netradiant-custom/plugins/entity/origin.h
2021-03-24 00:25:15 +03:00

150 lines
3.7 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined( INCLUDED_ORIGIN_H )
#define INCLUDED_ORIGIN_H
#include "ientity.h"
#include "math/matrix.h"
#include "generic/callback.h"
#include "stringio.h"
const Vector3 ORIGINKEY_IDENTITY = Vector3( 0, 0, 0 );
inline void default_origin( Vector3& origin ){
origin = ORIGINKEY_IDENTITY;
}
inline void read_origin( Vector3& origin, const char* value ){
if ( !string_parse_vector3( value, origin ) ) {
default_origin( origin );
}
}
inline void write_origin( const Vector3& origin, Entity* entity, const char* key ){
char value[64];
sprintf( value, "%g %g %g", origin[0], origin[1], origin[2] );
entity->setKeyValue( key, value );
}
inline Vector3 origin_translated( const Vector3& origin, const Vector3& translation ){
return vector3_snapped(
matrix4_get_translation_vec3(
matrix4_multiplied_by_matrix4(
matrix4_translation_for_vec3( origin ),
matrix4_translation_for_vec3( translation )
)
),
1e-4
);
}
inline Vector3 origin_snapped( const Vector3& origin, float snap ){
return vector3_snapped( origin, snap );
}
class OriginKey
{
Callback m_originChanged;
public:
Vector3 m_origin;
OriginKey( const Callback& originChanged )
: m_originChanged( originChanged ), m_origin( ORIGINKEY_IDENTITY ){
}
void originChanged( const char* value ){
read_origin( m_origin, value );
m_originChanged();
}
typedef MemberCaller1<OriginKey, const char*, &OriginKey::originChanged> OriginChangedCaller;
void write( Entity* entity ) const {
write_origin( m_origin, entity, "origin" );
}
};
#include "scenelib.h"
inline BrushDoom3* Node_getBrushDoom3( scene::Node& node ){
return NodeTypeCast<BrushDoom3>::cast( node );
}
inline void BrushDoom3_setDoom3GroupOrigin( scene::Node& node, const Vector3& origin ){
BrushDoom3* brush = Node_getBrushDoom3( node );
if ( brush != 0 ) {
brush->setDoom3GroupOrigin( origin );
}
}
class SetDoom3GroupOriginWalker : public scene::Traversable::Walker
{
const Vector3& m_origin;
public:
SetDoom3GroupOriginWalker( const Vector3& origin ) : m_origin( origin ){
}
bool pre( scene::Node& node ) const {
BrushDoom3_setDoom3GroupOrigin( node, m_origin );
return true;
}
};
class Doom3GroupOrigin : public scene::Traversable::Observer
{
scene::Traversable& m_set;
const Vector3& m_origin;
bool m_enabled;
public:
Doom3GroupOrigin( scene::Traversable& set, const Vector3& origin ) : m_set( set ), m_origin( origin ), m_enabled( false ){
}
void enable(){
m_enabled = true;
originChanged();
}
void disable(){
m_enabled = false;
}
void originChanged(){
if ( m_enabled ) {
m_set.traverse( SetDoom3GroupOriginWalker( m_origin ) );
}
}
void insert( scene::Node& node ){
if ( m_enabled ) {
BrushDoom3_setDoom3GroupOrigin( node, m_origin );
}
}
void erase( scene::Node& node ){
if ( m_enabled ) {
BrushDoom3_setDoom3GroupOrigin( node, Vector3( 0, 0, 0 ) );
}
}
};
#endif