netradiant-custom/tools/quake3
Garux b474073ebe misc_model _skin/skin key: handle both DP and Q3 naming conventions
disable trying skin 0 by default
not that it does much atm, as assimp md3 loader handles .skin and shader name substitution alters non path names
handle \r\n endlines in .skin
2021-11-10 22:25:45 +03:00
..
common unify angles key reading 2021-11-08 21:39:38 +03:00
q3map2 misc_model _skin/skin key: handle both DP and Q3 naming conventions 2021-11-10 22:25:45 +03:00
q3maporigin2originbrush.pl a Q3 map origin to origin brush converter to fix maps that this q3map2 no longer compiles correctly 2009-05-05 09:59:40 +00:00