netradiant-custom/plugins/entity/plugin.cpp
2018-03-01 17:25:08 +03:00

179 lines
3.9 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "plugin.h"
#include "debugging/debugging.h"
#include "iscenegraph.h"
#include "irender.h"
#include "iselection.h"
#include "ientity.h"
#include "iundo.h"
#include "ieclass.h"
#include "igl.h"
#include "ireference.h"
#include "ifilter.h"
#include "preferencesystem.h"
#include "qerplugin.h"
#include "namespace.h"
#include "modelskin.h"
#include "typesystem.h"
#include "entity.h"
#include "skincache.h"
#include "modulesystem/singletonmodule.h"
class EntityDependencies :
public GlobalRadiantModuleRef,
public GlobalOpenGLModuleRef,
public GlobalUndoModuleRef,
public GlobalSceneGraphModuleRef,
public GlobalShaderCacheModuleRef,
public GlobalSelectionModuleRef,
public GlobalReferenceModuleRef,
public GlobalFilterModuleRef,
public GlobalPreferenceSystemModuleRef,
public GlobalNamespaceModuleRef,
public GlobalModelSkinCacheModuleRef
{
};
class EntityQ3API : public TypeSystemRef
{
EntityCreator* m_entityq3;
public:
typedef EntityCreator Type;
STRING_CONSTANT( Name, "quake3" );
EntityQ3API(){
Entity_Construct();
m_entityq3 = &GetEntityCreator();
GlobalReferenceCache().setEntityCreator( *m_entityq3 );
}
~EntityQ3API(){
Entity_Destroy();
}
EntityCreator* getTable(){
return m_entityq3;
}
};
typedef SingletonModule<EntityQ3API, EntityDependencies> EntityQ3Module;
EntityQ3Module g_EntityQ3Module;
class EntityQ1API : public TypeSystemRef
{
EntityCreator* m_entityq1;
public:
typedef EntityCreator Type;
STRING_CONSTANT( Name, "quake" );
EntityQ1API(){
Entity_Construct( eGameTypeQuake1 );
m_entityq1 = &GetEntityCreator();
GlobalReferenceCache().setEntityCreator( *m_entityq1 );
}
~EntityQ1API(){
Entity_Destroy();
}
EntityCreator* getTable(){
return m_entityq1;
}
};
typedef SingletonModule<EntityQ1API, EntityDependencies> EntityQ1Module;
EntityQ1Module g_EntityQ1Module;
class EntityWolfAPI : public TypeSystemRef
{
EntityCreator* m_entitywolf;
public:
typedef EntityCreator Type;
STRING_CONSTANT( Name, "wolf" );
EntityWolfAPI(){
Entity_Construct( eGameTypeRTCW );
m_entitywolf = &GetEntityCreator();
GlobalReferenceCache().setEntityCreator( *m_entitywolf );
}
~EntityWolfAPI(){
Entity_Destroy();
}
EntityCreator* getTable(){
return m_entitywolf;
}
};
typedef SingletonModule<EntityWolfAPI, EntityDependencies> EntityWolfModule;
EntityWolfModule g_EntityWolfModule;
class EntityDoom3API : public TypeSystemRef
{
EntityCreator* m_entitydoom3;
public:
typedef EntityCreator Type;
STRING_CONSTANT( Name, "doom3" );
EntityDoom3API(){
Entity_Construct( eGameTypeDoom3 );
m_entitydoom3 = &GetEntityCreator();
GlobalReferenceCache().setEntityCreator( *m_entitydoom3 );
}
~EntityDoom3API(){
Entity_Destroy();
}
EntityCreator* getTable(){
return m_entitydoom3;
}
};
typedef SingletonModule<EntityDoom3API, EntityDependencies> EntityDoom3Module;
EntityDoom3Module g_EntityDoom3Module;
extern "C" void RADIANT_DLLEXPORT Radiant_RegisterModules( ModuleServer& server ){
initialiseModule( server );
g_EntityQ3Module.selfRegister();
g_EntityQ1Module.selfRegister();
g_EntityWolfModule.selfRegister();
g_EntityDoom3Module.selfRegister();
Doom3ModelSkinCacheModule_selfRegister( server );
}