735 lines
19 KiB
C++
735 lines
19 KiB
C++
/*
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Copyright (C) 2001-2006, William Joseph.
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All Rights Reserved.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "referencecache.h"
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#include "debugging/debugging.h"
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#include "iscenegraph.h"
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#include "iselection.h"
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#include "iundo.h"
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#include "imap.h"
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MapModules& ReferenceAPI_getMapModules();
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#include "imodel.h"
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ModelModules& ReferenceAPI_getModelModules();
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#include "ifilesystem.h"
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#include "iarchive.h"
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#include "ifiletypes.h"
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#include "ireference.h"
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#include "ientity.h"
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#include "qerplugin.h"
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#include <list>
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#include "container/cache.h"
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#include "container/hashfunc.h"
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#include "os/path.h"
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#include "stream/textfilestream.h"
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#include "nullmodel.h"
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#include "maplib.h"
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#include "stream/stringstream.h"
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#include "os/file.h"
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#include "moduleobserver.h"
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#include "moduleobservers.h"
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#include "mainframe.h"
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#include "map.h"
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#include "filetypes.h"
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bool References_Saved();
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void MapChanged(){
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Map_SetModified( g_map, !References_Saved() );
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}
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EntityCreator* g_entityCreator = 0;
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bool MapResource_loadFile( const MapFormat& format, scene::Node& root, const char* filename ){
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globalOutputStream() << "Open file " << filename << " for read...";
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TextFileInputStream file( filename );
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if ( !file.failed() ) {
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globalOutputStream() << "success\n";
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ScopeDisableScreenUpdates disableScreenUpdates( path_get_filename_start( filename ), "Loading Map" );
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ASSERT_NOTNULL( g_entityCreator );
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format.readGraph( root, file, *g_entityCreator );
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return true;
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}
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else
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{
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globalErrorStream() << "failure\n";
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return false;
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}
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}
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NodeSmartReference MapResource_load( const MapFormat& format, const char* path, const char* name ){
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NodeSmartReference root( NewMapRoot( name ) );
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const auto fullpath = StringStream( path, name );
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if ( path_is_absolute( fullpath ) ) {
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MapResource_loadFile( format, root, fullpath );
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}
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else
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{
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globalErrorStream() << "map path is not fully qualified: " << makeQuoted( fullpath ) << '\n';
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}
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return root;
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}
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bool MapResource_saveFile( const MapFormat& format, scene::Node& root, GraphTraversalFunc traverse, const char* filename ){
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//ASSERT_MESSAGE(path_is_absolute(filename), "MapResource_saveFile: path is not absolute: " << makeQuoted(filename));
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globalOutputStream() << "Open file " << filename << " for write...";
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TextFileOutputStream file( filename );
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if ( !file.failed() ) {
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globalOutputStream() << "success\n";
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ScopeDisableScreenUpdates disableScreenUpdates( path_get_filename_start( filename ), "Saving Map" );
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format.writeGraph( root, traverse, file );
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return true;
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}
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globalErrorStream() << "failure\n";
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return false;
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}
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bool file_saveBackup( const char* path ){
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const auto backup = StringStream( PathExtensionless( path ), ".bak" );
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if ( file_move( path, backup ) ) {
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return true;
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}
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if ( !file_exists( path ) ) {
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return true; // nothing to move, no wonder it failed
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}
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globalErrorStream() << "map path (or backup path) is not writable: " << makeQuoted( path ) << '\n';
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return false;
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}
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bool MapResource_save( const MapFormat& format, scene::Node& root, const char* path, const char* name ){
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const auto fullpath = StringStream( path, name );
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if ( path_is_absolute( fullpath ) ) {
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// We don't want a backup + rename operation if the .map file is
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// a symlink. Otherwise we'll break the user's careful symlink setup.
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// Just overwrite the original file. Assume the user has versioning.
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if ( file_is_symlink( fullpath ) || file_saveBackup( fullpath ) ) {
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return MapResource_saveFile( format, root, Map_Traverse, fullpath );
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}
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globalErrorStream() << "failed to save map file: " << makeQuoted( fullpath ) << '\n';
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return false;
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}
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globalErrorStream() << "map path is not fully qualified: " << makeQuoted( fullpath ) << '\n';
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return false;
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}
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namespace
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{
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NodeSmartReference g_nullNode( NewNullNode() );
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NodeSmartReference g_nullModel( g_nullNode );
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}
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class NullModelLoader : public ModelLoader
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{
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public:
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scene::Node& loadModel( ArchiveFile& file ){
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return g_nullModel;
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}
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};
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namespace
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{
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NullModelLoader g_NullModelLoader;
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}
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/// \brief Returns the model loader for the model \p type or 0 if the model \p type has no loader module
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ModelLoader* ModelLoader_forType( const char* type ){
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const char* moduleName = findModuleName( &GlobalFiletypes(), ModelLoader::Name, type );
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if ( string_not_empty( moduleName ) ) {
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ModelLoader* table = ReferenceAPI_getModelModules().findModule( moduleName );
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if ( table != 0 ) {
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return table;
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}
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else
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{
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globalErrorStream() << "ERROR: Model type incorrectly registered: \"" << moduleName << "\"\n";
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return &g_NullModelLoader;
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}
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}
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return 0;
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}
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NodeSmartReference ModelResource_load( ModelLoader* loader, const char* name ){
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ScopeDisableScreenUpdates disableScreenUpdates( path_get_filename_start( name ), "Loading Model" );
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NodeSmartReference model( g_nullModel );
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{
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ArchiveFile* file = GlobalFileSystem().openFile( name );
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if ( file != 0 ) {
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globalOutputStream() << "Loaded Model: \"" << name << "\"\n";
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model = loader->loadModel( *file );
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file->release();
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}
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else
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{
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globalErrorStream() << "Model load failed: \"" << name << "\"\n";
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}
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}
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model.get().m_isRoot = true;
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return model;
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}
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inline hash_t path_hash( const char* path, hash_t previous = 0 ){
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#if defined( WIN32 )
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return string_hash_nocase( path, previous );
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#else // UNIX
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return string_hash( path, previous );
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#endif
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}
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struct PathEqual
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{
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bool operator()( const CopiedString& path, const CopiedString& other ) const {
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return path_equal( path.c_str(), other.c_str() );
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}
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};
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struct PathHash
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{
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typedef hash_t hash_type;
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hash_type operator()( const CopiedString& path ) const {
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return path_hash( path.c_str() );
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}
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};
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typedef std::pair<CopiedString, CopiedString> ModelKey;
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struct ModelKeyEqual
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{
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bool operator()( const ModelKey& key, const ModelKey& other ) const {
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return path_equal( key.first.c_str(), other.first.c_str() ) && path_equal( key.second.c_str(), other.second.c_str() );
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}
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};
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struct ModelKeyHash
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{
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typedef hash_t hash_type;
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hash_type operator()( const ModelKey& key ) const {
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return hash_combine( path_hash( key.first.c_str() ), path_hash( key.second.c_str() ) );
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}
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};
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typedef HashTable<ModelKey, NodeSmartReference, ModelKeyHash, ModelKeyEqual> ModelCache;
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ModelCache g_modelCache;
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bool g_modelCache_enabled = true;
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ModelCache::iterator ModelCache_find( const char* path, const char* name ){
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if ( g_modelCache_enabled ) {
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return g_modelCache.find( ModelKey( path, name ) );
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}
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return g_modelCache.end();
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}
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ModelCache::iterator ModelCache_insert( const char* path, const char* name, scene::Node& node ){
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if ( g_modelCache_enabled ) {
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return g_modelCache.insert( ModelKey( path, name ), NodeSmartReference( node ) );
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}
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return g_modelCache.insert( ModelKey( "", "" ), g_nullModel );
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}
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void ModelCache_flush( const char* path, const char* name ){
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ModelCache::iterator i = g_modelCache.find( ModelKey( path, name ) );
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if ( i != g_modelCache.end() ) {
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//ASSERT_MESSAGE((*i).value.getCount() == 0, "resource flushed while still in use: " << (*i).key.first.c_str() << (*i).key.second.c_str());
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g_modelCache.erase( i );
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}
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}
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void ModelCache_clear(){
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g_modelCache_enabled = false;
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g_modelCache.clear();
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g_modelCache_enabled = true;
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}
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NodeSmartReference Model_load( ModelLoader* loader, const char* path, const char* name, const char* type ){
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if ( loader != 0 ) {
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return ModelResource_load( loader, name );
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}
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else
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{
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const char* moduleName = findModuleName( &GlobalFiletypes(), MapFormat::Name, type );
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if ( string_not_empty( moduleName ) ) {
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const MapFormat* format = ReferenceAPI_getMapModules().findModule( moduleName );
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if ( format != 0 ) {
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return MapResource_load( *format, path, name );
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}
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else
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{
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globalErrorStream() << "ERROR: Map type incorrectly registered: \"" << moduleName << "\"\n";
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return g_nullModel;
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}
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}
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else
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{
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if ( string_not_empty( type ) ) {
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globalErrorStream() << "Model type not supported: \"" << name << "\"\n";
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}
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return g_nullModel;
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}
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}
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}
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namespace
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{
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bool g_realised = false;
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// name may be absolute or relative
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const char* rootPath( const char* name ){
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return GlobalFileSystem().findRoot(
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path_is_absolute( name )
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? name
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: GlobalFileSystem().findFile( name )
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);
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}
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}
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struct ModelResource : public Resource
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{
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NodeSmartReference m_model;
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const CopiedString m_originalName;
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CopiedString m_path;
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CopiedString m_name;
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CopiedString m_type;
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ModelLoader* m_loader;
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ModuleObservers m_observers;
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std::time_t m_modified;
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std::size_t m_unrealised;
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ModelResource( const CopiedString& name ) :
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m_model( g_nullModel ),
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m_originalName( name ),
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m_type( path_get_extension( name.c_str() ) ),
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m_loader( 0 ),
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m_modified( 0 ),
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m_unrealised( 1 ){
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m_loader = ModelLoader_forType( m_type.c_str() );
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if ( g_realised ) {
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realise();
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}
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}
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~ModelResource(){
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if ( realised() ) {
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unrealise();
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}
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ASSERT_MESSAGE( !realised(), "ModelResource::~ModelResource: resource reference still realised: " << makeQuoted( m_name ) );
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}
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// NOT COPYABLE
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ModelResource( const ModelResource& ) = delete;
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// NOT ASSIGNABLE
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ModelResource& operator=( const ModelResource& ) = delete;
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void setModel( const NodeSmartReference& model ){
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m_model = model;
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}
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void clearModel(){
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m_model = g_nullModel;
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}
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void loadCached(){
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if ( g_modelCache_enabled ) {
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// cache lookup
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ModelCache::iterator i = ModelCache_find( m_path.c_str(), m_name.c_str() );
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if ( i == g_modelCache.end() ) {
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i = ModelCache_insert(
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m_path.c_str(),
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m_name.c_str(),
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Model_load( m_loader, m_path.c_str(), m_name.c_str(), m_type.c_str() )
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);
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}
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setModel( ( *i ).value );
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}
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else
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{
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setModel( Model_load( m_loader, m_path.c_str(), m_name.c_str(), m_type.c_str() ) );
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}
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}
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void loadModel(){
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loadCached();
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connectMap();
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mapSave();
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}
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bool load(){
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ASSERT_MESSAGE( realised(), "resource not realised" );
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if ( m_model == g_nullModel ) {
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loadModel();
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}
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return m_model != g_nullModel;
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}
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bool save(){
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if ( !mapSaved() ) {
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const char* moduleName = findModuleName( GetFileTypeRegistry(), MapFormat::Name, m_type.c_str() );
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if ( string_not_empty( moduleName ) ) {
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const MapFormat* format = ReferenceAPI_getMapModules().findModule( moduleName );
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if ( format != 0 && MapResource_save( *format, m_model.get(), m_path.c_str(), m_name.c_str() ) ) {
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mapSave();
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return true;
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}
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}
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}
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return false;
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}
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void flush(){
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if ( realised() ) {
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ModelCache_flush( m_path.c_str(), m_name.c_str() );
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}
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}
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scene::Node* getNode(){
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//if(m_model != g_nullModel)
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{
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return m_model.get_pointer();
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}
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//return 0;
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}
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void setNode( scene::Node* node ){
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ModelCache::iterator i = ModelCache_find( m_path.c_str(), m_name.c_str() );
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if ( i != g_modelCache.end() ) {
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( *i ).value = NodeSmartReference( *node );
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}
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setModel( NodeSmartReference( *node ) );
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connectMap();
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}
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void attach( ModuleObserver& observer ){
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if ( realised() ) {
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observer.realise();
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}
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m_observers.attach( observer );
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}
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void detach( ModuleObserver& observer ){
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if ( realised() ) {
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observer.unrealise();
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}
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m_observers.detach( observer );
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}
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bool realised(){
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return m_unrealised == 0;
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}
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void realise(){
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ASSERT_MESSAGE( m_unrealised != 0, "ModelResource::realise: already realised" );
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if ( --m_unrealised == 0 ) {
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m_path = rootPath( m_originalName.c_str() );
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m_name = path_make_relative( m_originalName.c_str(), m_path.c_str() );
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//globalOutputStream() << "ModelResource::realise: " << m_path.c_str() << m_name.c_str() << '\n';
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m_observers.realise();
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}
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}
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void unrealise(){
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if ( ++m_unrealised == 1 ) {
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m_observers.unrealise();
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//globalOutputStream() << "ModelResource::unrealise: " << m_path.c_str() << m_name.c_str() << '\n';
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clearModel();
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}
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}
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bool isMap() const {
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return Node_getMapFile( m_model ) != 0;
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}
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void connectMap(){
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MapFile* map = Node_getMapFile( m_model );
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if ( map != 0 ) {
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map->setChangedCallback( FreeCaller<MapChanged>() );
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}
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}
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std::time_t modified() const {
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return file_modified( StringStream( m_path, m_name ) );
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}
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void mapSave(){
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m_modified = modified();
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MapFile* map = Node_getMapFile( m_model );
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if ( map != 0 ) {
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map->save();
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}
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}
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bool mapSaved() const {
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MapFile* map = Node_getMapFile( m_model );
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if ( map != 0 ) {
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return m_modified == modified() && map->saved();
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}
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return true;
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}
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bool isModified() const {
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return ( ( !m_path.empty() // had or has an absolute path
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&& m_modified != modified() ) // AND disk timestamp changed
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|| !path_equal( rootPath( m_originalName.c_str() ), m_path.c_str() ) ); // OR absolute vfs-root changed
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}
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void refresh(){
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if ( isModified() ) {
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flush();
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unrealise();
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realise();
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}
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}
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};
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class HashtableReferenceCache : public ReferenceCache, public ModuleObserver
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{
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typedef HashedCache<CopiedString, ModelResource, PathHash, PathEqual> ModelReferences;
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ModelReferences m_references;
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std::size_t m_unrealised;
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class ModelReferencesSnapshot
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{
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ModelReferences& m_references;
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typedef std::list<ModelReferences::iterator> Iterators;
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Iterators m_iterators;
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public:
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typedef Iterators::iterator iterator;
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ModelReferencesSnapshot( ModelReferences& references ) : m_references( references ){
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for ( ModelReferences::iterator i = m_references.begin(); i != m_references.end(); ++i )
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{
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m_references.capture( i );
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m_iterators.push_back( i );
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}
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}
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~ModelReferencesSnapshot(){
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for ( Iterators::iterator i = m_iterators.begin(); i != m_iterators.end(); ++i )
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{
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m_references.release( *i );
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}
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}
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iterator begin(){
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return m_iterators.begin();
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}
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iterator end(){
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return m_iterators.end();
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}
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};
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public:
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typedef ModelReferences::iterator iterator;
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HashtableReferenceCache() : m_unrealised( 1 ){
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}
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iterator begin(){
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return m_references.begin();
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}
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iterator end(){
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return m_references.end();
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}
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void clear(){
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m_references.clear();
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}
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Resource* capture( const char* path ){
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//globalOutputStream() << "capture: \"" << path << "\"\n";
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return m_references.capture( CopiedString( path ) ).get();
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}
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void release( const char* path ){
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m_references.release( CopiedString( path ) );
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//globalOutputStream() << "release: \"" << path << "\"\n";
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}
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void setEntityCreator( EntityCreator& entityCreator ){
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g_entityCreator = &entityCreator;
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}
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bool realised() const {
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return m_unrealised == 0;
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}
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void realise(){
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ASSERT_MESSAGE( m_unrealised != 0, "HashtableReferenceCache::realise: already realised" );
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if ( --m_unrealised == 0 ) {
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g_realised = true;
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{
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ModelReferencesSnapshot snapshot( m_references );
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for ( ModelReferencesSnapshot::iterator i = snapshot.begin(); i != snapshot.end(); ++i )
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{
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ModelReferences::value_type& value = *( *i );
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if ( value.value.count() != 1 ) {
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value.value.get()->realise();
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}
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}
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}
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}
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}
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void unrealise(){
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if ( ++m_unrealised == 1 ) {
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g_realised = false;
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{
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ModelReferencesSnapshot snapshot( m_references );
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for ( ModelReferencesSnapshot::iterator i = snapshot.begin(); i != snapshot.end(); ++i )
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{
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ModelReferences::value_type& value = *( *i );
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if ( value.value.count() != 1 ) {
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value.value.get()->unrealise();
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}
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}
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}
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ModelCache_clear();
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}
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}
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void refresh(){
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ModelReferencesSnapshot snapshot( m_references );
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for ( ModelReferencesSnapshot::iterator i = snapshot.begin(); i != snapshot.end(); ++i )
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{
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ModelResource* resource = ( *( *i ) ).value.get();
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if ( !resource->isMap() ) {
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resource->refresh();
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}
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}
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}
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};
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namespace
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{
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HashtableReferenceCache g_referenceCache;
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}
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#if 0
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class ResourceVisitor
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{
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public:
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virtual void visit( const char* name, const char* path, const
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};
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#endif
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void SaveReferences(){
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ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Saving Map" );
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for ( HashtableReferenceCache::iterator i = g_referenceCache.begin(); i != g_referenceCache.end(); ++i )
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{
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( *i ).value->save();
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}
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MapChanged();
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}
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bool References_Saved(){
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for ( HashtableReferenceCache::iterator i = g_referenceCache.begin(); i != g_referenceCache.end(); ++i )
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{
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scene::Node* node = ( *i ).value->getNode();
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if ( node != 0 ) {
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MapFile* map = Node_getMapFile( *node );
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if ( map != 0 && !map->saved() ) {
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return false;
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}
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}
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}
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return true;
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}
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void RefreshReferences(){
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ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Refreshing Models" );
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g_referenceCache.refresh();
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}
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void FlushReferences(){
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ModelCache_clear();
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|
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g_referenceCache.clear();
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}
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ReferenceCache& GetReferenceCache(){
|
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return g_referenceCache;
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}
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#include "modulesystem/modulesmap.h"
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#include "modulesystem/singletonmodule.h"
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#include "modulesystem/moduleregistry.h"
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|
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class ReferenceDependencies :
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public GlobalRadiantModuleRef,
|
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public GlobalFileSystemModuleRef,
|
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public GlobalFiletypesModuleRef
|
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{
|
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ModelModulesRef m_model_modules;
|
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MapModulesRef m_map_modules;
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public:
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ReferenceDependencies() :
|
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m_model_modules( GlobalRadiant().getRequiredGameDescriptionKeyValue( "modeltypes" ) ),
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m_map_modules( GlobalRadiant().getRequiredGameDescriptionKeyValue( "maptypes" ) )
|
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{
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}
|
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ModelModules& getModelModules(){
|
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return m_model_modules.get();
|
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}
|
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MapModules& getMapModules(){
|
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return m_map_modules.get();
|
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}
|
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};
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|
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class ReferenceAPI : public TypeSystemRef
|
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{
|
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ReferenceCache* m_reference;
|
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public:
|
|
typedef ReferenceCache Type;
|
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STRING_CONSTANT( Name, "*" );
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|
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ReferenceAPI(){
|
|
g_nullModel = NewNullModel();
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|
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GlobalFileSystem().attach( g_referenceCache );
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|
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m_reference = &GetReferenceCache();
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}
|
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~ReferenceAPI(){
|
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GlobalFileSystem().detach( g_referenceCache );
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|
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g_nullModel = g_nullNode;
|
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}
|
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ReferenceCache* getTable(){
|
|
return m_reference;
|
|
}
|
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};
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|
|
typedef SingletonModule<ReferenceAPI, ReferenceDependencies> ReferenceModule;
|
|
typedef Static<ReferenceModule> StaticReferenceModule;
|
|
StaticRegisterModule staticRegisterReference( StaticReferenceModule::instance() );
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|
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ModelModules& ReferenceAPI_getModelModules(){
|
|
return StaticReferenceModule::instance().getDependencies().getModelModules();
|
|
}
|
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MapModules& ReferenceAPI_getMapModules(){
|
|
return StaticReferenceModule::instance().getDependencies().getMapModules( );
|
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}
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