1506 lines
77 KiB
C++
1506 lines
77 KiB
C++
/*
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Copyright (C) 1999-2006 Id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "qgl.h"
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#include "debugging/debugging.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#if defined( _WIN32 )
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#define WINGDIAPI __declspec( dllimport )
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#define APIENTRY __stdcall
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#endif
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#include <GL/gl.h>
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#if defined( _WIN32 )
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#undef WINGDIAPI
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#undef APIENTRY
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#endif
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#include "igl.h"
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#if defined( _WIN32 )
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#include <wtypes.h>
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PROC ( WINAPI * qwglGetProcAddress )( LPCSTR );
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#elif defined ( XWINDOWS )
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#include <GL/glx.h>
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#include <dlfcn.h>
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#include <gdk/gdkx.h>
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Bool ( *qglXQueryExtension )( Display *dpy, int *errorb, int *event );
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void* ( *qglXGetProcAddressARB )( const GLubyte * procName );
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typedef void* ( *glXGetProcAddressARBProc )( const GLubyte *procName );
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#else
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#error "unsupported platform"
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#endif
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void QGL_Shutdown( OpenGLBinding& table ){
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globalOutputStream() << "Shutting down OpenGL module...";
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#if defined( WIN32 )
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qwglGetProcAddress = 0;
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#elif defined( XWINDOWS )
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qglXQueryExtension = glXQueryExtension;
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qglXGetProcAddressARB = 0;
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#else
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#error "unsupported platform"
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#endif
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globalOutputStream() << "Done.\n";
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}
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typedef struct glu_error_struct
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{
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GLenum errnum;
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const char *errstr;
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} GLU_ERROR_STRUCT;
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GLU_ERROR_STRUCT glu_errlist[] = {
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{GL_NO_ERROR, "GL_NO_ERROR - no error"},
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{GL_INVALID_ENUM, "GL_INVALID_ENUM - An unacceptable value is specified for an enumerated argument."},
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{GL_INVALID_VALUE, "GL_INVALID_VALUE - A numeric argument is out of range."},
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{GL_INVALID_OPERATION, "GL_INVALID_OPERATION - The specified operation is not allowed in the current state."},
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{GL_STACK_OVERFLOW, "GL_STACK_OVERFLOW - Function would cause a stack overflow."},
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{GL_STACK_UNDERFLOW, "GL_STACK_UNDERFLOW - Function would cause a stack underflow."},
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{GL_OUT_OF_MEMORY, "GL_OUT_OF_MEMORY - There is not enough memory left to execute the function."},
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{0, 0}
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};
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const GLubyte* qgluErrorString( GLenum errCode ){
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int search = 0;
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for ( search = 0; glu_errlist[search].errstr; search++ )
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{
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if ( errCode == glu_errlist[search].errnum ) {
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return (const GLubyte *)glu_errlist[search].errstr;
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}
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} //end for
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return (const GLubyte *)"Unknown error";
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}
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void glInvalidFunction(){
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ERROR_MESSAGE( "calling an invalid OpenGL function" );
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}
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#define EXTENSIONS_ENABLED 1
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bool QGL_ExtensionSupported( const char* extension ){
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#if EXTENSIONS_ENABLED
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const GLubyte *extensions = 0;
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const GLubyte *start;
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GLubyte *where, *terminator;
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// Extension names should not have spaces.
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where = (GLubyte *) strchr( extension, ' ' );
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if ( where || *extension == '\0' ) {
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return false;
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}
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extensions = GlobalOpenGL().m_glGetString( GL_EXTENSIONS );
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#ifndef __APPLE__
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if ( !extensions ) {
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return false;
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}
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#endif
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// It takes a bit of care to be fool-proof about parsing the
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// OpenGL extensions string. Don't be fooled by sub-strings, etc.
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for ( start = extensions; ; )
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{
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where = (GLubyte *) strstr( (const char *) start, extension );
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if ( !where ) {
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break;
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}
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terminator = where + strlen( extension );
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if ( where == start || *( where - 1 ) == ' ' ) {
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if ( *terminator == ' ' || *terminator == '\0' ) {
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return true;
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}
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}
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start = terminator;
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}
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#endif
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return false;
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}
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typedef int ( QGL_DLLEXPORT * QGLFunctionPointer )();
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QGLFunctionPointer QGL_getExtensionFunc( const char* symbol ){
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#if defined( XWINDOWS )
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//ASSERT_NOTNULL(qglXGetProcAddressARB);
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if ( qglXGetProcAddressARB == 0 ) {
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return reinterpret_cast<QGLFunctionPointer>( glInvalidFunction );
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}
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else
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{
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return (QGLFunctionPointer)qglXGetProcAddressARB( reinterpret_cast<const GLubyte*>( symbol ) );
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}
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#elif defined( WIN32 )
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ASSERT_NOTNULL( qwglGetProcAddress );
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return qwglGetProcAddress( symbol );
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#else
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#error "unsupported platform"
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#endif
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}
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template<typename Func>
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bool QGL_constructExtensionFunc( Func& func, const char* symbol ){
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func = reinterpret_cast<Func>( QGL_getExtensionFunc( symbol ) );
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return func != 0;
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}
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template<typename Func>
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void QGL_invalidateExtensionFunc( Func& func ){
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func = reinterpret_cast<Func>( glInvalidFunction );
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}
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void QGL_clear( OpenGLBinding& table ){
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QGL_invalidateExtensionFunc( table.m_glAccum );
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QGL_invalidateExtensionFunc( table.m_glAlphaFunc );
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QGL_invalidateExtensionFunc( table.m_glAreTexturesResident );
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QGL_invalidateExtensionFunc( table.m_glArrayElement );
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QGL_invalidateExtensionFunc( table.m_glBegin );
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QGL_invalidateExtensionFunc( table.m_glBindTexture );
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QGL_invalidateExtensionFunc( table.m_glBitmap );
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QGL_invalidateExtensionFunc( table.m_glBlendFunc );
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QGL_invalidateExtensionFunc( table.m_glCallList );
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QGL_invalidateExtensionFunc( table.m_glCallLists );
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QGL_invalidateExtensionFunc( table.m_glClear );
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QGL_invalidateExtensionFunc( table.m_glClearAccum );
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QGL_invalidateExtensionFunc( table.m_glClearColor );
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QGL_invalidateExtensionFunc( table.m_glClearDepth );
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QGL_invalidateExtensionFunc( table.m_glClearIndex );
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QGL_invalidateExtensionFunc( table.m_glClearStencil );
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QGL_invalidateExtensionFunc( table.m_glClipPlane );
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QGL_invalidateExtensionFunc( table.m_glColor3b );
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QGL_invalidateExtensionFunc( table.m_glColor3bv );
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QGL_invalidateExtensionFunc( table.m_glColor3d );
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QGL_invalidateExtensionFunc( table.m_glColor3dv );
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QGL_invalidateExtensionFunc( table.m_glColor3f );
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QGL_invalidateExtensionFunc( table.m_glColor3fv );
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QGL_invalidateExtensionFunc( table.m_glColor3i );
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QGL_invalidateExtensionFunc( table.m_glColor3iv );
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QGL_invalidateExtensionFunc( table.m_glColor3s );
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QGL_invalidateExtensionFunc( table.m_glColor3sv );
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QGL_invalidateExtensionFunc( table.m_glColor3ub );
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QGL_invalidateExtensionFunc( table.m_glColor3ubv );
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QGL_invalidateExtensionFunc( table.m_glColor3ui );
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QGL_invalidateExtensionFunc( table.m_glColor3uiv );
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QGL_invalidateExtensionFunc( table.m_glColor3us );
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QGL_invalidateExtensionFunc( table.m_glColor3usv );
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QGL_invalidateExtensionFunc( table.m_glColor4b );
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QGL_invalidateExtensionFunc( table.m_glColor4bv );
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QGL_invalidateExtensionFunc( table.m_glColor4d );
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QGL_invalidateExtensionFunc( table.m_glColor4dv );
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QGL_invalidateExtensionFunc( table.m_glColor4f );
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QGL_invalidateExtensionFunc( table.m_glColor4fv );
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QGL_invalidateExtensionFunc( table.m_glColor4i );
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QGL_invalidateExtensionFunc( table.m_glColor4iv );
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QGL_invalidateExtensionFunc( table.m_glColor4s );
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QGL_invalidateExtensionFunc( table.m_glColor4sv );
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QGL_invalidateExtensionFunc( table.m_glColor4ub );
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QGL_invalidateExtensionFunc( table.m_glColor4ubv );
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QGL_invalidateExtensionFunc( table.m_glColor4ui );
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QGL_invalidateExtensionFunc( table.m_glColor4uiv );
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QGL_invalidateExtensionFunc( table.m_glColor4us );
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QGL_invalidateExtensionFunc( table.m_glColor4usv );
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QGL_invalidateExtensionFunc( table.m_glColorMask );
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QGL_invalidateExtensionFunc( table.m_glColorMaterial );
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QGL_invalidateExtensionFunc( table.m_glColorPointer );
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QGL_invalidateExtensionFunc( table.m_glCopyPixels );
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QGL_invalidateExtensionFunc( table.m_glCopyTexImage1D );
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QGL_invalidateExtensionFunc( table.m_glCopyTexImage2D );
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QGL_invalidateExtensionFunc( table.m_glCopyTexSubImage1D );
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QGL_invalidateExtensionFunc( table.m_glCopyTexSubImage2D );
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QGL_invalidateExtensionFunc( table.m_glCullFace );
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QGL_invalidateExtensionFunc( table.m_glDeleteLists );
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QGL_invalidateExtensionFunc( table.m_glDeleteTextures );
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QGL_invalidateExtensionFunc( table.m_glDepthFunc );
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QGL_invalidateExtensionFunc( table.m_glDepthMask );
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QGL_invalidateExtensionFunc( table.m_glDepthRange );
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QGL_invalidateExtensionFunc( table.m_glDisable );
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QGL_invalidateExtensionFunc( table.m_glDisableClientState );
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QGL_invalidateExtensionFunc( table.m_glDrawArrays );
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QGL_invalidateExtensionFunc( table.m_glDrawBuffer );
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QGL_invalidateExtensionFunc( table.m_glDrawElements );
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QGL_invalidateExtensionFunc( table.m_glDrawPixels );
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QGL_invalidateExtensionFunc( table.m_glEdgeFlag );
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QGL_invalidateExtensionFunc( table.m_glEdgeFlagPointer );
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QGL_invalidateExtensionFunc( table.m_glEdgeFlagv );
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QGL_invalidateExtensionFunc( table.m_glEnable );
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QGL_invalidateExtensionFunc( table.m_glEnableClientState );
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QGL_invalidateExtensionFunc( table.m_glEnd );
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QGL_invalidateExtensionFunc( table.m_glEndList );
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QGL_invalidateExtensionFunc( table.m_glEvalCoord1d );
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QGL_invalidateExtensionFunc( table.m_glEvalCoord1dv );
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QGL_invalidateExtensionFunc( table.m_glEvalCoord1f );
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QGL_invalidateExtensionFunc( table.m_glEvalCoord1fv );
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QGL_invalidateExtensionFunc( table.m_glEvalCoord2d );
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QGL_invalidateExtensionFunc( table.m_glEvalCoord2dv );
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QGL_invalidateExtensionFunc( table.m_glEvalCoord2f );
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QGL_invalidateExtensionFunc( table.m_glEvalCoord2fv );
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QGL_invalidateExtensionFunc( table.m_glEvalMesh1 );
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QGL_invalidateExtensionFunc( table.m_glEvalMesh2 );
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QGL_invalidateExtensionFunc( table.m_glEvalPoint1 );
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QGL_invalidateExtensionFunc( table.m_glEvalPoint2 );
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QGL_invalidateExtensionFunc( table.m_glFeedbackBuffer );
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QGL_invalidateExtensionFunc( table.m_glFinish );
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QGL_invalidateExtensionFunc( table.m_glFlush );
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QGL_invalidateExtensionFunc( table.m_glFogf );
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QGL_invalidateExtensionFunc( table.m_glFogfv );
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QGL_invalidateExtensionFunc( table.m_glFogi );
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QGL_invalidateExtensionFunc( table.m_glFogiv );
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QGL_invalidateExtensionFunc( table.m_glFrontFace );
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QGL_invalidateExtensionFunc( table.m_glFrustum );
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QGL_invalidateExtensionFunc( table.m_glGenLists );
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QGL_invalidateExtensionFunc( table.m_glGenTextures );
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QGL_invalidateExtensionFunc( table.m_glGetBooleanv );
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QGL_invalidateExtensionFunc( table.m_glGetClipPlane );
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QGL_invalidateExtensionFunc( table.m_glGetDoublev );
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QGL_invalidateExtensionFunc( table.m_glGetError );
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QGL_invalidateExtensionFunc( table.m_glGetFloatv );
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QGL_invalidateExtensionFunc( table.m_glGetIntegerv );
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QGL_invalidateExtensionFunc( table.m_glGetLightfv );
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QGL_invalidateExtensionFunc( table.m_glGetLightiv );
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QGL_invalidateExtensionFunc( table.m_glGetMapdv );
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QGL_invalidateExtensionFunc( table.m_glGetMapfv );
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QGL_invalidateExtensionFunc( table.m_glGetMapiv );
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QGL_invalidateExtensionFunc( table.m_glGetMaterialfv );
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QGL_invalidateExtensionFunc( table.m_glGetMaterialiv );
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QGL_invalidateExtensionFunc( table.m_glGetPixelMapfv );
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QGL_invalidateExtensionFunc( table.m_glGetPixelMapuiv );
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QGL_invalidateExtensionFunc( table.m_glGetPixelMapusv );
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QGL_invalidateExtensionFunc( table.m_glGetPointerv );
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QGL_invalidateExtensionFunc( table.m_glGetPolygonStipple );
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table.m_glGetString = glGetString;
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QGL_invalidateExtensionFunc( table.m_glGetTexEnvfv );
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QGL_invalidateExtensionFunc( table.m_glGetTexEnviv );
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QGL_invalidateExtensionFunc( table.m_glGetTexGendv );
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QGL_invalidateExtensionFunc( table.m_glGetTexGenfv );
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QGL_invalidateExtensionFunc( table.m_glGetTexGeniv );
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QGL_invalidateExtensionFunc( table.m_glGetTexImage );
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QGL_invalidateExtensionFunc( table.m_glGetTexLevelParameterfv );
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QGL_invalidateExtensionFunc( table.m_glGetTexLevelParameteriv );
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QGL_invalidateExtensionFunc( table.m_glGetTexParameterfv );
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QGL_invalidateExtensionFunc( table.m_glGetTexParameteriv );
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QGL_invalidateExtensionFunc( table.m_glHint );
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QGL_invalidateExtensionFunc( table.m_glIndexMask );
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QGL_invalidateExtensionFunc( table.m_glIndexPointer );
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QGL_invalidateExtensionFunc( table.m_glIndexd );
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QGL_invalidateExtensionFunc( table.m_glIndexdv );
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QGL_invalidateExtensionFunc( table.m_glIndexf );
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QGL_invalidateExtensionFunc( table.m_glIndexfv );
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QGL_invalidateExtensionFunc( table.m_glIndexi );
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QGL_invalidateExtensionFunc( table.m_glIndexiv );
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QGL_invalidateExtensionFunc( table.m_glIndexs );
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QGL_invalidateExtensionFunc( table.m_glIndexsv );
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QGL_invalidateExtensionFunc( table.m_glIndexub );
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QGL_invalidateExtensionFunc( table.m_glIndexubv );
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QGL_invalidateExtensionFunc( table.m_glInitNames );
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QGL_invalidateExtensionFunc( table.m_glInterleavedArrays );
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QGL_invalidateExtensionFunc( table.m_glIsEnabled );
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QGL_invalidateExtensionFunc( table.m_glIsList );
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QGL_invalidateExtensionFunc( table.m_glIsTexture );
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QGL_invalidateExtensionFunc( table.m_glLightModelf );
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QGL_invalidateExtensionFunc( table.m_glLightModelfv );
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QGL_invalidateExtensionFunc( table.m_glLightModeli );
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QGL_invalidateExtensionFunc( table.m_glLightModeliv );
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QGL_invalidateExtensionFunc( table.m_glLightf );
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QGL_invalidateExtensionFunc( table.m_glLightfv );
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QGL_invalidateExtensionFunc( table.m_glLighti );
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QGL_invalidateExtensionFunc( table.m_glLightiv );
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QGL_invalidateExtensionFunc( table.m_glLineStipple );
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QGL_invalidateExtensionFunc( table.m_glLineWidth );
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QGL_invalidateExtensionFunc( table.m_glListBase );
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QGL_invalidateExtensionFunc( table.m_glLoadIdentity );
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QGL_invalidateExtensionFunc( table.m_glLoadMatrixd );
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QGL_invalidateExtensionFunc( table.m_glLoadMatrixf );
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QGL_invalidateExtensionFunc( table.m_glLoadName );
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QGL_invalidateExtensionFunc( table.m_glLogicOp );
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QGL_invalidateExtensionFunc( table.m_glMap1d );
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QGL_invalidateExtensionFunc( table.m_glMap1f );
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QGL_invalidateExtensionFunc( table.m_glMap2d );
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QGL_invalidateExtensionFunc( table.m_glMap2f );
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QGL_invalidateExtensionFunc( table.m_glMapGrid1d );
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QGL_invalidateExtensionFunc( table.m_glMapGrid1f );
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QGL_invalidateExtensionFunc( table.m_glMapGrid2d );
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QGL_invalidateExtensionFunc( table.m_glMapGrid2f );
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QGL_invalidateExtensionFunc( table.m_glMaterialf );
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QGL_invalidateExtensionFunc( table.m_glMaterialfv );
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QGL_invalidateExtensionFunc( table.m_glMateriali );
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QGL_invalidateExtensionFunc( table.m_glMaterialiv );
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QGL_invalidateExtensionFunc( table.m_glMatrixMode );
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QGL_invalidateExtensionFunc( table.m_glMultMatrixd );
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QGL_invalidateExtensionFunc( table.m_glMultMatrixf );
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QGL_invalidateExtensionFunc( table.m_glNewList );
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QGL_invalidateExtensionFunc( table.m_glNormal3b );
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QGL_invalidateExtensionFunc( table.m_glNormal3bv );
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QGL_invalidateExtensionFunc( table.m_glNormal3d );
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QGL_invalidateExtensionFunc( table.m_glNormal3dv );
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QGL_invalidateExtensionFunc( table.m_glNormal3f );
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QGL_invalidateExtensionFunc( table.m_glNormal3fv );
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QGL_invalidateExtensionFunc( table.m_glNormal3i );
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QGL_invalidateExtensionFunc( table.m_glNormal3iv );
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QGL_invalidateExtensionFunc( table.m_glNormal3s );
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QGL_invalidateExtensionFunc( table.m_glNormal3sv );
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QGL_invalidateExtensionFunc( table.m_glNormalPointer );
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QGL_invalidateExtensionFunc( table.m_glOrtho );
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QGL_invalidateExtensionFunc( table.m_glPassThrough );
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QGL_invalidateExtensionFunc( table.m_glPixelMapfv );
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QGL_invalidateExtensionFunc( table.m_glPixelMapuiv );
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QGL_invalidateExtensionFunc( table.m_glPixelMapusv );
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QGL_invalidateExtensionFunc( table.m_glPixelStoref );
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QGL_invalidateExtensionFunc( table.m_glPixelStorei );
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QGL_invalidateExtensionFunc( table.m_glPixelTransferf );
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QGL_invalidateExtensionFunc( table.m_glPixelTransferi );
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QGL_invalidateExtensionFunc( table.m_glPixelZoom );
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QGL_invalidateExtensionFunc( table.m_glPointSize );
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QGL_invalidateExtensionFunc( table.m_glPolygonMode );
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QGL_invalidateExtensionFunc( table.m_glPolygonOffset );
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QGL_invalidateExtensionFunc( table.m_glPolygonStipple );
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QGL_invalidateExtensionFunc( table.m_glPopAttrib );
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QGL_invalidateExtensionFunc( table.m_glPopClientAttrib );
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QGL_invalidateExtensionFunc( table.m_glPopMatrix );
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QGL_invalidateExtensionFunc( table.m_glPopName );
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QGL_invalidateExtensionFunc( table.m_glPrioritizeTextures );
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QGL_invalidateExtensionFunc( table.m_glPushAttrib );
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QGL_invalidateExtensionFunc( table.m_glPushClientAttrib );
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QGL_invalidateExtensionFunc( table.m_glPushMatrix );
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QGL_invalidateExtensionFunc( table.m_glPushName );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos2d );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos2dv );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos2f );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos2fv );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos2i );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos2iv );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos2s );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos2sv );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos3d );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos3dv );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos3f );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos3fv );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos3i );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos3iv );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos3s );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos3sv );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos4d );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos4dv );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos4f );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos4fv );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos4i );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos4iv );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos4s );
|
|
QGL_invalidateExtensionFunc( table.m_glRasterPos4sv );
|
|
QGL_invalidateExtensionFunc( table.m_glReadBuffer );
|
|
QGL_invalidateExtensionFunc( table.m_glReadPixels );
|
|
QGL_invalidateExtensionFunc( table.m_glRectd );
|
|
QGL_invalidateExtensionFunc( table.m_glRectdv );
|
|
QGL_invalidateExtensionFunc( table.m_glRectf );
|
|
QGL_invalidateExtensionFunc( table.m_glRectfv );
|
|
QGL_invalidateExtensionFunc( table.m_glRecti );
|
|
QGL_invalidateExtensionFunc( table.m_glRectiv );
|
|
QGL_invalidateExtensionFunc( table.m_glRects );
|
|
QGL_invalidateExtensionFunc( table.m_glRectsv );
|
|
QGL_invalidateExtensionFunc( table.m_glRenderMode );
|
|
QGL_invalidateExtensionFunc( table.m_glRotated );
|
|
QGL_invalidateExtensionFunc( table.m_glRotatef );
|
|
QGL_invalidateExtensionFunc( table.m_glScaled );
|
|
QGL_invalidateExtensionFunc( table.m_glScalef );
|
|
QGL_invalidateExtensionFunc( table.m_glScissor );
|
|
QGL_invalidateExtensionFunc( table.m_glSelectBuffer );
|
|
QGL_invalidateExtensionFunc( table.m_glShadeModel );
|
|
QGL_invalidateExtensionFunc( table.m_glStencilFunc );
|
|
QGL_invalidateExtensionFunc( table.m_glStencilMask );
|
|
QGL_invalidateExtensionFunc( table.m_glStencilOp );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord1d );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord1dv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord1f );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord1fv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord1i );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord1iv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord1s );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord1sv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord2d );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord2dv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord2f );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord2fv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord2i );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord2iv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord2s );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord2sv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord3d );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord3dv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord3f );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord3fv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord3i );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord3iv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord3s );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord3sv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord4d );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord4dv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord4f );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord4fv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord4i );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord4iv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord4s );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoord4sv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexCoordPointer );
|
|
QGL_invalidateExtensionFunc( table.m_glTexEnvf );
|
|
QGL_invalidateExtensionFunc( table.m_glTexEnvfv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexEnvi );
|
|
QGL_invalidateExtensionFunc( table.m_glTexEnviv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexGend );
|
|
QGL_invalidateExtensionFunc( table.m_glTexGendv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexGenf );
|
|
QGL_invalidateExtensionFunc( table.m_glTexGenfv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexGeni );
|
|
QGL_invalidateExtensionFunc( table.m_glTexGeniv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexImage1D );
|
|
QGL_invalidateExtensionFunc( table.m_glTexImage2D );
|
|
QGL_invalidateExtensionFunc( table.m_glTexParameterf );
|
|
QGL_invalidateExtensionFunc( table.m_glTexParameterfv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexParameteri );
|
|
QGL_invalidateExtensionFunc( table.m_glTexParameteriv );
|
|
QGL_invalidateExtensionFunc( table.m_glTexSubImage1D );
|
|
QGL_invalidateExtensionFunc( table.m_glTexSubImage2D );
|
|
QGL_invalidateExtensionFunc( table.m_glTranslated );
|
|
QGL_invalidateExtensionFunc( table.m_glTranslatef );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex2d );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex2dv );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex2f );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex2fv );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex2i );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex2iv );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex2s );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex2sv );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex3d );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex3dv );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex3f );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex3fv );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex3i );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex3iv );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex3s );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex3sv );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex4d );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex4dv );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex4f );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex4fv );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex4i );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex4iv );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex4s );
|
|
QGL_invalidateExtensionFunc( table.m_glVertex4sv );
|
|
QGL_invalidateExtensionFunc( table.m_glVertexPointer );
|
|
QGL_invalidateExtensionFunc( table.m_glViewport );
|
|
}
|
|
|
|
int QGL_Init( OpenGLBinding& table ){
|
|
QGL_clear( table );
|
|
|
|
#if defined( WIN32 )
|
|
qwglGetProcAddress = wglGetProcAddress;
|
|
#elif defined( XWINDOWS )
|
|
qglXGetProcAddressARB = (glXGetProcAddressARBProc)dlsym( RTLD_DEFAULT, "glXGetProcAddressARB" );
|
|
if ( ( qglXQueryExtension == 0 ) || ( qglXQueryExtension( GDK_DISPLAY(),0,0 ) != True ) ) {
|
|
return 0;
|
|
}
|
|
#else
|
|
#error "unsupported platform"
|
|
#endif
|
|
|
|
return 1;
|
|
}
|
|
|
|
int g_qglMajorVersion = 0;
|
|
int g_qglMinorVersion = 0;
|
|
|
|
// requires a valid gl context
|
|
void QGL_InitVersion(){
|
|
#if EXTENSIONS_ENABLED
|
|
const std::size_t versionSize = 256;
|
|
char version[versionSize];
|
|
strncpy( version, reinterpret_cast<const char*>( GlobalOpenGL().m_glGetString( GL_VERSION ) ), versionSize - 1 );
|
|
version[versionSize - 1] = '\0';
|
|
char* firstDot = strchr( version, '.' );
|
|
ASSERT_NOTNULL( firstDot );
|
|
*firstDot = '\0';
|
|
g_qglMajorVersion = atoi( version );
|
|
char* secondDot = strchr( firstDot + 1, '.' );
|
|
if ( secondDot != 0 ) {
|
|
*secondDot = '\0';
|
|
}
|
|
g_qglMinorVersion = atoi( firstDot + 1 );
|
|
#else
|
|
g_qglMajorVersion = 1;
|
|
g_qglMinorVersion = 1;
|
|
#endif
|
|
}
|
|
|
|
|
|
inline void extension_not_implemented( const char* extension ){
|
|
globalErrorStream() << "WARNING: OpenGL driver reports support for " << extension << " but does not implement it\n";
|
|
}
|
|
|
|
float g_maxTextureAnisotropy;
|
|
|
|
float QGL_maxTextureAnisotropy(){
|
|
return g_maxTextureAnisotropy;
|
|
}
|
|
|
|
void QGL_sharedContextCreated( OpenGLBinding& table ){
|
|
QGL_InitVersion();
|
|
|
|
table.major_version = g_qglMajorVersion;
|
|
table.minor_version = g_qglMinorVersion;
|
|
|
|
table.m_glAccum = glAccum;
|
|
table.m_glAlphaFunc = glAlphaFunc;
|
|
table.m_glAreTexturesResident = glAreTexturesResident;
|
|
table.m_glArrayElement = glArrayElement;
|
|
table.m_glBegin = glBegin;
|
|
table.m_glBindTexture = glBindTexture;
|
|
table.m_glBitmap = glBitmap;
|
|
table.m_glBlendFunc = glBlendFunc;
|
|
table.m_glCallList = glCallList;
|
|
table.m_glCallLists = glCallLists;
|
|
table.m_glClear = glClear;
|
|
table.m_glClearAccum = glClearAccum;
|
|
table.m_glClearColor = glClearColor;
|
|
table.m_glClearDepth = glClearDepth;
|
|
table.m_glClearIndex = glClearIndex;
|
|
table.m_glClearStencil = glClearStencil;
|
|
table.m_glClipPlane = glClipPlane;
|
|
table.m_glColor3b = glColor3b;
|
|
table.m_glColor3bv = glColor3bv;
|
|
table.m_glColor3d = glColor3d;
|
|
table.m_glColor3dv = glColor3dv;
|
|
table.m_glColor3f = glColor3f;
|
|
table.m_glColor3fv = glColor3fv;
|
|
table.m_glColor3i = glColor3i;
|
|
table.m_glColor3iv = glColor3iv;
|
|
table.m_glColor3s = glColor3s;
|
|
table.m_glColor3sv = glColor3sv;
|
|
table.m_glColor3ub = glColor3ub;
|
|
table.m_glColor3ubv = glColor3ubv;
|
|
table.m_glColor3ui = glColor3ui;
|
|
table.m_glColor3uiv = glColor3uiv;
|
|
table.m_glColor3us = glColor3us;
|
|
table.m_glColor3usv = glColor3usv;
|
|
table.m_glColor4b = glColor4b;
|
|
table.m_glColor4bv = glColor4bv;
|
|
table.m_glColor4d = glColor4d;
|
|
table.m_glColor4dv = glColor4dv;
|
|
table.m_glColor4f = glColor4f;
|
|
table.m_glColor4fv = glColor4fv;
|
|
table.m_glColor4i = glColor4i;
|
|
table.m_glColor4iv = glColor4iv;
|
|
table.m_glColor4s = glColor4s;
|
|
table.m_glColor4sv = glColor4sv;
|
|
table.m_glColor4ub = glColor4ub;
|
|
table.m_glColor4ubv = glColor4ubv;
|
|
table.m_glColor4ui = glColor4ui;
|
|
table.m_glColor4uiv = glColor4uiv;
|
|
table.m_glColor4us = glColor4us;
|
|
table.m_glColor4usv = glColor4usv;
|
|
table.m_glColorMask = glColorMask;
|
|
table.m_glColorMaterial = glColorMaterial;
|
|
table.m_glColorPointer = glColorPointer;
|
|
table.m_glCopyPixels = glCopyPixels;
|
|
table.m_glCopyTexImage1D = glCopyTexImage1D;
|
|
table.m_glCopyTexImage2D = glCopyTexImage2D;
|
|
table.m_glCopyTexSubImage1D = glCopyTexSubImage1D;
|
|
table.m_glCopyTexSubImage2D = glCopyTexSubImage2D;
|
|
table.m_glCullFace = glCullFace;
|
|
table.m_glDeleteLists = glDeleteLists;
|
|
table.m_glDeleteTextures = glDeleteTextures;
|
|
table.m_glDepthFunc = glDepthFunc;
|
|
table.m_glDepthMask = glDepthMask;
|
|
table.m_glDepthRange = glDepthRange;
|
|
table.m_glDisable = glDisable;
|
|
table.m_glDisableClientState = glDisableClientState;
|
|
table.m_glDrawArrays = glDrawArrays;
|
|
table.m_glDrawBuffer = glDrawBuffer;
|
|
table.m_glDrawElements = glDrawElements;
|
|
table.m_glDrawPixels = glDrawPixels;
|
|
table.m_glEdgeFlag = glEdgeFlag;
|
|
table.m_glEdgeFlagPointer = glEdgeFlagPointer;
|
|
table.m_glEdgeFlagv = glEdgeFlagv;
|
|
table.m_glEnable = glEnable;
|
|
table.m_glEnableClientState = glEnableClientState;
|
|
table.m_glEnd = glEnd;
|
|
table.m_glEndList = glEndList;
|
|
table.m_glEvalCoord1d = glEvalCoord1d;
|
|
table.m_glEvalCoord1dv = glEvalCoord1dv;
|
|
table.m_glEvalCoord1f = glEvalCoord1f;
|
|
table.m_glEvalCoord1fv = glEvalCoord1fv;
|
|
table.m_glEvalCoord2d = glEvalCoord2d;
|
|
table.m_glEvalCoord2dv = glEvalCoord2dv;
|
|
table.m_glEvalCoord2f = glEvalCoord2f;
|
|
table.m_glEvalCoord2fv = glEvalCoord2fv;
|
|
table.m_glEvalMesh1 = glEvalMesh1;
|
|
table.m_glEvalMesh2 = glEvalMesh2;
|
|
table.m_glEvalPoint1 = glEvalPoint1;
|
|
table.m_glEvalPoint2 = glEvalPoint2;
|
|
table.m_glFeedbackBuffer = glFeedbackBuffer;
|
|
table.m_glFinish = glFinish;
|
|
table.m_glFlush = glFlush;
|
|
table.m_glFogf = glFogf;
|
|
table.m_glFogfv = glFogfv;
|
|
table.m_glFogi = glFogi;
|
|
table.m_glFogiv = glFogiv;
|
|
table.m_glFrontFace = glFrontFace;
|
|
table.m_glFrustum = glFrustum;
|
|
table.m_glGenLists = glGenLists;
|
|
table.m_glGenTextures = glGenTextures;
|
|
table.m_glGetBooleanv = glGetBooleanv;
|
|
table.m_glGetClipPlane = glGetClipPlane;
|
|
table.m_glGetDoublev = glGetDoublev;
|
|
table.m_glGetError = glGetError;
|
|
table.m_glGetFloatv = glGetFloatv;
|
|
table.m_glGetIntegerv = glGetIntegerv;
|
|
table.m_glGetLightfv = glGetLightfv;
|
|
table.m_glGetLightiv = glGetLightiv;
|
|
table.m_glGetMapdv = glGetMapdv;
|
|
table.m_glGetMapfv = glGetMapfv;
|
|
table.m_glGetMapiv = glGetMapiv;
|
|
table.m_glGetMaterialfv = glGetMaterialfv;
|
|
table.m_glGetMaterialiv = glGetMaterialiv;
|
|
table.m_glGetPixelMapfv = glGetPixelMapfv;
|
|
table.m_glGetPixelMapuiv = glGetPixelMapuiv;
|
|
table.m_glGetPixelMapusv = glGetPixelMapusv;
|
|
table.m_glGetPointerv = glGetPointerv;
|
|
table.m_glGetPolygonStipple = glGetPolygonStipple;
|
|
table.m_glGetString = glGetString;
|
|
table.m_glGetTexEnvfv = glGetTexEnvfv;
|
|
table.m_glGetTexEnviv = glGetTexEnviv;
|
|
table.m_glGetTexGendv = glGetTexGendv;
|
|
table.m_glGetTexGenfv = glGetTexGenfv;
|
|
table.m_glGetTexGeniv = glGetTexGeniv;
|
|
table.m_glGetTexImage = glGetTexImage;
|
|
table.m_glGetTexLevelParameterfv = glGetTexLevelParameterfv;
|
|
table.m_glGetTexLevelParameteriv = glGetTexLevelParameteriv;
|
|
table.m_glGetTexParameterfv = glGetTexParameterfv;
|
|
table.m_glGetTexParameteriv = glGetTexParameteriv;
|
|
table.m_glHint = glHint;
|
|
table.m_glIndexMask = glIndexMask;
|
|
table.m_glIndexPointer = glIndexPointer;
|
|
table.m_glIndexd = glIndexd;
|
|
table.m_glIndexdv = glIndexdv;
|
|
table.m_glIndexf = glIndexf;
|
|
table.m_glIndexfv = glIndexfv;
|
|
table.m_glIndexi = glIndexi;
|
|
table.m_glIndexiv = glIndexiv;
|
|
table.m_glIndexs = glIndexs;
|
|
table.m_glIndexsv = glIndexsv;
|
|
table.m_glIndexub = glIndexub;
|
|
table.m_glIndexubv = glIndexubv;
|
|
table.m_glInitNames = glInitNames;
|
|
table.m_glInterleavedArrays = glInterleavedArrays;
|
|
table.m_glIsEnabled = glIsEnabled;
|
|
table.m_glIsList = glIsList;
|
|
table.m_glIsTexture = glIsTexture;
|
|
table.m_glLightModelf = glLightModelf;
|
|
table.m_glLightModelfv = glLightModelfv;
|
|
table.m_glLightModeli = glLightModeli;
|
|
table.m_glLightModeliv = glLightModeliv;
|
|
table.m_glLightf = glLightf;
|
|
table.m_glLightfv = glLightfv;
|
|
table.m_glLighti = glLighti;
|
|
table.m_glLightiv = glLightiv;
|
|
table.m_glLineStipple = glLineStipple;
|
|
table.m_glLineWidth = glLineWidth;
|
|
table.m_glListBase = glListBase;
|
|
table.m_glLoadIdentity = glLoadIdentity;
|
|
table.m_glLoadMatrixd = glLoadMatrixd;
|
|
table.m_glLoadMatrixf = glLoadMatrixf;
|
|
table.m_glLoadName = glLoadName;
|
|
table.m_glLogicOp = glLogicOp;
|
|
table.m_glMap1d = glMap1d;
|
|
table.m_glMap1f = glMap1f;
|
|
table.m_glMap2d = glMap2d;
|
|
table.m_glMap2f = glMap2f;
|
|
table.m_glMapGrid1d = glMapGrid1d;
|
|
table.m_glMapGrid1f = glMapGrid1f;
|
|
table.m_glMapGrid2d = glMapGrid2d;
|
|
table.m_glMapGrid2f = glMapGrid2f;
|
|
table.m_glMaterialf = glMaterialf;
|
|
table.m_glMaterialfv = glMaterialfv;
|
|
table.m_glMateriali = glMateriali;
|
|
table.m_glMaterialiv = glMaterialiv;
|
|
table.m_glMatrixMode = glMatrixMode;
|
|
table.m_glMultMatrixd = glMultMatrixd;
|
|
table.m_glMultMatrixf = glMultMatrixf;
|
|
table.m_glNewList = glNewList;
|
|
table.m_glNormal3b = glNormal3b;
|
|
table.m_glNormal3bv = glNormal3bv;
|
|
table.m_glNormal3d = glNormal3d;
|
|
table.m_glNormal3dv = glNormal3dv;
|
|
table.m_glNormal3f = glNormal3f;
|
|
table.m_glNormal3fv = glNormal3fv;
|
|
table.m_glNormal3i = glNormal3i;
|
|
table.m_glNormal3iv = glNormal3iv;
|
|
table.m_glNormal3s = glNormal3s;
|
|
table.m_glNormal3sv = glNormal3sv;
|
|
table.m_glNormalPointer = glNormalPointer;
|
|
table.m_glOrtho = glOrtho;
|
|
table.m_glPassThrough = glPassThrough;
|
|
table.m_glPixelMapfv = glPixelMapfv;
|
|
table.m_glPixelMapuiv = glPixelMapuiv;
|
|
table.m_glPixelMapusv = glPixelMapusv;
|
|
table.m_glPixelStoref = glPixelStoref;
|
|
table.m_glPixelStorei = glPixelStorei;
|
|
table.m_glPixelTransferf = glPixelTransferf;
|
|
table.m_glPixelTransferi = glPixelTransferi;
|
|
table.m_glPixelZoom = glPixelZoom;
|
|
table.m_glPointSize = glPointSize;
|
|
table.m_glPolygonMode = glPolygonMode;
|
|
table.m_glPolygonOffset = glPolygonOffset;
|
|
table.m_glPolygonStipple = glPolygonStipple;
|
|
table.m_glPopAttrib = glPopAttrib;
|
|
table.m_glPopClientAttrib = glPopClientAttrib;
|
|
table.m_glPopMatrix = glPopMatrix;
|
|
table.m_glPopName = glPopName;
|
|
table.m_glPrioritizeTextures = glPrioritizeTextures;
|
|
table.m_glPushAttrib = glPushAttrib;
|
|
table.m_glPushClientAttrib = glPushClientAttrib;
|
|
table.m_glPushMatrix = glPushMatrix;
|
|
table.m_glPushName = glPushName;
|
|
table.m_glRasterPos2d = glRasterPos2d;
|
|
table.m_glRasterPos2dv = glRasterPos2dv;
|
|
table.m_glRasterPos2f = glRasterPos2f;
|
|
table.m_glRasterPos2fv = glRasterPos2fv;
|
|
table.m_glRasterPos2i = glRasterPos2i;
|
|
table.m_glRasterPos2iv = glRasterPos2iv;
|
|
table.m_glRasterPos2s = glRasterPos2s;
|
|
table.m_glRasterPos2sv = glRasterPos2sv;
|
|
table.m_glRasterPos3d = glRasterPos3d;
|
|
table.m_glRasterPos3dv = glRasterPos3dv;
|
|
table.m_glRasterPos3f = glRasterPos3f;
|
|
table.m_glRasterPos3fv = glRasterPos3fv;
|
|
table.m_glRasterPos3i = glRasterPos3i;
|
|
table.m_glRasterPos3iv = glRasterPos3iv;
|
|
table.m_glRasterPos3s = glRasterPos3s;
|
|
table.m_glRasterPos3sv = glRasterPos3sv;
|
|
table.m_glRasterPos4d = glRasterPos4d;
|
|
table.m_glRasterPos4dv = glRasterPos4dv;
|
|
table.m_glRasterPos4f = glRasterPos4f;
|
|
table.m_glRasterPos4fv = glRasterPos4fv;
|
|
table.m_glRasterPos4i = glRasterPos4i;
|
|
table.m_glRasterPos4iv = glRasterPos4iv;
|
|
table.m_glRasterPos4s = glRasterPos4s;
|
|
table.m_glRasterPos4sv = glRasterPos4sv;
|
|
table.m_glReadBuffer = glReadBuffer;
|
|
table.m_glReadPixels = glReadPixels;
|
|
table.m_glRectd = glRectd;
|
|
table.m_glRectdv = glRectdv;
|
|
table.m_glRectf = glRectf;
|
|
table.m_glRectfv = glRectfv;
|
|
table.m_glRecti = glRecti;
|
|
table.m_glRectiv = glRectiv;
|
|
table.m_glRects = glRects;
|
|
table.m_glRectsv = glRectsv;
|
|
table.m_glRenderMode = glRenderMode;
|
|
table.m_glRotated = glRotated;
|
|
table.m_glRotatef = glRotatef;
|
|
table.m_glScaled = glScaled;
|
|
table.m_glScalef = glScalef;
|
|
table.m_glScissor = glScissor;
|
|
table.m_glSelectBuffer = glSelectBuffer;
|
|
table.m_glShadeModel = glShadeModel;
|
|
table.m_glStencilFunc = glStencilFunc;
|
|
table.m_glStencilMask = glStencilMask;
|
|
table.m_glStencilOp = glStencilOp;
|
|
table.m_glTexCoord1d = glTexCoord1d;
|
|
table.m_glTexCoord1dv = glTexCoord1dv;
|
|
table.m_glTexCoord1f = glTexCoord1f;
|
|
table.m_glTexCoord1fv = glTexCoord1fv;
|
|
table.m_glTexCoord1i = glTexCoord1i;
|
|
table.m_glTexCoord1iv = glTexCoord1iv;
|
|
table.m_glTexCoord1s = glTexCoord1s;
|
|
table.m_glTexCoord1sv = glTexCoord1sv;
|
|
table.m_glTexCoord2d = glTexCoord2d;
|
|
table.m_glTexCoord2dv = glTexCoord2dv;
|
|
table.m_glTexCoord2f = glTexCoord2f;
|
|
table.m_glTexCoord2fv = glTexCoord2fv;
|
|
table.m_glTexCoord2i = glTexCoord2i;
|
|
table.m_glTexCoord2iv = glTexCoord2iv;
|
|
table.m_glTexCoord2s = glTexCoord2s;
|
|
table.m_glTexCoord2sv = glTexCoord2sv;
|
|
table.m_glTexCoord3d = glTexCoord3d;
|
|
table.m_glTexCoord3dv = glTexCoord3dv;
|
|
table.m_glTexCoord3f = glTexCoord3f;
|
|
table.m_glTexCoord3fv = glTexCoord3fv;
|
|
table.m_glTexCoord3i = glTexCoord3i;
|
|
table.m_glTexCoord3iv = glTexCoord3iv;
|
|
table.m_glTexCoord3s = glTexCoord3s;
|
|
table.m_glTexCoord3sv = glTexCoord3sv;
|
|
table.m_glTexCoord4d = glTexCoord4d;
|
|
table.m_glTexCoord4dv = glTexCoord4dv;
|
|
table.m_glTexCoord4f = glTexCoord4f;
|
|
table.m_glTexCoord4fv = glTexCoord4fv;
|
|
table.m_glTexCoord4i = glTexCoord4i;
|
|
table.m_glTexCoord4iv = glTexCoord4iv;
|
|
table.m_glTexCoord4s = glTexCoord4s;
|
|
table.m_glTexCoord4sv = glTexCoord4sv;
|
|
table.m_glTexCoordPointer = glTexCoordPointer;
|
|
table.m_glTexEnvf = glTexEnvf;
|
|
table.m_glTexEnvfv = glTexEnvfv;
|
|
table.m_glTexEnvi = glTexEnvi;
|
|
table.m_glTexEnviv = glTexEnviv;
|
|
table.m_glTexGend = glTexGend;
|
|
table.m_glTexGendv = glTexGendv;
|
|
table.m_glTexGenf = glTexGenf;
|
|
table.m_glTexGenfv = glTexGenfv;
|
|
table.m_glTexGeni = glTexGeni;
|
|
table.m_glTexGeniv = glTexGeniv;
|
|
table.m_glTexImage1D = glTexImage1D;
|
|
table.m_glTexImage2D = glTexImage2D;
|
|
table.m_glTexParameterf = glTexParameterf;
|
|
table.m_glTexParameterfv = glTexParameterfv;
|
|
table.m_glTexParameteri = glTexParameteri;
|
|
table.m_glTexParameteriv = glTexParameteriv;
|
|
table.m_glTexSubImage1D = glTexSubImage1D;
|
|
table.m_glTexSubImage2D = glTexSubImage2D;
|
|
table.m_glTranslated = glTranslated;
|
|
table.m_glTranslatef = glTranslatef;
|
|
table.m_glVertex2d = glVertex2d;
|
|
table.m_glVertex2dv = glVertex2dv;
|
|
table.m_glVertex2f = glVertex2f;
|
|
table.m_glVertex2fv = glVertex2fv;
|
|
table.m_glVertex2i = glVertex2i;
|
|
table.m_glVertex2iv = glVertex2iv;
|
|
table.m_glVertex2s = glVertex2s;
|
|
table.m_glVertex2sv = glVertex2sv;
|
|
table.m_glVertex3d = glVertex3d;
|
|
table.m_glVertex3dv = glVertex3dv;
|
|
table.m_glVertex3f = glVertex3f;
|
|
table.m_glVertex3fv = glVertex3fv;
|
|
table.m_glVertex3i = glVertex3i;
|
|
table.m_glVertex3iv = glVertex3iv;
|
|
table.m_glVertex3s = glVertex3s;
|
|
table.m_glVertex3sv = glVertex3sv;
|
|
table.m_glVertex4d = glVertex4d;
|
|
table.m_glVertex4dv = glVertex4dv;
|
|
table.m_glVertex4f = glVertex4f;
|
|
table.m_glVertex4fv = glVertex4fv;
|
|
table.m_glVertex4i = glVertex4i;
|
|
table.m_glVertex4iv = glVertex4iv;
|
|
table.m_glVertex4s = glVertex4s;
|
|
table.m_glVertex4sv = glVertex4sv;
|
|
table.m_glVertexPointer = glVertexPointer;
|
|
table.m_glViewport = glViewport;
|
|
|
|
if ( QGL_ExtensionSupported( "GL_ARB_multitexture" ) ) {
|
|
table.support_ARB_multitexture =
|
|
QGL_constructExtensionFunc( table.m_glActiveTextureARB, "glActiveTextureARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glClientActiveTextureARB, "glClientActiveTextureARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord1dARB, "glMultiTexCoord1dARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord1dvARB, "glMultiTexCoord1dvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord1fARB, "glMultiTexCoord1fARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord1fvARB, "glMultiTexCoord1fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord1iARB, "glMultiTexCoord1iARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord1ivARB, "glMultiTexCoord1ivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord1sARB, "glMultiTexCoord1sARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord1svARB, "glMultiTexCoord1svARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord2dARB, "glMultiTexCoord2dARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord2dvARB, "glMultiTexCoord2dvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord2fARB, "glMultiTexCoord2fARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord2fvARB, "glMultiTexCoord2fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord2iARB, "glMultiTexCoord2iARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord2ivARB, "glMultiTexCoord2ivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord2sARB, "glMultiTexCoord2sARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord2svARB, "glMultiTexCoord2svARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord3dARB, "glMultiTexCoord3dARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord3dvARB, "glMultiTexCoord3dvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord3fARB, "glMultiTexCoord3fARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord3fvARB, "glMultiTexCoord3fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord3iARB, "glMultiTexCoord3iARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord3ivARB, "glMultiTexCoord3ivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord3sARB, "glMultiTexCoord3sARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord3svARB, "glMultiTexCoord3svARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord4dARB, "glMultiTexCoord4dARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord4dvARB, "glMultiTexCoord4dvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord4fARB, "glMultiTexCoord4fARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord4fvARB, "glMultiTexCoord4fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord4iARB, "glMultiTexCoord4iARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord4ivARB, "glMultiTexCoord4ivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord4sARB, "glMultiTexCoord4sARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord4svARB, "glMultiTexCoord4svARB" );
|
|
|
|
if ( !table.support_ARB_multitexture ) {
|
|
extension_not_implemented( "GL_ARB_multitexture" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_ARB_multitexture = false;
|
|
}
|
|
|
|
if ( QGL_ExtensionSupported( "GL_ARB_texture_compression" ) ) {
|
|
table.support_ARB_texture_compression =
|
|
QGL_constructExtensionFunc( table.m_glCompressedTexImage3DARB, "glCompressedTexImage3DARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glCompressedTexImage2DARB, "glCompressedTexImage2DARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glCompressedTexImage1DARB, "glCompressedTexImage1DARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glCompressedTexSubImage3DARB, "glCompressedTexSubImage3DARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glCompressedTexSubImage2DARB, "glCompressedTexSubImage2DARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glCompressedTexSubImage1DARB, "glCompressedTexSubImage1DARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetCompressedTexImageARB, "glGetCompressedTexImageARB" );
|
|
|
|
if ( !table.support_ARB_texture_compression ) {
|
|
extension_not_implemented( "GL_ARB_texture_compression" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_ARB_texture_compression = false;
|
|
}
|
|
|
|
table.support_EXT_texture_compression_s3tc = QGL_ExtensionSupported( "GL_EXT_texture_compression_s3tc" );
|
|
|
|
// GL 1.2
|
|
if ( table.major_version > 1 || table.minor_version >= 2 ) {
|
|
table.support_GL_1_2 =
|
|
QGL_constructExtensionFunc( table.m_glCopyTexSubImage3D, "glCopyTexSubImage3D" )
|
|
&& QGL_constructExtensionFunc( table.m_glDrawRangeElements, "glDrawRangeElements" )
|
|
&& QGL_constructExtensionFunc( table.m_glTexImage3D, "glTexImage3D" )
|
|
&& QGL_constructExtensionFunc( table.m_glTexSubImage3D, "glTexSubImage3D" );
|
|
|
|
if ( !table.support_GL_1_2 ) {
|
|
extension_not_implemented( "GL_VERSION_1_2" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_GL_1_2 = false;
|
|
}
|
|
|
|
// GL 1.3
|
|
if ( table.major_version > 1 || table.minor_version >= 3 ) {
|
|
table.support_GL_1_3 =
|
|
QGL_constructExtensionFunc( table.m_glActiveTexture, "glActiveTexture" )
|
|
&& QGL_constructExtensionFunc( table.m_glClientActiveTexture, "glClientActiveTexture" )
|
|
&& QGL_constructExtensionFunc( table.m_glCompressedTexImage1D, "glCompressedTexImage1D" )
|
|
&& QGL_constructExtensionFunc( table.m_glCompressedTexImage2D, "glCompressedTexImage2D" )
|
|
&& QGL_constructExtensionFunc( table.m_glCompressedTexImage3D, "glCompressedTexImage3D" )
|
|
&& QGL_constructExtensionFunc( table.m_glCompressedTexSubImage1D, "glCompressedTexSubImage1D" )
|
|
&& QGL_constructExtensionFunc( table.m_glCompressedTexSubImage2D, "glCompressedTexSubImage2D" )
|
|
&& QGL_constructExtensionFunc( table.m_glCompressedTexSubImage3D, "glCompressedTexSubImage3D" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetCompressedTexImage, "glGetCompressedTexImage" )
|
|
&& QGL_constructExtensionFunc( table.m_glLoadTransposeMatrixd, "glLoadTransposeMatrixd" )
|
|
&& QGL_constructExtensionFunc( table.m_glLoadTransposeMatrixf, "glLoadTransposeMatrixf" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultTransposeMatrixd, "glMultTransposeMatrixd" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultTransposeMatrixf, "glMultTransposeMatrixf" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord1d, "glMultiTexCoord1d" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord1dv, "glMultiTexCoord1dv" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord1f, "glMultiTexCoord1f" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord1fv, "glMultiTexCoord1fv" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord1i, "glMultiTexCoord1i" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord1iv, "glMultiTexCoord1iv" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord1s, "glMultiTexCoord1s" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord1sv, "glMultiTexCoord1sv" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord2d, "glMultiTexCoord2d" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord2dv, "glMultiTexCoord2dv" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord2f, "glMultiTexCoord2f" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord2fv, "glMultiTexCoord2fv" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord2i, "glMultiTexCoord2i" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord2iv, "glMultiTexCoord2iv" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord2s, "glMultiTexCoord2s" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord2sv, "glMultiTexCoord2sv" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord3d, "glMultiTexCoord3d" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord3dv, "glMultiTexCoord3dv" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord3f, "glMultiTexCoord3f" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord3fv, "glMultiTexCoord3fv" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord3i, "glMultiTexCoord3i" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord3iv, "glMultiTexCoord3iv" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord3s, "glMultiTexCoord3s" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord3sv, "glMultiTexCoord3sv" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord4d, "glMultiTexCoord4d" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord4dv, "glMultiTexCoord4dv" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord4f, "glMultiTexCoord4f" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord4fv, "glMultiTexCoord4fv" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord4i, "glMultiTexCoord4i" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord4iv, "glMultiTexCoord4iv" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord4s, "glMultiTexCoord4s" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiTexCoord4sv, "glMultiTexCoord4sv" )
|
|
&& QGL_constructExtensionFunc( table.m_glSampleCoverage, "glSampleCoverage" );
|
|
|
|
if ( !table.support_GL_1_3 ) {
|
|
extension_not_implemented( "GL_VERSION_1_3" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_GL_1_3 = false;
|
|
}
|
|
|
|
// GL 1.4
|
|
if ( table.major_version > 1 || table.minor_version >= 4 ) {
|
|
table.support_GL_1_4 =
|
|
QGL_constructExtensionFunc( table.m_glBlendColor, "glBlendColor" )
|
|
&& QGL_constructExtensionFunc( table.m_glBlendEquation, "glBlendEquation" )
|
|
&& QGL_constructExtensionFunc( table.m_glBlendFuncSeparate, "glBlendFuncSeparate" )
|
|
&& QGL_constructExtensionFunc( table.m_glFogCoordPointer, "glFogCoordPointer" )
|
|
&& QGL_constructExtensionFunc( table.m_glFogCoordd, "glFogCoordd" )
|
|
&& QGL_constructExtensionFunc( table.m_glFogCoorddv, "glFogCoorddv" )
|
|
&& QGL_constructExtensionFunc( table.m_glFogCoordf, "glFogCoordf" )
|
|
&& QGL_constructExtensionFunc( table.m_glFogCoordfv, "glFogCoordfv" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiDrawArrays, "glMultiDrawArrays" )
|
|
&& QGL_constructExtensionFunc( table.m_glMultiDrawElements, "glMultiDrawElements" )
|
|
&& QGL_constructExtensionFunc( table.m_glPointParameterf, "glPointParameterf" )
|
|
&& QGL_constructExtensionFunc( table.m_glPointParameterfv, "glPointParameterfv" )
|
|
&& QGL_constructExtensionFunc( table.m_glSecondaryColor3b, "glSecondaryColor3b" )
|
|
&& QGL_constructExtensionFunc( table.m_glSecondaryColor3bv, "glSecondaryColor3bv" )
|
|
&& QGL_constructExtensionFunc( table.m_glSecondaryColor3d, "glSecondaryColor3d" )
|
|
&& QGL_constructExtensionFunc( table.m_glSecondaryColor3dv, "glSecondaryColor3dv" )
|
|
&& QGL_constructExtensionFunc( table.m_glSecondaryColor3f, "glSecondaryColor3f" )
|
|
&& QGL_constructExtensionFunc( table.m_glSecondaryColor3fv, "glSecondaryColor3fv" )
|
|
&& QGL_constructExtensionFunc( table.m_glSecondaryColor3i, "glSecondaryColor3i" )
|
|
&& QGL_constructExtensionFunc( table.m_glSecondaryColor3iv, "glSecondaryColor3iv" )
|
|
&& QGL_constructExtensionFunc( table.m_glSecondaryColor3s, "glSecondaryColor3s" )
|
|
&& QGL_constructExtensionFunc( table.m_glSecondaryColor3sv, "glSecondaryColor3sv" )
|
|
&& QGL_constructExtensionFunc( table.m_glSecondaryColor3ub, "glSecondaryColor3ub" )
|
|
&& QGL_constructExtensionFunc( table.m_glSecondaryColor3ubv, "glSecondaryColor3ubv" )
|
|
&& QGL_constructExtensionFunc( table.m_glSecondaryColor3ui, "glSecondaryColor3ui" )
|
|
&& QGL_constructExtensionFunc( table.m_glSecondaryColor3uiv, "glSecondaryColor3uiv" )
|
|
&& QGL_constructExtensionFunc( table.m_glSecondaryColor3us, "glSecondaryColor3us" )
|
|
&& QGL_constructExtensionFunc( table.m_glSecondaryColor3usv, "glSecondaryColor3usv" )
|
|
&& QGL_constructExtensionFunc( table.m_glSecondaryColorPointer, "glSecondaryColorPointer" )
|
|
&& QGL_constructExtensionFunc( table.m_glWindowPos2d, "glWindowPos2d" )
|
|
&& QGL_constructExtensionFunc( table.m_glWindowPos2dv, "glWindowPos2dv" )
|
|
&& QGL_constructExtensionFunc( table.m_glWindowPos2f, "glWindowPos2f" )
|
|
&& QGL_constructExtensionFunc( table.m_glWindowPos2fv, "glWindowPos2fv" )
|
|
&& QGL_constructExtensionFunc( table.m_glWindowPos2i, "glWindowPos2i" )
|
|
&& QGL_constructExtensionFunc( table.m_glWindowPos2iv, "glWindowPos2iv" )
|
|
&& QGL_constructExtensionFunc( table.m_glWindowPos2s, "glWindowPos2s" )
|
|
&& QGL_constructExtensionFunc( table.m_glWindowPos2sv, "glWindowPos2sv" )
|
|
&& QGL_constructExtensionFunc( table.m_glWindowPos3d, "glWindowPos3d" )
|
|
&& QGL_constructExtensionFunc( table.m_glWindowPos3dv, "glWindowPos3dv" )
|
|
&& QGL_constructExtensionFunc( table.m_glWindowPos3f, "glWindowPos3f" )
|
|
&& QGL_constructExtensionFunc( table.m_glWindowPos3fv, "glWindowPos3fv" )
|
|
&& QGL_constructExtensionFunc( table.m_glWindowPos3i, "glWindowPos3i" )
|
|
&& QGL_constructExtensionFunc( table.m_glWindowPos3iv, "glWindowPos3iv" )
|
|
&& QGL_constructExtensionFunc( table.m_glWindowPos3s, "glWindowPos3s" )
|
|
&& QGL_constructExtensionFunc( table.m_glWindowPos3sv, "glWindowPos3sv" );
|
|
|
|
if ( !table.support_GL_1_4 ) {
|
|
extension_not_implemented( "GL_VERSION_1_4" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_GL_1_4 = false;
|
|
}
|
|
|
|
// GL 1.5
|
|
if ( table.major_version > 1 || table.minor_version >= 5 ) {
|
|
table.support_GL_1_5 =
|
|
QGL_constructExtensionFunc( table.m_glBeginQuery, "glBeginQuery" )
|
|
&& QGL_constructExtensionFunc( table.m_glBindBuffer, "glBindBuffer" )
|
|
&& QGL_constructExtensionFunc( table.m_glBufferData, "glBufferData" )
|
|
&& QGL_constructExtensionFunc( table.m_glBufferSubData, "glBufferSubData" )
|
|
&& QGL_constructExtensionFunc( table.m_glDeleteBuffers, "glDeleteBuffers" )
|
|
&& QGL_constructExtensionFunc( table.m_glDeleteQueries, "glDeleteQueries" )
|
|
&& QGL_constructExtensionFunc( table.m_glEndQuery, "glEndQuery" )
|
|
&& QGL_constructExtensionFunc( table.m_glGenBuffers, "glGenBuffers" )
|
|
&& QGL_constructExtensionFunc( table.m_glGenQueries, "glGenQueries" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetBufferParameteriv, "glGetBufferParameteriv" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetBufferPointerv, "glGetBufferPointerv" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetBufferSubData, "glGetBufferSubData" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetQueryObjectiv, "glGetQueryObjectiv" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetQueryObjectuiv, "glGetQueryObjectuiv" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetQueryiv, "glGetQueryiv" )
|
|
&& QGL_constructExtensionFunc( table.m_glIsBuffer, "glIsBuffer" )
|
|
&& QGL_constructExtensionFunc( table.m_glIsQuery, "glIsQuery" )
|
|
&& QGL_constructExtensionFunc( table.m_glMapBuffer, "glMapBuffer" )
|
|
&& QGL_constructExtensionFunc( table.m_glUnmapBuffer, "glUnmapBuffer" );
|
|
|
|
if ( !table.support_GL_1_5 ) {
|
|
extension_not_implemented( "GL_VERSION_1_5" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_GL_1_5 = false;
|
|
}
|
|
|
|
|
|
if ( QGL_ExtensionSupported( "GL_ARB_vertex_program" ) ) {
|
|
table.support_ARB_vertex_program =
|
|
QGL_constructExtensionFunc( table.m_glVertexAttrib1sARB, "glVertexAttrib1sARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib1fARB, "glVertexAttrib1fARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib1dARB, "glVertexAttrib1dARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib2sARB, "glVertexAttrib2sARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib2fARB, "glVertexAttrib2fARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib2dARB, "glVertexAttrib2dARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib3sARB, "glVertexAttrib3sARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib3fARB, "glVertexAttrib3fARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib3dARB, "glVertexAttrib3dARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4sARB, "glVertexAttrib4sARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4fARB, "glVertexAttrib4fARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4dARB, "glVertexAttrib4dARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4NubARB, "glVertexAttrib4NubARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib1svARB, "glVertexAttrib1svARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib1fvARB, "glVertexAttrib1fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib1dvARB, "glVertexAttrib1dvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib2svARB, "glVertexAttrib2svARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib2fvARB, "glVertexAttrib2fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib2dvARB, "glVertexAttrib2dvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib3svARB, "glVertexAttrib3svARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib3fvARB, "glVertexAttrib3fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib3dvARB, "glVertexAttrib3dvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4bvARB, "glVertexAttrib4bvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4svARB, "glVertexAttrib4svARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4ivARB, "glVertexAttrib4ivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4ubvARB, "glVertexAttrib4ubvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4usvARB, "glVertexAttrib4usvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4uivARB, "glVertexAttrib4uivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4fvARB, "glVertexAttrib4fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4dvARB, "glVertexAttrib4dvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4NbvARB, "glVertexAttrib4NbvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4NsvARB, "glVertexAttrib4NsvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4NivARB, "glVertexAttrib4NivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4NubvARB, "glVertexAttrib4NubvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4NusvARB, "glVertexAttrib4NusvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4NuivARB, "glVertexAttrib4NuivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttribPointerARB, "glVertexAttribPointerARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glEnableVertexAttribArrayARB, "glEnableVertexAttribArrayARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glDisableVertexAttribArrayARB, "glDisableVertexAttribArrayARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glProgramStringARB, "glProgramStringARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glBindProgramARB, "glBindProgramARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glDeleteProgramsARB, "glDeleteProgramsARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGenProgramsARB, "glGenProgramsARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glProgramEnvParameter4dARB, "glProgramEnvParameter4dARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glProgramEnvParameter4dvARB, "glProgramEnvParameter4dvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glProgramEnvParameter4fARB, "glProgramEnvParameter4fARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glProgramEnvParameter4fvARB, "glProgramEnvParameter4fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glProgramLocalParameter4dARB, "glProgramLocalParameter4dARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glProgramLocalParameter4dvARB, "glProgramLocalParameter4dvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glProgramLocalParameter4fARB, "glProgramLocalParameter4fARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glProgramLocalParameter4fvARB, "glProgramLocalParameter4fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetProgramEnvParameterdvARB, "glGetProgramEnvParameterdvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetProgramEnvParameterfvARB, "glGetProgramEnvParameterfvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetProgramLocalParameterdvARB, "glGetProgramLocalParameterdvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetProgramLocalParameterfvARB, "glGetProgramLocalParameterfvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetProgramivARB, "glGetProgramivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetProgramStringARB, "glGetProgramStringARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetVertexAttribdvARB, "glGetVertexAttribdvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetVertexAttribfvARB, "glGetVertexAttribfvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetVertexAttribivARB, "glGetVertexAttribivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetVertexAttribPointervARB, "glGetVertexAttribPointervARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glIsProgramARB, "glIsProgramARB" );
|
|
|
|
if ( !table.support_ARB_vertex_program ) {
|
|
extension_not_implemented( "GL_ARB_vertex_program" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_ARB_vertex_program = false;
|
|
}
|
|
|
|
|
|
table.support_ARB_fragment_program = QGL_ExtensionSupported( "GL_ARB_fragment_program" );
|
|
|
|
if ( QGL_ExtensionSupported( "GL_ARB_shader_objects" ) ) {
|
|
table.support_ARB_shader_objects =
|
|
QGL_constructExtensionFunc( table.m_glDeleteObjectARB, "glDeleteObjectARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetHandleARB, "glGetHandleARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glDetachObjectARB, "glDetachObjectARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glCreateShaderObjectARB, "glCreateShaderObjectARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glShaderSourceARB, "glShaderSourceARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glCompileShaderARB, "glCompileShaderARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glCreateProgramObjectARB, "glCreateProgramObjectARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glAttachObjectARB, "glAttachObjectARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glLinkProgramARB, "glLinkProgramARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glUseProgramObjectARB, "glUseProgramObjectARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glValidateProgramARB, "glValidateProgramARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glUniform1fARB, "glUniform1fARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glUniform2fARB, "glUniform2fARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glUniform3fARB, "glUniform3fARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glUniform4fARB, "glUniform4fARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glUniform1iARB, "glUniform1iARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glUniform2iARB, "glUniform2iARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glUniform3iARB, "glUniform3iARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glUniform4iARB, "glUniform4iARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glUniform1fvARB, "glUniform1fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glUniform2fvARB, "glUniform2fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glUniform3fvARB, "glUniform3fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glUniform4fvARB, "glUniform4fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glUniform1ivARB, "glUniform1ivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glUniform2ivARB, "glUniform2ivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glUniform3ivARB, "glUniform3ivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glUniform4ivARB, "glUniform4ivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glUniformMatrix2fvARB, "glUniformMatrix2fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glUniformMatrix3fvARB, "glUniformMatrix3fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glUniformMatrix4fvARB, "glUniformMatrix4fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetObjectParameterfvARB, "glGetObjectParameterfvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetObjectParameterivARB, "glGetObjectParameterivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetInfoLogARB, "glGetInfoLogARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetAttachedObjectsARB, "glGetAttachedObjectsARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetUniformLocationARB, "glGetUniformLocationARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetActiveUniformARB, "glGetActiveUniformARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetUniformfvARB, "glGetUniformfvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetUniformivARB, "glGetUniformivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetShaderSourceARB, "glGetShaderSourceARB" );
|
|
|
|
if ( !table.support_ARB_shader_objects ) {
|
|
extension_not_implemented( "GL_ARB_shader_objects" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_ARB_shader_objects = false;
|
|
}
|
|
|
|
if ( QGL_ExtensionSupported( "GL_ARB_vertex_shader" ) ) {
|
|
table.support_ARB_vertex_shader =
|
|
QGL_constructExtensionFunc( table.m_glVertexAttrib1fARB, "glVertexAttrib1fARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib1sARB, "glVertexAttrib1sARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib1dARB, "glVertexAttrib1dARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib2fARB, "glVertexAttrib2fARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib2sARB, "glVertexAttrib2sARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib2dARB, "glVertexAttrib2dARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib3fARB, "glVertexAttrib3fARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib3sARB, "glVertexAttrib3sARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib3dARB, "glVertexAttrib3dARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4fARB, "glVertexAttrib4fARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4sARB, "glVertexAttrib4sARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4dARB, "glVertexAttrib4dARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4NubARB, "glVertexAttrib4NubARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib1fvARB, "glVertexAttrib1fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib1svARB, "glVertexAttrib1svARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib1dvARB, "glVertexAttrib1dvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib2fvARB, "glVertexAttrib2fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib2svARB, "glVertexAttrib2svARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib2dvARB, "glVertexAttrib2dvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib3fvARB, "glVertexAttrib3fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib3svARB, "glVertexAttrib3svARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib3dvARB, "glVertexAttrib3dvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4fvARB, "glVertexAttrib4fvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4svARB, "glVertexAttrib4svARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4dvARB, "glVertexAttrib4dvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4ivARB, "glVertexAttrib4ivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4bvARB, "glVertexAttrib4bvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4ubvARB, "glVertexAttrib4ubvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4usvARB, "glVertexAttrib4usvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4uivARB, "glVertexAttrib4uivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4NbvARB, "glVertexAttrib4NbvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4NsvARB, "glVertexAttrib4NsvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4NivARB, "glVertexAttrib4NivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4NubvARB, "glVertexAttrib4NubvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4NusvARB, "glVertexAttrib4NusvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4NuivARB, "glVertexAttrib4NuivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttribPointerARB, "glVertexAttribPointerARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glEnableVertexAttribArrayARB, "glEnableVertexAttribArrayARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glDisableVertexAttribArrayARB, "glDisableVertexAttribArrayARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetVertexAttribdvARB, "glGetVertexAttribdvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetVertexAttribfvARB, "glGetVertexAttribfvARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetVertexAttribivARB, "glGetVertexAttribivARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetVertexAttribPointervARB, "glGetVertexAttribPointervARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glBindAttribLocationARB, "glBindAttribLocationARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetActiveAttribARB, "glGetActiveAttribARB" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetAttribLocationARB, "glGetAttribLocationARB" );
|
|
|
|
if ( !table.support_ARB_vertex_shader ) {
|
|
extension_not_implemented( "GL_ARB_vertex_shader" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_ARB_vertex_shader = false;
|
|
}
|
|
|
|
if ( QGL_ExtensionSupported( "GL_NV_vertex_program2" ) ) {
|
|
table.support_NV_vertex_program2 =
|
|
QGL_constructExtensionFunc( table.m_glAreProgramsResidentNV, "glAreProgramsResidentNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glBindProgramNV, "glBindProgramNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glDeleteProgramsNV, "glDeleteProgramsNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glExecuteProgramNV, "glExecuteProgramNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glGenProgramsNV, "glGenProgramsNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetProgramParameterdvNV, "glGetProgramParameterdvNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetProgramParameterfvNV, "glGetProgramParameterfvNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetProgramivNV, "glGetProgramivNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetProgramStringNV, "glGetProgramStringNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetTrackMatrixivNV, "glGetTrackMatrixivNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetVertexAttribdvNV, "glGetVertexAttribdvNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetVertexAttribfvNV, "glGetVertexAttribfvNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetVertexAttribivNV, "glGetVertexAttribivNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetVertexAttribPointervNV, "glGetVertexAttribPointervNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glIsProgramNV, "glIsProgramNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glLoadProgramNV, "glLoadProgramNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glProgramParameter4fNV, "glProgramParameter4fNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glProgramParameter4fvNV, "glProgramParameter4fvNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glProgramParameters4fvNV, "glProgramParameters4fvNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glRequestResidentProgramsNV, "glRequestResidentProgramsNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glTrackMatrixNV, "glTrackMatrixNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttribPointerNV, "glVertexAttribPointerNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib1fNV, "glVertexAttrib1fNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib1fvNV, "glVertexAttrib1fvNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib2fNV, "glVertexAttrib2fNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib2fvNV, "glVertexAttrib2fvNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib3fNV, "glVertexAttrib3fNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib3fvNV, "glVertexAttrib3fvNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4fNV, "glVertexAttrib4fNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttrib4fvNV, "glVertexAttrib4fvNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttribs1fvNV, "glVertexAttribs1fvNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttribs2fvNV, "glVertexAttribs2fvNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttribs3fvNV, "glVertexAttribs3fvNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glVertexAttribs4fvNV, "glVertexAttribs4fvNV" );
|
|
|
|
if ( !table.support_NV_vertex_program2 ) {
|
|
extension_not_implemented( "GL_NV_vertex_program2" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_NV_vertex_program2 = false;
|
|
QGL_invalidateExtensionFunc( table.m_glAreProgramsResidentNV );
|
|
QGL_invalidateExtensionFunc( table.m_glBindProgramNV );
|
|
QGL_invalidateExtensionFunc( table.m_glDeleteProgramsNV );
|
|
QGL_invalidateExtensionFunc( table.m_glExecuteProgramNV );
|
|
QGL_invalidateExtensionFunc( table.m_glGenProgramsNV );
|
|
QGL_invalidateExtensionFunc( table.m_glGetProgramParameterdvNV );
|
|
QGL_invalidateExtensionFunc( table.m_glGetProgramParameterfvNV );
|
|
QGL_invalidateExtensionFunc( table.m_glGetProgramivNV );
|
|
QGL_invalidateExtensionFunc( table.m_glGetProgramStringNV );
|
|
QGL_invalidateExtensionFunc( table.m_glGetTrackMatrixivNV );
|
|
QGL_invalidateExtensionFunc( table.m_glGetVertexAttribdvNV );
|
|
QGL_invalidateExtensionFunc( table.m_glGetVertexAttribfvNV );
|
|
QGL_invalidateExtensionFunc( table.m_glGetVertexAttribivNV );
|
|
QGL_invalidateExtensionFunc( table.m_glGetVertexAttribPointervNV );
|
|
QGL_invalidateExtensionFunc( table.m_glIsProgramNV );
|
|
QGL_invalidateExtensionFunc( table.m_glLoadProgramNV );
|
|
QGL_invalidateExtensionFunc( table.m_glProgramParameter4fNV );
|
|
QGL_invalidateExtensionFunc( table.m_glProgramParameter4fvNV );
|
|
QGL_invalidateExtensionFunc( table.m_glProgramParameters4fvNV );
|
|
QGL_invalidateExtensionFunc( table.m_glRequestResidentProgramsNV );
|
|
QGL_invalidateExtensionFunc( table.m_glTrackMatrixNV );
|
|
QGL_invalidateExtensionFunc( table.m_glVertexAttribPointerNV );
|
|
QGL_invalidateExtensionFunc( table.m_glVertexAttrib1fNV );
|
|
QGL_invalidateExtensionFunc( table.m_glVertexAttrib1fvNV );
|
|
QGL_invalidateExtensionFunc( table.m_glVertexAttrib2fNV );
|
|
QGL_invalidateExtensionFunc( table.m_glVertexAttrib2fvNV );
|
|
QGL_invalidateExtensionFunc( table.m_glVertexAttrib3fNV );
|
|
QGL_invalidateExtensionFunc( table.m_glVertexAttrib3fvNV );
|
|
QGL_invalidateExtensionFunc( table.m_glVertexAttrib4fNV );
|
|
QGL_invalidateExtensionFunc( table.m_glVertexAttrib4fvNV );
|
|
QGL_invalidateExtensionFunc( table.m_glVertexAttribs1fvNV );
|
|
QGL_invalidateExtensionFunc( table.m_glVertexAttribs2fvNV );
|
|
QGL_invalidateExtensionFunc( table.m_glVertexAttribs3fvNV );
|
|
QGL_invalidateExtensionFunc( table.m_glVertexAttribs4fvNV );
|
|
}
|
|
|
|
if ( QGL_ExtensionSupported( "GL_NV_fragment_program" ) ) {
|
|
table.support_NV_fragment_program =
|
|
QGL_constructExtensionFunc( table.m_glProgramNamedParameter4fNV, "glProgramNamedParameter4fNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glProgramNamedParameter4fvNV, "glProgramNamedParameter4fvNV" )
|
|
&& QGL_constructExtensionFunc( table.m_glGetProgramNamedParameterfvNV, "glGetProgramNamedParameterfvNV" );
|
|
|
|
if ( !table.support_NV_fragment_program ) {
|
|
extension_not_implemented( "GL_NV_fragment_program" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
table.support_NV_fragment_program = false;
|
|
}
|
|
|
|
table.support_ARB_fragment_shader = QGL_ExtensionSupported( "GL_ARB_fragment_shader" );
|
|
table.support_ARB_shading_language_100 = QGL_ExtensionSupported( "GL_ARB_shading_language_100" );
|
|
|
|
if ( QGL_ExtensionSupported( "GL_EXT_texture_filter_anisotropic" ) ) {
|
|
glGetFloatv( GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &g_maxTextureAnisotropy );
|
|
globalOutputStream() << "Anisotropic filtering possible (max " << g_maxTextureAnisotropy << "x)\n";
|
|
}
|
|
else
|
|
{
|
|
globalOutputStream() << "No Anisotropic filtering available\n";
|
|
g_maxTextureAnisotropy = 0;
|
|
}
|
|
}
|
|
|
|
void QGL_sharedContextDestroyed( OpenGLBinding& table ){
|
|
QGL_clear( table );
|
|
}
|
|
|
|
|
|
void QGL_assertNoErrors( const char *file, int line ){
|
|
GLenum error = GlobalOpenGL().m_glGetError();
|
|
while ( error != GL_NO_ERROR )
|
|
{
|
|
const char* errorString = reinterpret_cast<const char*>( qgluErrorString( error ) );
|
|
if ( error == GL_OUT_OF_MEMORY ) {
|
|
ERROR_MESSAGE( "OpenGL out of memory error at " << file << ":" << line << ": " << errorString );
|
|
}
|
|
else
|
|
{
|
|
ERROR_MESSAGE( "OpenGL error at " << file << ":" << line << ": " << errorString );
|
|
}
|
|
error = GlobalOpenGL().m_glGetError();
|
|
}
|
|
}
|
|
|
|
|
|
class QglAPI
|
|
{
|
|
OpenGLBinding m_qgl;
|
|
public:
|
|
typedef OpenGLBinding Type;
|
|
STRING_CONSTANT( Name, "*" );
|
|
|
|
QglAPI(){
|
|
QGL_Init( m_qgl );
|
|
|
|
m_qgl.assertNoErrors = &QGL_assertNoErrors;
|
|
}
|
|
~QglAPI(){
|
|
QGL_Shutdown( m_qgl );
|
|
}
|
|
OpenGLBinding* getTable(){
|
|
return &m_qgl;
|
|
}
|
|
};
|
|
|
|
#include "modulesystem/singletonmodule.h"
|
|
#include "modulesystem/moduleregistry.h"
|
|
|
|
typedef SingletonModule<QglAPI> QglModule;
|
|
typedef Static<QglModule> StaticQglModule;
|
|
StaticRegisterModule staticRegisterQgl( StaticQglModule::instance() );
|