netradiant-custom/plugins/shaders
Garux a62c7302d3 Radiant:
misc...
	* texbro: disable alpha transparency by def; isn't good in half of cases
	* find/replace: tooltip helper note about search mode
	* Entity: arrowheads, showing direction of connection-lines in addition to color-code; New algorithm: are visible in all orthogonal projections
	* tweak: do not render 'misc_model' & 'light' entity names
	* filters: patches: +filter ones with surfaceparm playerclip
	* translucent filter also works for shaders with qer_alphafunc
	* filter areaportal, if single face matches (allows case with other faces, using 'skip')
	* filter translucent, if single face matches
	* filter liquids by surfaceparm {water, lava, slime} in addition to textures/liquids path
2017-08-01 14:28:28 +03:00
..
plugin.cpp Radiant: 2017-08-01 14:03:16 +03:00
plugin.h my own uncrustify run 2012-03-27 12:03:21 +02:00
shaders.cpp Radiant: 2017-08-01 14:28:28 +03:00
shaders.h my own uncrustify run 2012-03-27 12:03:21 +02:00
shadershl.def initial 2008-09-13 18:28:57 +00:00
shadersq3.def initial 2008-09-13 18:28:57 +00:00