* brushexport plugin fix: invert Y during YZ swap; invert V of UV coords (correct texturing) * brushexport plugin: default to 'Don't collapse' option q3map2: * obj export: save in popular 'Y = Up, -Z = Forward' format * picomodel::obj: load as popular 'Y = Up, -Z = Forward' format * picomodel::obj: fix support of back references in faces |
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| .. | ||
| brushexport.def | ||
| callbacks.cpp | ||
| callbacks.h | ||
| export.cpp | ||
| export.h | ||
| interface.cpp | ||
| plugin.cpp | ||
| plugin.h | ||
| support.cpp | ||
| support.h | ||