netradiant-custom/setup/data/tools/global.xlink
Garux 6e687efe88 Q3map2:
* content of brush is determined now not by 1st side in brush definition (inconsistency!)
		but on priority: liquid > fog > playerclip > nonsolid > solid
		ex.: nodraw solid shader works now for hiding liquid or fog volume splits / unwanted faces
		solid or nonsolid shader + face(s) of playerclip = playerclip
		solid shader + face(s) of nonsolid = nonsolid (b4 could happen: 5nonsolid sides + 1solid = solid brush )


Radiant:

binds...
	* make structural - alt+s
	* shift+n - cycle patch tex projection
	* ctrl+f - fit texture
	* bind a, d in no mlook mode - CameraStrafeLeft/Right

menus...
	* smartified content basically
	* hidden killconnect for games, which are not nexuiz
	* view-orthographic+: center 2d on selected (ctrl+shift+tab)
	* removed parent from menu, regroup does work + isn't bugged
	* edit+: SelectAllOfType (shift+a)
	* view->show+: ToggleCrosshair, show size info, show grid
	* view menu: +patch inspector
	* curve->texture+: flip patch tex ( {ctrl}shift+i ), naturalize, cycle projection
	* cleaned, updated help menu links,+: Mouse Shortcuts, recent offline&fixed Shader Manual,
		netRadiant specific docs, lists of q3map2 switches/entity keys/shader directives
misc...
	* removed note to save before going to preferences, project settings
	* fog is automatically transparent
	* Doom3LightRadius: failed to parse default light radius - spammy msg removed
	* 1.5x bigger light ents (8->12u)
	* longer list of recently opened (4->9)
	* crosshair display: is saving in prefs
	* defaulted Maya theme
	* removed question to override current compile monitoring
2017-08-01 13:36:40 +03:00

17 lines
1.2 KiB
XML

<?xml version="1.0" encoding="iso-8859-1" standalone="yes"?>
<!-- generated by Radiant setup, modify at your own risks -->
<links>
<!--item name="NetRadiant website" url="http://www.icculus.org/netradiant/"/-->
<item name="q3map2 handbook (web)" url="http://en.wikibooks.org/wiki/Category:Q3Map2"/>
<item name="Shader Manual (web)" url="http://robotrenegade.com/q3map2/docs/shader_manual/contents.html"/>
<item name="Shader Manual (offline+fixed)" url="docs/shaderManual/contents.html"/>
<item name="Mouse Shortcuts" url="docs/Mouse Shortcuts.txt"/>
<item name="Additional map compiler features" url="docs/Additional_map_compiler_features.htm"/>
<item name="Additional map editor features" url="docs/Additional_map_editor_features.htm"/>
<item name="Complete list of command line parameters" url="docs/Complete_list_of_command_line_parameters.htm"/>
<item name="Complete list of entity keys" url="docs/Complete_list_of_entity_keys.htm"/>
<item name="Complete list of shader keywords" url="docs/Complete_list_of_shader_keywords.htm"/>
<item name="Q3Map2 - FS20 - R5 readme" url="docs/fsr_readme.txt"/>
<!--item name="ETB documentation (web)" url="http://www.map-craft.com/modules.php?name=ETB"/-->
</links>