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020a3febce
netradiant-custom
/
tools
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Rudolf Polzer
020a3febce
no need to artificially limit lightmap position for random supersampling
2010-10-30 16:37:04 +02:00
..
quake2
fix lots of CRLFs
2010-04-17 21:02:26 +02:00
quake3
no need to artificially limit lightmap position for random supersampling
2010-10-30 16:37:04 +02:00