netradiant-custom/tools
Garux 41d37cf57d * skylight extension: q3map_skylight amount iterations optional[horizon_min horizon_max sample_color]
horizon_min horizon_max: two spherical angles, defining portion of sphere to emit light from.
		Default is 0 90, which is upper hemisphere. -90 90 will be whole sphere.
		sample_color: Default = 1: sample color of each individual light from skybox images, if they are present.
		0: use shader color, set by q3map_lightRGB/q3map_lightImage/_up skybox image/qer_editorImage.
	* q3map_skylight may be used multiple times in a single shader
2022-01-09 16:50:04 +03:00
..
mbspc fix simple warnings 2021-10-22 03:19:07 +03:00
quake2 fix simple warnings 2021-10-22 03:19:07 +03:00
quake3 * skylight extension: q3map_skylight amount iterations optional[horizon_min horizon_max sample_color] 2022-01-09 16:50:04 +03:00