture( GL_TEXTURE0 );
|
|
gl().glClientActiveTexture( GL_TEXTURE0 );
|
|
gl().glDisableClientState( GL_TEXTURE_COORD_ARRAY );
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
gl().glDisableClientState( GL_NORMAL_ARRAY );
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
gl().glDisableClientState( GL_COLOR_ARRAY );
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
gl().glDisable( GL_TEXTURE_2D );
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
gl().glDisable( GL_LIGHTING );
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
gl().glDisable( GL_COLOR_MATERIAL );
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
|
|
|
|
// size info
|
|
if ( g_xywindow_globals_private.m_bShowSize && GlobalSelectionSystem().countSelected() != 0 ) {
|
|
PaintSizeInfo( nDim1, nDim2 );
|
|
}
|
|
|
|
GlobalOpenGL_debugAssertNoErrors();
|
|
|
|
{
|
|
// reset modelview
|
|
gl().glLoadIdentity();
|
|
gl().glScalef( m_fScale, m_fScale, 1 );
|
|
gl().glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
|
|
|
|
Feedback_draw2D( m_viewType );
|
|
}
|
|
|
|
if( g_camwindow_globals.m_showStats ){
|
|
gl().glMatrixMode( GL_PROJECTION );
|
|
gl().glLoadIdentity();
|
|
gl().glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
|
|
|
|
gl().glMatrixMode( GL_MODELVIEW );
|
|
gl().glLoadIdentity();
|
|
|
|
gl().glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
|
|
|
|
gl().glRasterPos3f( 2.f, 0.f, 0.0f );
|
|
extern const char* Renderer_GetStats();
|
|
GlobalOpenGL().drawString( StringStream<64>( Renderer_GetStats(), " | f2f: ", m_render_time.elapsed_msec() ) );
|
|
m_render_time.start();
|
|
}
|
|
}
|
|
|
|
void XYWnd_MouseToPoint( XYWnd* xywnd, int x, int y, Vector3& point ){
|
|
point = xywnd->XY_ToPoint( x, y, true );
|
|
const int nDim = xywnd->GetViewType();
|
|
const float fWorkMid = float_mid( Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim] );
|
|
point[nDim] = float_snapped( fWorkMid, GetGridSize() );
|
|
}
|
|
|
|
void XYWnd::OnEntityCreate( const char* item ){
|
|
Vector3 point;
|
|
XYWnd_MouseToPoint( this, m_entityCreate_x, m_entityCreate_y, point );
|
|
|
|
const float offset = std::max( 8.f, GetSnapGridSize() ) * g_entityCreationOffset;
|
|
NDIM1NDIM2( m_viewType )
|
|
point += g_vector3_axes[nDim1] * offset;
|
|
(void)nDim2;
|
|
|
|
Entity_createFromSelection( item, point );
|
|
}
|
|
|
|
|
|
|
|
inline AABB GetCenterBbox(){
|
|
return ( GlobalSelectionSystem().countSelected() != 0 )?
|
|
GlobalSelectionSystem().getBoundsSelected() :
|
|
AABB( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Vector3( 128.f, 128.f, 128.f ) );
|
|
}
|
|
|
|
void XYWnd_Centralize( XYWnd* xywnd ){
|
|
xywnd->SetOrigin( GetCenterBbox().origin );
|
|
}
|
|
|
|
void XY_Centralize(){
|
|
const Vector3 position( GetCenterBbox().origin );
|
|
g_pParentWnd->forEachXYWnd( [&position]( XYWnd* xywnd ){
|
|
xywnd->SetOrigin( position );
|
|
} );
|
|
}
|
|
|
|
void XY_Focus(){
|
|
const AABB bounds( GetCenterBbox() );
|
|
g_pParentWnd->forEachXYWnd( [&bounds]( XYWnd* xywnd ){
|
|
xywnd->FocusOnBounds( bounds );
|
|
} );
|
|
}
|
|
|
|
|
|
|
|
void XY_SetViewType( VIEWTYPE viewtype ){
|
|
if ( g_pParentWnd->CurrentStyle() != MainFrame::eSplit ) { // do not want this in a split window
|
|
XYWnd* xywnd = g_pParentWnd->ActiveXY();
|
|
xywnd->SetViewType( viewtype );
|
|
XYWnd_Centralize( xywnd );
|
|
}
|
|
else{
|
|
XY_Centralize(); // do something else that the user may want here
|
|
}
|
|
}
|
|
|
|
void XY_Top(){
|
|
XY_SetViewType( XY );
|
|
}
|
|
|
|
void XY_Front(){
|
|
XY_SetViewType( XZ );
|
|
}
|
|
|
|
void XY_Side(){
|
|
XY_SetViewType( YZ );
|
|
}
|
|
|
|
void XY_NextView(){
|
|
XY_SetViewType( static_cast<VIEWTYPE>( ( g_pParentWnd->ActiveXY()->GetViewType() + 2 ) % 3 ) );
|
|
}
|
|
|
|
void XY_Zoom100(){
|
|
g_pParentWnd->forEachXYWnd( []( XYWnd* xywnd ){
|
|
xywnd->SetScale( 1 );
|
|
} );
|
|
}
|
|
|
|
void XY_ZoomIn(){
|
|
g_pParentWnd->ActiveXY()->ZoomIn();
|
|
}
|
|
|
|
void XY_ZoomOut(){
|
|
g_pParentWnd->ActiveXY()->ZoomOut();
|
|
}
|
|
|
|
|
|
|
|
ToggleShown g_xy_top_shown( true );
|
|
|
|
void XY_Top_Shown_Construct( QWidget* parent ){
|
|
g_xy_top_shown.connect( parent );
|
|
}
|
|
|
|
ToggleShown g_yz_side_shown( false );
|
|
|
|
void YZ_Side_Shown_Construct( QWidget* parent ){
|
|
g_yz_side_shown.connect( parent );
|
|
}
|
|
|
|
ToggleShown g_xz_front_shown( false );
|
|
|
|
void XZ_Front_Shown_Construct( QWidget* parent ){
|
|
g_xz_front_shown.connect( parent );
|
|
}
|
|
|
|
|
|
class EntityClassMenu : public ModuleObserver
|
|
{
|
|
std::size_t m_unrealised;
|
|
public:
|
|
EntityClassMenu() : m_unrealised( 1 ){
|
|
}
|
|
void realise(){
|
|
if ( --m_unrealised == 0 ) {
|
|
}
|
|
}
|
|
void unrealise(){
|
|
if ( ++m_unrealised == 1 ) {
|
|
if ( XYWnd::m_mnuDrop != 0 ) {
|
|
delete XYWnd::m_mnuDrop;
|
|
XYWnd::m_mnuDrop = 0;
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
EntityClassMenu g_EntityClassMenu;
|
|
|
|
|
|
|
|
|
|
void ShowNamesExport( const BoolImportCallback& importer ){
|
|
importer( GlobalEntityCreator().getShowNames() );
|
|
}
|
|
typedef FreeCaller1<const BoolImportCallback&, ShowNamesExport> ShowNamesExportCaller;
|
|
ShowNamesExportCaller g_show_names_caller;
|
|
ToggleItem g_show_names( g_show_names_caller );
|
|
void ShowNamesToggle(){
|
|
GlobalEntityCreator().setShowNames( !GlobalEntityCreator().getShowNames() );
|
|
g_show_names.update();
|
|
UpdateAllWindows();
|
|
}
|
|
|
|
void ShowBboxesExport( const BoolImportCallback& importer ){
|
|
importer( GlobalEntityCreator().getShowBboxes() );
|
|
}
|
|
typedef FreeCaller1<const BoolImportCallback&, ShowBboxesExport> ShowBboxesExportCaller;
|
|
ShowBboxesExportCaller g_show_bboxes_caller;
|
|
ToggleItem g_show_bboxes( g_show_bboxes_caller );
|
|
void ShowBboxesToggle(){
|
|
GlobalEntityCreator().setShowBboxes( !GlobalEntityCreator().getShowBboxes() );
|
|
g_show_bboxes.update();
|
|
UpdateAllWindows();
|
|
}
|
|
|
|
void ShowConnectionsExport( const BoolImportCallback& importer ){
|
|
importer( GlobalEntityCreator().getShowConnections() );
|
|
}
|
|
typedef FreeCaller1<const BoolImportCallback&, ShowConnectionsExport> ShowConnectionsExportCaller;
|
|
ShowConnectionsExportCaller g_show_connections_caller;
|
|
ToggleItem g_show_connections( g_show_connections_caller );
|
|
void ShowConnectionsToggle(){
|
|
GlobalEntityCreator().setShowConnections( !GlobalEntityCreator().getShowConnections() );
|
|
g_show_connections.update();
|
|
UpdateAllWindows();
|
|
}
|
|
|
|
void ShowAnglesExport( const BoolImportCallback& importer ){
|
|
importer( GlobalEntityCreator().getShowAngles() );
|
|
}
|
|
typedef FreeCaller1<const BoolImportCallback&, ShowAnglesExport> ShowAnglesExportCaller;
|
|
ShowAnglesExportCaller g_show_angles_caller;
|
|
ToggleItem g_show_angles( g_show_angles_caller );
|
|
void ShowAnglesToggle(){
|
|
GlobalEntityCreator().setShowAngles( !GlobalEntityCreator().getShowAngles() );
|
|
g_show_angles.update();
|
|
UpdateAllWindows();
|
|
}
|
|
|
|
ToggleItem g_show_blocks( BoolExportCaller( g_xywindow_globals_private.show_blocks ) );
|
|
void ShowBlocksToggle(){
|
|
g_xywindow_globals_private.show_blocks ^= 1;
|
|
g_show_blocks.update();
|
|
XY_UpdateAllWindows();
|
|
}
|
|
|
|
ToggleItem g_show_coordinates( BoolExportCaller( g_xywindow_globals_private.show_coordinates ) );
|
|
void ShowCoordinatesToggle(){
|
|
g_xywindow_globals_private.show_coordinates ^= 1;
|
|
g_show_coordinates.update();
|
|
XY_UpdateAllWindows();
|
|
}
|
|
|
|
ToggleItem g_show_outline( BoolExportCaller( g_xywindow_globals_private.show_outline ) );
|
|
void ShowOutlineToggle(){
|
|
g_xywindow_globals_private.show_outline ^= 1;
|
|
g_show_outline.update();
|
|
XY_UpdateAllWindows();
|
|
}
|
|
|
|
ToggleItem g_show_axes( BoolExportCaller( g_xywindow_globals_private.show_axis ) );
|
|
void ShowAxesToggle(){
|
|
g_xywindow_globals_private.show_axis ^= 1;
|
|
g_show_axes.update();
|
|
XY_UpdateAllWindows();
|
|
}
|
|
|
|
|
|
ToggleItem g_show_workzone( BoolExportCaller( g_xywindow_globals_private.show_workzone ) );
|
|
void ShowWorkzoneToggle(){
|
|
g_xywindow_globals_private.show_workzone ^= 1;
|
|
g_show_workzone.update();
|
|
XY_UpdateAllWindows();
|
|
}
|
|
|
|
/*
|
|
void ShowAxesToggle(){
|
|
g_xywindow_globals_private.show_axis ^= 1;
|
|
XY_UpdateAllWindows();
|
|
}
|
|
typedef FreeCaller<ShowAxesToggle> ShowAxesToggleCaller;
|
|
void ShowAxesExport( const BoolImportCallback& importer ){
|
|
importer( g_xywindow_globals_private.show_axis );
|
|
}
|
|
typedef FreeCaller1<const BoolImportCallback&, ShowAxesExport> ShowAxesExportCaller;
|
|
|
|
ShowAxesExportCaller g_show_axes_caller;
|
|
BoolExportCallback g_show_axes_callback( g_show_axes_caller );
|
|
ToggleItem g_show_axes( g_show_axes_callback );
|
|
*/
|
|
|
|
/*
|
|
BoolExportCaller g_texdef_movelock_caller( g_brush_texturelock_enabled );
|
|
ToggleItem g_texdef_movelock_item( g_texdef_movelock_caller );
|
|
|
|
void Texdef_ToggleMoveLock(){
|
|
g_brush_texturelock_enabled = !g_brush_texturelock_enabled;
|
|
g_texdef_movelock_item.update();
|
|
}
|
|
*/
|
|
|
|
ToggleItem g_show_size_item( BoolExportCaller( g_xywindow_globals_private.m_bShowSize ) );
|
|
void ToggleShowSizeInfo(){
|
|
g_xywindow_globals_private.m_bShowSize = !g_xywindow_globals_private.m_bShowSize;
|
|
g_show_size_item.update();
|
|
XY_UpdateAllWindows();
|
|
}
|
|
|
|
ToggleItem g_show_crosshair_item{ BoolExportCaller( g_bCrossHairs ) };
|
|
void ToggleShowCrosshair(){
|
|
g_bCrossHairs ^= 1;
|
|
g_show_crosshair_item.update();
|
|
XY_UpdateAllWindows();
|
|
}
|
|
|
|
ToggleItem g_show_grid_item( BoolExportCaller( g_xywindow_globals_private.d_showgrid ) );
|
|
void ToggleShowGrid(){
|
|
g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
|
|
g_show_grid_item.update();
|
|
XY_UpdateAllWindows();
|
|
}
|
|
|
|
void MSAAImport( int value ){
|
|
g_xywindow_globals_private.m_MSAA = value ? 1 << value : value;
|
|
}
|
|
typedef FreeCaller1<int, MSAAImport> MSAAImportCaller;
|
|
|
|
void MSAAExport( const IntImportCallback& importer ){
|
|
if( g_xywindow_globals_private.m_MSAA <= 0 ){
|
|
importer( 0 );
|
|
}
|
|
else{
|
|
int exponent = 1;
|
|
while( !( ( g_xywindow_globals_private.m_MSAA >> exponent ) & 1 ) ){
|
|
++exponent;
|
|
}
|
|
importer( exponent );
|
|
}
|
|
}
|
|
typedef FreeCaller1<const IntImportCallback&, MSAAExport> MSAAExportCaller;
|
|
|
|
|
|
void XYShow_registerCommands(){
|
|
GlobalToggles_insert( "ShowSize2d", FreeCaller<ToggleShowSizeInfo>(), ToggleItem::AddCallbackCaller( g_show_size_item ), QKeySequence( "J" ) );
|
|
GlobalToggles_insert( "ToggleCrosshairs", FreeCaller<ToggleShowCrosshair>(), ToggleItem::AddCallbackCaller( g_show_crosshair_item ), QKeySequence( "Shift+X" ) );
|
|
GlobalToggles_insert( "ToggleGrid", FreeCaller<ToggleShowGrid>(), ToggleItem::AddCallbackCaller( g_show_grid_item ), QKeySequence( "0" ) );
|
|
|
|
GlobalToggles_insert( "ShowAngles", FreeCaller<ShowAnglesToggle>(), ToggleItem::AddCallbackCaller( g_show_angles ) );
|
|
GlobalToggles_insert( "ShowNames", FreeCaller<ShowNamesToggle>(), ToggleItem::AddCallbackCaller( g_show_names ) );
|
|
GlobalToggles_insert( "ShowBboxes", FreeCaller<ShowBboxesToggle>(), ToggleItem::AddCallbackCaller( g_show_bboxes ) );
|
|
GlobalToggles_insert( "ShowConnections", FreeCaller<ShowConnectionsToggle>(), ToggleItem::AddCallbackCaller( g_show_connections ) );
|
|
GlobalToggles_insert( "ShowBlocks", FreeCaller<ShowBlocksToggle>(), ToggleItem::AddCallbackCaller( g_show_blocks ) );
|
|
GlobalToggles_insert( "ShowCoordinates", FreeCaller<ShowCoordinatesToggle>(), ToggleItem::AddCallbackCaller( g_show_coordinates ) );
|
|
GlobalToggles_insert( "ShowWindowOutline", FreeCaller<ShowOutlineToggle>(), ToggleItem::AddCallbackCaller( g_show_outline ) );
|
|
GlobalToggles_insert( "ShowAxes", FreeCaller<ShowAxesToggle>(), ToggleItem::AddCallbackCaller( g_show_axes ) );
|
|
GlobalToggles_insert( "ShowWorkzone2d", FreeCaller<ShowWorkzoneToggle>(), ToggleItem::AddCallbackCaller( g_show_workzone ) );
|
|
}
|
|
|
|
void XYWnd_registerShortcuts(){
|
|
command_connect_accelerator( "ToggleCrosshairs" );
|
|
command_connect_accelerator( "ShowSize2d" );
|
|
}
|
|
|
|
|
|
|
|
void Orthographic_constructPreferences( PreferencesPage& page ){
|
|
page.appendCheckBox( "", "Solid selection boxes ( no stipple )", g_xywindow_globals.m_bNoStipple );
|
|
//page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bShowSize );
|
|
page.appendCheckBox( "", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse );
|
|
page.appendCheckBox( "", "Zoom to Mouse pointer", g_xywindow_globals_private.m_bZoomToPointer );
|
|
|
|
{
|
|
const char* samples[] = { "0", "2", "4", "8", "16", "32" };
|
|
|
|
page.appendCombo(
|
|
"MSAA",
|
|
StringArrayRange( samples ),
|
|
IntImportCallback( MSAAImportCaller() ),
|
|
IntExportCallback( MSAAExportCaller() )
|
|
);
|
|
}
|
|
}
|
|
void Orthographic_constructPage( PreferenceGroup& group ){
|
|
PreferencesPage page( group.createPage( "Orthographic", "Orthographic View Preferences" ) );
|
|
Orthographic_constructPreferences( page );
|
|
}
|
|
void Orthographic_registerPreferencesPage(){
|
|
PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, Orthographic_constructPage>() );
|
|
}
|
|
|
|
|
|
#include "preferencesystem.h"
|
|
#include "stringio.h"
|
|
|
|
|
|
void XYWindow_Construct(){
|
|
GlobalToggles_insert( "ToggleView", ToggleShown::ToggleCaller( g_xy_top_shown ), ToggleItem::AddCallbackCaller( g_xy_top_shown.m_item ) );
|
|
GlobalToggles_insert( "ToggleSideView", ToggleShown::ToggleCaller( g_yz_side_shown ), ToggleItem::AddCallbackCaller( g_yz_side_shown.m_item ) );
|
|
GlobalToggles_insert( "ToggleFrontView", ToggleShown::ToggleCaller( g_xz_front_shown ), ToggleItem::AddCallbackCaller( g_xz_front_shown.m_item ) );
|
|
GlobalCommands_insert( "NextView", FreeCaller<XY_NextView>(), QKeySequence( "Ctrl+Tab" ) );
|
|
GlobalCommands_insert( "ZoomIn", FreeCaller<XY_ZoomIn>(), QKeySequence( "Delete" ) );
|
|
GlobalCommands_insert( "ZoomOut", FreeCaller<XY_ZoomOut>(), QKeySequence( "Insert" ) );
|
|
GlobalCommands_insert( "ViewTop", FreeCaller<XY_Top>(), QKeySequence( Qt::Key_7 + Qt::KeypadModifier ) );
|
|
GlobalCommands_insert( "ViewFront", FreeCaller<XY_Front>(), QKeySequence( Qt::Key_1 + Qt::KeypadModifier ) );
|
|
GlobalCommands_insert( "ViewSide", FreeCaller<XY_Side>(), QKeySequence( Qt::Key_3 + Qt::KeypadModifier ) );
|
|
GlobalCommands_insert( "Zoom100", FreeCaller<XY_Zoom100>() );
|
|
GlobalCommands_insert( "CenterXYView", FreeCaller<XY_Centralize>(), QKeySequence( "Ctrl+Shift+Tab" ) );
|
|
GlobalCommands_insert( "XYFocusOnSelected", FreeCaller<XY_Focus>(), QKeySequence( "`" ) );
|
|
|
|
GlobalPreferenceSystem().registerPreference( "XYMSAA", IntImportStringCaller( g_xywindow_globals_private.m_MSAA ), IntExportStringCaller( g_xywindow_globals_private.m_MSAA ) );
|
|
GlobalPreferenceSystem().registerPreference( "2DZoomInToPointer", BoolImportStringCaller( g_xywindow_globals_private.m_bZoomToPointer ), BoolExportStringCaller( g_xywindow_globals_private.m_bZoomToPointer ) );
|
|
GlobalPreferenceSystem().registerPreference( "ChaseMouse", BoolImportStringCaller( g_xywindow_globals_private.m_bChaseMouse ), BoolExportStringCaller( g_xywindow_globals_private.m_bChaseMouse ) );
|
|
GlobalPreferenceSystem().registerPreference( "ShowSize2d", BoolImportStringCaller( g_xywindow_globals_private.m_bShowSize ), BoolExportStringCaller( g_xywindow_globals_private.m_bShowSize ) );
|
|
GlobalPreferenceSystem().registerPreference( "ShowCrosshair", BoolImportStringCaller( g_bCrossHairs ), BoolExportStringCaller( g_bCrossHairs ) );
|
|
GlobalPreferenceSystem().registerPreference( "NoStipple", BoolImportStringCaller( g_xywindow_globals.m_bNoStipple ), BoolExportStringCaller( g_xywindow_globals.m_bNoStipple ) );
|
|
GlobalPreferenceSystem().registerPreference( "SI_ShowCoords", BoolImportStringCaller( g_xywindow_globals_private.show_coordinates ), BoolExportStringCaller( g_xywindow_globals_private.show_coordinates ) );
|
|
GlobalPreferenceSystem().registerPreference( "SI_ShowOutlines", BoolImportStringCaller( g_xywindow_globals_private.show_outline ), BoolExportStringCaller( g_xywindow_globals_private.show_outline ) );
|
|
GlobalPreferenceSystem().registerPreference( "SI_ShowAxis", BoolImportStringCaller( g_xywindow_globals_private.show_axis ), BoolExportStringCaller( g_xywindow_globals_private.show_axis ) );
|
|
GlobalPreferenceSystem().registerPreference( "ShowWorkzone2d", BoolImportStringCaller( g_xywindow_globals_private.show_workzone ), BoolExportStringCaller( g_xywindow_globals_private.show_workzone ) );
|
|
|
|
GlobalPreferenceSystem().registerPreference( "SI_AxisColors0", Vector3ImportStringCaller( g_xywindow_globals.AxisColorX ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorX ) );
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GlobalPreferenceSystem().registerPreference( "SI_AxisColors1", Vector3ImportStringCaller( g_xywindow_globals.AxisColorY ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorY ) );
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GlobalPreferenceSystem().registerPreference( "SI_AxisColors2", Vector3ImportStringCaller( g_xywindow_globals.AxisColorZ ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorZ ) );
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GlobalPreferenceSystem().registerPreference( "SI_Colors1", Vector3ImportStringCaller( g_xywindow_globals.color_gridback ), Vector3ExportStringCaller( g_xywindow_globals.color_gridback ) );
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GlobalPreferenceSystem().registerPreference( "SI_Colors2", Vector3ImportStringCaller( g_xywindow_globals.color_gridminor ), Vector3ExportStringCaller( g_xywindow_globals.color_gridminor ) );
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GlobalPreferenceSystem().registerPreference( "SI_Colors3", Vector3ImportStringCaller( g_xywindow_globals.color_gridmajor ), Vector3ExportStringCaller( g_xywindow_globals.color_gridmajor ) );
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GlobalPreferenceSystem().registerPreference( "SI_Colors6", Vector3ImportStringCaller( g_xywindow_globals.color_gridblock ), Vector3ExportStringCaller( g_xywindow_globals.color_gridblock ) );
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GlobalPreferenceSystem().registerPreference( "SI_Colors7", Vector3ImportStringCaller( g_xywindow_globals.color_gridtext ), Vector3ExportStringCaller( g_xywindow_globals.color_gridtext ) );
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GlobalPreferenceSystem().registerPreference( "SI_Colors8", Vector3ImportStringCaller( g_xywindow_globals.color_brushes ), Vector3ExportStringCaller( g_xywindow_globals.color_brushes ) );
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GlobalPreferenceSystem().registerPreference( "SI_Colors9", Vector3ImportStringCaller( g_xywindow_globals.color_viewname ), Vector3ExportStringCaller( g_xywindow_globals.color_viewname ) );
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GlobalPreferenceSystem().registerPreference( "SI_Colors10", Vector3ImportStringCaller( g_xywindow_globals.color_clipper ), Vector3ExportStringCaller( g_xywindow_globals.color_clipper ) );
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GlobalPreferenceSystem().registerPreference( "SI_Colors11", Vector3ImportStringCaller( g_xywindow_globals.color_selbrushes ), Vector3ExportStringCaller( g_xywindow_globals.color_selbrushes ) );
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GlobalPreferenceSystem().registerPreference( "XYVIS", makeBoolStringImportCallback( ToggleShownImportBoolCaller( g_xy_top_shown ) ), makeBoolStringExportCallback( ToggleShownExportBoolCaller( g_xy_top_shown ) ) );
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GlobalPreferenceSystem().registerPreference( "XZVIS", makeBoolStringImportCallback( ToggleShownImportBoolCaller( g_xz_front_shown ) ), makeBoolStringExportCallback( ToggleShownExportBoolCaller( g_xz_front_shown ) ) );
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GlobalPreferenceSystem().registerPreference( "YZVIS", makeBoolStringImportCallback( ToggleShownImportBoolCaller( g_yz_side_shown ) ), makeBoolStringExportCallback( ToggleShownExportBoolCaller( g_yz_side_shown ) ) );
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Orthographic_registerPreferencesPage();
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XYWnd::captureStates();
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GlobalEntityClassManager().attach( g_EntityClassMenu );
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}
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void XYWindow_Destroy(){
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GlobalEntityClassManager().detach( g_EntityClassMenu );
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XYWnd::releaseStates();
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}
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