netradiant-custom/radiant/xywindow.cpp
Garux 492f00b729 Radiant:
misc...
	* fix scaling for doom3 brush format
	* Pointfile function: try to also load .pts leak line file (q1), if .lin isn't found
	* snap transform origin for flip commands
	* change light intensity save format from %f to %g to prevent .99999 on transforms
	* support 'stupid quake bug' (invert pitch in angles)(generic and miscmodel ents)(cfg: entities="quake" in .game)
	* clipper: place 1st and 2nd points far, 3rd near to ease 3 points clipping
2017-08-02 09:44:51 +03:00

3395 lines
104 KiB
C++

/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
//
// XY Window
//
// Leonardo Zide (leo@lokigames.com)
//
#include "xywindow.h"
#include "debugging/debugging.h"
#include "ientity.h"
#include "igl.h"
#include "ibrush.h"
#include "iundo.h"
#include "iimage.h"
#include "ifilesystem.h"
#include "os/path.h"
#include "image.h"
#include "gtkutil/messagebox.h"
#include <gtk/gtklabel.h>
#include <gtk/gtkmenuitem.h>
#include "generic/callback.h"
#include "string/string.h"
#include "stream/stringstream.h"
#include "scenelib.h"
#include "eclasslib.h"
#include "renderer.h"
#include "moduleobserver.h"
#include "gtkutil/menu.h"
#include "gtkutil/container.h"
#include "gtkutil/widget.h"
#include "gtkutil/glwidget.h"
#include "gtkutil/filechooser.h"
#include "gtkmisc.h"
#include "select.h"
#include "csg.h"
#include "brushmanip.h"
#include "selection.h"
#include "entity.h"
#include "camwindow.h"
#include "texwindow.h"
#include "mainframe.h"
#include "preferences.h"
#include "commands.h"
#include "feedback.h"
#include "grid.h"
#include "windowobservers.h"
void LoadTextureRGBA( qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight );
// d1223m
extern bool g_brush_always_caulk;
bool g_bCamEntityMenu = false;
//!\todo Rewrite.
class ClipPoint
{
public:
Vector3 m_ptClip; // the 3d point
Vector3 m_ptStart;
bool m_bSet;
ClipPoint(){
Reset();
};
void Reset(){
m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.f;
m_bSet = false;
}
bool Set(){
return m_bSet;
}
void Set( bool b ){
m_bSet = b;
}
operator Vector3&()
{
return m_ptClip;
};
/*! Draw clip/path point with rasterized number label */
void Draw( int num, float scale );
/*! Draw clip/path point with rasterized string label */
void Draw( const char *label, float scale );
};
VIEWTYPE g_clip_viewtype;
bool g_bSwitch = true;
bool g_clip_useCaulk = false;
bool g_quick_clipper = false;
ClipPoint g_Clip1;
ClipPoint g_Clip2;
ClipPoint g_Clip3;
ClipPoint* g_pMovingClip = 0;
/* Drawing clip points */
void ClipPoint::Draw( int num, float scale ){
StringOutputStream label( 4 );
label << num;
Draw( label.c_str(), scale );
}
void ClipPoint::Draw( const char *label, float scale ){
// draw point
glPointSize( 4 );
glColor3fv( vector3_to_array( g_xywindow_globals.color_clipper ) );
glBegin( GL_POINTS );
glVertex3fv( vector3_to_array( m_ptClip ) );
glEnd();
glPointSize( 1 );
float offset = 2.0f / scale;
// draw label
glRasterPos3f( m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset );
//glCallLists( GLsizei( strlen( label ) ), GL_UNSIGNED_BYTE, label ); //fails //new font rendering?
//glCallLists( GLsizei( strlen( label ) ), GL_UNSIGNED_BYTE, reinterpret_cast<const GLubyte*>( label ) ); //worx :o
GlobalOpenGL().drawString( label );
}
float fDiff( float f1, float f2 ){
if ( f1 > f2 ) {
return f1 - f2;
}
else{
return f2 - f1;
}
}
inline double ClipPoint_Intersect( const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale ){
int nDim1 = ( viewtype == YZ ) ? 1 : 0;
int nDim2 = ( viewtype == XY ) ? 1 : 2;
double screenDistanceSquared( vector2_length_squared( Vector2( fDiff( clip.m_ptClip[nDim1], point[nDim1] ) * scale, fDiff( clip.m_ptClip[nDim2], point[nDim2] ) * scale ) ) );
if ( screenDistanceSquared < 8 * 8 ) {
return screenDistanceSquared;
}
return FLT_MAX;
}
inline void ClipPoint_testSelect( ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip ){
if ( clip.Set() ) {
double distance = ClipPoint_Intersect( clip, point, viewtype, scale );
if ( distance < bestDistance ) {
bestDistance = distance;
bestClip = &clip;
}
}
}
inline ClipPoint* GlobalClipPoints_Find( const Vector3& point, VIEWTYPE viewtype, float scale ){
double bestDistance = FLT_MAX;
ClipPoint* bestClip = 0;
ClipPoint_testSelect( g_Clip1, point, viewtype, scale, bestDistance, bestClip );
ClipPoint_testSelect( g_Clip2, point, viewtype, scale, bestDistance, bestClip );
ClipPoint_testSelect( g_Clip3, point, viewtype, scale, bestDistance, bestClip );
return bestClip;
}
inline void GlobalClipPoints_Draw( float scale ){
// Draw clip points
if ( g_Clip1.Set() ) {
g_Clip1.Draw( 1, scale );
}
if ( g_Clip2.Set() ) {
g_Clip2.Draw( 2, scale );
}
if ( g_Clip3.Set() ) {
g_Clip3.Draw( 3, scale );
}
}
inline bool GlobalClipPoints_valid(){
return g_Clip1.Set() && g_Clip2.Set();
}
void PlanePointsFromClipPoints( Vector3 planepts[3], const AABB& bounds, VIEWTYPE viewtype ){
ASSERT_MESSAGE( GlobalClipPoints_valid(), "clipper points not initialised" );
planepts[0] = g_Clip1.m_ptClip;
planepts[1] = g_Clip2.m_ptClip;
planepts[2] = g_Clip3.m_ptClip;
Vector3 maxs( vector3_added( bounds.origin, bounds.extents ) );
Vector3 mins( vector3_subtracted( bounds.origin, bounds.extents ) );
if ( !g_Clip3.Set() ) {
int n = ( viewtype == XY ) ? 2 : ( viewtype == YZ ) ? 0 : 1;
int x = ( n == 0 ) ? 1 : 0;
int y = ( n == 2 ) ? 1 : 2;
if ( n == 1 ) { // on viewtype XZ, flip clip points
planepts[0][n] = maxs[n];
planepts[1][n] = maxs[n];
planepts[2][x] = g_Clip1.m_ptClip[x];
planepts[2][y] = g_Clip1.m_ptClip[y];
planepts[2][n] = mins[n];
}
else
{
planepts[0][n] = mins[n];
planepts[1][n] = mins[n];
planepts[2][x] = g_Clip1.m_ptClip[x];
planepts[2][y] = g_Clip1.m_ptClip[y];
planepts[2][n] = maxs[n];
}
}
}
void Clip_Update(){
Vector3 planepts[3];
if ( !GlobalClipPoints_valid() ) {
Scene_BrushSetClipPlane( GlobalSceneGraph(), Plane3( 0, 0, 0, 0 ) );
}
else
{
AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
if ( g_bSwitch ) {
std::swap( planepts[0], planepts[1] );
}
Scene_BrushSetClipPlane( GlobalSceneGraph(), plane3_for_points( planepts[0], planepts[1], planepts[2] ) );
}
ClipperChangeNotify();
}
#include "filterbar.h"
const char* Clip_getShader(){
return g_clip_useCaulk ? GetCaulkShader() : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() );
}
void Clip(){
if ( ClipMode() && GlobalClipPoints_valid() ) {
Vector3 planepts[3];
AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), ( !g_bSwitch ) ? eFront : eBack );
g_Clip1.Reset();
g_Clip2.Reset();
g_Clip3.Reset();
Clip_Update();
if( g_quick_clipper ){
g_quick_clipper = false;
ClipperMode();
}
}
}
void SplitClip(){
if ( ClipMode() && GlobalClipPoints_valid() ) {
Vector3 planepts[3];
AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack );
g_Clip1.Reset();
g_Clip2.Reset();
g_Clip3.Reset();
Clip_Update();
if( g_quick_clipper ){
g_quick_clipper = false;
ClipperMode();
}
}
}
void FlipClip(){
g_bSwitch = !g_bSwitch;
Clip_Update();
}
void OnClipMode( bool enabled ){
g_Clip1.Reset();
g_Clip2.Reset();
g_Clip3.Reset();
if ( !enabled && g_pMovingClip ) {
g_pMovingClip = 0;
}
Clip_Update();
}
bool ClipMode(){
return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
}
void NewClipPoint( const Vector3& point ){
if ( g_Clip1.Set() == false ) {
g_Clip1.m_ptClip = g_Clip1.m_ptStart = point;
g_Clip1.Set( true );
}
else if ( g_Clip2.Set() == false ) {
g_Clip2.m_ptClip = g_Clip2.m_ptStart = point;
g_Clip2.Set( true );
}
else if ( g_Clip3.Set() == false ) {
g_Clip3.m_ptClip = g_Clip3.m_ptStart = point;
g_Clip3.Set( true );
}
else
{
g_Clip1.Reset();
g_Clip2.Reset();
g_Clip3.Reset();
g_Clip1.m_ptClip = g_Clip1.m_ptStart = point;
g_Clip1.Set( true );
}
Clip_Update();
}
struct xywindow_globals_private_t
{
bool d_showgrid;
// these are in the View > Show menu with Show coordinates
bool show_names;
bool show_coordinates;
bool show_angles;
bool show_outline;
bool show_axis;
bool d_show_work;
bool show_blocks;
int blockSize;
// bool m_bCamXYUpdate;
bool m_bChaseMouse;
bool m_bSizePaint;
xywindow_globals_private_t() :
d_showgrid( true ),
show_names( false ),
show_coordinates( false ),
show_angles( true ),
show_outline( true ),
show_axis( true ),
d_show_work( false ),
show_blocks( false ),
// m_bCamXYUpdate( true ),
m_bChaseMouse( true ),
m_bSizePaint( true ){
}
};
xywindow_globals_t g_xywindow_globals;
xywindow_globals_private_t g_xywindow_globals_private;
const unsigned int RAD_NONE = 0x00;
const unsigned int RAD_SHIFT = 0x01;
const unsigned int RAD_ALT = 0x02;
const unsigned int RAD_CONTROL = 0x04;
const unsigned int RAD_PRESS = 0x08;
const unsigned int RAD_LBUTTON = 0x10;
const unsigned int RAD_MBUTTON = 0x20;
const unsigned int RAD_RBUTTON = 0x40;
inline ButtonIdentifier button_for_flags( unsigned int flags ){
if ( flags & RAD_LBUTTON ) {
return c_buttonLeft;
}
if ( flags & RAD_RBUTTON ) {
return c_buttonRight;
}
if ( flags & RAD_MBUTTON ) {
return c_buttonMiddle;
}
return c_buttonInvalid;
}
inline ModifierFlags modifiers_for_flags( unsigned int flags ){
ModifierFlags modifiers = c_modifierNone;
if ( flags & RAD_SHIFT ) {
modifiers |= c_modifierShift;
}
if ( flags & RAD_CONTROL ) {
modifiers |= c_modifierControl;
}
if ( flags & RAD_ALT ) {
modifiers |= c_modifierAlt;
}
return modifiers;
}
inline unsigned int buttons_for_button_and_modifiers( ButtonIdentifier button, ModifierFlags flags ){
unsigned int buttons = 0;
switch ( button.get() )
{
case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
default: break;
}
if ( bitfield_enabled( flags, c_modifierControl ) ) {
buttons |= RAD_CONTROL;
}
if ( bitfield_enabled( flags, c_modifierShift ) ) {
buttons |= RAD_SHIFT;
}
if ( bitfield_enabled( flags, c_modifierAlt ) ) {
buttons |= RAD_ALT;
}
return buttons;
}
inline unsigned int buttons_for_event_button( GdkEventButton* event ){
unsigned int flags = 0;
switch ( event->button )
{
case 1: flags |= RAD_LBUTTON; break;
case 2: flags |= RAD_MBUTTON; break;
case 3: flags |= RAD_RBUTTON; break;
}
if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
flags |= RAD_CONTROL;
}
if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
flags |= RAD_SHIFT;
}
if ( ( event->state & GDK_MOD1_MASK ) != 0 ) {
flags |= RAD_ALT;
}
return flags;
}
inline unsigned int buttons_for_state( guint state ){
unsigned int flags = 0;
if ( ( state & GDK_BUTTON1_MASK ) != 0 ) {
flags |= RAD_LBUTTON;
}
if ( ( state & GDK_BUTTON2_MASK ) != 0 ) {
flags |= RAD_MBUTTON;
}
if ( ( state & GDK_BUTTON3_MASK ) != 0 ) {
flags |= RAD_RBUTTON;
}
if ( ( state & GDK_CONTROL_MASK ) != 0 ) {
flags |= RAD_CONTROL;
}
if ( ( state & GDK_SHIFT_MASK ) != 0 ) {
flags |= RAD_SHIFT;
}
if ( ( state & GDK_MOD1_MASK ) != 0 ) {
flags |= RAD_ALT;
}
return flags;
}
void XYWnd::SetScale( float f ){
m_fScale = f;
updateProjection();
updateModelview();
XYWnd_Update( *this );
}
void XYWnd::ZoomIn(){
float max_scale = 64;
float scale = Scale() * 5.0f / 4.0f;
if ( scale > max_scale ) {
if ( Scale() != max_scale ) {
SetScale( max_scale );
}
}
else
{
SetScale( scale );
}
}
// NOTE: the zoom out factor is 4/5, we could think about customizing it
// we don't go below a zoom factor corresponding to 10% of the max world size
// (this has to be computed against the window size)
void XYWnd::ZoomOut(){
float min_scale = MIN( Width(), Height() ) / ( 1.1f * ( g_MaxWorldCoord - g_MinWorldCoord ) );
float scale = Scale() * 4.0f / 5.0f;
if ( scale < min_scale ) {
if ( Scale() != min_scale ) {
SetScale( min_scale );
}
}
else
{
SetScale( scale );
}
}
void XYWnd::ZoomInWithMouse( int pointx, int pointy ){
float old_scale = Scale();
ZoomIn();
if ( g_xywindow_globals.m_bZoomInToPointer ) {
float scale_diff = 1.0 / old_scale - 1.0 / Scale();
int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
int nDim2 = ( m_viewType == XY ) ? 1 : 2;
Vector3 origin = GetOrigin();
origin[nDim1] += scale_diff * (pointx - 0.5 * Width());
origin[nDim2] -= scale_diff * (pointy - 0.5 * Height());
SetOrigin( origin );
}
}
void XYWnd::FocusOnBounds( AABB& bounds ){
SetOrigin( bounds.origin );
int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
int nDim2 = ( m_viewType == XY ) ? 1 : 2;
if( bounds.extents[ nDim1 ] < 128.f )
bounds.extents[ nDim1 ] = 128.f;
if( bounds.extents[ nDim2 ] < 128.f )
bounds.extents[ nDim2 ] = 128.f;
float scale1 = Width() / ( 3.f * bounds.extents[ nDim1 ] );
float scale2 = Height() / ( 3.f * bounds.extents[ nDim2 ] );
SetScale( MIN( scale1, scale2 ) );
}
VIEWTYPE GlobalXYWnd_getCurrentViewType(){
ASSERT_NOTNULL( g_pParentWnd );
ASSERT_NOTNULL( g_pParentWnd->ActiveXY() );
return g_pParentWnd->ActiveXY()->GetViewType();
}
// =============================================================================
// variables
bool g_bCrossHairs = false;
GtkMenu* XYWnd::m_mnuDrop = 0;
// this is disabled, and broken
// http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
#if 0
void WXY_Print(){
long width, height;
width = g_pParentWnd->ActiveXY()->Width();
height = g_pParentWnd->ActiveXY()->Height();
unsigned char* img;
const char* filename;
filename = file_dialog( GTK_WIDGET( MainFrame_getWindow() ), FALSE, "Save Image", 0, FILTER_BMP );
if ( !filename ) {
return;
}
g_pParentWnd->ActiveXY()->MakeCurrent();
img = (unsigned char*)malloc( width * height * 3 );
glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img );
FILE *fp;
fp = fopen( filename, "wb" );
if ( fp ) {
unsigned short bits;
unsigned long cmap, bfSize;
bits = 24;
cmap = 0;
bfSize = 54 + width * height * 3;
long byteswritten = 0;
long pixoff = 54 + cmap * 4;
short res = 0;
char m1 = 'B', m2 = 'M';
fwrite( &m1, 1, 1, fp ); byteswritten++; // B
fwrite( &m2, 1, 1, fp ); byteswritten++; // M
fwrite( &bfSize, 4, 1, fp ); byteswritten += 4; // bfSize
fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved1
fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved2
fwrite( &pixoff, 4, 1, fp ); byteswritten += 4; // bfOffBits
unsigned long biSize = 40, compress = 0, size = 0;
long pixels = 0;
unsigned short planes = 1;
fwrite( &biSize, 4, 1, fp ); byteswritten += 4; // biSize
fwrite( &width, 4, 1, fp ); byteswritten += 4; // biWidth
fwrite( &height, 4, 1, fp ); byteswritten += 4; // biHeight
fwrite( &planes, 2, 1, fp ); byteswritten += 2; // biPlanes
fwrite( &bits, 2, 1, fp ); byteswritten += 2; // biBitCount
fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression
fwrite( &size, 4, 1, fp ); byteswritten += 4; // biSizeImage
fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biXPelsPerMeter
fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biYPelsPerMeter
fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrUsed
fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrImportant
unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 );
long row, row_size = width * 3;
for ( row = 0; row < height; row++ )
{
unsigned char* buf = img + row * row_size;
// write a row
int col;
for ( col = 0; col < row_size; col += 3 )
{
putc( buf[col + 2], fp );
putc( buf[col + 1], fp );
putc( buf[col], fp );
}
byteswritten += row_size;
unsigned long count;
for ( count = row_size; count < widthDW; count++ )
{
putc( 0, fp ); // dummy
byteswritten++;
}
}
fclose( fp );
}
free( img );
}
#endif
#include "timer.h"
Timer g_chasemouse_timer;
void XYWnd::ChaseMouse(){
float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
Scroll( float_to_integer( multiplier * m_chasemouse_delta_x ), float_to_integer( multiplier * -m_chasemouse_delta_y ) );
//globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
XY_MouseMoved( m_chasemouse_current_x, m_chasemouse_current_y, getButtonState() );
g_chasemouse_timer.start();
}
gboolean xywnd_chasemouse( gpointer data ){
reinterpret_cast<XYWnd*>( data )->ChaseMouse();
return TRUE;
}
inline const int& min_int( const int& left, const int& right ){
return std::min( left, right );
}
bool XYWnd::chaseMouseMotion( int pointx, int pointy ){
m_chasemouse_delta_x = 0;
m_chasemouse_delta_y = 0;
if ( g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON ) {
const int epsilon = 16;
if ( pointx < epsilon ) {
m_chasemouse_delta_x = std::max( pointx, 0 ) - epsilon;
}
else if ( ( pointx - m_nWidth ) > -epsilon ) {
m_chasemouse_delta_x = min_int( ( pointx - m_nWidth ), 0 ) + epsilon;
}
if ( pointy < epsilon ) {
m_chasemouse_delta_y = std::max( pointy, 0 ) - epsilon;
}
else if ( ( pointy - m_nHeight ) > -epsilon ) {
m_chasemouse_delta_y = min_int( ( pointy - m_nHeight ), 0 ) + epsilon;
}
if ( m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0 ) {
//globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
m_chasemouse_current_x = pointx;
m_chasemouse_current_y = pointy;
if ( m_chasemouse_handler == 0 ) {
//globalOutputStream() << "chasemouse timer start... ";
g_chasemouse_timer.start();
m_chasemouse_handler = g_idle_add( xywnd_chasemouse, this );
}
return true;
}
else
{
if ( m_chasemouse_handler != 0 ) {
//globalOutputStream() << "chasemouse cancel\n";
g_source_remove( m_chasemouse_handler );
m_chasemouse_handler = 0;
}
}
}
else
{
if ( m_chasemouse_handler != 0 ) {
//globalOutputStream() << "chasemouse cancel\n";
g_source_remove( m_chasemouse_handler );
m_chasemouse_handler = 0;
}
}
return false;
}
// =============================================================================
// XYWnd class
Shader* XYWnd::m_state_selected = 0;
void xy_update_xor_rectangle( XYWnd& self, rect_t area ){
if ( GTK_WIDGET_VISIBLE( self.GetWidget() ) ) {
rectangle_t rect = rectangle_from_area( area.min, area.max, self.Width(), self.Height() );
// int nDim1 = ( self.GetViewType() == YZ ) ? 1 : 0;
// int nDim2 = ( self.GetViewType() == XY ) ? 1 : 2;
// rect.x /= self.Scale();
// rect.y /= self.Scale();
// rect.w /= self.Scale();
// rect.h /= self.Scale();
// rect.x += self.GetOrigin()[nDim1];
// rect.y += self.GetOrigin()[nDim2];
self.m_XORRectangle.set( rect );
}
}
gboolean xywnd_button_press( GtkWidget* widget, GdkEventButton* event, XYWnd* xywnd ){
if ( event->type == GDK_BUTTON_PRESS ) {
gtk_widget_grab_focus( xywnd->GetWidget() );
if( !xywnd->Active() ){
g_pParentWnd->SetActiveXY( xywnd );
}
xywnd->ButtonState_onMouseDown( buttons_for_event_button( event ) );
xywnd->onMouseDown( WindowVector( event->x, event->y ), button_for_button( event->button ), modifiers_for_state( event->state ) );
}
return FALSE;
}
gboolean xywnd_button_release( GtkWidget* widget, GdkEventButton* event, XYWnd* xywnd ){
if ( event->type == GDK_BUTTON_RELEASE ) {
xywnd->XY_MouseUp( static_cast<int>( event->x ), static_cast<int>( event->y ), buttons_for_event_button( event ) );
xywnd->ButtonState_onMouseUp( buttons_for_event_button( event ) );
}
return FALSE;
}
gboolean xywnd_focus_in( GtkWidget* widget, GdkEventFocus* event, XYWnd* xywnd ){
if ( event->type == GDK_FOCUS_CHANGE ) {
if ( event->in ) {
if( !xywnd->Active() ){
g_pParentWnd->SetActiveXY( xywnd );
}
}
}
return FALSE;
}
void xywnd_motion( gdouble x, gdouble y, guint state, void* data ){
if ( reinterpret_cast<XYWnd*>( data )->chaseMouseMotion( static_cast<int>( x ), static_cast<int>( y ) ) ) {
return;
}
reinterpret_cast<XYWnd*>( data )->XY_MouseMoved( static_cast<int>( x ), static_cast<int>( y ), buttons_for_state( state ) );
}
gboolean xywnd_wheel_scroll( GtkWidget* widget, GdkEventScroll* event, XYWnd* xywnd ){
gtk_widget_grab_focus( xywnd->GetWidget() );
GtkWindow* window = xywnd->m_parent != 0 ? xywnd->m_parent : MainFrame_getWindow();
if( !gtk_window_is_active( window ) )
gtk_window_present( window );
if( !xywnd->Active() ){
g_pParentWnd->SetActiveXY( xywnd );
}
if ( event->direction == GDK_SCROLL_UP ) {
xywnd->ZoomInWithMouse( (int)event->x, (int)event->y );
}
else if ( event->direction == GDK_SCROLL_DOWN ) {
xywnd->ZoomOut();
}
return FALSE;
}
gboolean xywnd_size_allocate( GtkWidget* widget, GtkAllocation* allocation, XYWnd* xywnd ){
xywnd->m_nWidth = allocation->width;
xywnd->m_nHeight = allocation->height;
xywnd->updateProjection();
xywnd->m_window_observer->onSizeChanged( xywnd->Width(), xywnd->Height() );
return FALSE;
}
gboolean xywnd_expose( GtkWidget* widget, GdkEventExpose* event, XYWnd* xywnd ){
if ( glwidget_make_current( xywnd->GetWidget() ) != FALSE ) {
if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
GlobalOpenGL_debugAssertNoErrors();
xywnd->XY_Draw();
GlobalOpenGL_debugAssertNoErrors();
xywnd->m_XORRectangle.set( rectangle_t() );
}
glwidget_swap_buffers( xywnd->GetWidget() );
}
return FALSE;
}
void XYWnd_CameraMoved( XYWnd& xywnd ){
// if ( g_xywindow_globals_private.m_bCamXYUpdate ) {
//XYWnd_Update( xywnd );
xywnd.UpdateCameraIcon();
// }
}
XYWnd::XYWnd() :
m_gl_widget( glwidget_new( FALSE ) ),
m_deferredDraw( WidgetQueueDrawCaller( *m_gl_widget ) ),
m_deferred_motion( xywnd_motion, this ),
m_parent( 0 ),
m_window_observer( NewWindowObserver() ),
m_XORRectangle( m_gl_widget ),
m_chasemouse_handler( 0 ){
m_bActive = false;
m_buttonstate = 0;
m_bNewBrushDrag = false;
m_move_started = false;
m_zoom_started = false;
m_nWidth = 0;
m_nHeight = 0;
m_vOrigin[0] = 0;
m_vOrigin[1] = 20;
m_vOrigin[2] = 46;
m_fScale = 1;
m_viewType = XY;
m_backgroundActivated = false;
m_alpha = 1.0f;
m_xmin = 0.0f;
m_ymin = 0.0f;
m_xmax = 0.0f;
m_ymax = 0.0f;
m_entityCreate = false;
m_mnuDrop = 0;
GlobalWindowObservers_add( m_window_observer );
GlobalWindowObservers_connectWidget( m_gl_widget );
m_window_observer->setRectangleDrawCallback( ReferenceCaller1<XYWnd, rect_t, xy_update_xor_rectangle>( *this ) );
m_window_observer->setView( m_view );
gtk_widget_ref( m_gl_widget );
gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
GTK_WIDGET_SET_FLAGS( m_gl_widget, GTK_CAN_FOCUS );
m_sizeHandler = g_signal_connect( G_OBJECT( m_gl_widget ), "size_allocate", G_CALLBACK( xywnd_size_allocate ), this );
m_exposeHandler = g_signal_connect( G_OBJECT( m_gl_widget ), "expose_event", G_CALLBACK( xywnd_expose ), this );
g_signal_connect( G_OBJECT( m_gl_widget ), "button_press_event", G_CALLBACK( xywnd_button_press ), this );
g_signal_connect( G_OBJECT( m_gl_widget ), "button_release_event", G_CALLBACK( xywnd_button_release ), this );
g_signal_connect( G_OBJECT( m_gl_widget ), "focus_in_event", G_CALLBACK( xywnd_focus_in ), this ); //works only in floating views layout
g_signal_connect( G_OBJECT( m_gl_widget ), "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion );
g_signal_connect( G_OBJECT( m_gl_widget ), "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this );
Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
updateProjection();
updateModelview();
AddSceneChangeCallback( ReferenceCaller<XYWnd, &XYWnd_Update>( *this ) );
AddCameraMovedCallback( ReferenceCaller<XYWnd, &XYWnd_CameraMoved>( *this ) );
PressedButtons_connect( g_pressedButtons, m_gl_widget );
onMouseDown.connectLast( makeSignalHandler3( MouseDownCaller(), *this ) );
}
XYWnd::~XYWnd(){
onDestroyed();
if ( m_mnuDrop != 0 ) {
gtk_widget_destroy( GTK_WIDGET( m_mnuDrop ) );
m_mnuDrop = 0;
}
g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler );
g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler );
gtk_widget_unref( m_gl_widget );
m_window_observer->release();
}
void XYWnd::captureStates(){
m_state_selected = GlobalShaderCache().capture( "$XY_OVERLAY" );
}
void XYWnd::releaseStates(){
GlobalShaderCache().release( "$XY_OVERLAY" );
}
const Vector3& XYWnd::GetOrigin(){
return m_vOrigin;
}
void XYWnd::SetOrigin( const Vector3& origin ){
m_vOrigin = origin;
updateModelview();
}
void XYWnd::Scroll( int x, int y ){
int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
int nDim2 = ( m_viewType == XY ) ? 1 : 2;
m_vOrigin[nDim1] += x / m_fScale;
m_vOrigin[nDim2] += y / m_fScale;
updateModelview();
queueDraw();
}
unsigned int Clipper_buttons(){
return RAD_LBUTTON;
}
unsigned int Clipper_quick_buttons(){
return RAD_LBUTTON | RAD_CONTROL;
}
void XYWnd::DropClipPoint( int pointx, int pointy ){
Vector3 point;
XY_ToPoint( pointx, pointy, point );
Vector3 mins, maxs;
Select_GetBounds( mins, maxs );
g_clip_viewtype = GetViewType();
const int nDim = ( g_clip_viewtype == YZ ) ? 0 : ( ( g_clip_viewtype == XZ ) ? 1 : 2 );
if( g_Clip2.Set() && !g_Clip3.Set() ){
point[nDim] = maxs[nDim];
}
else{
point[nDim] = mins[nDim];
}
vector3_snap( point, GetSnapGridSize() );
NewClipPoint( point );
}
Timer g_clipper_timer;
bool g_clipper_doubleclicked = false;
void XYWnd::Clipper_OnLButtonDown( int x, int y ){
bool doubleclick = g_clipper_timer.elapsed_msec() < 200;
Vector3 mousePosition;
XY_ToPoint( x, y, mousePosition );
g_pMovingClip = GlobalClipPoints_Find( mousePosition, m_viewType, m_fScale );
if ( !g_pMovingClip ) {
DropClipPoint( x, y );
}
else if( doubleclick ){
UndoableCommand undo( "clipperClip" );
Clip();
g_clipper_doubleclicked = true;
}
g_clipper_timer.start();
}
void XYWnd::Clipper_OnLButtonUp( int x, int y ){
if ( g_pMovingClip ) {
g_pMovingClip->m_ptStart = g_pMovingClip->m_ptClip;
g_pMovingClip = 0;
}
}
void XYWnd::Clipper_OnMouseMoved( int x, int y, bool snap ){
if ( g_pMovingClip ) {
XY_ToPoint( x, y, g_pMovingClip->m_ptClip );
XY_SnapToGrid( g_pMovingClip->m_ptClip );
if( snap ){
Vector3 diff = g_pMovingClip->m_ptClip - g_pMovingClip->m_ptStart;
int largest_index = ( fabs( diff[1] ) > fabs( diff[0] ) )
? ( fabs( diff[1] ) > fabs( diff[2] ) )
? 1
: 2
: ( fabs( diff[0] ) > fabs( diff[2] ) )
? 0
: 2;
g_pMovingClip->m_ptClip[( largest_index + 1 ) % 3] = g_pMovingClip->m_ptStart[( largest_index + 1 ) % 3];
g_pMovingClip->m_ptClip[( largest_index + 2 ) % 3] = g_pMovingClip->m_ptStart[( largest_index + 2 ) % 3];
}
Clip_Update();
}
}
//#include "gtkutil/image.h"
/* is called on every mouse move fraction; ain't good! */
void XYWnd::Clipper_Crosshair_OnMouseMoved( int x, int y ){
Vector3 mousePosition;
XY_ToPoint( x, y, mousePosition );
if ( ClipMode() ) {
if( GlobalClipPoints_Find( mousePosition, m_viewType, m_fScale ) != 0 ){
GdkCursor *cursor;
cursor = gdk_cursor_new( GDK_CROSSHAIR );
//cursor = gdk_cursor_new( GDK_FLEUR );
gdk_window_set_cursor( m_gl_widget->window, cursor );
gdk_cursor_unref( cursor );
}
else{
GdkCursor *cursor;
cursor = gdk_cursor_new( GDK_HAND2 );
// GdkPixbuf* pixbuf = pixbuf_new_from_file_with_mask( "bitmaps/icon.png" );
// cursor = gdk_cursor_new_from_pixbuf( gdk_display_get_default(), pixbuf, 0, 0 );
// g_object_unref( pixbuf );
gdk_window_set_cursor( m_gl_widget->window, cursor );
gdk_cursor_unref( cursor );
}
}
else
{
gdk_window_set_cursor( m_gl_widget->window, 0 );
}
}
void XYWnd::SetCustomPivotOrigin( int pointx, int pointy ){
Vector3 point;
XY_ToPoint( pointx, pointy, point );
VIEWTYPE viewtype = GetViewType();
const int nDim = ( viewtype == YZ ) ? 0 : ( ( viewtype == XZ ) ? 1 : 2 );
//vector3_snap( point, GetSnapGridSize() );
point[nDim] = 999999;
GlobalSelectionSystem().setCustomPivotOrigin( point );
SceneChangeNotify();
}
unsigned int MoveCamera_buttons(){
// return RAD_CONTROL | ( g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON );
return RAD_CONTROL | RAD_MBUTTON;
}
void XYWnd_PositionCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
Vector3 origin( Camera_getOrigin( camwnd ) );
xywnd->XY_ToPoint( x, y, origin );
xywnd->XY_SnapToGrid( origin );
Camera_setOrigin( camwnd, origin );
}
unsigned int OrientCamera_buttons(){
// if ( g_glwindow_globals.m_nMouseType == ETwoButton ) {
// return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
// }
return RAD_MBUTTON;
}
void XYWnd_OrientCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
//globalOutputStream() << Camera_getAngles( camwnd ) << " b4\n";
Vector3 point = g_vector3_identity;
xywnd->XY_ToPoint( x, y, point );
//xywnd->XY_SnapToGrid( point );
vector3_subtract( point, Camera_getOrigin( camwnd ) );
int n1 = ( xywnd->GetViewType() == XY ) ? 1 : 2;
int n2 = ( xywnd->GetViewType() == YZ ) ? 1 : 0;
int nAngle = ( xywnd->GetViewType() == XY ) ? CAMERA_YAW : CAMERA_PITCH;
if ( point[n1] || point[n2] ) {
Vector3 angles( Camera_getAngles( camwnd ) );
angles[nAngle] = static_cast<float>( radians_to_degrees( atan2( point[n1], point[n2] ) ) );
if( angles[CAMERA_YAW] < 0 )
angles[CAMERA_YAW] = angles[CAMERA_YAW] + 360;
if ( nAngle == CAMERA_PITCH ){
if( fabs( angles[CAMERA_PITCH] ) > 90 ){
angles[CAMERA_PITCH] = ( angles[CAMERA_PITCH] > 0 ) ? ( -angles[CAMERA_PITCH] + 180 ) : ( -angles[CAMERA_PITCH] - 180 );
if( xywnd->GetViewType() == YZ ){
if( angles[CAMERA_YAW] < 180 ){
angles[CAMERA_YAW] = 360 - angles[CAMERA_YAW];
}
}
else if( angles[CAMERA_YAW] < 90 || angles[CAMERA_YAW] > 270 ){
angles[CAMERA_YAW] = 180 - angles[CAMERA_YAW];
}
}
else{
if( xywnd->GetViewType() == YZ ){
if( angles[CAMERA_YAW] > 180 ){
angles[CAMERA_YAW] = 360 - angles[CAMERA_YAW];
}
}
else if( angles[CAMERA_YAW] > 90 && angles[CAMERA_YAW] < 270 ){
angles[CAMERA_YAW] = 180 - angles[CAMERA_YAW];
}
}
}
Camera_setAngles( camwnd, angles );
}
//globalOutputStream() << Camera_getAngles( camwnd ) << "\n";
}
unsigned int SetCustomPivotOrigin_buttons(){
return RAD_MBUTTON | RAD_SHIFT;
}
/*
==============
NewBrushDrag
==============
*/
unsigned int NewBrushDrag_buttons(){
return RAD_LBUTTON;
}
void XYWnd::NewBrushDrag_Begin( int x, int y ){
m_NewBrushDrag = 0;
m_nNewBrushPressx = x;
m_nNewBrushPressy = y;
m_bNewBrushDrag = true;
}
void XYWnd::NewBrushDrag_End( int x, int y ){
if ( m_NewBrushDrag != 0 ) {
GlobalUndoSystem().finish( "brushDragNew" );
}
}
void XYWnd::NewBrushDrag( int x, int y, bool square, bool cube ){
Vector3 mins, maxs;
XY_ToPoint( m_nNewBrushPressx, m_nNewBrushPressy, mins );
XY_SnapToGrid( mins );
XY_ToPoint( x, y, maxs );
XY_SnapToGrid( maxs );
int nDim = ( m_viewType == XY ) ? 2 : ( m_viewType == YZ ) ? 0 : 1;
mins[nDim] = float_snapped( Select_getWorkZone().d_work_min[nDim], GetSnapGridSize() );
maxs[nDim] = float_snapped( Select_getWorkZone().d_work_max[nDim], GetSnapGridSize() );
if ( maxs[nDim] <= mins[nDim] ) {
maxs[nDim] = mins[nDim] + GetGridSize();
}
if( square || cube ){
float squaresize = std::max( fabs( maxs[(nDim + 1) % 3] - mins[(nDim + 1) % 3] ), fabs( maxs[(nDim + 2) % 3] - mins[(nDim + 2) % 3] ) );
maxs[(nDim + 1) % 3] = ( maxs[(nDim + 1) % 3] - mins[(nDim + 1) % 3] ) > 0.f ? ( mins[(nDim + 1) % 3] + squaresize ) : ( mins[(nDim + 1) % 3] - squaresize );
maxs[(nDim + 2) % 3] = ( maxs[(nDim + 2) % 3] - mins[(nDim + 2) % 3] ) > 0.f ? ( mins[(nDim + 2) % 3] + squaresize ) : ( mins[(nDim + 2) % 3] - squaresize );
if( cube ){
maxs[nDim] = ( maxs[nDim] - mins[nDim] ) > 0.f ? ( mins[nDim] + squaresize ) : ( mins[nDim] - squaresize );
}
}
for ( int i = 0 ; i < 3 ; i++ )
{
if ( mins[i] == maxs[i] ) {
return; // don't create a degenerate brush
}
if ( mins[i] > maxs[i] ) {
float temp = mins[i];
mins[i] = maxs[i];
maxs[i] = temp;
}
}
if ( m_NewBrushDrag == 0 ) {
GlobalUndoSystem().start();
NodeSmartReference node( GlobalBrushCreator().createBrush() );
Node_getTraversable( Map_FindOrInsertWorldspawn( g_map ) )->insert( node );
scene::Path brushpath( makeReference( GlobalSceneGraph().root() ) );
brushpath.push( makeReference( *Map_GetWorldspawn( g_map ) ) );
brushpath.push( makeReference( node.get() ) );
selectPath( brushpath, true );
m_NewBrushDrag = node.get_pointer();
}
// d1223m
//Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
Scene_BrushResize_Selected( GlobalSceneGraph(), aabb_for_minmax( mins, maxs ),
g_brush_always_caulk ?
GetCaulkShader() : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
}
int g_entityCreationOffset = 0;
void entitycreate_activated( GtkMenuItem* item, gpointer user_data ){
scene::Node* world_node = Map_FindWorldspawn( g_map );
const char* entity_name = gtk_label_get_text( GTK_LABEL( GTK_BIN( item )->child ) );
if ( !( world_node && string_equal( entity_name, "worldspawn" ) ) ) {
if( g_bCamEntityMenu ){
StringOutputStream command;
command << "entityCreate -class " << entity_name;
UndoableCommand undo( command.c_str() );
#if 0
Vector3 angles( Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
Vector3 radangles( degrees_to_radians( angles[0] ), degrees_to_radians( angles[1] ), degrees_to_radians( angles[2] ) );
Vector3 viewvector;
viewvector[0] = cos( radangles[1] ) * cos( radangles[0] );
viewvector[1] = sin( radangles[1] ) * cos( radangles[0] );
viewvector[2] = sin( radangles[0] );
#else
Vector3 viewvector = -Camera_getViewVector( *g_pParentWnd->GetCamWnd() );
#endif
float offset_for_multiple = ( GetSnapGridSize() < 8.f ? 8.f : GetSnapGridSize() ) * g_entityCreationOffset;
Vector3 point = viewvector * ( 64.f + offset_for_multiple ) + Camera_getOrigin( *g_pParentWnd->GetCamWnd() );
vector3_snap( point, GetSnapGridSize() );
Entity_createFromSelection( entity_name, point );
}
else{
g_pParentWnd->ActiveXY()->OnEntityCreate( entity_name );
}
++g_entityCreationOffset;
}
else {
// GlobalRadiant().m_pfnMessageBox( GTK_WIDGET( MainFrame_getWindow() ), "There's already a worldspawn in your map!"
// "",
// "Info",
// eMB_OK,
// eMB_ICONDEFAULT );
Scene_EntitySetClassname_Selected( entity_name ); //ungroupSelectedPrimitives
}
}
gboolean entitycreate_rightClicked( GtkWidget* widget, GdkEvent* event, gpointer user_data ) {
/* convert entities */
if ( event->button.button == 3 ) {
Scene_EntitySetClassname_Selected( gtk_label_get_text( GTK_LABEL( GTK_BIN( widget )->child ) ) );
if( ( event->button.state & GDK_CONTROL_MASK ) == 0 ){
gtk_menu_popdown( XYWnd::m_mnuDrop );
}
return TRUE;
}
/* create entities, don't close menu */
else if ( event->button.button == 1 && ( ( event->button.state & GDK_CONTROL_MASK ) != 0 || gtk_menu_get_tearoff_state( XYWnd::m_mnuDrop ) == TRUE ) ) {
entitycreate_activated( GTK_MENU_ITEM( widget ), 0 );
return TRUE;
}
return FALSE;
}
/* This handles unwanted rightclick release, that can occur with low res display, while activating menu from camera (=activate top menu entry) */
gboolean entitycreate_rightUnClicked( GtkWidget* widget, GdkEvent* event, gpointer user_data ) {
if ( event->button.button == 3 ) {
return TRUE;
}
else if ( event->button.button == 1 && ( ( event->button.state & GDK_CONTROL_MASK ) != 0 || gtk_menu_get_tearoff_state( XYWnd::m_mnuDrop ) == TRUE ) ) {
return TRUE;
}
return FALSE;
}
void EntityClassMenu_addItem( GtkMenu* menu, const char* name ){
GtkMenuItem* item = GTK_MENU_ITEM( gtk_menu_item_new_with_label( name ) );
g_signal_connect( G_OBJECT( item ), "button-press-event", G_CALLBACK( entitycreate_rightClicked ), 0 );
g_signal_connect( G_OBJECT( item ), "button-release-event", G_CALLBACK( entitycreate_rightUnClicked ), 0 );
g_signal_connect( G_OBJECT( item ), "activate", G_CALLBACK( entitycreate_activated ), 0 );
gtk_widget_show( GTK_WIDGET( item ) );
menu_add_item( menu, item );
}
class EntityClassMenuInserter : public EntityClassVisitor
{
typedef std::pair<GtkMenu*, CopiedString> MenuPair;
typedef std::vector<MenuPair> MenuStack;
MenuStack m_stack;
CopiedString m_previous;
public:
EntityClassMenuInserter( GtkMenu* menu ){
m_stack.reserve( 2 );
m_stack.push_back( MenuPair( menu, "" ) );
}
~EntityClassMenuInserter(){
if ( !string_empty( m_previous.c_str() ) ) {
addItem( m_previous.c_str(), "" );
}
}
void visit( EntityClass* e ){
ASSERT_MESSAGE( !string_empty( e->name() ), "entity-class has no name" );
if ( !string_empty( m_previous.c_str() ) ) {
addItem( m_previous.c_str(), e->name() );
}
m_previous = e->name();
}
void pushMenu( const CopiedString& name ){
GtkMenuItem* item = GTK_MENU_ITEM( gtk_menu_item_new_with_label( name.c_str() ) );
gtk_widget_show( GTK_WIDGET( item ) );
container_add_widget( GTK_CONTAINER( m_stack.back().first ), GTK_WIDGET( item ) );
GtkMenu* submenu = GTK_MENU( gtk_menu_new() );
gtk_menu_item_set_submenu( item, GTK_WIDGET( submenu ) );
m_stack.push_back( MenuPair( submenu, name ) );
}
void popMenu(){
m_stack.pop_back();
}
void addItem( const char* name, const char* next ){
const char* underscore = strchr( name, '_' );
if ( underscore != 0 && underscore != name ) {
bool nextEqual = string_equal_n( name, next, ( underscore + 1 ) - name );
const char* parent = m_stack.back().second.c_str();
if ( !string_empty( parent )
&& string_length( parent ) == std::size_t( underscore - name )
&& string_equal_n( name, parent, underscore - name ) ) { // this is a child
}
else if ( nextEqual ) {
if ( m_stack.size() == 2 ) {
popMenu();
}
pushMenu( CopiedString( StringRange( name, underscore ) ) );
}
else if ( m_stack.size() == 2 ) {
popMenu();
}
}
else if ( m_stack.size() == 2 ) {
popMenu();
}
EntityClassMenu_addItem( m_stack.back().first, name );
}
};
void XYWnd::OnContextMenu(){
// if ( g_xywindow_globals.m_bRightClick == false ) {
// return;
// }
if ( m_mnuDrop == 0 ) { // first time, load it up
GtkMenu* menu = m_mnuDrop = GTK_MENU( gtk_menu_new() );
// menu_tearoff( menu );
g_signal_connect( G_OBJECT( menu_tearoff( menu ) ), "button-release-event", G_CALLBACK( entitycreate_rightUnClicked ), 0 );
gtk_menu_attach_to_widget( m_mnuDrop, GTK_WIDGET( m_parent != 0 ? m_parent : MainFrame_getWindow() ), NULL );
gtk_menu_set_title( m_mnuDrop, "" );
EntityClassMenuInserter inserter( menu );
GlobalEntityClassManager().forEach( inserter );
}
g_entityCreationOffset = 0;
g_bCamEntityMenu = false;
gtk_menu_popup( m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME );
}
FreezePointer g_xywnd_freezePointer;
unsigned int Move_buttons(){
return RAD_RBUTTON;
}
void XYWnd_moveDelta( int x, int y, unsigned int state, void* data ){
reinterpret_cast<XYWnd*>( data )->EntityCreate_MouseMove( x, y );
reinterpret_cast<XYWnd*>( data )->Scroll( -x, y );
}
gboolean XYWnd_Move_focusOut( GtkWidget* widget, GdkEventFocus* event, XYWnd* xywnd ){
xywnd->Move_End();
return FALSE;
}
void XYWnd::Move_Begin(){
if ( m_move_started ) {
Move_End();
}
m_move_started = true;
g_xywnd_freezePointer.freeze_pointer( m_parent != 0 ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_moveDelta, this );
m_move_focusOut = g_signal_connect( G_OBJECT( m_gl_widget ), "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
}
void XYWnd::Move_End(){
m_move_started = false;
g_xywnd_freezePointer.unfreeze_pointer( m_parent != 0 ? m_parent : MainFrame_getWindow(), false );
g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_move_focusOut );
}
unsigned int Zoom_buttons(){
return RAD_RBUTTON | RAD_ALT;
}
int g_dragZoom = 0;
int g_zoom2x = 0;
int g_zoom2y = 0;
void XYWnd_zoomDelta( int x, int y, unsigned int state, void* data ){
if ( y != 0 ) {
g_dragZoom += y;
while ( abs( g_dragZoom ) > 8 )
{
if ( g_dragZoom > 0 ) {
reinterpret_cast<XYWnd*>( data )->ZoomOut();
g_dragZoom -= 8;
}
else
{
if ( g_xywindow_globals.m_bZoomInToPointer ) {
reinterpret_cast<XYWnd*>( data )->ZoomInWithMouse( g_zoom2x, g_zoom2y );
}
else{
reinterpret_cast<XYWnd*>( data )->ZoomIn();
}
g_dragZoom += 8;
}
}
}
}
gboolean XYWnd_Zoom_focusOut( GtkWidget* widget, GdkEventFocus* event, XYWnd* xywnd ){
xywnd->Zoom_End();
return FALSE;
}
void XYWnd::Zoom_Begin( int x, int y ){
if ( m_zoom_started ) {
Zoom_End();
}
m_zoom_started = true;
g_dragZoom = 0;
g_zoom2x = x;
g_zoom2y = y;
g_xywnd_freezePointer.freeze_pointer( m_parent != 0 ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_zoomDelta, this );
m_zoom_focusOut = g_signal_connect( G_OBJECT( m_gl_widget ), "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
}
void XYWnd::Zoom_End(){
m_zoom_started = false;
g_xywnd_freezePointer.unfreeze_pointer( m_parent != 0 ? m_parent : MainFrame_getWindow(), false );
g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_zoom_focusOut );
}
// makes sure the selected brush or camera is in view
void XYWnd::PositionView( const Vector3& position ){
int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
int nDim2 = ( m_viewType == XY ) ? 1 : 2;
m_vOrigin[nDim1] = position[nDim1];
m_vOrigin[nDim2] = position[nDim2];
updateModelview();
XYWnd_Update( *this );
}
void XYWnd::SetViewType( VIEWTYPE viewType ){
m_viewType = viewType;
updateModelview();
if ( m_parent != 0 ) {
gtk_window_set_title( m_parent, ViewType_getTitle( m_viewType ) );
}
}
inline WindowVector WindowVector_forInteger( int x, int y ){
return WindowVector( static_cast<float>( x ), static_cast<float>( y ) );
}
void XYWnd::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
XY_MouseDown( static_cast<int>( position.x() ), static_cast<int>( position.y() ), buttons_for_button_and_modifiers( button, modifiers ) );
}
void XYWnd::XY_MouseDown( int x, int y, unsigned int buttons ){
if ( buttons == Move_buttons() ) {
Move_Begin();
EntityCreate_MouseDown( x, y );
}
else if ( buttons == Zoom_buttons() ) {
Zoom_Begin( x, y );
}
else if ( ClipMode() && ( buttons == Clipper_buttons() || buttons == Clipper_quick_buttons() ) ) {
Clipper_OnLButtonDown( x, y );
}
else if ( !ClipMode() && buttons == Clipper_quick_buttons() ) {
ClipperMode();
g_quick_clipper = true;
Clipper_OnLButtonDown( x, y );
}
else if ( buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0 ) {
NewBrushDrag_Begin( x, y );
}
// control mbutton = move camera
else if ( buttons == MoveCamera_buttons() ) {
XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
}
// mbutton = angle camera
else if ( buttons == OrientCamera_buttons() ) {
XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
}
else if ( buttons == SetCustomPivotOrigin_buttons() ) {
SetCustomPivotOrigin( x, y );
}
else
{
m_window_observer->onMouseDown( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
}
}
void XYWnd::XY_MouseUp( int x, int y, unsigned int buttons ){
if ( m_move_started ) {
Move_End();
EntityCreate_MouseUp( x, y );
}
else if ( m_zoom_started ) {
Zoom_End();
}
else if ( ( ClipMode() && ( buttons == Clipper_buttons() || buttons == Clipper_quick_buttons() || g_pMovingClip ) ) ||
g_clipper_doubleclicked ){ // handle mouse release, if quit quick clipper mode via doubleclick
Clipper_OnLButtonUp( x, y );
g_clipper_doubleclicked = false;
}
else if ( m_bNewBrushDrag ) {
m_bNewBrushDrag = false;
NewBrushDrag_End( x, y );
if ( m_NewBrushDrag == 0 ) {
//L button w/o created brush = tunnel selection
m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
}
}
else
{
m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
}
}
void XYWnd::XY_MouseMoved( int x, int y, unsigned int buttons ){
// rbutton = drag xy origin
if ( m_move_started ) {
}
// zoom in/out
else if ( m_zoom_started ) {
}
else if ( ClipMode() && g_pMovingClip != 0 ) {
Clipper_OnMouseMoved( x, y, buttons & RAD_SHIFT );
}
// lbutton without selection = drag new brush
else if ( m_bNewBrushDrag ) {
NewBrushDrag( x, y, buttons & RAD_SHIFT, buttons & RAD_CONTROL );
}
// control mbutton = move camera
else if ( buttons == MoveCamera_buttons() ) {
XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
}
// mbutton = angle camera
else if ( buttons == OrientCamera_buttons() ) {
XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
}
else if ( buttons == SetCustomPivotOrigin_buttons() ) {
SetCustomPivotOrigin( x, y );
}
else
{
m_window_observer->onMouseMotion( WindowVector_forInteger( x, y ), modifiers_for_flags( buttons ) );
m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
XY_ToPoint( x, y, m_mousePosition );
XY_SnapToGrid( m_mousePosition );
StringOutputStream status( 64 );
status << "x:: " << FloatFormat( m_mousePosition[0], 6, 1 )
<< " y:: " << FloatFormat( m_mousePosition[1], 6, 1 )
<< " z:: " << FloatFormat( m_mousePosition[2], 6, 1 );
g_pParentWnd->SetStatusText( g_pParentWnd->m_position_status, status.c_str() );
if ( g_bCrossHairs ) {
XYWnd_Update( *this );
}
Clipper_Crosshair_OnMouseMoved( x, y );
}
}
void XYWnd::EntityCreate_MouseDown( int x, int y ){
m_entityCreate = true;
m_entityCreate_x = x;
m_entityCreate_y = y;
}
void XYWnd::EntityCreate_MouseMove( int x, int y ){
if ( m_entityCreate && ( m_entityCreate_x != x || m_entityCreate_y != y ) ) {
m_entityCreate = false;
}
}
void XYWnd::EntityCreate_MouseUp( int x, int y ){
if ( m_entityCreate ) {
m_entityCreate = false;
OnContextMenu();
}
}
inline float screen_normalised( int pos, unsigned int size ){
return ( ( 2.0f * pos ) / size ) - 1.0f;
}
inline float normalised_to_world( float normalised, float world_origin, float normalised2world_scale ){
return world_origin + normalised * normalised2world_scale;
}
// TTimo: watch it, this doesn't init one of the 3 coords
void XYWnd::XY_ToPoint( int x, int y, Vector3& point ){
float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
if ( m_viewType == XY ) {
point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
point[1] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[1], normalised2world_scale_y );
}
else if ( m_viewType == YZ ) {
point[1] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[1], normalised2world_scale_x );
point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
}
else
{
point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
}
}
void XYWnd::XY_SnapToGrid( Vector3& point ){
if ( m_viewType == XY ) {
point[0] = float_snapped( point[0], GetSnapGridSize() );
point[1] = float_snapped( point[1], GetSnapGridSize() );
}
else if ( m_viewType == YZ ) {
point[1] = float_snapped( point[1], GetSnapGridSize() );
point[2] = float_snapped( point[2], GetSnapGridSize() );
}
else
{
point[0] = float_snapped( point[0], GetSnapGridSize() );
point[2] = float_snapped( point[2], GetSnapGridSize() );
}
}
void XYWnd::XY_LoadBackgroundImage( const char *name ){
const char* relative = path_make_relative( name, GlobalFileSystem().findRoot( name ) );
if ( relative == name ) {
globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
}
char fileNameWithoutExt[512];
strncpy( fileNameWithoutExt, relative, sizeof( fileNameWithoutExt ) - 1 );
fileNameWithoutExt[512 - 1] = '\0';
fileNameWithoutExt[strlen( fileNameWithoutExt ) - 4] = '\0';
Image *image = QERApp_LoadImage( 0, fileNameWithoutExt );
if ( !image ) {
globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n";
return;
}
g_pParentWnd->ActiveXY()->m_tex = (qtexture_t*)malloc( sizeof( qtexture_t ) );
LoadTextureRGBA( g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(), image->getHeight() );
globalOutputStream() << "Loaded background texture " << relative << "\n";
g_pParentWnd->ActiveXY()->m_backgroundActivated = true;
int m_ix, m_iy;
switch ( g_pParentWnd->ActiveXY()->m_viewType )
{
case XY:
m_ix = 0;
m_iy = 1;
break;
case XZ:
m_ix = 0;
m_iy = 2;
break;
default: //case YZ:
m_ix = 1;
m_iy = 2;
break;
}
Vector3 min, max;
Select_GetBounds( min, max );
g_pParentWnd->ActiveXY()->m_xmin = min[m_ix];
g_pParentWnd->ActiveXY()->m_ymin = min[m_iy];
g_pParentWnd->ActiveXY()->m_xmax = max[m_ix];
g_pParentWnd->ActiveXY()->m_ymax = max[m_iy];
}
void XYWnd::XY_DisableBackground( void ){
g_pParentWnd->ActiveXY()->m_backgroundActivated = false;
if ( g_pParentWnd->ActiveXY()->m_tex ) {
free( g_pParentWnd->ActiveXY()->m_tex );
}
g_pParentWnd->ActiveXY()->m_tex = NULL;
}
void WXY_BackgroundSelect( void ){
bool brushesSelected = Scene_countSelectedBrushes( GlobalSceneGraph() ) != 0;
if ( !brushesSelected ) {
gtk_MessageBox( 0, "You have to select some brushes to get the bounding box for.\n",
"No selection", eMB_OK, eMB_ICONERROR );
return;
}
const char *filename = file_dialog( GTK_WIDGET( MainFrame_getWindow() ), TRUE, "Background Image", NULL, NULL );
g_pParentWnd->ActiveXY()->XY_DisableBackground();
if ( filename ) {
g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage( filename );
}
}
/*
============================================================================
DRAWING
============================================================================
*/
/*
==============
XY_DrawGrid
==============
*/
double two_to_the_power( int power ){
return pow( 2.0f, power );
}
void XYWnd::XY_DrawAxis( void ){
if ( g_xywindow_globals_private.show_axis ) {
const char g_AxisName[3] = { 'X', 'Y', 'Z' };
const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
const int w = ( m_nWidth / 2 / m_fScale );
const int h = ( m_nHeight / 2 / m_fScale );
Vector3 colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
Vector3 colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
if( !Active() ){
float grayX = vector3_dot( colourX, Vector3( 0.2989, 0.5870, 0.1140 ) );
float grayY = vector3_dot( colourY, Vector3( 0.2989, 0.5870, 0.1140 ) );
colourX[0] = colourX[1] = colourX[2] = grayX;
colourY[0] = colourY[1] = colourY[2] = grayY;
}
// draw two lines with corresponding axis colors to highlight current view
// horizontal line: nDim1 color
glLineWidth( 2 );
glBegin( GL_LINES );
glColor3fv( vector3_to_array( colourX ) );
glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
glVertex2f( m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
glVertex2f( 0, 0 );
glVertex2f( 32 / m_fScale, 0 );
glColor3fv( vector3_to_array( colourY ) );
glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
glVertex2f( 0, 0 );
glVertex2f( 0, 32 / m_fScale );
glEnd();
glLineWidth( 1 );
// now print axis symbols
glColor3fv( vector3_to_array( colourX ) );
glRasterPos2f( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale );
GlobalOpenGL().drawChar( g_AxisName[nDim1] );
glRasterPos2f( 28 / m_fScale, -10 / m_fScale );
GlobalOpenGL().drawChar( g_AxisName[nDim1] );
glColor3fv( vector3_to_array( colourY ) );
glRasterPos2f( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale );
GlobalOpenGL().drawChar( g_AxisName[nDim2] );
glRasterPos2f( -10 / m_fScale, 28 / m_fScale );
GlobalOpenGL().drawChar( g_AxisName[nDim2] );
}
}
void XYWnd::RenderActive( void ){
if ( glwidget_make_current( m_gl_widget ) != FALSE ) {
if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
GlobalOpenGL_debugAssertNoErrors();
glDrawBuffer( GL_FRONT );
if ( g_xywindow_globals_private.show_outline ) {
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
if( !Active() ){ //sorta erase
glColor3fv( vector3_to_array( g_xywindow_globals.color_gridmajor ) );
}
// four view mode doesn't colorize
else if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
}
else
{
switch ( m_viewType )
{
case YZ:
glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
break;
case XZ:
glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
break;
case XY:
glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
break;
}
}
glBegin( GL_LINE_LOOP );
glVertex2f( 0.5, 0.5 );
glVertex2f( m_nWidth - 0.5, 1 );
glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
glVertex2f( 0.5, m_nHeight - 0.5 );
glEnd();
}
// we do this part (the old way) only if show_axis is disabled
if ( !g_xywindow_globals_private.show_axis ) {
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
if ( Active() ) {
glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
}
else{
glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
}
glDisable( GL_BLEND );
glRasterPos2f( 35, m_nHeight - 20 );
GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
}
else{
// clear
glViewport( 0, 0, m_nWidth, m_nHeight );
// set up viewpoint
glMatrixMode( GL_PROJECTION );
glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
glScalef( m_fScale, m_fScale, 1 );
int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
int nDim2 = ( m_viewType == XY ) ? 1 : 2;
glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
glDisable( GL_LINE_STIPPLE );
glDisableClientState( GL_TEXTURE_COORD_ARRAY );
glDisableClientState( GL_NORMAL_ARRAY );
glDisableClientState( GL_COLOR_ARRAY );
glDisable( GL_TEXTURE_2D );
glDisable( GL_LIGHTING );
glDisable( GL_COLOR_MATERIAL );
glDisable( GL_DEPTH_TEST );
glDisable( GL_TEXTURE_1D );
glDisable( GL_BLEND );
XYWnd::XY_DrawAxis();
}
glDrawBuffer( GL_BACK );
GlobalOpenGL_debugAssertNoErrors();
glwidget_make_current( m_gl_widget );
}
}
}
void XYWnd::XY_DrawBackground( void ){
glPushAttrib( GL_ALL_ATTRIB_BITS );
glEnable( GL_TEXTURE_2D );
glEnable( GL_BLEND );
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );
glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP );
glPolygonMode( GL_FRONT, GL_FILL );
glBindTexture( GL_TEXTURE_2D, m_tex->texture_number );
glBegin( GL_QUADS );
glColor4f( 1.0, 1.0, 1.0, m_alpha );
glTexCoord2f( 0.0, 1.0 );
glVertex2f( m_xmin, m_ymin );
glTexCoord2f( 1.0, 1.0 );
glVertex2f( m_xmax, m_ymin );
glTexCoord2f( 1.0, 0.0 );
glVertex2f( m_xmax, m_ymax );
glTexCoord2f( 0.0, 0.0 );
glVertex2f( m_xmin, m_ymax );
glEnd();
glBindTexture( GL_TEXTURE_2D, 0 );
glPopAttrib();
}
void XYWnd::XY_DrawGrid( void ) {
float x, y, xb, xe, yb, ye;
float w, h, a;
char text[32];
float step, minor_step, stepx, stepy;
step = minor_step = stepx = stepy = GetGridSize();
int minor_power = Grid_getPower();
int mask;
while ( ( minor_step * m_fScale ) <= 4.0f ) { // make sure minor grid spacing is at least 4 pixels on the screen
++minor_power;
minor_step *= 2;
}
int power = minor_power;
while ( ( power % 3 ) != 0 || ( step * m_fScale ) <= 32.0f ) { // make sure major grid spacing is at least 32 pixels on the screen
++power;
step = float(two_to_the_power( power ) );
}
mask = ( 1 << ( power - minor_power ) ) - 1;
while ( ( stepx * m_fScale ) <= 32.0f ) // text step x must be at least 32
stepx *= 2;
while ( ( stepy * m_fScale ) <= 32.0f ) // text step y must be at least 32
stepy *= 2;
a = ( ( GetSnapGridSize() > 0.0f ) ? 1.0f : 0.3f );
glDisable( GL_TEXTURE_2D );
glDisable( GL_TEXTURE_1D );
glDisable( GL_DEPTH_TEST );
glDisable( GL_BLEND );
glLineWidth( 1 );
w = ( m_nWidth / 2 / m_fScale );
h = ( m_nHeight / 2 / m_fScale );
const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
xb = m_vOrigin[nDim1] - w;
if ( xb < g_region_mins[nDim1] ) {
xb = g_region_mins[nDim1];
}
xb = step * floor( xb / step );
xe = m_vOrigin[nDim1] + w;
if ( xe > g_region_maxs[nDim1] ) {
xe = g_region_maxs[nDim1];
}
xe = step * ceil( xe / step );
yb = m_vOrigin[nDim2] - h;
if ( yb < g_region_mins[nDim2] ) {
yb = g_region_mins[nDim2];
}
yb = step * floor( yb / step );
ye = m_vOrigin[nDim2] + h;
if ( ye > g_region_maxs[nDim2] ) {
ye = g_region_maxs[nDim2];
}
ye = step * ceil( ye / step );
#define COLORS_DIFFER( a,b ) \
( ( a )[0] != ( b )[0] || \
( a )[1] != ( b )[1] || \
( a )[2] != ( b )[2] )
// djbob
// draw minor blocks
if ( g_xywindow_globals_private.d_showgrid /*|| a < 1.0f*/ ) {
if ( a < 1.0f ) {
glEnable( GL_BLEND );
}
if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) {
glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, a ) ) );
glBegin( GL_LINES );
int i = 0;
for ( x = xb ; x < xe ; x += minor_step, ++i ) {
if ( ( i & mask ) != 0 ) {
glVertex2f( x, yb );
glVertex2f( x, ye );
}
}
i = 0;
for ( y = yb ; y < ye ; y += minor_step, ++i ) {
if ( ( i & mask ) != 0 ) {
glVertex2f( xb, y );
glVertex2f( xe, y );
}
}
glEnd();
}
// draw major blocks
if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) {
glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, a ) ) );
glBegin( GL_LINES );
for ( x = xb ; x <= xe ; x += step ) {
glVertex2f( x, yb );
glVertex2f( x, ye );
}
for ( y = yb ; y <= ye ; y += step ) {
glVertex2f( xb, y );
glVertex2f( xe, y );
}
glEnd();
}
if ( a < 1.0f ) {
glDisable( GL_BLEND );
}
if( g_region_active ){
float xb_, xe_, yb_, ye_;
xb_ = m_vOrigin[nDim1] - w;
if ( xb_ < g_MinWorldCoord ) {
xb_ = g_MinWorldCoord;
}
xb_ = step * floor( xb_ / step );
xe_ = m_vOrigin[nDim1] + w;
if ( xe_ > g_MaxWorldCoord ) {
xe_ = g_MaxWorldCoord;
}
xe_ = step * ceil( xe_ / step );
yb_ = m_vOrigin[nDim2] - h;
if ( yb_ < g_MinWorldCoord ) {
yb_ = g_MinWorldCoord;
}
yb_ = step * floor( yb_ / step );
ye_ = m_vOrigin[nDim2] + h;
if ( ye_ > g_MaxWorldCoord ) {
ye_ = g_MaxWorldCoord;
}
ye_ = step * ceil( ye_ / step );
glEnable( GL_BLEND );
// draw minor blocks
if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) {
glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, .5f ) ) );
glBegin( GL_LINES );
int i = 0;
for ( x = xb_ ; x < xe_ ; x += minor_step, ++i ) {
if ( ( i & mask ) != 0 ) {
glVertex2f( x, yb_ );
glVertex2f( x, ye_ );
}
}
i = 0;
for ( y = yb_ ; y < ye_ ; y += minor_step, ++i ) {
if ( ( i & mask ) != 0 ) {
glVertex2f( xb_, y );
glVertex2f( xe_, y );
}
}
glEnd();
}
// draw major blocks
if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) {
glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, .5f ) ) );
glBegin( GL_LINES );
for ( x = xb_ ; x <= xe_ ; x += step ) {
glVertex2f( x, yb_ );
glVertex2f( x, ye_ );
}
for ( y = yb_ ; y <= ye_ ; y += step ) {
glVertex2f( xb_, y );
glVertex2f( xe_, y );
}
glEnd();
}
glDisable( GL_BLEND );
}
}
// draw coordinate text if needed
if ( g_xywindow_globals_private.show_coordinates ) {
glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
float offx = m_vOrigin[nDim2] + h - ( 4 + GlobalOpenGL().m_font->getPixelAscent() ) / m_fScale;
float offy = m_vOrigin[nDim1] - w + 4 / m_fScale;
for ( x = xb - fmod( xb, stepx ); x <= xe ; x += stepx ) {
glRasterPos2f( x, offx );
sprintf( text, "%g", x );
GlobalOpenGL().drawString( text );
}
for ( y = yb - fmod( yb, stepy ); y <= ye ; y += stepy ) {
glRasterPos2f( offy, y );
sprintf( text, "%g", y );
GlobalOpenGL().drawString( text );
}
}
// we do this part (the old way) only if show_axis is disabled
if ( !g_xywindow_globals_private.show_axis ) {
if ( Active() ) {
glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
}
else{
glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
}
glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
}
XYWnd::XY_DrawAxis();
// show current work zone?
// the work zone is used to place dropped points and brushes
if ( g_xywindow_globals_private.d_show_work ) {
glColor4f( 1.0f, 0.0f, 0.0f, 1.0f );
glBegin( GL_LINES );
glVertex2f( xb, Select_getWorkZone().d_work_min[nDim2] );
glVertex2f( xe, Select_getWorkZone().d_work_min[nDim2] );
glVertex2f( xb, Select_getWorkZone().d_work_max[nDim2] );
glVertex2f( xe, Select_getWorkZone().d_work_max[nDim2] );
glVertex2f( Select_getWorkZone().d_work_min[nDim1], yb );
glVertex2f( Select_getWorkZone().d_work_min[nDim1], ye );
glVertex2f( Select_getWorkZone().d_work_max[nDim1], yb );
glVertex2f( Select_getWorkZone().d_work_max[nDim1], ye );
glEnd();
}
}
/*
==============
XY_DrawBlockGrid
==============
*/
void XYWnd::XY_DrawBlockGrid(){
if ( Map_FindWorldspawn( g_map ) == 0 ) {
return;
}
const char *value = Node_getEntity( *Map_GetWorldspawn( g_map ) )->getKeyValue( "_blocksize" );
if ( strlen( value ) ) {
sscanf( value, "%i", &g_xywindow_globals_private.blockSize );
}
if ( !g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024 ) {
// don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
g_xywindow_globals_private.blockSize = 1024;
}
float x, y, xb, xe, yb, ye;
float w, h;
char text[32];
glDisable( GL_TEXTURE_2D );
glDisable( GL_TEXTURE_1D );
glDisable( GL_DEPTH_TEST );
glDisable( GL_BLEND );
w = ( m_nWidth / 2 / m_fScale );
h = ( m_nHeight / 2 / m_fScale );
int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
int nDim2 = ( m_viewType == XY ) ? 1 : 2;
xb = m_vOrigin[nDim1] - w;
if ( xb < g_region_mins[nDim1] ) {
xb = g_region_mins[nDim1];
}
xb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( xb / g_xywindow_globals_private.blockSize ) );
xe = m_vOrigin[nDim1] + w;
if ( xe > g_region_maxs[nDim1] ) {
xe = g_region_maxs[nDim1];
}
xe = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( xe / g_xywindow_globals_private.blockSize ) );
yb = m_vOrigin[nDim2] - h;
if ( yb < g_region_mins[nDim2] ) {
yb = g_region_mins[nDim2];
}
yb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( yb / g_xywindow_globals_private.blockSize ) );
ye = m_vOrigin[nDim2] + h;
if ( ye > g_region_maxs[nDim2] ) {
ye = g_region_maxs[nDim2];
}
ye = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( ye / g_xywindow_globals_private.blockSize ) );
// draw major blocks
glColor3fv( vector3_to_array( g_xywindow_globals.color_gridblock ) );
glLineWidth( 2 );
glBegin( GL_LINES );
for ( x = xb ; x <= xe ; x += g_xywindow_globals_private.blockSize )
{
glVertex2f( x, yb );
glVertex2f( x, ye );
}
if ( m_viewType == XY ) {
for ( y = yb ; y <= ye ; y += g_xywindow_globals_private.blockSize )
{
glVertex2f( xb, y );
glVertex2f( xe, y );
}
}
glEnd();
glLineWidth( 1 );
// draw coordinate text if needed
if ( m_viewType == XY && m_fScale > .1 ) {
for ( x = xb ; x < xe ; x += g_xywindow_globals_private.blockSize )
for ( y = yb ; y < ye ; y += g_xywindow_globals_private.blockSize )
{
glRasterPos2f( x + ( g_xywindow_globals_private.blockSize / 2 ), y + ( g_xywindow_globals_private.blockSize / 2 ) );
sprintf( text, "%i,%i",(int)floor( x / g_xywindow_globals_private.blockSize ), (int)floor( y / g_xywindow_globals_private.blockSize ) );
GlobalOpenGL().drawString( text );
}
}
glColor4f( 0, 0, 0, 0 );
}
void XYWnd::DrawCameraIcon( const Vector3& origin, const Vector3& angles ){
Cam.fov = 48 / m_fScale;
Cam.box = 16 / m_fScale;
// globalOutputStream() << "pitch " << angles[CAMERA_PITCH] << " yaw " << angles[CAMERA_YAW] << "\n";
if ( m_viewType == XY ) {
Cam.x = origin[0];
Cam.y = origin[1];
Cam.a = degrees_to_radians( angles[CAMERA_YAW] );
}
else if ( m_viewType == YZ ) {
Cam.x = origin[1];
Cam.y = origin[2];
Cam.a = degrees_to_radians( ( angles[CAMERA_YAW] > 180 ) ? ( 180.0f - angles[CAMERA_PITCH] ) : angles[CAMERA_PITCH] );
}
else
{
Cam.x = origin[0];
Cam.y = origin[2];
Cam.a = degrees_to_radians( ( angles[CAMERA_YAW] < 270 && angles[CAMERA_YAW] > 90 ) ? ( 180.0f - angles[CAMERA_PITCH] ) : angles[CAMERA_PITCH] );
}
//glColor3f( 0.0, 0.0, 1.0 );
glColor3f( 1.0, 1.0, 1.0 );
glBegin( GL_LINE_STRIP );
glVertex3f( Cam.x - Cam.box,Cam.y,0 );
glVertex3f( Cam.x,Cam.y + ( Cam.box / 2 ),0 );
glVertex3f( Cam.x + Cam.box,Cam.y,0 );
glVertex3f( Cam.x,Cam.y - ( Cam.box / 2 ),0 );
glVertex3f( Cam.x - Cam.box,Cam.y,0 );
glVertex3f( Cam.x + Cam.box,Cam.y,0 );
glEnd();
glBegin( GL_LINE_STRIP );
glVertex3f( Cam.x + static_cast<float>( Cam.fov * cos( Cam.a + c_pi / 4 ) ), Cam.y + static_cast<float>( Cam.fov * sin( Cam.a + c_pi / 4 ) ), 0 );
glVertex3f( Cam.x, Cam.y, 0 );
glVertex3f( Cam.x + static_cast<float>( Cam.fov * cos( Cam.a - c_pi / 4 ) ), Cam.y + static_cast<float>( Cam.fov * sin( Cam.a - c_pi / 4 ) ), 0 );
glEnd();
}
void XYWnd::UpdateCameraIcon( void ){
if ( glwidget_make_current( m_gl_widget ) != FALSE ) {
if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
GlobalOpenGL_debugAssertNoErrors();
glDrawBuffer( GL_FRONT );
{
// clear
glViewport( 0, 0, m_nWidth, m_nHeight );
// set up viewpoint
glMatrixMode( GL_PROJECTION );
glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
glScalef( m_fScale, m_fScale, 1 );
int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
int nDim2 = ( m_viewType == XY ) ? 1 : 2;
glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
glDisable( GL_LINE_STIPPLE );
glDisableClientState( GL_TEXTURE_COORD_ARRAY );
glDisableClientState( GL_NORMAL_ARRAY );
glDisableClientState( GL_COLOR_ARRAY );
glDisable( GL_TEXTURE_2D );
glDisable( GL_LIGHTING );
glDisable( GL_COLOR_MATERIAL );
glDisable( GL_DEPTH_TEST );
glDisable( GL_TEXTURE_1D );
glEnable( GL_BLEND );
glBlendFunc( GL_ONE_MINUS_DST_COLOR, GL_ZERO );
//glColor3f( 0.0, 0.0, 1.0 );
glColor3f( 1.0, 1.0, 1.0 );
glBegin( GL_LINE_STRIP );
glVertex3f( Cam.x - Cam.box,Cam.y,0 );
glVertex3f( Cam.x,Cam.y + ( Cam.box / 2 ),0 );
glVertex3f( Cam.x + Cam.box,Cam.y,0 );
glVertex3f( Cam.x,Cam.y - ( Cam.box / 2 ),0 );
glVertex3f( Cam.x - Cam.box,Cam.y,0 );
glVertex3f( Cam.x + Cam.box,Cam.y,0 );
glEnd();
glBegin( GL_LINE_STRIP );
glVertex3f( Cam.x + static_cast<float>( Cam.fov * cos( Cam.a + c_pi / 4 ) ), Cam.y + static_cast<float>( Cam.fov * sin( Cam.a + c_pi / 4 ) ), 0 );
glVertex3f( Cam.x, Cam.y, 0 );
glVertex3f( Cam.x + static_cast<float>( Cam.fov * cos( Cam.a - c_pi / 4 ) ), Cam.y + static_cast<float>( Cam.fov * sin( Cam.a - c_pi / 4 ) ), 0 );
glEnd();
XYWnd::DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
glDisable( GL_BLEND );
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
}
glDrawBuffer( GL_BACK );
GlobalOpenGL_debugAssertNoErrors();
glwidget_make_current( m_gl_widget );
}
}
}
float Betwixt( float f1, float f2 ){
if ( f1 > f2 ) {
return f2 + ( ( f1 - f2 ) / 2 );
}
else{
return f1 + ( ( f2 - f1 ) / 2 );
}
}
// can be greatly simplified but per usual i am in a hurry
// which is not an excuse, just a fact
void XYWnd::PaintSizeInfo( int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds ){
if ( vector3_equal( vMinBounds, vMaxBounds ) ) {
return;
}
const char* g_pDimStrings[] = {"x:", "y:", "z:"};
typedef const char* OrgStrings[2];
const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } };
Vector3 vSize( vector3_subtracted( vMaxBounds, vMinBounds ) );
glColor3f( g_xywindow_globals.color_selbrushes[0] * .65f,
g_xywindow_globals.color_selbrushes[1] * .65f,
g_xywindow_globals.color_selbrushes[2] * .65f );
StringOutputStream dimensions( 16 );
if ( m_viewType == XY ) {
glBegin( GL_LINES );
glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f );
glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
glEnd();
glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f );
dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
GlobalOpenGL().drawString( dimensions.c_str() );
dimensions.clear();
glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ), 0.0f );
dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
GlobalOpenGL().drawString( dimensions.c_str() );
dimensions.clear();
glRasterPos3f( vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f );
dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")";
GlobalOpenGL().drawString( dimensions.c_str() );
}
else if ( m_viewType == XZ ) {
glBegin( GL_LINES );
glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale );
glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale );
glVertex3f( vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f / m_fScale );
glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMinBounds[nDim2] );
glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMaxBounds[nDim2] );
glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
glEnd();
glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), 0, vMinBounds[nDim2] - 20.0f / m_fScale );
dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
GlobalOpenGL().drawString( dimensions.c_str() );
dimensions.clear();
glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
GlobalOpenGL().drawString( dimensions.c_str() );
dimensions.clear();
glRasterPos3f( vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale );
dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")";
GlobalOpenGL().drawString( dimensions.c_str() );
}
else
{
glBegin( GL_LINES );
glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2] );
glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2] );
glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
glEnd();
glRasterPos3f( 0, Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale );
dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
GlobalOpenGL().drawString( dimensions.c_str() );
dimensions.clear();
glRasterPos3f( 0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
GlobalOpenGL().drawString( dimensions.c_str() );
dimensions.clear();
glRasterPos3f( 0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale );
dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")";
GlobalOpenGL().drawString( dimensions.c_str() );
}
}
class XYRenderer : public Renderer
{
struct state_type
{
state_type() :
m_highlight( 0 ),
m_state( 0 ){
}
unsigned int m_highlight;
Shader* m_state;
};
public:
XYRenderer( RenderStateFlags globalstate, Shader* selected ) :
m_globalstate( globalstate ),
m_state_selected( selected ){
ASSERT_NOTNULL( selected );
m_state_stack.push_back( state_type() );
}
void SetState( Shader* state, EStyle style ){
ASSERT_NOTNULL( state );
if ( style == eWireframeOnly ) {
m_state_stack.back().m_state = state;
}
}
EStyle getStyle() const {
return eWireframeOnly;
}
void PushState(){
m_state_stack.push_back( m_state_stack.back() );
}
void PopState(){
ASSERT_MESSAGE( !m_state_stack.empty(), "popping empty stack" );
m_state_stack.pop_back();
}
void Highlight( EHighlightMode mode, bool bEnable = true ){
( bEnable )
? m_state_stack.back().m_highlight |= mode
: m_state_stack.back().m_highlight &= ~mode;
}
void addRenderable( const OpenGLRenderable& renderable, const Matrix4& localToWorld ){
if ( m_state_stack.back().m_highlight & ePrimitive ) {
m_state_selected->addRenderable( renderable, localToWorld );
}
else
{
m_state_stack.back().m_state->addRenderable( renderable, localToWorld );
}
}
void render( const Matrix4& modelview, const Matrix4& projection ){
GlobalShaderCache().render( m_globalstate, modelview, projection );
}
private:
std::vector<state_type> m_state_stack;
RenderStateFlags m_globalstate;
Shader* m_state_selected;
};
void XYWnd::updateProjection(){
m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
m_projection[10] = 1.0f / ( g_MaxWorldCoord * m_fScale );
m_projection[12] = 0.0f;
m_projection[13] = 0.0f;
m_projection[14] = -1.0f;
m_projection[1] =
m_projection[2] =
m_projection[3] =
m_projection[4] =
m_projection[6] =
m_projection[7] =
m_projection[8] =
m_projection[9] =
m_projection[11] = 0.0f;
m_projection[15] = 1.0f;
m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
}
// note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
void XYWnd::updateModelview(){
int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
int nDim2 = ( m_viewType == XY ) ? 1 : 2;
// translation
m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
m_modelview[14] = g_MaxWorldCoord * m_fScale;
// axis base
switch ( m_viewType )
{
case XY:
m_modelview[0] = m_fScale;
m_modelview[1] = 0;
m_modelview[2] = 0;
m_modelview[4] = 0;
m_modelview[5] = m_fScale;
m_modelview[6] = 0;
m_modelview[8] = 0;
m_modelview[9] = 0;
m_modelview[10] = -m_fScale;
break;
case XZ:
m_modelview[0] = m_fScale;
m_modelview[1] = 0;
m_modelview[2] = 0;
m_modelview[4] = 0;
m_modelview[5] = 0;
m_modelview[6] = m_fScale;
m_modelview[8] = 0;
m_modelview[9] = m_fScale;
m_modelview[10] = 0;
break;
case YZ:
m_modelview[0] = 0;
m_modelview[1] = 0;
m_modelview[2] = -m_fScale;
m_modelview[4] = m_fScale;
m_modelview[5] = 0;
m_modelview[6] = 0;
m_modelview[8] = 0;
m_modelview[9] = m_fScale;
m_modelview[10] = 0;
break;
}
m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
m_modelview[15] = 1;
m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
}
/*
==============
XY_Draw
==============
*/
//#define DBG_SCENEDUMP
void XYWnd::XY_Draw(){
//
// clear
//
glViewport( 0, 0, m_nWidth, m_nHeight );
glClearColor( g_xywindow_globals.color_gridback[0],
g_xywindow_globals.color_gridback[1],
g_xywindow_globals.color_gridback[2],0 );
glClear( GL_COLOR_BUFFER_BIT );
extern void Renderer_ResetStats();
Renderer_ResetStats();
//
// set up viewpoint
//
glMatrixMode( GL_PROJECTION );
glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
glScalef( m_fScale, m_fScale, 1 );
int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
int nDim2 = ( m_viewType == XY ) ? 1 : 2;
glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
glDisable( GL_LINE_STIPPLE );
glLineWidth( 1 );
glDisableClientState( GL_TEXTURE_COORD_ARRAY );
glDisableClientState( GL_NORMAL_ARRAY );
glDisableClientState( GL_COLOR_ARRAY );
glDisable( GL_TEXTURE_2D );
glDisable( GL_LIGHTING );
glDisable( GL_COLOR_MATERIAL );
glDisable( GL_DEPTH_TEST );
if ( m_backgroundActivated ) {
XY_DrawBackground();
}
XY_DrawGrid();
if ( g_xywindow_globals_private.show_blocks ) {
XY_DrawBlockGrid();
}
glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH | RENDER_TEXT;
if ( !g_xywindow_globals.m_bNoStipple ) {
globalstate |= RENDER_LINESTIPPLE;
}
{
XYRenderer renderer( globalstate, m_state_selected );
Scene_Render( renderer, m_view );
GlobalOpenGL_debugAssertNoErrors();
renderer.render( m_modelview, m_projection );
GlobalOpenGL_debugAssertNoErrors();
}
glDepthMask( GL_FALSE );
GlobalOpenGL_debugAssertNoErrors();
glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
GlobalOpenGL_debugAssertNoErrors();
glDisable( GL_LINE_STIPPLE );
GlobalOpenGL_debugAssertNoErrors();
glLineWidth( 1 );
GlobalOpenGL_debugAssertNoErrors();
if ( GlobalOpenGL().GL_1_3() ) {
glActiveTexture( GL_TEXTURE0 );
glClientActiveTexture( GL_TEXTURE0 );
}
glDisableClientState( GL_TEXTURE_COORD_ARRAY );
GlobalOpenGL_debugAssertNoErrors();
glDisableClientState( GL_NORMAL_ARRAY );
GlobalOpenGL_debugAssertNoErrors();
glDisableClientState( GL_COLOR_ARRAY );
GlobalOpenGL_debugAssertNoErrors();
glDisable( GL_TEXTURE_2D );
GlobalOpenGL_debugAssertNoErrors();
glDisable( GL_LIGHTING );
GlobalOpenGL_debugAssertNoErrors();
glDisable( GL_COLOR_MATERIAL );
GlobalOpenGL_debugAssertNoErrors();
GlobalOpenGL_debugAssertNoErrors();
// size info
if ( g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0 ) {
Vector3 min, max;
Select_GetBounds( min, max );
PaintSizeInfo( nDim1, nDim2, min, max );
}
if ( g_bCrossHairs ) {
glColor4f( 0.2f, 0.9f, 0.2f, 0.8f );
glBegin( GL_LINES );
if ( m_viewType == XY ) {
glVertex2f( 2.0f * g_MinWorldCoord, m_mousePosition[1] );
glVertex2f( 2.0f * g_MaxWorldCoord, m_mousePosition[1] );
glVertex2f( m_mousePosition[0], 2.0f * g_MinWorldCoord );
glVertex2f( m_mousePosition[0], 2.0f * g_MaxWorldCoord );
}
else if ( m_viewType == YZ ) {
glVertex3f( m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2] );
glVertex3f( m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2] );
glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
}
else
{
glVertex3f( 2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2] );
glVertex3f( 2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2] );
glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
}
glEnd();
}
if ( ClipMode() ) {
GlobalClipPoints_Draw( m_fScale );
}
GlobalOpenGL_debugAssertNoErrors();
// reset modelview
glLoadIdentity();
glScalef( m_fScale, m_fScale, 1 );
glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
glEnable( GL_BLEND );
glBlendFunc( GL_ONE_MINUS_DST_COLOR, GL_ZERO );
DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
glDisable( GL_BLEND );
Feedback_draw2D( m_viewType );
if ( g_xywindow_globals_private.show_outline ) {
if ( Active() ) {
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
// four view mode doesn't colorize
if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
}
else
{
switch ( m_viewType )
{
case YZ:
glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
break;
case XZ:
glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
break;
case XY:
glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
break;
}
}
glBegin( GL_LINE_LOOP );
glVertex2f( 0.5, 0.5 );
glVertex2f( m_nWidth - 0.5, 1 );
glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
glVertex2f( 0.5, m_nHeight - 0.5 );
glEnd();
}
}
if( g_camwindow_globals.m_showStats ){
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
glRasterPos3f( 2.f, GlobalOpenGL().m_font->getPixelDescent() + 1.f, 0.0f );
extern const char* Renderer_GetStats();
GlobalOpenGL().drawString( Renderer_GetStats() );
//globalOutputStream() << m_render_time.elapsed_msec() << "\n";
StringOutputStream stream;
stream << " | f2f: " << m_render_time.elapsed_msec();
GlobalOpenGL().drawString( stream.c_str() );
m_render_time.start();
}
GlobalOpenGL_debugAssertNoErrors();
glFinish();
}
void XYWnd_MouseToPoint( XYWnd* xywnd, int x, int y, Vector3& point ){
xywnd->XY_ToPoint( x, y, point );
xywnd->XY_SnapToGrid( point );
int nDim = ( xywnd->GetViewType() == XY ) ? 2 : ( xywnd->GetViewType() == YZ ) ? 0 : 1;
float fWorkMid = float_mid( Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim] );
point[nDim] = float_snapped( fWorkMid, GetGridSize() );
}
void XYWnd::OnEntityCreate( const char* item ){
StringOutputStream command;
command << "entityCreate -class " << item;
UndoableCommand undo( command.c_str() );
Vector3 point;
XYWnd_MouseToPoint( this, m_entityCreate_x, m_entityCreate_y, point );
Vector3 offset( 0, 0, 0 );
float offset_for_multiple = ( GetSnapGridSize() < 8.f ? 8.f : GetSnapGridSize() ) * g_entityCreationOffset;
switch ( m_viewType )
{
case XY:
case XZ:
offset[0] = 1.f;
break;
default: //case YZ:
offset[1] = 1.f;
break;
}
point += offset * offset_for_multiple;
Entity_createFromSelection( item, point );
}
void GetCenterPosition( Vector3& position ){
if ( GlobalSelectionSystem().countSelected() != 0 ) {
Select_GetMid( position );
}
else
{
position = Camera_getOrigin( *g_pParentWnd->GetCamWnd() );
}
}
void XYWnd_Centralize( XYWnd* xywnd ){
Vector3 position;
GetCenterPosition( position );
xywnd->PositionView( position );
}
void XY_Split_Centralize(){
Vector3 position;
GetCenterPosition( position );
if ( g_pParentWnd->GetXYWnd() ) {
g_pParentWnd->GetXYWnd()->PositionView( position );
}
if ( g_pParentWnd->GetXZWnd() ) {
g_pParentWnd->GetXZWnd()->PositionView( position );
}
if ( g_pParentWnd->GetYZWnd() ) {
g_pParentWnd->GetYZWnd()->PositionView( position );
}
}
void XY_Centralize(){
if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
// centralize all
XY_Split_Centralize();
return;
}
XYWnd* xywnd = g_pParentWnd->GetXYWnd();
XYWnd_Centralize( xywnd );
}
void GetSelectionBbox( AABB& bounds ){
if ( GlobalSelectionSystem().countSelected() != 0 ) {
Scene_BoundsSelected( GlobalSceneGraph(), bounds );
}
else
{
bounds = AABB( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Vector3( 128.f, 128.f, 128.f ) );
}
}
void XYWnd_Focus( XYWnd* xywnd ){
AABB bounds;
GetSelectionBbox( bounds );
xywnd->FocusOnBounds( bounds );
}
void XY_Split_Focus(){
AABB bounds;
GetSelectionBbox( bounds );
if ( g_pParentWnd->GetXYWnd() ) {
g_pParentWnd->GetXYWnd()->FocusOnBounds( bounds );
}
if ( g_pParentWnd->GetXZWnd() ) {
g_pParentWnd->GetXZWnd()->FocusOnBounds( bounds );
}
if ( g_pParentWnd->GetYZWnd() ) {
g_pParentWnd->GetYZWnd()->FocusOnBounds( bounds );
}
}
void XY_Focus(){
if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
// focus all
XY_Split_Focus();
return;
}
XYWnd* xywnd = g_pParentWnd->GetXYWnd();
XYWnd_Focus( xywnd );
}
void XY_TopFrontSide( VIEWTYPE viewtype ){
if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
// cannot do this in a split window
// do something else that the user may want here
XY_Split_Centralize();
return;
}
XYWnd* xywnd = g_pParentWnd->CurrentStyle() == MainFrame::eFloating ? g_pParentWnd->ActiveXY() : g_pParentWnd->GetXYWnd();
xywnd->SetViewType( viewtype );
XYWnd_Centralize( xywnd );
}
void XY_Top(){
XY_TopFrontSide( XY );
}
void XY_Side(){
XY_TopFrontSide( XZ );
}
void XY_Front(){
XY_TopFrontSide( YZ );
}
void XY_NextView( XYWnd* xywnd ){
if ( xywnd->GetViewType() == XY ) {
xywnd->SetViewType( XZ );
}
else if ( xywnd->GetViewType() == XZ ) {
xywnd->SetViewType( YZ );
}
else{
xywnd->SetViewType( XY );
}
XYWnd_Centralize( xywnd );
}
void XY_Next(){
if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
// cannot do this in a split window
// do something else that the user may want here
XY_Split_Centralize();
return;
}
XYWnd* xywnd = g_pParentWnd->CurrentStyle() == MainFrame::eFloating ? g_pParentWnd->ActiveXY() : g_pParentWnd->GetXYWnd();
XY_NextView( xywnd );
}
void XY_Zoom100(){
if ( g_pParentWnd->GetXYWnd() ) {
g_pParentWnd->GetXYWnd()->SetScale( 1 );
}
if ( g_pParentWnd->GetXZWnd() ) {
g_pParentWnd->GetXZWnd()->SetScale( 1 );
}
if ( g_pParentWnd->GetYZWnd() ) {
g_pParentWnd->GetYZWnd()->SetScale( 1 );
}
}
void XY_ZoomIn(){
g_pParentWnd->ActiveXY()->ZoomIn();
}
// NOTE: the zoom out factor is 4/5, we could think about customizing it
// we don't go below a zoom factor corresponding to 10% of the max world size
// (this has to be computed against the window size)
void XY_ZoomOut(){
g_pParentWnd->ActiveXY()->ZoomOut();
}
ToggleShown g_xy_top_shown( true );
void XY_Top_Shown_Construct( GtkWindow* parent ){
g_xy_top_shown.connect( GTK_WIDGET( parent ) );
}
ToggleShown g_yz_side_shown( false );
void YZ_Side_Shown_Construct( GtkWindow* parent ){
g_yz_side_shown.connect( GTK_WIDGET( parent ) );
}
ToggleShown g_xz_front_shown( false );
void XZ_Front_Shown_Construct( GtkWindow* parent ){
g_xz_front_shown.connect( GTK_WIDGET( parent ) );
}
class EntityClassMenu : public ModuleObserver
{
std::size_t m_unrealised;
public:
EntityClassMenu() : m_unrealised( 1 ){
}
void realise(){
if ( --m_unrealised == 0 ) {
}
}
void unrealise(){
if ( ++m_unrealised == 1 ) {
if ( XYWnd::m_mnuDrop != 0 ) {
gtk_widget_destroy( GTK_WIDGET( XYWnd::m_mnuDrop ) );
XYWnd::m_mnuDrop = 0;
}
}
}
};
EntityClassMenu g_EntityClassMenu;
void ShowNamesExport( const BoolImportCallback& importer ){
importer( GlobalEntityCreator().getShowNames() );
}
typedef FreeCaller1<const BoolImportCallback&, ShowNamesExport> ShowNamesExportCaller;
ShowNamesExportCaller g_show_names_caller;
ToggleItem g_show_names( g_show_names_caller );
void ShowNamesToggle(){
GlobalEntityCreator().setShowNames( !GlobalEntityCreator().getShowNames() );
g_show_names.update();
UpdateAllWindows();
}
void ShowBboxesExport( const BoolImportCallback& importer ){
importer( GlobalEntityCreator().getShowBboxes() );
}
typedef FreeCaller1<const BoolImportCallback&, ShowBboxesExport> ShowBboxesExportCaller;
ShowBboxesExportCaller g_show_bboxes_caller;
ToggleItem g_show_bboxes( g_show_bboxes_caller );
void ShowBboxesToggle(){
GlobalEntityCreator().setShowBboxes( !GlobalEntityCreator().getShowBboxes() );
g_show_bboxes.update();
UpdateAllWindows();
}
void ShowTargetNamesExport( const BoolImportCallback& importer ){
importer( GlobalEntityCreator().getShowTargetNames() );
}
typedef FreeCaller1<const BoolImportCallback&, ShowTargetNamesExport> ShowTargetNamesExportCaller;
ShowTargetNamesExportCaller g_show_targetnames_caller;
ToggleItem g_show_targetnames( g_show_targetnames_caller );
void ShowTargetNamesToggle(){
GlobalEntityCreator().setShowTargetNames( !GlobalEntityCreator().getShowTargetNames() );
g_show_targetnames.update();
XY_UpdateAllWindows();
}
void ShowAnglesExport( const BoolImportCallback& importer ){
importer( GlobalEntityCreator().getShowAngles() );
}
typedef FreeCaller1<const BoolImportCallback&, ShowAnglesExport> ShowAnglesExportCaller;
ShowAnglesExportCaller g_show_angles_caller;
ToggleItem g_show_angles( g_show_angles_caller );
void ShowAnglesToggle(){
GlobalEntityCreator().setShowAngles( !GlobalEntityCreator().getShowAngles() );
g_show_angles.update();
UpdateAllWindows();
}
BoolExportCaller g_show_blocks_caller( g_xywindow_globals_private.show_blocks );
ToggleItem g_show_blocks( g_show_blocks_caller );
void ShowBlocksToggle(){
g_xywindow_globals_private.show_blocks ^= 1;
g_show_blocks.update();
XY_UpdateAllWindows();
}
BoolExportCaller g_show_coordinates_caller( g_xywindow_globals_private.show_coordinates );
ToggleItem g_show_coordinates( g_show_coordinates_caller );
void ShowCoordinatesToggle(){
g_xywindow_globals_private.show_coordinates ^= 1;
g_show_coordinates.update();
XY_UpdateAllWindows();
}
BoolExportCaller g_show_outline_caller( g_xywindow_globals_private.show_outline );
ToggleItem g_show_outline( g_show_outline_caller );
void ShowOutlineToggle(){
g_xywindow_globals_private.show_outline ^= 1;
g_show_outline.update();
XY_UpdateAllWindows();
}
BoolExportCaller g_show_axes_caller( g_xywindow_globals_private.show_axis );
ToggleItem g_show_axes( g_show_axes_caller );
void ShowAxesToggle(){
g_xywindow_globals_private.show_axis ^= 1;
g_show_axes.update();
XY_UpdateAllWindows();
}
BoolExportCaller g_show_workzone_caller( g_xywindow_globals_private.d_show_work );
ToggleItem g_show_workzone( g_show_workzone_caller );
void ShowWorkzoneToggle(){
g_xywindow_globals_private.d_show_work ^= 1;
g_show_workzone.update();
XY_UpdateAllWindows();
}
/*
void ShowAxesToggle(){
g_xywindow_globals_private.show_axis ^= 1;
XY_UpdateAllWindows();
}
typedef FreeCaller<ShowAxesToggle> ShowAxesToggleCaller;
void ShowAxesExport( const BoolImportCallback& importer ){
importer( g_xywindow_globals_private.show_axis );
}
typedef FreeCaller1<const BoolImportCallback&, ShowAxesExport> ShowAxesExportCaller;
ShowAxesExportCaller g_show_axes_caller;
BoolExportCallback g_show_axes_callback( g_show_axes_caller );
ToggleItem g_show_axes( g_show_axes_callback );
*/
/*
BoolExportCaller g_texdef_movelock_caller( g_brush_texturelock_enabled );
ToggleItem g_texdef_movelock_item( g_texdef_movelock_caller );
void Texdef_ToggleMoveLock(){
g_brush_texturelock_enabled = !g_brush_texturelock_enabled;
g_texdef_movelock_item.update();
}
*/
BoolExportCaller g_show_size_caller( g_xywindow_globals_private.m_bSizePaint );
ToggleItem g_show_size_item( g_show_size_caller );
void ToggleShowSizeInfo(){
g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
g_show_size_item.update();
XY_UpdateAllWindows();
}
BoolExportCaller g_show_crosshair_caller( g_bCrossHairs );
ToggleItem g_show_crosshair_item( g_show_crosshair_caller );
void ToggleShowCrosshair(){
g_bCrossHairs ^= 1;
g_show_crosshair_item.update();
XY_UpdateAllWindows();
}
BoolExportCaller g_show_grid_caller( g_xywindow_globals_private.d_showgrid );
ToggleItem g_show_grid_item( g_show_grid_caller );
void ToggleShowGrid(){
g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
g_show_grid_item.update();
XY_UpdateAllWindows();
}
void XYShow_registerCommands(){
GlobalToggles_insert( "ToggleSizePaint", FreeCaller<ToggleShowSizeInfo>(), ToggleItem::AddCallbackCaller( g_show_size_item ), Accelerator( 'J' ) );
GlobalToggles_insert( "ToggleCrosshairs", FreeCaller<ToggleShowCrosshair>(), ToggleItem::AddCallbackCaller( g_show_crosshair_item ), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
GlobalToggles_insert( "ToggleGrid", FreeCaller<ToggleShowGrid>(), ToggleItem::AddCallbackCaller( g_show_grid_item ), Accelerator( '0' ) );
GlobalToggles_insert( "ShowAngles", FreeCaller<ShowAnglesToggle>(), ToggleItem::AddCallbackCaller( g_show_angles ) );
GlobalToggles_insert( "ShowNames", FreeCaller<ShowNamesToggle>(), ToggleItem::AddCallbackCaller( g_show_names ) );
GlobalToggles_insert( "ShowBboxes", FreeCaller<ShowBboxesToggle>(), ToggleItem::AddCallbackCaller( g_show_bboxes ) );
GlobalToggles_insert( "ShowTargetNames", FreeCaller<ShowTargetNamesToggle>(), ToggleItem::AddCallbackCaller( g_show_targetnames ) );
GlobalToggles_insert( "ShowBlocks", FreeCaller<ShowBlocksToggle>(), ToggleItem::AddCallbackCaller( g_show_blocks ) );
GlobalToggles_insert( "ShowCoordinates", FreeCaller<ShowCoordinatesToggle>(), ToggleItem::AddCallbackCaller( g_show_coordinates ) );
GlobalToggles_insert( "ShowWindowOutline", FreeCaller<ShowOutlineToggle>(), ToggleItem::AddCallbackCaller( g_show_outline ) );
GlobalToggles_insert( "ShowAxes", FreeCaller<ShowAxesToggle>(), ToggleItem::AddCallbackCaller( g_show_axes ) );
GlobalToggles_insert( "ShowWorkzone", FreeCaller<ShowWorkzoneToggle>(), ToggleItem::AddCallbackCaller( g_show_workzone ) );
}
void XYWnd_registerShortcuts(){
command_connect_accelerator( "ToggleCrosshairs" );
command_connect_accelerator( "ToggleSizePaint" );
}
void Orthographic_constructPreferences( PreferencesPage& page ){
page.appendCheckBox( "", "Solid selection boxes ( no stipple )", g_xywindow_globals.m_bNoStipple );
//page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bSizePaint );
page.appendCheckBox( "", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse );
// page.appendCheckBox( "", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate );
page.appendCheckBox( "", "Zoom In to Mouse pointer", g_xywindow_globals.m_bZoomInToPointer );
}
void Orthographic_constructPage( PreferenceGroup& group ){
PreferencesPage page( group.createPage( "Orthographic", "Orthographic View Preferences" ) );
Orthographic_constructPreferences( page );
}
void Orthographic_registerPreferencesPage(){
PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, Orthographic_constructPage>() );
}
void Clipper_constructPreferences( PreferencesPage& page ){
page.appendCheckBox( "", "Clipper tool uses caulk", g_clip_useCaulk );
}
void Clipper_constructPage( PreferenceGroup& group ){
PreferencesPage page( group.createPage( "Clipper", "Clipper Tool Settings" ) );
Clipper_constructPreferences( page );
}
void Clipper_registerPreferencesPage(){
PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, Clipper_constructPage>() );
}
#include "preferencesystem.h"
#include "stringio.h"
void ToggleShown_importBool( ToggleShown& self, bool value ){
self.set( value );
}
typedef ReferenceCaller1<ToggleShown, bool, ToggleShown_importBool> ToggleShownImportBoolCaller;
void ToggleShown_exportBool( const ToggleShown& self, const BoolImportCallback& importer ){
importer( self.active() );
}
typedef ConstReferenceCaller1<ToggleShown, const BoolImportCallback&, ToggleShown_exportBool> ToggleShownExportBoolCaller;
void XYWindow_Construct(){
// GlobalCommands_insert( "ToggleCrosshairs", FreeCaller<ToggleShowCrosshair>(), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
// GlobalCommands_insert( "ToggleSizePaint", FreeCaller<ToggleShowSizeInfo>(), Accelerator( 'J' ) );
// GlobalCommands_insert( "ToggleGrid", FreeCaller<ToggleShowGrid>(), Accelerator( '0' ) );
GlobalToggles_insert( "ToggleView", ToggleShown::ToggleCaller( g_xy_top_shown ), ToggleItem::AddCallbackCaller( g_xy_top_shown.m_item ), Accelerator( 'V', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
GlobalToggles_insert( "ToggleSideView", ToggleShown::ToggleCaller( g_yz_side_shown ), ToggleItem::AddCallbackCaller( g_yz_side_shown.m_item ) );
GlobalToggles_insert( "ToggleFrontView", ToggleShown::ToggleCaller( g_xz_front_shown ), ToggleItem::AddCallbackCaller( g_xz_front_shown.m_item ) );
GlobalCommands_insert( "NextView", FreeCaller<XY_Next>(), Accelerator( GDK_Tab, (GdkModifierType)GDK_CONTROL_MASK ) );
GlobalCommands_insert( "ZoomIn", FreeCaller<XY_ZoomIn>(), Accelerator( GDK_Delete ) );
GlobalCommands_insert( "ZoomOut", FreeCaller<XY_ZoomOut>(), Accelerator( GDK_Insert ) );
GlobalCommands_insert( "ViewTop", FreeCaller<XY_Top>(), Accelerator( GDK_KP_Home ) );
GlobalCommands_insert( "ViewSide", FreeCaller<XY_Side>(), Accelerator( GDK_KP_Page_Down ) );
GlobalCommands_insert( "ViewFront", FreeCaller<XY_Front>(), Accelerator( GDK_KP_End ) );
GlobalCommands_insert( "Zoom100", FreeCaller<XY_Zoom100>() );
GlobalCommands_insert( "CenterXYView", FreeCaller<XY_Centralize>(), Accelerator( GDK_Tab, (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
GlobalCommands_insert( "XYFocusOnSelected", FreeCaller<XY_Focus>(), Accelerator( GDK_grave ) );
GlobalPreferenceSystem().registerPreference( "ClipCaulk", BoolImportStringCaller( g_clip_useCaulk ), BoolExportStringCaller( g_clip_useCaulk ) );
// GlobalPreferenceSystem().registerPreference( "NewRightClick", BoolImportStringCaller( g_xywindow_globals.m_bRightClick ), BoolExportStringCaller( g_xywindow_globals.m_bRightClick ) );
GlobalPreferenceSystem().registerPreference( "2DZoomInToPointer", BoolImportStringCaller( g_xywindow_globals.m_bZoomInToPointer ), BoolExportStringCaller( g_xywindow_globals.m_bZoomInToPointer ) );
GlobalPreferenceSystem().registerPreference( "ChaseMouse", BoolImportStringCaller( g_xywindow_globals_private.m_bChaseMouse ), BoolExportStringCaller( g_xywindow_globals_private.m_bChaseMouse ) );
GlobalPreferenceSystem().registerPreference( "SizePainting", BoolImportStringCaller( g_xywindow_globals_private.m_bSizePaint ), BoolExportStringCaller( g_xywindow_globals_private.m_bSizePaint ) );
GlobalPreferenceSystem().registerPreference( "ShowCrosshair", BoolImportStringCaller( g_bCrossHairs ), BoolExportStringCaller( g_bCrossHairs ) );
GlobalPreferenceSystem().registerPreference( "NoStipple", BoolImportStringCaller( g_xywindow_globals.m_bNoStipple ), BoolExportStringCaller( g_xywindow_globals.m_bNoStipple ) );
GlobalPreferenceSystem().registerPreference( "SI_ShowCoords", BoolImportStringCaller( g_xywindow_globals_private.show_coordinates ), BoolExportStringCaller( g_xywindow_globals_private.show_coordinates ) );
GlobalPreferenceSystem().registerPreference( "SI_ShowOutlines", BoolImportStringCaller( g_xywindow_globals_private.show_outline ), BoolExportStringCaller( g_xywindow_globals_private.show_outline ) );
GlobalPreferenceSystem().registerPreference( "SI_ShowAxis", BoolImportStringCaller( g_xywindow_globals_private.show_axis ), BoolExportStringCaller( g_xywindow_globals_private.show_axis ) );
// GlobalPreferenceSystem().registerPreference( "CamXYUpdate", BoolImportStringCaller( g_xywindow_globals_private.m_bCamXYUpdate ), BoolExportStringCaller( g_xywindow_globals_private.m_bCamXYUpdate ) );
GlobalPreferenceSystem().registerPreference( "ShowWorkzone", BoolImportStringCaller( g_xywindow_globals_private.d_show_work ), BoolExportStringCaller( g_xywindow_globals_private.d_show_work ) );
GlobalPreferenceSystem().registerPreference( "SI_AxisColors0", Vector3ImportStringCaller( g_xywindow_globals.AxisColorX ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorX ) );
GlobalPreferenceSystem().registerPreference( "SI_AxisColors1", Vector3ImportStringCaller( g_xywindow_globals.AxisColorY ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorY ) );
GlobalPreferenceSystem().registerPreference( "SI_AxisColors2", Vector3ImportStringCaller( g_xywindow_globals.AxisColorZ ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorZ ) );
GlobalPreferenceSystem().registerPreference( "SI_Colors1", Vector3ImportStringCaller( g_xywindow_globals.color_gridback ), Vector3ExportStringCaller( g_xywindow_globals.color_gridback ) );
GlobalPreferenceSystem().registerPreference( "SI_Colors2", Vector3ImportStringCaller( g_xywindow_globals.color_gridminor ), Vector3ExportStringCaller( g_xywindow_globals.color_gridminor ) );
GlobalPreferenceSystem().registerPreference( "SI_Colors3", Vector3ImportStringCaller( g_xywindow_globals.color_gridmajor ), Vector3ExportStringCaller( g_xywindow_globals.color_gridmajor ) );
GlobalPreferenceSystem().registerPreference( "SI_Colors6", Vector3ImportStringCaller( g_xywindow_globals.color_gridblock ), Vector3ExportStringCaller( g_xywindow_globals.color_gridblock ) );
GlobalPreferenceSystem().registerPreference( "SI_Colors7", Vector3ImportStringCaller( g_xywindow_globals.color_gridtext ), Vector3ExportStringCaller( g_xywindow_globals.color_gridtext ) );
GlobalPreferenceSystem().registerPreference( "SI_Colors8", Vector3ImportStringCaller( g_xywindow_globals.color_brushes ), Vector3ExportStringCaller( g_xywindow_globals.color_brushes ) );
GlobalPreferenceSystem().registerPreference( "SI_Colors9", Vector3ImportStringCaller( g_xywindow_globals.color_viewname ), Vector3ExportStringCaller( g_xywindow_globals.color_viewname ) );
GlobalPreferenceSystem().registerPreference( "SI_Colors10", Vector3ImportStringCaller( g_xywindow_globals.color_clipper ), Vector3ExportStringCaller( g_xywindow_globals.color_clipper ) );
GlobalPreferenceSystem().registerPreference( "SI_Colors11", Vector3ImportStringCaller( g_xywindow_globals.color_selbrushes ), Vector3ExportStringCaller( g_xywindow_globals.color_selbrushes ) );
GlobalPreferenceSystem().registerPreference( "XZVIS", makeBoolStringImportCallback( ToggleShownImportBoolCaller( g_xz_front_shown ) ), makeBoolStringExportCallback( ToggleShownExportBoolCaller( g_xz_front_shown ) ) );
GlobalPreferenceSystem().registerPreference( "YZVIS", makeBoolStringImportCallback( ToggleShownImportBoolCaller( g_yz_side_shown ) ), makeBoolStringExportCallback( ToggleShownExportBoolCaller( g_yz_side_shown ) ) );
Orthographic_registerPreferencesPage();
Clipper_registerPreferencesPage();
XYWnd::captureStates();
GlobalEntityClassManager().attach( g_EntityClassMenu );
}
void XYWindow_Destroy(){
GlobalEntityClassManager().detach( g_EntityClassMenu );
XYWnd::releaseStates();
}