netradiant-custom/plugins/assmodel
Garux 1bd3e7ae18 * model shader paths guessings: use material names, starting with textures/ or models/ as is
so materials named intentionally as ingame shaders shall work as expected
2021-12-16 03:06:30 +03:00
..
mdlimage.cpp * replace model loaders by assimp library (40+ formats) 2021-05-07 14:47:39 +03:00
mdlimage.h use #pragma once 2021-10-22 02:19:50 +03:00
model.cpp * model shader paths guessings: use material names, starting with textures/ or models/ as is 2021-12-16 03:06:30 +03:00
model.h use #pragma once 2021-10-22 02:19:50 +03:00
plugin.cpp manage stl includes 2021-10-31 12:38:53 +03:00
plugin.h use #pragma once 2021-10-22 02:19:50 +03:00