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1bd3e7ae18
netradiant-custom
/
plugins
/
assmodel
History
Garux
1bd3e7ae18
* model shader paths guessings: use material names, starting with textures/ or models/ as is
...
so materials named intentionally as ingame shaders shall work as expected
2021-12-16 03:06:30 +03:00
..
mdlimage.cpp
* replace model loaders by assimp library (40+ formats)
2021-05-07 14:47:39 +03:00
mdlimage.h
use #pragma once
2021-10-22 02:19:50 +03:00
model.cpp
* model shader paths guessings: use material names, starting with textures/ or models/ as is
2021-12-16 03:06:30 +03:00
model.h
use #pragma once
2021-10-22 02:19:50 +03:00
plugin.cpp
manage stl includes
2021-10-31 12:38:53 +03:00
plugin.h
use #pragma once
2021-10-22 02:19:50 +03:00