netradiant-custom/tools/quake3
Garux 492f00b729 Radiant:
misc...
	* fix scaling for doom3 brush format
	* Pointfile function: try to also load .pts leak line file (q1), if .lin isn't found
	* snap transform origin for flip commands
	* change light intensity save format from %f to %g to prevent .99999 on transforms
	* support 'stupid quake bug' (invert pitch in angles)(generic and miscmodel ents)(cfg: entities="quake" in .game)
	* clipper: place 1st and 2nd points far, 3rd near to ease 3 points clipping
2017-08-02 09:44:51 +03:00
..
common Q3map2: 2017-08-02 09:25:58 +03:00
q3data my own uncrustify run 2012-03-27 12:03:21 +02:00
q3map2 Radiant: 2017-08-02 09:44:51 +03:00
q3maporigin2originbrush.pl a Q3 map origin to origin brush converter to fix maps that this q3map2 no longer compiles correctly 2009-05-05 09:59:40 +00:00